上一篇文章笔记:Android页面嵌入flutter页面 如何通信的使用场景我们主app是Android项目,就是说只是在Android项目中嵌入部分flutter代码,我觉得这也是目前使用的比较多的混合开发模式。
这篇文章介绍的开发Android插件的使用场景是我们的主app是flutter,但是在开发的时候有一些平台相关的功能需要原生来提供
步骤:

选择Flutter Plugin

完成后:

里面的sample文件夹是一个独立的项目,里面使用了flutter_plugin2这个插件

我们看下Android端的代码:


具体实现
获取系统Cache路径
package com.example.flutter_plugin
import io.flutter.plugin.common.MethodCall
import io.flutter.plugin.common.MethodChannel
import io.flutter.plugin.common.MethodChannel.MethodCallHandler
import io.flutter.plugin.common.MethodChannel.Result
import io.flutter.plugin.common.PluginRegistry
import io.flutter.plugin.common.PluginRegistry.Registrar
class FlutterPlugin(registrar: PluginRegistry.Registrar) :MethodChannel.MethodCallHandler {
private var mRegistrar: PluginRegistry.Registrar? = registrar
companion object {
@JvmStatic
fun registerWith(registrar: PluginRegistry.Registrar) {
val channel = MethodChannel(registrar.messenger(), "com.flutter.cache_path")
val instance = FlutterPlugin(registrar)
channel.setMethodCallHandler(instance)
}
}
override fun onMethodCall(call: MethodCall, result: MethodChannel.Result) {
if (call.method == "getCachePath") {
result.success(getCacheDir())
} else {
result.notImplemented()
}
}
private fun getCacheDir(): String {
//需要context 怎么办?
return mRegistrar!!.context().cacheDir.path
}
}
import 'dart:async';
import 'package:flutter/services.dart';
class FlutterPlugin {
static const MethodChannel _channel =
const MethodChannel('com.flutter.cache_path');
static Future<String> get platformCacheDir async {
final String version = await _channel.invokeMethod('getCachePath');
return version;
}
}
看下example中是怎么使用的?
import 'package:flutter/material.dart';
import 'dart:async';
import 'package:flutter/services.dart';
import 'package:flutter_plugin2/flutter_plugin2.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
String _platformVersion = 'Unknown';
@override
void initState() {
super.initState();
initPlatformState();
}
// Platform messages are asynchronous, so we initialize in an async method.
Future<void> initPlatformState() async {
String platformVersion;
// Platform messages may fail, so we use a try/catch PlatformException.
try {
platformVersion = await FlutterPlugin.platformCacheDir;
} on PlatformException {
platformVersion = 'Failed to get platform version.';
}
// If the widget was removed from the tree while the asynchronous platform
// message was in flight, we want to discard the reply rather than calling
// setState to update our non-existent appearance.
if (!mounted) return;
setState(() {
_platformVersion = platformVersion;
});
}
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: const Text('Plugin example app'),
),
body: Center(
child: Text('Running on: $_platformVersion\n'),
),
),
);
}
}