antd Image base64缓存优化方案

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前言

项目遇到一个需要优化的点。就是公司的网要么都比较差,在点击 Image 查看预览时,会加载很久,并且没有loading态。而且来回切换时,每次都重新请求,没有缓存。我们的图片是存在七牛的,而七牛并没有缓存,所以前端通过 base64 来实现缓存

思路

请先看原本的代码:

import { IImgDTO } from "@/service/base/v1/organization/get-page";
import { IObj } from "@/utils/interface";
import { classNames } from "@/utils/tools";
import { GetProps, Image, Skeleton } from "antd";
import { useEffect, useRef, useState } from "react";

type PreviewGroupType = GetProps<typeof Image.PreviewGroup>;

export interface ITXImagesRenderProps extends PreviewGroupType {
  imgs: IImgDTO[];
  showCount?: number;
  width?: number;
  height?: number;
  className?: string;
  /** @param 仅展示第一张,剩余的预览查看 */
  albumFlag?: boolean;
  /** @param 更多图标的类名 */
  moreClassName?: string;
}

export const TXImagesRender = function TXImagesRender_(
  props: ITXImagesRenderProps
) {
  const {
    imgs = [],
    showCount = 2,
    className = "",
    width = 32,
    height = width,
    albumFlag = false,
    moreClassName = "",
    ...reset
  } = props;
  const [visible, setVisible] = useState(false);
  const [current, setCurrent] = useState(0);

  if (!imgs.length) {
    return "-";
  }

  let showImgs = imgs;
  let num = 0;
  if (showImgs.length > showCount) {
    num = showImgs.length - showCount + 1;
    showImgs = imgs.slice(0, showCount - 1);
  }

  if (albumFlag) {
    num = 0;
    showImgs = imgs.slice(0, 1);
  }

  return (
    <Image.PreviewGroup
      {...reset}
      items={imgs?.map?.((r) => r.fullPath)}
      preview={{
        visible,
        onVisibleChange: setVisible,
        current,
        onChange: (index) => setCurrent(index),
      }}
    >
      <div className={classNames({ "flex gap-1": true, [className]: true })}>
        {showImgs.map((r, rIndx) => {
          return (
            <Image
              key={rIndx}
              width={width}
              height={height}
              src={r.fullThumbnailPath}
              onClick={() => {
                setCurrent(rIndx);
              }}
            />
          );
        })}
        <div
          className={classNames({
            "bg-gray-400/30 cursor-pointer flex items-center justify-center rounded":
              true,
            hidden: !num,
            [moreClassName]: true,
          })}
          onClick={() => {
            setCurrent(showCount - 1);
            setVisible(true);
          }}
          style={{
            height: `${height}px`,
            width: `${width}px`,
          }}
        >
          +{num}
        </div>
      </div>
    </Image.PreviewGroup>
  );
};

通过base64手动缓存图片来实现优化方案

新的代码:

import { IImgDTO } from "@/service/base/v1/organization/get-page";
import { IObj } from "@/utils/interface";
import { classNames } from "@/utils/tools";
import { GetProps, Image, Skeleton } from "antd";
import { useEffect, useRef, useState } from "react";

type PreviewGroupType = GetProps<typeof Image.PreviewGroup>;

export interface ITXImagesRenderProps extends PreviewGroupType {
  imgs: IImgDTO[];
  showCount?: number;
  width?: number;
  height?: number;
  className?: string;
  /** @param 仅展示第一张,剩余的预览查看 */
  albumFlag?: boolean;
  /** @param 更多图标的类名 */
  moreClassName?: string;
}

export const TXImagesRender = function TXImagesRender_(
  props: ITXImagesRenderProps
) {
  const {
    imgs = [],
    showCount = 2,
    className = "",
    width = 32,
    height = width,
    albumFlag = false,
    moreClassName = "",
    ...reset
  } = props;
  const [visible, setVisible] = useState(false);
  const [current, setCurrent] = useState(0);
  const imgRef = useRef<HTMLImageElement | null>(null);
  const [base64Obj, setBase64Obj] = useState<IObj>({});
  const [items, setItems] = useState<string[]>(imgs?.map?.((r) => r.fullPath));

  const handleImageLoaded = (url: string) => {
    if (base64Obj[url]) {
      return;
    }
    try {
      const img = imgRef.current;

      if (!img) return;

      const canvas = document.createElement("canvas");
      canvas.width = img.naturalWidth;
      canvas.height = img.naturalHeight;
      const ctx = canvas.getContext("2d");
      if (!ctx) return;

      ctx.drawImage(img, 0, 0);
      const dataURL = canvas.toDataURL("image/png");
      setBase64Obj((prev) => ({
        ...prev,
        [url]: dataURL,
      }));

      setItems((o) => {
        const list = [...o];
        list[current] = dataURL;
        return list;
      });
    } catch (err) {
      console.log(err);
      console.warn("无法生成Base64(可能因跨域图片)", err);
    }
  };

  useEffect(() => {
    setItems(
      imgs.map((r) => {
        return base64Obj[r.fullPath] || '';
      })
    );
  }, imgs);

  if (!imgs.length) {
    return "-";
  }

  let showImgs = imgs;
  let num = 0;
  if (showImgs.length > showCount) {
    num = showImgs.length - showCount + 1;
    showImgs = imgs.slice(0, showCount - 1);
  }

  if (albumFlag) {
    num = 0;
    showImgs = imgs.slice(0, 1);
  }

  return (
    <Image.PreviewGroup
      {...reset}
      items={items}
      preview={{
        imageRender: (node, info) => {
          return (
            <>
              {!info.image.url && <Skeleton.Image active />}
              <img
                className='hidden'
                src={base64Obj[imgs[current].fullPath] ?? imgs[current].fullPath}
                ref={imgRef}
                onLoad={() => handleImageLoaded(imgs[current].fullPath)}
                crossOrigin="anonymous"
              />
              {info.image.url && node}
            </>
          );
        },
        visible,
        onVisibleChange: setVisible,
        current,
        onChange: (index) => {
          setCurrent(index);
        },
      }}
    >
      <div className={classNames({ "flex gap-1": true, [className]: true })}>
        {showImgs.map((r, rIndx) => {
          return (
            <Image
              key={rIndx}
              width={width}
              height={height}
              src={r.fullThumbnailPath}
              onClick={() => {
                setCurrent(rIndx);
              }}
            />
          );
        })}
        <div
          className={classNames({
            "bg-gray-400/30 cursor-pointer flex items-center justify-center rounded":
              true,
            hidden: !num,
            [moreClassName]: true,
          })}
          onClick={() => {
            setCurrent(showCount - 1);
            setVisible(true);
          }}
          style={{
            height: `${height}px`,
            width: `${width}px`,
          }}
        >
          +{num}
        </div>
      </div>
    </Image.PreviewGroup>
  );
};