① 数字炸弹 💣
系统随机 1-100,你用最短次数炸掉它!
import java.util.*;
public class NumberBomb {
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
int bomb = new Random().nextInt(100) + 1, guess = 0, cnt = 0;
System.out.println("💣 数字炸弹 1-100 已安置!");
while (guess != bomb) {
System.out.print("👉 输入数字:");
guess = sc.nextInt(); cnt++;
System.out.println(guess < bomb ? "📈 小了" : guess > bomb ? "📉 大了" : "💥 炸弹引爆!");
}
System.out.printf("🎉 你用了 %d 次,%s\n", cnt, cnt <= 7 ? "大神" : "继续加油");
}
}
② 石头剪刀布 ✊✋✌️
三局两胜,赢够 2 把即胜利!
import java.util.*;
public class RPS {
public static void main(String[] args) {
Scanner sc = new Scanner(System.in);
String[] rps = {"✊", "✋", "✌️"};
int win = 0;
for (int i = 1; i <= 3; i++) {
System.out.print("第" + i + "局 0=石头 1=剪刀 2=布:");
int me = sc.nextInt(), bot = new Random().nextInt(3);
System.out.println("你:" + rps[me] + " vs 电脑:" + rps[bot]);
if (me == bot) System.out.println("🤝 平局");
else if ((me - bot + 3) % 3 == 1) System.out.println("😎 你赢");
else System.out.println("🤖 电脑赢");
win += (me != bot && (me - bot + 3) % 3 == 1) ? 1 : 0;
}
System.out.println(win >= 2 ? "🎊 你获得最终胜利!" : "💔 下次再来");
}
}
③ 打字竞速 🏃♂️
屏幕掉落单词,你敲对即得分!
import java.util.*;
import java.io.*;
public class TypingRace {
private static final String[] WORDS = {"java", "scala", "python", "code", "speed"};
public static void main(String[] args) throws Exception {
BufferedReader in = new BufferedReader(new InputStreamReader(System.in));
Random rand = new Random();
int score = 0, total = 10;
long start = System.currentTimeMillis();
for (int i = 1; i <= total; i++) {
String word = WORDS[rand.nextInt(WORDS.length)];
System.out.printf("第%2d个:%s\n", i, word);
String input = in.readLine();
if (input.equals(word)) { score++; System.out.println("✅ 正确"); }
else System.out.println("❌ 错误");
}
long time = (System.currentTimeMillis() - start) / 1000;
System.out.printf("🎯 得分:%d/%d 用时:%d 秒 速度:%.1f 词/分\n",
score, total, time, total * 60.0 / time);
}
}
④ 命令行贪吃蛇 🐍(极简版)
方向键控制,撞墙或咬自己 GameOver!
代码较长(~150 行),这里给核心逻辑
核心思路:
- 用
Scanner读取W A S D控制方向 char[][] board渲染地图Timer或多线程刷新屏幕- 吃到
*食物长度 +1,撞#墙或自身 → GameOver
🏁 一键编译运行
javac GameName.java
java GameName