今天的三道题是链表
构造一个虚拟头结点会容易很多
AC代码:
class Solution {
public:
ListNode* removeElements(ListNode* head, int val) {
ListNode dummyHead = ListNode(-1);
dummyHead.next = head;
ListNode* prev = &dummyHead;
ListNode* curr = head;
while (curr != nullptr) {
if (curr->val == val) {
prev->next = curr->next;
}
else{
prev = curr;
}
curr = curr->next;
}
return dummyHead.next;
}
};
//不使用虚拟头结点的方法
class Solution {
public:
ListNode* removeElements(ListNode* head, int val) {
// 删除头结点
while (head != NULL && head->val == val) { // 注意这里不是if
ListNode* tmp = head;
head = head->next;
delete tmp;
}
// 删除非头结点
ListNode* cur = head;
while (cur != NULL && cur->next!= NULL) {
if (cur->next->val == val) {
ListNode* tmp = cur->next;
cur->next = cur->next->next;
delete tmp;
} else {
cur = cur->next;
}
}
return head;
}
};
//使用虚拟头结点的方法
class Solution {
public:
ListNode* removeElements(ListNode* head, int val) {
ListNode* dummyHead = new ListNode(0); // 设置一个虚拟头结点
dummyHead->next = head; // 将虚拟头结点指向head,这样方便后面做删除操作
ListNode* cur = dummyHead;
while (cur->next != NULL) {
if(cur->next->val == val) {
ListNode* tmp = cur->next;
cur->next = cur->next->next;
delete tmp;
} else {
cur = cur->next;
}
}
head = dummyHead->next;
delete dummyHead;
return head;
}
};
next和prev需要一个为shared_ptr一个为weak_ptr防止循环引用,另外注意在断开连接时要将设计为shared_ptr的指针置空;按照要求,addAtIndex和deleteAtIndex对index越界的判定有一点点不同
AC代码:
class LinkedListNode {
public:
int val;
shared_ptr<LinkedListNode> ;
weak_ptr<LinkedListNode> prev;
LinkedListNode() = default;
LinkedListNode(int val) : val(val), next(nullptr) {}
};
class MyLinkedList {
public:
MyLinkedList() {
dummyHead = make_shared<LinkedListNode>();
dummyTail = make_shared<LinkedListNode>();
dummyHead->next = dummyTail;
dummyTail->prev = dummyHead;
len = 0;
}
int get(int index) {
if (empty())
return -1;
if (index < 0 || index >= len)
return -1;
auto curr = dummyHead->next;
for (int i = 0; i < index; ++i) {
curr = curr->next;
}
return curr->val;
}
void addAtHead(int val) { addAtIndex(0, val); }
void addAtTail(int val) {
addAtIndex(len, val);
}
void addAtIndex(int index, int val) {
if (index < 0 || index > len)
return;
auto prev = dummyHead;
auto curr = dummyHead->next;
for (int i = 0; i < index; ++i) {
prev = curr;
curr = curr->next;
}
auto node = make_shared<LinkedListNode>(val);
node->next = curr;
node->prev = prev;
prev->next = node;
curr->prev = node;
len++;
}
void deleteAtIndex(int index) {
if (index < 0 || index >= len)
return;
auto prev = dummyHead;
auto curr = dummyHead->next;
for (int i = 0; i < index; ++i) {
prev = curr;
curr = curr->next;
}
prev->next = curr->next;
curr->next->prev = prev;
// 注意将next置空
curr->next = nullptr;
len--;
}
bool empty() { return dummyHead->next == dummyTail; }
size_t size() const { return len; }
private:
size_t len;
shared_ptr<LinkedListNode> dummyHead;
shared_ptr<LinkedListNode> dummyTail;
};
class MyLinkedList {
public:
// 定义链表节点结构体
struct LinkedNode {
int val;
LinkedNode* next;
LinkedNode(int val):val(val), next(nullptr){}
};
// 初始化链表
MyLinkedList() {
_dummyHead = new LinkedNode(0); // 这里定义的头结点 是一个虚拟头结点,而不是真正的链表头结点
_size = 0;
}
// 获取到第index个节点数值,如果index是非法数值直接返回-1, 注意index是从0开始的,第0个节点就是头结点
int get(int index) {
if (index > (_size - 1) || index < 0) {
return -1;
}
LinkedNode* cur = _dummyHead->next;
while(index--){ // 如果--index 就会陷入死循环
cur = cur->next;
}
return cur->val;
}
// 在链表最前面插入一个节点,插入完成后,新插入的节点为链表的新的头结点
void addAtHead(int val) {
LinkedNode* newNode = new LinkedNode(val);
newNode->next = _dummyHead->next;
_dummyHead->next = newNode;
_size++;
}
// 在链表最后面添加一个节点
void addAtTail(int val) {
LinkedNode* newNode = new LinkedNode(val);
LinkedNode* cur = _dummyHead;
while(cur->next != nullptr){
cur = cur->next;
}
cur->next = newNode;
_size++;
}
// 在第index个节点之前插入一个新节点,例如index为0,那么新插入的节点为链表的新头节点。
// 如果index 等于链表的长度,则说明是新插入的节点为链表的尾结点
// 如果index大于链表的长度,则返回空
// 如果index小于0,则在头部插入节点
void addAtIndex(int index, int val) {
if(index > _size) return;
if(index < 0) index = 0;
LinkedNode* newNode = new LinkedNode(val);
LinkedNode* cur = _dummyHead;
while(index--) {
cur = cur->next;
}
newNode->next = cur->next;
cur->next = newNode;
_size++;
}
// 删除第index个节点,如果index 大于等于链表的长度,直接return,注意index是从0开始的
void deleteAtIndex(int index) {
if (index >= _size || index < 0) {
return;
}
LinkedNode* cur = _dummyHead;
while(index--) {
cur = cur ->next;
}
LinkedNode* tmp = cur->next;
cur->next = cur->next->next;
delete tmp;
//delete命令指示释放了tmp指针原本所指的那部分内存,
//被delete后的指针tmp的值(地址)并非就是NULL,而是随机值。也就是被delete后,
//如果不再加上一句tmp=nullptr,tmp会成为乱指的野指针
//如果之后的程序不小心使用了tmp,会指向难以预想的内存空间
tmp=nullptr;
_size--;
}
// 打印链表
void printLinkedList() {
LinkedNode* cur = _dummyHead;
while (cur->next != nullptr) {
cout << cur->next->val << " ";
cur = cur->next;
}
cout << endl;
}
private:
int _size;
LinkedNode* _dummyHead;
};
三指针;递归法可以了解一下
AC代码:
class Solution {
public:
ListNode* reverseList(ListNode* head) {
if (head == nullptr)
return nullptr;
ListNode* originalHead = head;
ListNode* curr = head;
ListNode* next = head->next;
ListNode* temp = next;
while (next != nullptr) {
temp = next->next;
next->next = curr;
curr = next;
next = temp;
}
originalHead->next = nullptr;
return curr;
}
};
class Solution {
public:
ListNode* reverseList(ListNode* head) {
ListNode* temp; // 保存cur的下一个节点
ListNode* cur = head;
ListNode* pre = NULL;
while(cur) {
temp = cur->next; // 保存一下 cur的下一个节点,因为接下来要改变cur->next
cur->next = pre; // 翻转操作
// 更新pre 和 cur指针
pre = cur;
cur = temp;
}
return pre;
}
};
//递归
class Solution {
public:
ListNode* reverseList(ListNode* head) {
// 边缘条件判断
if(head == NULL) return NULL;
if (head->next == NULL) return head;
// 递归调用,翻转第二个节点开始往后的链表
ListNode *last = reverseList(head->next);
// 翻转头节点与第二个节点的指向
head->next->next = head;
// 此时的 head 节点为尾节点,next 需要指向 NULL
head->next = NULL;
return last;
}
};