vue源码解读(三)——触发set后

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<template>
  <div id="container">
    <h1>苹果{{ message }}</h1>
    <button @click="handleModify">Modify Val</button>
  </div>
</template>

<script>
export default {
  data() {
    return {
      message: 0,
    };
  },
  components: {
    Page,
  },
  methods: {
    handleModify() {
      for (let i = 0; i <= 100; i++) {
        this.message = i;
      }
    },
  }

};
</script>

message的值虽然改了100次,但是视图只更新了一次,用的最后一次的值100。底层原理就是Event Loop机制,同步代码先执行,然后才把异步任务放到调用栈里执行。源码里会同步通知更新,但执行实际地更新是异步的。就是说实际更新视图之前,值已经变成了100

core/observe/index.js

export function defineReactive (
  obj: Object,
  key: string,
  val: any,
  customSetter?: ?Function,
  shallow?: boolean
) {
  const dep = new Dep()

  const property = Object.getOwnPropertyDescriptor(obj, key)
  if (property && property.configurable === false) {
    return
  }

  // cater for pre-defined getter/setters
  const getter = property && property.get
  const setter = property && property.set
  if ((!getter || setter) && arguments.length === 2) {
    val = obj[key]
  }

  let childOb = !shallow && observe(val)
  Object.defineProperty(obj, key, {
    enumerable: true,
    configurable: true,
    get: function reactiveGetter () {
      const value = getter ? getter.call(obj) : val
      if (Dep.target) {
        dep.depend()
        if (childOb) {
          childOb.dep.depend()
          if (Array.isArray(value)) {
            dependArray(value)
          }
        }
      }
      return value
    },
    set: function reactiveSetter (newVal) {
      const value = getter ? getter.call(obj) : val
      /* eslint-disable no-self-compare */
      if (newVal === value || (newVal !== newVal && value !== value)) {
        return
      }
      /* eslint-enable no-self-compare */
      if (process.env.NODE_ENV !== 'production' && customSetter) {
        customSetter()
      }
      // #7981: for accessor properties without setter
      if (getter && !setter) return
      if (setter) {
        setter.call(obj, newVal)
      } else {
        val = newVal
      }
      childOb = !shallow && observe(newVal)
      
      // 通知更新
      dep.notify()
    }
  })
}

core/observe/dep.js

  notify () {
    // stabilize the subscriber list first
    const subs = this.subs.slice()
    if (process.env.NODE_ENV !== 'production' && !config.async) {
      // subs aren't sorted in scheduler if not running async
      // we need to sort them now to make sure they fire in correct
      // order
      subs.sort((a, b) => a.id - b.id)
    }
    
    // 遍历当前值相关的watcher对象,执行watcher的update()
    for (let i = 0, l = subs.length; i < l; i++) {
      subs[i].update()
    }
  }

core/observe/watcher.js

update () {
    /* istanbul ignore else */
    if (this.lazy) {
      this.dirty = true
    } else if (this.sync) {
      this.run()
    } else {
    
      // 执行这,把当前的watch传进去
      queueWatcher(this)
    }
  }

core/observe/scheduler.js

function flushSchedulerQueue () {
  currentFlushTimestamp = getNow()
  flushing = true
  let watcher, id

  
  // 排序是为了确保组件从父级更新到子级。(因为父母总是在子对象之前创建)
  queue.sort((a, b) => a.id - b.id)

  // do not cache length because more watchers might be pushed
  // as we run existing watchers
  for (index = 0; index < queue.length; index++) {
    watcher = queue[index]
    if (watcher.before) {
      watcher.before()
    }
    id = watcher.id
    has[id] = null
    
    // 去执行get->gettter即updateComponent
    watcher.run()
    // in dev build, check and stop circular updates.
    if (process.env.NODE_ENV !== 'production' && has[id] != null) {
      circular[id] = (circular[id] || 0) + 1
      if (circular[id] > MAX_UPDATE_COUNT) {
        warn(
          'You may have an infinite update loop ' + (
            watcher.user
              ? `in watcher with expression "${watcher.expression}"`
              : `in a component render function.`
          ),
          watcher.vm
        )
        break
      }
    }
  }

  // keep copies of post queues before resetting state
  const activatedQueue = activatedChildren.slice()
  const updatedQueue = queue.slice()

  resetSchedulerState()

  // call component updated and activated hooks
  callActivatedHooks(activatedQueue)
  callUpdatedHooks(updatedQueue)

  // devtool hook
  /* istanbul ignore if */
  if (devtools && config.devtools) {
    devtools.emit('flush')
  }
}

export function queueWatcher (watcher: Watcher) {
  const id = watcher.id
  
  // 如果该watcher对象没之前有放入到队列过,放入队列
  // 连续的修改值,会触发连续的dep.notify(), 那样就会连续的放入多个当前的watcher对象,
  // 所以这里去个重
  if (has[id] == null) {
  
    // 下次带有这个id的wather对象再进来时,就不会放入到队列了
    has[id] = true
    if (!flushing) {
    
      // 把wather放进队列
      queue.push(watcher)
    } else {
      // if already flushing, splice the watcher based on its id
      // if already past its id, it will be run next immediately.
      let i = queue.length - 1
      while (i > index && queue[i].id > watcher.id) {
        i--
      }
      queue.splice(i + 1, 0, watcher)
    }
    // queue the flush
    if (!waiting) {
      waiting = true

      if (process.env.NODE_ENV !== 'production' && !config.async) {
        flushSchedulerQueue()
        return
      }
      
      // 看这,执行nextTick
      nextTick(flushSchedulerQueue)
    }
  }
}

flushSchedulerQueue函数的作用就是的把值相关的watcher对象的queue数组遍历,挨个执行一下wantcher.run()。进而执行到updateComponent 这个还不算完,flushSchedulerQueue并不会立即执行,看看 nextTick(flushSchedulerQueue)拿它干啥?


// flushCallbacks用来执行队列,执行这个方法的时候,那个修改的值早就是100了
function flushCallbacks () {
  pending = false
  const copies = callbacks.slice(0)
  callbacks.length = 0
  for (let i = 0; i < copies.length; i++) {
    copies[i]()
  }
}

// 为啥是异步,在这里
let timerFunc
if (typeof Promise !== 'undefined' && isNative(Promise)) {
  const p = Promise.resolve()
  timerFunc = () => {
    p.then(flushCallbacks)
    // In problematic UIWebViews, Promise.then doesn't completely break, but
    // it can get stuck in a weird state where callbacks are pushed into the
    // microtask queue but the queue isn't being flushed, until the browser
    // needs to do some other work, e.g. handle a timer. Therefore we can
    // "force" the microtask queue to be flushed by adding an empty timer.
    if (isIOS) setTimeout(noop)
  }
  isUsingMicroTask = true
} else if (!isIE && typeof MutationObserver !== 'undefined' && (
  isNative(MutationObserver) ||
  // PhantomJS and iOS 7.x
  MutationObserver.toString() === '[object MutationObserverConstructor]'
)) {
  // Use MutationObserver where native Promise is not available,
  // e.g. PhantomJS, iOS7, Android 4.4
  // (#6466 MutationObserver is unreliable in IE11)
  let counter = 1
  const observer = new MutationObserver(flushCallbacks)
  const textNode = document.createTextNode(String(counter))
  observer.observe(textNode, {
    characterData: true
  })
  timerFunc = () => {
    counter = (counter + 1) % 2
    textNode.data = String(counter)
  }
  isUsingMicroTask = true
} else if (typeof setImmediate !== 'undefined' && isNative(setImmediate)) {
  // Fallback to setImmediate.
  // Technically it leverages the (macro) task queue,
  // but it is still a better choice than setTimeout.
  timerFunc = () => {
    setImmediate(flushCallbacks)
  }
} else {
  // Fallback to setTimeout.
  timerFunc = () => {
    setTimeout(flushCallbacks, 0)
  }
}



// cb 就是flushSchedulerQueue
export function nextTick (cb?: Function, ctx?: Object) {
  let _resolve
  
  // 把又包了一层函数,把它push进callbacks队列
  callbacks.push(() => {
    if (cb) {
      try {
      
        // flushSchedulerQueue被调用
        cb.call(ctx)
      } catch (e) {
        handleError(e, ctx, 'nextTick')
      }
    } else if (_resolve) {
      _resolve(ctx)
    }
  })
  if (!pending) {
    pending = true
    
    // 异步执行队列
    timerFunc()
  }
  // $flow-disable-line
  if (!cb && typeof Promise !== 'undefined') {
    return new Promise(resolve => {
      _resolve = resolve
    })
  }
}

原型上的$nextTick也是执行的这个nextTick(cb,ctx); core/instace/render.js

 Vue.prototype.$nextTick = function (fn: Function) {
    return nextTick(fn, this)
  }

比如

      this.message = 'abc'
     
      this.$nextTick(function () {
       do something...
      })

this.$nextTick会把回调方法加在异步队列callbacks的最后,前面是更新视图的任务,所以这样就保证了this.$nextTick里的回调函数将在 DOM 更新完成后被调用