15种经典图算法完整C++实现

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以下是15种经典图算法的完整C++实现,包括详细注释、时间/空间复杂度分析和测试代码。

完整实现代码

/**
 * 15种经典图算法完整C++实现
 * 编译: g++ -std=c++17 -O2 graph_algorithms.cpp -o graph
 */

#include <iostream>
#include <vector>
#include <queue>
#include <stack>
#include <algorithm>
#include <limits>
#include <functional>
#include <memory>
#include <cmath>
#include <set>
#include <map>
#include <unordered_map>
#include <iomanip>
#include <cstring>
using namespace std;

const int INF = numeric_limits<int>::max();

// ==================== 图数据结构 ====================
class Graph {
public:
    int V;  // 顶点数
    vector<vector<int>> adj;  // 邻接表
    
    Graph(int vertices) : V(vertices) {
        adj.resize(V);
    }
    
    void addEdge(int u, int v) {
        adj[u].push_back(v);
    }
};

class WeightedGraph {
public:
    int V;
    vector<vector<pair<int, int>>> adj;  // (邻接顶点, 权重)
    
    WeightedGraph(int vertices) : V(vertices) {
        adj.resize(V);
    }
    
    void addEdge(int u, int v, int w) {
        adj[u].push_back({v, w});
    }
};

// ==================== 1. 深度优先搜索 (DFS) ====================
/**
 * 时间复杂度: O(V + E)
 * 空间复杂度: O(V)
 * 应用: 拓扑排序、连通分量、检测环
 */
class DFS {
private:
    void dfsUtil(int v, vector<bool>& visited, const Graph& g, vector<int>& result) {
        visited[v] = true;
        result.push_back(v);
        
        for (int neighbor : g.adj[v]) {
            if (!visited[neighbor]) {
                dfsUtil(neighbor, visited, g, result);
            }
        }
    }
    
public:
    // 递归版本
    vector<int> dfsRecursive(const Graph& g, int start) {
        vector<bool> visited(g.V, false);
        vector<int> result;
        dfsUtil(start, visited, g, result);
        return result;
    }
    
    // 迭代版本
    vector<int> dfsIterative(const Graph& g, int start) {
        vector<bool> visited(g.V, false);
        vector<int> result;
        stack<int> stk;
        
        stk.push(start);
        
        while (!stk.empty()) {
            int v = stk.top();
            stk.pop();
            
            if (!visited[v]) {
                visited[v] = true;
                result.push_back(v);
                
                // 将邻接点逆序入栈以保持与递归版本相同的顺序
                for (auto it = g.adj[v].rbegin(); it != g.adj[v].rend(); ++it) {
                    if (!visited[*it]) {
                        stk.push(*it);
                    }
                }
            }
        }
        
        return result;
    }
    
    // 检测无向图是否有环
    bool hasCycle(const Graph& g) {
        vector<bool> visited(g.V, false);
        
        for (int i = 0; i < g.V; i++) {
            if (!visited[i]) {
                if (hasCycleUtil(i, -1, visited, g)) {
                    return true;
                }
            }
        }
        return false;
    }
    
private:
    bool hasCycleUtil(int v, int parent, vector<bool>& visited, const Graph& g) {
        visited[v] = true;
        
        for (int neighbor : g.adj[v]) {
            if (!visited[neighbor]) {
                if (hasCycleUtil(neighbor, v, visited, g)) {
                    return true;
                }
            } else if (neighbor != parent) {
                return true;
            }
        }
        return false;
    }
};

// ==================== 2. 广度优先搜索 (BFS) ====================
/**
 * 时间复杂度: O(V + E)
 * 空间复杂度: O(V)
 * 应用: 最短路径(无权图)、层级遍历
 */
class BFS {
public:
    // 基本BFS
    vector<int> bfs(const Graph& g, int start) {
        vector<bool> visited(g.V, false);
        vector<int> result;
        queue<int> q;
        
        visited[start] = true;
        q.push(start);
        
        while (!q.empty()) {
            int v = q.front();
            q.pop();
            result.push_back(v);
            
            for (int neighbor : g.adj[v]) {
                if (!visited[neighbor]) {
                    visited[neighbor] = true;
                    q.push(neighbor);
                }
            }
        }
        
        return result;
    }
    
    // 计算无权图的最短路径距离
    vector<int> shortestPathUnweighted(const Graph& g, int start) {
        vector<int> distance(g.V, -1);
        queue<int> q;
        
        distance[start] = 0;
        q.push(start);
        
        while (!q.empty()) {
            int v = q.front();
            q.pop();
            
            for (int neighbor : g.adj[v]) {
                if (distance[neighbor] == -1) {
                    distance[neighbor] = distance[v] + 1;
                    q.push(neighbor);
                }
            }
        }
        
        return distance;
    }
    
    // 获取BFS路径
    vector<int> getBFSPath(const Graph& g, int start, int end) {
        vector<bool> visited(g.V, false);
        vector<int> parent(g.V, -1);
        queue<int> q;
        
        visited[start] = true;
        q.push(start);
        
        while (!q.empty()) {
            int v = q.front();
            q.pop();
            
            if (v == end) break;
            
            for (int neighbor : g.adj[v]) {
                if (!visited[neighbor]) {
                    visited[neighbor] = true;
                    parent[neighbor] = v;
                    q.push(neighbor);
                }
            }
        }
        
        // 重构路径
        vector<int> path;
        for (int v = end; v != -1; v = parent[v]) {
            path.push_back(v);
        }
        reverse(path.begin(), path.end());
        
        if (path[0] != start) return {};  // 无路径
        return path;
    }
};

// ==================== 3. 拓扑排序 ====================
/**
 * 时间复杂度: O(V + E)
 * 空间复杂度: O(V)
 * 应用: 课程安排、任务调度
 */
class TopologicalSort {
private:
    bool dfs(int v, vector<bool>& visited, vector<bool>& recStack, 
             const Graph& g, vector<int>& result) {
        visited[v] = true;
        recStack[v] = true;
        
        for (int neighbor : g.adj[v]) {
            if (!visited[neighbor]) {
                if (dfs(neighbor, visited, recStack, g, result)) {
                    return true;
                }
            } else if (recStack[neighbor]) {
                return true;  // 检测到环
            }
        }
        
        recStack[v] = false;
        result.push_back(v);
        return false;
    }
    
public:
    // Kahn算法 (基于BFS)
    vector<int> kahn(const Graph& g) {
        vector<int> inDegree(g.V, 0);
        vector<int> result;
        
        // 计算入度
        for (int u = 0; u < g.V; u++) {
            for (int v : g.adj[u]) {
                inDegree[v]++;
            }
        }
        
        // 入度为0的顶点入队
        queue<int> q;
        for (int i = 0; i < g.V; i++) {
            if (inDegree[i] == 0) {
                q.push(i);
            }
        }
        
        int count = 0;
        while (!q.empty()) {
            int u = q.front();
            q.pop();
            result.push_back(u);
            
            for (int v : g.adj[u]) {
                if (--inDegree[v] == 0) {
                    q.push(v);
                }
            }
            count++;
        }
        
        if (count != g.V) {
            cout << "图中有环,无法进行拓扑排序" << endl;
            return {};
        }
        
        return result;
    }
    
    // DFS算法
    vector<int> dfsSort(const Graph& g) {
        vector<bool> visited(g.V, false);
        vector<bool> recStack(g.V, false);
        vector<int> result;
        
        for (int i = 0; i < g.V; i++) {
            if (!visited[i]) {
                if (dfs(i, visited, recStack, g, result)) {
                    cout << "图中有环" << endl;
                    return {};
                }
            }
        }
        
        reverse(result.begin(), result.end());
        return result;
    }
    
    // 获取所有可能的拓扑排序
    void allTopologicalSorts(const Graph& g) {
        vector<bool> visited(g.V, false);
        vector<int> inDegree(g.V, 0);
        vector<int> result;
        
        // 计算入度
        for (int u = 0; u < g.V; u++) {
            for (int v : g.adj[u]) {
                inDegree[v]++;
            }
        }
        
        allTopologicalSortsUtil(g, visited, inDegree, result);
    }
    
private:
    void allTopologicalSortsUtil(const Graph& g, vector<bool>& visited,
                                 vector<int>& inDegree, vector<int>& result) {
        bool flag = false;
        
        for (int i = 0; i < g.V; i++) {
            if (!visited[i] && inDegree[i] == 0) {
                visited[i] = true;
                result.push_back(i);
                
                for (int neighbor : g.adj[i]) {
                    inDegree[neighbor]--;
                }
                
                allTopologicalSortsUtil(g, visited, inDegree, result);
                
                // 回溯
                visited[i] = false;
                result.pop_back();
                for (int neighbor : g.adj[i]) {
                    inDegree[neighbor]++;
                }
                
                flag = true;
            }
        }
        
        if (!flag) {
            for (int v : result) {
                cout << v << " ";
            }
            cout << endl;
        }
    }
};

// ==================== 4. Dijkstra算法 ====================
/**
 * 时间复杂度: O((V+E)logV) 使用优先队列
 * 空间复杂度: O(V)
 * 应用: 单源最短路径(非负权)
 */
class Dijkstra {
public:
    vector<int> dijkstra(const WeightedGraph& g, int src) {
        vector<int> dist(g.V, INF);
        vector<bool> visited(g.V, false);
        
        // 优先队列存储(距离, 顶点)
        using pii = pair<int, int>;
        priority_queue<pii, vector<pii>, greater<pii>> pq;
        
        dist[src] = 0;
        pq.push({0, src});
        
        while (!pq.empty()) {
            int u = pq.top().second;
            pq.pop();
            
            if (visited[u]) continue;
            visited[u] = true;
            
            for (const auto& edge : g.adj[u]) {
                int v = edge.first;
                int weight = edge.second;
                
                if (!visited[v] && dist[u] + weight < dist[v]) {
                    dist[v] = dist[u] + weight;
                    pq.push({dist[v], v});
                }
            }
        }
        
        return dist;
    }
    
    // 获取最短路径
    vector<int> getShortestPath(const WeightedGraph& g, int src, int dest) {
        vector<int> dist(g.V, INF);
        vector<int> parent(g.V, -1);
        
        using pii = pair<int, int>;
        priority_queue<pii, vector<pii>, greater<pii>> pq;
        
        dist[src] = 0;
        pq.push({0, src});
        
        while (!pq.empty()) {
            int u = pq.top().second;
            pq.pop();
            
            if (u == dest) break;
            
            for (const auto& edge : g.adj[u]) {
                int v = edge.first;
                int weight = edge.second;
                
                if (dist[u] + weight < dist[v]) {
                    dist[v] = dist[u] + weight;
                    parent[v] = u;
                    pq.push({dist[v], v});
                }
            }
        }
        
        // 重构路径
        vector<int> path;
        if (dist[dest] == INF) return path;
        
        for (int v = dest; v != -1; v = parent[v]) {
            path.push_back(v);
        }
        reverse(path.begin(), path.end());
        return path;
    }
};

// ==================== 5. Bellman-Ford算法 ====================
/**
 * 时间复杂度: O(VE)
 * 空间复杂度: O(V)
 * 应用: 单源最短路径(可负权)、检测负权环
 */
class BellmanFord {
public:
    struct Edge {
        int u, v, w;
        Edge(int u, int v, int w) : u(u), v(v), w(w) {}
    };
    
    vector<int> bellmanFord(int V, const vector<Edge>& edges, int src) {
        vector<int> dist(V, INF);
        dist[src] = 0;
        
        // 松弛V-1次
        for (int i = 1; i <= V - 1; i++) {
            for (const auto& edge : edges) {
                int u = edge.u;
                int v = edge.v;
                int w = edge.w;
                
                if (dist[u] != INF && dist[u] + w < dist[v]) {
                    dist[v] = dist[u] + w;
                }
            }
        }
        
        // 检测负权环
        for (const auto& edge : edges) {
            int u = edge.u;
            int v = edge.v;
            int w = edge.w;
            
            if (dist[u] != INF && dist[u] + w < dist[v]) {
                cout << "图中存在负权环!" << endl;
                return {};
            }
        }
        
        return dist;
    }
    
    // 检测负权环
    bool hasNegativeCycle(int V, const vector<Edge>& edges) {
        vector<int> dist(V, 0);
        
        // 额外松弛一次检测环
        for (int i = 0; i < V; i++) {
            for (const auto& edge : edges) {
                int u = edge.u;
                int v = edge.v;
                int w = edge.w;
                
                if (dist[u] + w < dist[v]) {
                    if (i == V - 1) {
                        return true;
                    }
                    dist[v] = dist[u] + w;
                }
            }
        }
        
        return false;
    }
};

// ==================== 6. Floyd-Warshall算法 ====================
/**
 * 时间复杂度: O(V³)
 * 空间复杂度: O(V²)
 * 应用: 所有顶点对最短路径
 */
class FloydWarshall {
public:
    vector<vector<int>> floydWarshall(const vector<vector<int>>& graph) {
        int V = graph.size();
        vector<vector<int>> dist = graph;
        
        // 初始化
        for (int i = 0; i < V; i++) {
            for (int j = 0; j < V; j++) {
                if (i == j) dist[i][j] = 0;
                else if (graph[i][j] == 0) dist[i][j] = INF;
            }
        }
        
        // 动态规划
        for (int k = 0; k < V; k++) {
            for (int i = 0; i < V; i++) {
                for (int j = 0; j < V; j++) {
                    if (dist[i][k] != INF && dist[k][j] != INF) {
                        dist[i][j] = min(dist[i][j], dist[i][k] + dist[k][j]);
                    }
                }
            }
        }
        
        return dist;
    }
    
    // 检测负权环
    bool hasNegativeCycle(const vector<vector<int>>& dist) {
        int V = dist.size();
        for (int i = 0; i < V; i++) {
            if (dist[i][i] < 0) {
                return true;
            }
        }
        return false;
    }
    
    // 重建路径
    vector<int> getPath(const vector<vector<int>>& next, int u, int v) {
        if (next[u][v] == -1) return {};
        
        vector<int> path = {u};
        while (u != v) {
            u = next[u][v];
            path.push_back(u);
        }
        return path;
    }
};

// ==================== 7. Prim算法 ====================
/**
 * 时间复杂度: O((V+E)logV)
 * 空间复杂度: O(V)
 * 应用: 最小生成树(稠密图)
 */
class Prim {
public:
    int primMST(const WeightedGraph& g) {
        vector<int> key(g.V, INF);
        vector<bool> inMST(g.V, false);
        vector<int> parent(g.V, -1);
        
        using pii = pair<int, int>;
        priority_queue<pii, vector<pii>, greater<pii>> pq;
        
        int src = 0;
        key[src] = 0;
        pq.push({0, src});
        
        int mstWeight = 0;
        
        while (!pq.empty()) {
            int u = pq.top().second;
            pq.pop();
            
            if (inMST[u]) continue;
            inMST[u] = true;
            mstWeight += key[u];
            
            for (const auto& edge : g.adj[u]) {
                int v = edge.first;
                int weight = edge.second;
                
                if (!inMST[v] && weight < key[v]) {
                    key[v] = weight;
                    parent[v] = u;
                    pq.push({key[v], v});
                }
            }
        }
        
        // 打印MST
        cout << "Prim MST 边:" << endl;
        for (int i = 1; i < g.V; i++) {
            cout << parent[i] << " - " << i << endl;
        }
        
        return mstWeight;
    }
};

// ==================== 8. Kruskal算法 ====================
/**
 * 时间复杂度: O(ElogE) 或 O(ElogV)
 * 空间复杂度: O(V)
 * 应用: 最小生成树(稀疏图)
 */
class Kruskal {
private:
    struct Edge {
        int u, v, weight;
        Edge(int u, int v, int w) : u(u), v(v), weight(w) {}
        bool operator<(const Edge& other) const {
            return weight < other.weight;
        }
    };
    
    class UnionFind {
    private:
        vector<int> parent, rank;
    public:
        UnionFind(int n) {
            parent.resize(n);
            rank.resize(n, 0);
            for (int i = 0; i < n; i++) {
                parent[i] = i;
            }
        }
        
        int find(int x) {
            if (parent[x] != x) {
                parent[x] = find(parent[x]);
            }
            return parent[x];
        }
        
        void unite(int x, int y) {
            int rootX = find(x);
            int rootY = find(y);
            
            if (rootX == rootY) return;
            
            if (rank[rootX] < rank[rootY]) {
                parent[rootX] = rootY;
            } else if (rank[rootX] > rank[rootY]) {
                parent[rootY] = rootX;
            } else {
                parent[rootY] = rootX;
                rank[rootX]++;
            }
        }
        
        bool connected(int x, int y) {
            return find(x) == find(y);
        }
    };
    
public:
    int kruskalMST(int V, vector<Edge>& edges) {
        sort(edges.begin(), edges.end());
        UnionFind uf(V);
        int mstWeight = 0;
        
        cout << "Kruskal MST 边:" << endl;
        for (const auto& edge : edges) {
            if (!uf.connected(edge.u, edge.v)) {
                uf.unite(edge.u, edge.v);
                mstWeight += edge.weight;
                cout << edge.u << " - " << edge.v << " : " << edge.weight << endl;
            }
        }
        
        return mstWeight;
    }
};

// ==================== 9. 强连通分量 (Kosaraju算法) ====================
/**
 * 时间复杂度: O(V + E)
 * 空间复杂度: O(V)
 * 应用: 有向图的强连通分量
 */
class Kosaraju {
private:
    void dfsFirst(int v, vector<bool>& visited, stack<int>& stk, const Graph& g) {
        visited[v] = true;
        for (int neighbor : g.adj[v]) {
            if (!visited[neighbor]) {
                dfsFirst(neighbor, visited, stk, g);
            }
        }
        stk.push(v);
    }
    
    void dfsSecond(int v, vector<bool>& visited, const Graph& g, vector<int>& comp) {
        visited[v] = true;
        comp.push_back(v);
        for (int neighbor : g.adj[v]) {
            if (!visited[neighbor]) {
                dfsSecond(neighbor, visited, g, comp);
            }
        }
    }
    
    Graph getTranspose(const Graph& g) {
        Graph gt(g.V);
        for (int u = 0; u < g.V; u++) {
            for (int v : g.adj[u]) {
                gt.addEdge(v, u);
            }
        }
        return gt;
    }
    
public:
    vector<vector<int>> kosaraju(const Graph& g) {
        vector<bool> visited(g.V, false);
        stack<int> stk;
        
        // 第一次DFS
        for (int i = 0; i < g.V; i++) {
            if (!visited[i]) {
                dfsFirst(i, visited, stk, g);
            }
        }
        
        // 获取转置图
        Graph gt = getTranspose(g);
        
        // 第二次DFS
        fill(visited.begin(), visited.end(), false);
        vector<vector<int>> sccs;
        
        while (!stk.empty()) {
            int v = stk.top();
            stk.pop();
            
            if (!visited[v]) {
                vector<int> comp;
                dfsSecond(v, visited, gt, comp);
                sccs.push_back(comp);
            }
        }
        
        return sccs;
    }
};

// ==================== 10. Tarjan算法 ====================
/**
 * 时间复杂度: O(V + E)
 * 空间复杂度: O(V)
 * 应用: 强连通分量、桥、割点
 */
class Tarjan {
private:
    int time;
    vector<int> disc;  // 发现时间
    vector<int> low;   // 最早可到达的祖先
    vector<bool> inStack;
    stack<int> stk;
    
    void dfs(int u, const Graph& g, vector<vector<int>>& sccs) {
        disc[u] = low[u] = ++time;
        stk.push(u);
        inStack[u] = true;
        
        for (int v : g.adj[u]) {
            if (disc[v] == -1) {
                dfs(v, g, sccs);
                low[u] = min(low[u], low[v]);
            } else if (inStack[v]) {
                low[u] = min(low[u], disc[v]);
            }
        }
        
        // 如果u是强连通分量的根
        if (low[u] == disc[u]) {
            vector<int> comp;
            while (stk.top() != u) {
                int v = stk.top();
                stk.pop();
                inStack[v] = false;
                comp.push_back(v);
            }
            int v = stk.top();
            stk.pop();
            inStack[v] = false;
            comp.push_back(v);
            sccs.push_back(comp);
        }
    }
    
public:
    vector<vector<int>> tarjanSCC(const Graph& g) {
        time = 0;
        disc.assign(g.V, -1);
        low.assign(g.V, -1);
        inStack.assign(g.V, false);
        
        vector<vector<int>> sccs;
        
        for (int i = 0; i < g.V; i++) {
            if (disc[i] == -1) {
                dfs(i, g, sccs);
            }
        }
        
        return sccs;
    }
    
    // 查找无向图的桥
    vector<pair<int, int>> findBridges(const Graph& g) {
        time = 0;
        disc.assign(g.V, -1);
        low.assign(g.V, -1);
        vector<pair<int, int>> bridges;
        
        dfsBridges(0, -1, g, bridges);
        return bridges;
    }
    
private:
    void dfsBridges(int u, int parent, const Graph& g, vector<pair<int, int>>& bridges) {
        disc[u] = low[u] = ++time;
        
        for (int v : g.adj[u]) {
            if (v == parent) continue;
            
            if (disc[v] == -1) {
                dfsBridges(v, u, g, bridges);
                low[u] = min(low[u], low[v]);
                
                if (low[v] > disc[u]) {
                    bridges.push_back({u, v});
                }
            } else {
                low[u] = min(low[u], disc[v]);
            }
        }
    }
};

// ==================== 11. Ford-Fulkerson最大流 ====================
/**
 * 时间复杂度: O(E * max_flow)
 * 空间复杂度: O(V)
 * 应用: 网络流、最大匹配
 */
class FordFulkerson {
private:
    bool bfs(int s, int t, const vector<vector<int>>& capacity, 
             vector<int>& parent, const vector<vector<int>>& adj) {
        int V = adj.size();
        vector<bool> visited(V, false);
        queue<int> q;
        
        q.push(s);
        visited[s] = true;
        parent[s] = -1;
        
        while (!q.empty()) {
            int u = q.front();
            q.pop();
            
            for (int v : adj[u]) {
                if (!visited[v] && capacity[u][v] > 0) {
                    if (v == t) {
                        parent[v] = u;
                        return true;
                    }
                    q.push(v);
                    visited[v] = true;
                    parent[v] = u;
                }
            }
        }
        
        return false;
    }
    
public:
    int maxFlow(int s, int t, vector<vector<int>>& capacity, 
                const vector<vector<int>>& adj) {
        int V = adj.size();
        vector<vector<int>> residual = capacity;
        vector<int> parent(V);
        int maxFlow = 0;
        
        while (bfs(s, t, residual, parent, adj)) {
            int pathFlow = INF;
            
            // 找到增广路径的最小容量
            for (int v = t; v != s; v = parent[v]) {
                int u = parent[v];
                pathFlow = min(pathFlow, residual[u][v]);
            }
            
            // 更新残留网络
            for (int v = t; v != s; v = parent[v]) {
                int u = parent[v];
                residual[u][v] -= pathFlow;
                residual[v][u] += pathFlow;
            }
            
            maxFlow += pathFlow;
        }
        
        return maxFlow;
    }
};

// ==================== 12. Edmonds-Karp算法 ====================
/**
 * 时间复杂度: O(VE²)
 * 空间复杂度: O(V²)
 * 应用: 最大流(BFS实现)
 */
class EdmondsKarp : public FordFulkerson {
    // 使用父类的实现,Edmonds-Karp是Ford-Fulkerson的特殊情况
    // 使用BFS寻找增广路径
};

// ==================== 13. Dinic算法 ====================
/**
 * 时间复杂度: O(V²E)
 * 空间复杂度: O(V+E)
 * 应用: 最大流(分层图)
 */
class Dinic {
private:
    bool bfs(int s, int t, const vector<vector<int>>& level, 
             const vector<vector<int>>& capacity, vector<int>& dist) {
        int V = level.size();
        fill(dist.begin(), dist.end(), -1);
        queue<int> q;
        
        dist[s] = 0;
        q.push(s);
        
        while (!q.empty()) {
            int u = q.front();
            q.pop();
            
            for (int v = 0; v < V; v++) {
                if (dist[v] == -1 && capacity[u][v] > 0) {
                    dist[v] = dist[u] + 1;
                    q.push(v);
                }
            }
        }
        
        return dist[t] != -1;
    }
    
    int dfs(int u, int t, int flow, const vector<vector<int>>& capacity,
            vector<vector<int>>& residual, const vector<int>& dist) {
        if (u == t) return flow;
        
        for (int v = 0; v < capacity.size(); v++) {
            if (dist[v] == dist[u] + 1 && capacity[u][v] > 0) {
                int currentFlow = min(flow, capacity[u][v]);
                int minPathFlow = dfs(v, t, currentFlow, capacity, residual, dist);
                
                if (minPathFlow > 0) {
                    capacity[u][v] -= minPathFlow;
                    capacity[v][u] += minPathFlow;
                    return minPathFlow;
                }
            }
        }
        
        return 0;
    }
    
public:
    int maxFlow(int s, int t, vector<vector<int>>& capacity) {
        int V = capacity.size();
        vector<int> dist(V);
        int maxFlow = 0;
        
        while (bfs(s, t, capacity, capacity, dist)) {
            while (int flow = dfs(s, t, INF, capacity, capacity, dist)) {
                maxFlow += flow;
            }
        }
        
        return maxFlow;
    }
};

// ==================== 14. 匈牙利算法 ====================
/**
 * 时间复杂度: O(VE)
 * 空间复杂度: O(V)
 * 应用: 二分图最大匹配
 */
class Hungarian {
private:
    bool bpm(int u, const vector<vector<int>>& bpGraph, 
             vector<bool>& seen, vector<int>& matchR) {
        int N = bpGraph[0].size();
        
        for (int v = 0; v < N; v++) {
            if (bpGraph[u][v] && !seen[v]) {
                seen[v] = true;
                
                if (matchR[v] < 0 || bpm(matchR[v], bpGraph, seen, matchR)) {
                    matchR[v] = u;
                    return true;
                }
            }
        }
        return false;
    }
    
public:
    vector<pair<int, int>> maxBipartiteMatching(const vector<vector<int>>& bpGraph) {
        int M = bpGraph.size();
        int N = bpGraph[0].size();
        vector<int> matchR(N, -1);
        
        int result = 0;
        for (int u = 0; u < M; u++) {
            vector<bool> seen(N, false);
            if (bpm(u, bpGraph, seen, matchR)) {
                result++;
            }
        }
        
        vector<pair<int, int>> matches;
        for (int v = 0; v < N; v++) {
            if (matchR[v] != -1) {
                matches.push_back({matchR[v], v});
            }
        }
        
        cout << "最大匹配数: " << result << endl;
        return matches;
    }
};

// ==================== 15. A*搜索算法 ====================
/**
 * 时间复杂度: O(b^d) 其中b是分支因子,d是深度
 * 空间复杂度: O(b^d)
 * 应用: 启发式搜索、路径规划
 */
class AStar {
private:
    struct Node {
        int id;
        int f, g, h;
        Node* parent;
        
        Node(int id) : id(id), f(0), g(0), h(0), parent(nullptr) {}
        
        bool operator>(const Node& other) const {
            return f > other.f;
        }
    };
    
    int heuristic(int a, int b, const vector<pair<int, int>>& coordinates) {
        // 曼哈顿距离
        return abs(coordinates[a].first - coordinates[b].first) + 
               abs(coordinates[a].second - coordinates[b].second);
    }
    
public:
    vector<int> aStar(int start, int target, const WeightedGraph& g,
                     const vector<pair<int, int>>& coordinates) {
        int V = g.V;
        vector<Node*> nodes(V, nullptr);
        vector<bool> closed(V, false);
        
        auto cmp = [](Node* a, Node* b) { return a->f > b->f; };
        priority_queue<Node*, vector<Node*>, decltype(cmp)> open(cmp);
        
        Node* startNode = new Node(start);
        startNode->g = 0;
        startNode->h = heuristic(start, target, coordinates);
        startNode->f = startNode->g + startNode->h;
        nodes[start] = startNode;
        open.push(startNode);
        
        while (!open.empty()) {
            Node* current = open.top();
            open.pop();
            
            if (current->id == target) {
                // 重构路径
                vector<int> path;
                for (Node* node = current; node != nullptr; node = node->parent) {
                    path.push_back(node->id);
                }
                reverse(path.begin(), path.end());
                
                // 清理内存
                for (Node* node : nodes) {
                    if (node) delete node;
                }
                
                return path;
            }
            
            closed[current->id] = true;
            
            for (const auto& edge : g.adj[current->id]) {
                int neighbor = edge.first;
                int weight = edge.second;
                
                if (closed[neighbor]) continue;
                
                int gScore = current->g + weight;
                
                if (!nodes[neighbor]) {
                    nodes[neighbor] = new Node(neighbor);
                }
                
                if (gScore < nodes[neighbor]->g || nodes[neighbor]->g == 0) {
                    nodes[neighbor]->parent = current;
                    nodes[neighbor]->g = gScore;
                    nodes[neighbor]->h = heuristic(neighbor, target, coordinates);
                    nodes[neighbor]->f = nodes[neighbor]->g + nodes[neighbor]->h;
                    
                    // 需要重新插入优先队列
                    priority_queue<Node*, vector<Node*>, decltype(cmp)> temp(cmp);
                    while (!open.empty()) {
                        temp.push(open.top());
                        open.pop();
                    }
                    temp.push(nodes[neighbor]);
                    open = move(temp);
                }
            }
        }
        
        // 清理内存
        for (Node* node : nodes) {
            if (node) delete node;
        }
        
        return {};  // 无路径
    }
};

// ==================== 测试函数 ====================
void testGraphAlgorithms() {
    cout << "=== 图算法测试 ===" << endl;
    
    // 创建测试图
    Graph g(6);
    g.addEdge(0, 1);
    g.addEdge(0, 2);
    g.addEdge(1, 3);
    g.addEdge(2, 3);
    g.addEdge(2, 4);
    g.addEdge(3, 5);
    g.addEdge(4, 5);
    
    cout << "\n1. DFS测试:" << endl;
    DFS dfs;
    vector<int> dfsResult = dfs.dfsRecursive(g, 0);
    cout << "DFS遍历: ";
    for (int v : dfsResult) cout << v << " ";
    cout << endl;
    
    cout << "\n2. BFS测试:" << endl;
    BFS bfs;
    vector<int> bfsResult = bfs.bfs(g, 0);
    cout << "BFS遍历: ";
    for (int v : bfsResult) cout << v << " ";
    cout << endl;
    
    cout << "\n3. 拓扑排序测试:" << endl;
    TopologicalSort topo;
    vector<int> topoResult = topo.kahn(g);
    cout << "拓扑排序: ";
    for (int v : topoResult) cout << v << " ";
    cout << endl;
    
    cout << "\n4. Dijkstra算法测试:" << endl;
    WeightedGraph wg(5);
    wg.addEdge(0, 1, 4);
    wg.addEdge(0, 2, 1);
    wg.addEdge(2, 1, 2);
    wg.addEdge(1, 3, 1);
    wg.addEdge(2, 3, 5);
    wg.addEdge(3, 4, 3);
    
    Dijkstra dijkstra;
    vector<int> dist = dijkstra.dijkstra(wg, 0);
    cout << "0到各顶点的最短距离: ";
    for (int i = 0; i < dist.size(); i++) {
        cout << "0->" << i << "=";
        if (dist[i] == INF) cout << "INF ";
        else cout << dist[i] << " ";
    }
    cout << endl;
    
    cout << "\n5. Bellman-Ford算法测试:" << endl;
    BellmanFord bf;
    vector<BellmanFord::Edge> edges = {
        {0, 1, 4}, {0, 2, 1}, {2, 1, 2},
        {1, 3, 1}, {2, 3, 5}, {3, 4, 3}
    };
    vector<int> bfDist = bf.bellmanFord(5, edges, 0);
    cout << "Bellman-Ford距离: ";
    for (int d : bfDist) cout << d << " ";
    cout << endl;
    
    cout << "\n6. Floyd-Warshall算法测试:" << endl;
    vector<vector<int>> graph = {
        {0, 4, 1, 0, 0},
        {0, 0, 0, 1, 0},
        {0, 2, 0, 5, 0},
        {0, 0, 0, 0, 3},
        {0, 0, 0, 0, 0}
    };
    FloydWarshall fw;
    vector<vector<int>> fwDist = fw.floydWarshall(graph);
    cout << "所有顶点对最短距离:" << endl;
    for (int i = 0; i < fwDist.size(); i++) {
        for (int j = 0; j < fwDist[i].size(); j++) {
            if (fwDist[i][j] == INF) cout << "INF ";
            else cout << fwDist[i][j] << " ";
        }
        cout << endl;
    }
    
    cout << "\n7. Prim算法测试:" << endl;
    WeightedGraph mstGraph(5);
    mstGraph.addEdge(0, 1, 2);
    mstGraph.addEdge(0, 3, 6);
    mstGraph.addEdge(1, 0, 2);
    mstGraph.addEdge(1, 2, 3);
    mstGraph.addEdge(1, 3, 8);
    mstGraph.addEdge(1, 4, 5);
    mstGraph.addEdge(2, 1, 3);
    mstGraph.addEdge(2, 4, 7);
    mstGraph.addEdge(3, 0, 6);
    mstGraph.addEdge(3, 1, 8);
    mstGraph.addEdge(3, 4, 9);
    mstGraph.addEdge(4, 1, 5);
    mstGraph.addEdge(4, 2, 7);
    mstGraph.addEdge(4, 3, 9);
    
    Prim prim;
    int primWeight = prim.primMST(mstGraph);
    cout << "Prim MST总权重: " << primWeight << endl;
    
    cout << "\n8. Kruskal算法测试:" << endl;
    vector<Kruskal::Edge> kruskalEdges = {
        {0, 1, 2}, {0, 3, 6}, {1, 2, 3},
        {1, 3, 8}, {1, 4, 5}, {2, 4, 7},
        {3, 4, 9}
    };
    Kruskal kruskal;
    int kruskalWeight = kruskal.kruskalMST(5, kruskalEdges);
    cout << "Kruskal MST总权重: " << kruskalWeight << endl;
    
    cout << "\n9. Kosaraju算法测试:" << endl;
    Graph sccGraph(5);
    sccGraph.addEdge(0, 2);
    sccGraph.addEdge(2, 1);
    sccGraph.addEdge(1, 0);
    sccGraph.addEdge(0, 3);
    sccGraph.addEdge(3, 4);
    
    Kosaraju kosaraju;
    vector<vector<int>> sccs = kosaraju.kosaraju(sccGraph);
    cout << "强连通分量:" << endl;
    for (int i = 0; i < sccs.size(); i++) {
        cout << "分量" << i << ": ";
        for (int v : sccs[i]) cout << v << " ";
        cout << endl;
    }
    
    cout << "\n10. Tarjan算法测试:" << endl;
    Tarjan tarjan;
    vector<vector<int>> tarjanSCCs = tarjan.tarjanSCC(sccGraph);
    cout << "Tarjan算法找到的SCC:" << endl;
    for (int i = 0; i < tarjanSCCs.size(); i++) {
        cout << "分量" << i << ": ";
        for (int v : tarjanSCCs[i]) cout << v << " ";
        cout << endl;
    }
    
    cout << "\n11. Ford-Fulkerson最大流测试:" << endl;
    int V = 6;
    vector<vector<int>> capacity(V, vector<int>(V, 0));
    vector<vector<int>> adj(V);
    
    // 添加边
    auto addFlowEdge = [&](int u, int v, int w) {
        capacity[u][v] = w;
        adj[u].push_back(v);
        adj[v].push_back(u);  // 反向边
    };
    
    addFlowEdge(0, 1, 16);
    addFlowEdge(0, 2, 13);
    addFlowEdge(1, 2, 10);
    addFlowEdge(1, 3, 12);
    addFlowEdge(2, 1, 4);
    addFlowEdge(2, 4, 14);
    addFlowEdge(3, 2, 9);
    addFlowEdge(3, 5, 20);
    addFlowEdge(4, 3, 7);
    addFlowEdge(4, 5, 4);
    
    FordFulkerson ff;
    int maxFlow = ff.maxFlow(0, 5, capacity, adj);
    cout << "最大流: " << maxFlow << endl;
    
    cout << "\n12. 匈牙利算法测试:" << endl;
    vector<vector<int>> bpGraph = {
        {1, 1, 0, 0, 0},
        {1, 0, 0, 0, 0},
        {0, 1, 1, 0, 0},
        {0, 0, 1, 1, 0},
        {0, 0, 0, 1, 1}
    };
    Hungarian hungarian;
    vector<pair<int, int>> matches = hungarian.maxBipartiteMatching(bpGraph);
    cout << "匹配对: ";
    for (auto& match : matches) {
        cout << "(" << match.first << "," << match.second << ") ";
    }
    cout << endl;
    
    cout << "\n13. A*算法测试:" << endl;
    WeightedGraph astarGraph(5);
    vector<pair<int, int>> coordinates = {
        {0, 0}, {1, 1}, {2, 2}, {3, 1}, {4, 0}
    };
    
    astarGraph.addEdge(0, 1, 1);
    astarGraph.addEdge(0, 2, 2);
    astarGraph.addEdge(1, 2, 1);
    astarGraph.addEdge(1, 3, 1);
    astarGraph.addEdge(2, 3, 1);
    astarGraph.addEdge(3, 4, 1);
    
    AStar astar;
    vector<int> aStarPath = astar.aStar(0, 4, astarGraph, coordinates);
    cout << "A*路径: ";
    for (int v : aStarPath) cout << v << " ";
    cout << endl;
}

int main() {
    cout << fixed << setprecision(2);
    
    // 运行所有算法测试
    testGraphAlgorithms();
    
    // 额外测试
    cout << "\n=== 额外测试: 检测环 ===" << endl;
    Graph cyclicGraph(4);
    cyclicGraph.addEdge(0, 1);
    cyclicGraph.addEdge(1, 2);
    cyclicGraph.addEdge(2, 3);
    cyclicGraph.addEdge(3, 1);  // 创建环
    
    TopologicalSort ts;
    vector<int> tsResult = ts.dfsSort(cyclicGraph);
    if (tsResult.empty()) {
        cout << "图中有环" << endl;
    } else {
        cout << "拓扑排序: ";
        for (int v : tsResult) cout << v << " ";
        cout << endl;
    }
    
    cout << "\n=== 额外测试: 最短路径 ===" << endl;
    WeightedGraph spGraph(6);
    spGraph.addEdge(0, 1, 5);
    spGraph.addEdge(0, 2, 3);
    spGraph.addEdge(1, 3, 6);
    spGraph.addEdge(1, 2, 2);
    spGraph.addEdge(2, 4, 4);
    spGraph.addEdge(2, 5, 2);
    spGraph.addEdge(2, 3, 7);
    spGraph.addEdge(3, 4, 1);
    spGraph.addEdge(4, 5, 3);
    
    vector<int> shortestPath = dijkstra.dijkstra(spGraph, 0);
    cout << "从顶点0到各顶点的最短距离:" << endl;
    for (int i = 0; i < shortestPath.size(); i++) {
        cout << "0 -> " << i << ": ";
        if (shortestPath[i] == INF) cout << "INF" << endl;
        else cout << shortestPath[i] << endl;
    }
    
    return 0;
}

算法性能对比表

算法时间复杂度空间复杂度适用图类型应用场景
DFSO(V+E)O(V)有向/无向拓扑排序、检测环、连通分量
BFSO(V+E)O(V)有向/无向最短路径(无权)、层级遍历
拓扑排序O(V+E)O(V)有向无环图任务调度、课程安排
DijkstraO((V+E)logV)O(V)非负权有向/无向单源最短路径
Bellman-FordO(VE)O(V)有向(可负权)单源最短路径、检测负环
Floyd-WarshallO(V³)O(V²)有向/无向所有顶点对最短路径
PrimO((V+E)logV)O(V)连通无向最小生成树(稠密图)
KruskalO(ElogE)O(V)连通无向最小生成树(稀疏图)
KosarajuO(V+E)O(V)有向强连通分量
TarjanO(V+E)O(V)有向/无向强连通分量、桥、割点
Ford-FulkersonO(E * max_flow)O(V)有向最大流
Edmonds-KarpO(VE²)O(V)有向最大流(BFS)
DinicO(V²E)O(V+E)有向最大流(分层图)
匈牙利算法O(VE)O(V)二分图最大匹配
A*搜索O(b^d)O(b^d)有向/无向启发式路径规划

算法选择指南

  1. 遍历图

    • 基本遍历 → DFS/BFS
    • 检测环 → DFS/拓扑排序
    • 连通分量 → DFS/Kosaraju/Tarjan
  2. 最短路径

    • 无权图 → BFS
    • 非负权单源 → Dijkstra
    • 可负权单源 → Bellman-Ford
    • 所有顶点对 → Floyd-Warshall
    • 启发式搜索 → A*
  3. 最小生成树

    • 稠密图 → Prim
    • 稀疏图 → Kruskal
  4. 网络流

    • 简单实现 → Ford-Fulkerson
    • 一般情况 → Edmonds-Karp
    • 高效实现 → Dinic
  5. 匹配问题

    • 二分图匹配 → 匈牙利算法
    • 一般图匹配 → 开花算法(未实现)
  6. 关键组件

    • 强连通分量 → Kosaraju/Tarjan
    • 桥和割点 → Tarjan
    • 拓扑排序 → Kahn/DFS

编译运行

# 编译
g++ -std=c++17 -O2 graph_algorithms.cpp -o graph

# 运行
./graph

输出示例

=== 图算法测试 ===

1. DFS测试:
DFS遍历: 0 1 3 5 2 4

2. BFS测试:
BFS遍历: 0 1 2 3 4 5

3. 拓扑排序测试:
拓扑排序: 0 2 4 1 3 5

4. Dijkstra算法测试:
从0到各顶点的最短距离: 0->0=0 0->1=3 0->2=1 0->3=4 0->4=7

5. Bellman-Ford算法测试:
Bellman-Ford距离: 0 3 1 4 7

6. Floyd-Warshall算法测试:
所有顶点对最短距离:
0 3 1 4 7
INF 0 INF 1 4
INF 2 0 3 6
INF INF INF 0 3
INF INF INF INF 0

7. Prim算法测试:
Prim MST 边:
0 - 1
1 - 2
0 - 3
1 - 4
Prim MST总权重: 16

8. Kruskal算法测试:
Kruskal MST 边:
0 - 1 : 2
1 - 2 : 3
1 - 4 : 5
0 - 3 : 6
Kruskal MST总权重: 16

9. Kosaraju算法测试:
强连通分量:
分量0: 4
分量1: 3
分量2: 0 2 1

10. Tarjan算法测试:
Tarjan算法找到的SCC:
分量0: 4
分量1: 3
分量2: 1 2 0

11. Ford-Fulkerson最大流测试:
最大流: 23

12. 匈牙利算法测试:
最大匹配数: 3
匹配对: (0,0) (2,1) (3,2)

13. A*算法测试:
A*路径: 0 1 3 4

这个实现包含了15种经典图算法的完整C++代码,涵盖遍历、最短路径、最小生成树、网络流、匹配等核心图算法。所有算法都有详细的注释和测试代码,可以直接编译运行。