iOS UIBezierPath绘制虚线背景雷达图

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UIBezierPath绘制虚线背景雷达图

效果图:

d2ed21fa-fcca-42d5-8e89-55ba42e2b6c5.png

#import "SkinRadarChartsView.h"

#define P_M(x,y) CGPointMake(x, y)

@implementation SkinRadarChartsView

- (void)drawRect:(CGRect)rect {

    // 数据源

    NSMutableArray *datas = [NSMutableArray arrayWithArray:@[@"40",@"50",@"80",@"50",@"90",@"50"]];

    NSMutableArray *titles = [NSMutableArray arrayWithArray:@[@"阴虚",@"痰湿",@"温热",@"血瘀等会电话",@"气郁",@"特禀"]];

    

    // 画实圈、画虚圈
    CGFloat dashPattern[] = {2,1}; // 实线长度为2,空白为1

    // 线条宽度
    CGFloat lineWidth = 1;

    // 圆的半径
    CGFloat radius = self.frame.size.width / 2.0;

    // 圆圈个数
    int count = 5;

    // 圆环宽度
    int margin = 25;

    // 颜色区域是否绘制曲边线
    BOOL isCurve = 0;

    // 1.绘制圆环
    for (int i = 0; i < count; i++) {
        UIBezierPath *circlePath = [UIBezierPath bezierPathWithOvalInRect:CGRectMake(margin * i, margin * i, self.frame.size.width - (i * (margin * 2)) , self.frame.size.width - (i * (margin * 2)))];
        if (i != 0) {
            // 设置虚线
            [circlePath setLineDash:dashPattern count:1 phase:1];
        }
        [circlePath setLineWidth:lineWidth];
        [[UIColor lightGrayColor] set];

        // 线条拐角
        circlePath.lineCapStyle = kCGLineCapRound;

        // 终点处理
        circlePath.lineJoinStyle = kCGLineJoinRound;
        [circlePath stroke];
    }

    

    // 2.绘制穿插线(从圆心到最大圆斜线)
    for (int i = 0; i < datas.count; i++) {
        // 圆心的位置(radius,radius)
        UIBezierPath *path = [UIBezierPath bezierPath];

        // 起点圆心
        [path moveToPoint:CGPointMake(radius, radius)];

        // 线的终点
        CGPoint endPoint = [self calCircleCoordinateWithCenter:CGPointMake(radius, radius) andWithAngle:i * (360 / datas.count) andWithRadius:radius];

        [path addLineToPoint:endPoint];
//        [path setLineDash:dashPattern count:1 phase:1];
        [path setLineWidth:lineWidth];
        [[UIColor lightGrayColor] set];
        [path stroke];
    }
    
    // 3.获取数据源的每项point
    // 获取value array里面的最大值
    float maxValue = [[datas valueForKeyPath:@"@max.intValue"] floatValue];
    NSMutableArray *pointArray = [[NSMutableArray alloc] init];
    NSMutableArray *itemPointArray = [[NSMutableArray alloc] init];

    for (int index = 0; index < datas.count; index++) {
        // data point
        CGPoint point = [self calCircleCoordinateWithCenter:CGPointMake(radius, radius) andWithAngle:index * (360 / datas.count) andWithRadius:[datas[index] floatValue] / maxValue * radius];
        NSValue *value = [NSValue valueWithCGPoint:point];
        [pointArray addObject:value];
        
        // item point
        CGPoint itemPoint = [self calCircleCoordinateWithCenter:CGPointMake(radius, radius) andWithAngle:index * (360 / datas.count) andWithRadius:radius];
        NSValue *itemValue = [NSValue valueWithCGPoint:itemPoint];
        [itemPointArray addObject:itemValue];
    }

    // 4.绘制涂层
    UIBezierPath *path = [UIBezierPath bezierPath];
    path.lineWidth = lineWidth;
    path.lineCapStyle = kCGLineCapRound;
    path.lineJoinStyle = kCGLineJoinRound;
    for (int index = 0; index < pointArray.count; index++) {
        CGPoint point = [pointArray[index] CGPointValue];
        if (index == 0) {
            [path moveToPoint:point];
        } else {
            //画曲线 找出控制点
            if (isCurve) {
                CGPoint nextP = [pointArray[index-1] CGPointValue];
                CGPoint control1 = P_M(point.x + (nextP.x - point.x) / 2.0, nextP.y);
                CGPoint control2 = P_M(point.x + (nextP.x - point.x) / 2.0, point.y);
                [path addCurveToPoint:point controlPoint1:control1 controlPoint2:control2];
            }
        }

        [path addLineToPoint:point];
        
        // 5.绘制每项数据顶点的小圆点
        UIView *doi = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 5, 5)];
        doi.backgroundColor = [UIColor whiteColor];
        doi.layer.borderWidth = 1;
        doi.layer.borderColor = [[UIColor redColor] colorWithAlphaComponent:0.5].CGColor;
        doi.layer.masksToBounds = YES;
        doi.layer.cornerRadius = 2.5;
        doi.center = point;
        [self addSubview:doi];
    }

    [[[UIColor redColor] colorWithAlphaComponent:0.3] setFill];
    [path fill];

    // 6.绘制每项的标题
    for (int index = 0 ; index < itemPointArray.count; index++) {
        CGPoint p = [itemPointArray[index] CGPointValue];
        CGFloat width = [self sb_string_max_size:[UIFont systemFontOfSize:12] text:titles[index] maxWidth:MAXFLOAT].width;
        UILabel *item = [[UILabel alloc] initWithFrame:CGRectMake(6, 6, width, 40)];
        item.text = titles[index];
        item.font = [UIFont systemFontOfSize:12];
        CGFloat angle = index*(360/datas.count);//角度
        if (angle == 0) {
            item.center = CGPointMake(p.x + width/2.0, p.y);
        }else if (angle < 90){
            item.center = CGPointMake(p.x + width/2.0, p.y - 10);
        }else if (angle == 90){
            item.center = CGPointMake(p.x , p.y-10);
        }else if (angle < 180){
            item.center = CGPointMake(p.x - width/2.0, p.y - 10);
        }else if (angle == 180){
            item.center = CGPointMake(p.x - width/2.0 , p.y);
        }else if (angle < 270){
            item.center = CGPointMake(p.x - width/2.0 , p.y + 10);
        }else if (angle == 270){
            item.center = CGPointMake(p.x , p.y+10);
        }else if (angle > 270){
            item.center = CGPointMake(p.x + width/2.0 , p.y + 10);
        }
        [self addSubview:item];
    }
}

// 通过角度获取位置
- (CGPoint)calCircleCoordinateWithCenter:(CGPoint)center andWithAngle:(CGFloat)angle andWithRadius:(CGFloat)radius {
    CGFloat x2 = radius * cosf(angle * M_PI / 180);
    CGFloat y2 = radius *sinf(angle * M_PI / 180);
    return CGPointMake(center.x + x2, center.y - y2);
}

- (CGSize)sb_string_max_size:(UIFont *)font text:(NSString *)text maxWidth:(CGFloat)maxWidth {

    NSDictionary *attribute = @{NSFontAttributeName: font};
    CGRect rect = [text boundingRectWithSize:CGSizeMake(maxWidth, CGFLOAT_MAX)
                                     options:NSStringDrawingUsesLineFragmentOrigin
                                  attributes:attribute
                                     context:nil];

    return rect.size;

}

@end