模式匹配-基础使用和match(case)用法
编写一个函数,输入省份编号,返回省份的名称

match(case)的用法
(2)匹配元组元素的数量
编写一个函数,传入一个元组,其中元素个数并不相同
def main(args: Array[String]): Unit = {
val xiaohong = (100, 100, 100)
val xiaoming = (89, 98)
getScore(xiaohong)
getScore(xiaoming)
getScore((1,2,3,4))
}
def getScore(score: Any): Unit = {
score match {
case (a,b,c) => println("元组中有三个元素:a= " + a + ",b=" + b + " c= " + c)
case (a,b) => println("元组中有两个元素:a= " + a + ",b=" + b)
case _ => println("元组中元素个数未知")
}
}
(3)匹配变量类型
def main(args: Array[String]): Unit = {
testType(1)
testType(1.1)
testType("1")
}
def testType(i:Any):Unit = {
i match {
case x:Int => println("Int")
case x:Double => println("Double")
case _ => println("未知类型")
}
}
(4)匹配元素特征
def main(args: Array[String]): Unit = {
testType(Array(1,2,3))
testType(Array(1,2,3,4))
testType(Array(11,2,3,4))
testType(Array(11,1,3,4))
}
def testType(i:Any):Unit = {
i match {
case Array(1,x,y) => println("arr是一个数组,有三个元素,第一个是1")
case Array(1,x,y,z) => println("arr是一个数组,有四个元素,第一个是1")
case Array(x,1,y,z) => println("arr是一个数组,有四个元素,第二个是1")
case _ => println("未知")
}
}
(5)样例类
def main(args: Array[String]): Unit = {
case class Circle(radius:Double)
case class Rectangle(width:Double,height:Double)
def getArea(obj: Any): Unit = {
obj match {
case Circle(radius) => println("圆形的面积是:" + radius * radius * 3.14)
case Rectangle(width,height) => println("矩形的面积是:" + width * height)
case _ => println("未知")
}
}
def main(args: Array[String]): Unit = {
getArea(Circle(2))
getArea(Rectangle(2,3))
getArea("abc")
}
}
(6)变量声明中的模式匹配
def main(args: Array[String]): Unit = {
val arr = Array(1, 2, 3, 4)
var a = arr(0)
var b = arr(1)
var c = arr(2)
println("a = " + a + " b = " + b + " c = " + c)
val Array(x,y,z,_*) = arr
println("x = " + x + " y = " + y + " z = " + z)
}
知识点:守卫
value match{
case 模式 if 条件 => 执行的事情
}
def main(args: Array[String]): Unit = {
val a = 1
a match {
case x: Int if a > 10 => println("a是10的Int")
case _ => println("a is not Int")
}
}