以下为 HarmonyOS 5元宇宙应用XR场景3D模型性能测试的完整ArkTS实现方案,包含模型加载、渲染性能分析和交互响应测试的代码示例:
1. 测试架构设计
2. 核心性能指标采集
2.1 模型加载耗时统计
// load-benchmark.ets
import { Performance } from '@ohos.performance';
export async function measureLoadTime(modelPath: string) {
const start = Performance.now();
const model = await XR.ModelLoader.load(modelPath);
const duration = Performance.now() - start;
return {
model,
metrics: {
loadTime: duration,
vertexCount: model.vertexCount,
textureSize: model.textures.reduce((sum, t) => sum + t.size, 0)
}
};
}
2.2 实时帧率监控
// fps-monitor.ets
export class FPSCounter {
private frames: number[] = [];
private lastFrameTime = 0;
start() {
XR.onFrameRender(() => {
const now = Performance.now();
if (this.lastFrameTime > 0) {
this.frames.push(1000 / (now - this.lastFrameTime));
}
this.lastFrameTime = now;
});
}
getMetrics() {
const avg = this.frames.reduce((a, b) => a + b, 0) / this.frames.length;
const min = Math.min(...this.frames);
return { avg, min, samples: this.frames.length };
}
}
3. 场景压力测试
3.1 多模型并发加载
// stress-test.ets
export async function runConcurrentLoad(models: string[]) {
const results = await Promise.all(
models.map(async model => {
const startMem = Memory.getUsed();
const result = await measureLoadTime(model);
const memDelta = Memory.getUsed() - startMem;
return {
...result.metrics,
memDelta,
model: model
};
})
);
return {
totalLoadTime: Math.max(...results.map(r => r.loadTime)),
avgMemIncrease: results.reduce((sum, r) => sum + r.memDelta, 0) / results.length
};
}
3.2 动态LOD测试
// lod-test.ets
export function testLODSwitching(model: XRModel) {
const distances = [5, 10, 20]; // 测试距离(m)
const fpsCounter = new FPSCounter();
return distances.map(distance => {
fpsCounter.start();
model.setLODDistance(distance);
XR.renderFrames(60); // 渲染60帧
return {
distance,
fps: fpsCounter.getMetrics().avg,
triCount: model.currentLOD.triangleCount
};
});
}
4. 交互性能测试
4.1 手势响应延迟
// interaction-test.ets
export function measureGestureLatency() {
const gesture = XR.Gesture.on('pinch');
const latencySamples: number[] = [];
gesture.onStart(() => {
const start = Performance.now();
gesture.onUpdate(() => {
latencySamples.push(Performance.now() - start);
});
});
return {
getLatency: () => ({
avg: latencySamples.reduce((a, b) => a + b, 0) / latencySamples.length,
max: Math.max(...latencySamples)
})
};
}
4.2 物理碰撞性能
// physics-test.ets
export function testPhysicsStress(objectCount: number) {
const objects = Array.from({ length: objectCount }, () =>
XR.Physics.createBox({ size: [1,1,1] })
);
const fpsCounter = new FPSCounter();
fpsCounter.start();
return {
stop: () => {
const fps = fpsCounter.getMetrics();
XR.Physics.cleanup();
return {
objectCount,
avgFPS: fps.avg,
minFPS: fps.min
};
}
};
}
5. 性能优化验证
5.1 实例化渲染测试
// instancing-test.ets
export function compareRenderingModes(model: XRModel) {
const modes = ['INSTANCED', 'SINGLE_DRAW'];
return modes.map(mode => {
model.setRenderMode(mode);
const fps = new FPSCounter();
fps.start();
XR.renderFrames(60);
return {
mode,
fps: fps.getMetrics().avg,
drawCalls: XR.getDrawCallCount()
};
});
}
5.2 纹理压缩测试
// texture-test.ets
export async function testTextureFormats(model: XRModel) {
const formats = ['ASTC', 'ETC2', 'PNG'];
const results = [];
for (const format of formats) {
await model.convertTextures(format);
const loadResult = await measureLoadTime(model.path);
const fpsCounter = new FPSCounter();
fpsCounter.start();
XR.renderFrames(60);
results.push({
format,
loadTime: loadResult.loadTime,
fps: fpsCounter.getMetrics().avg,
memUsage: Memory.getTextureUsage()
});
}
return results;
}
6. 测试报告生成
6.1 性能数据聚合
// report-generator.ets
interface PerformanceReport {
loadTimes: ModelLoadMetrics[];
renderFPS: FPSMetrics[];
memoryUsage: MemoryMetrics[];
}
export function generateXRReport(data: PerformanceReport) {
return {
summary: {
avgLoadTime: data.loadTimes.reduce((a, b) => a + b.time, 0) / data.loadTimes.length,
minFPS: Math.min(...data.renderFPS.map(f => f.min)),
peakMem: Math.max(...data.memoryUsage.map(m => m.peak))
},
details: data
};
}
6.2 三维可视化报告
// 3d-report.ets
import { ThreeJSReporter } from '@ohos.xr';
export function render3DReport(report: XRTestReport) {
return new ThreeJSReporter({
scene: {
models: report.details.loadTimes.map(m => ({
path: m.model,
position: [m.time / 1000, m.vertexCount / 10000, 0]
}))
},
charts: [
{
type: 'bar',
data: report.details.renderFPS.map(f => ({
x: f.model,
y: f.avg
}))
}
]
}).render('xr-report.html');
}
7. 测试工作流示例
7.1 完整测试流程
// xr-test-workflow.ets
import {
measureLoadTime,
testLODSwitching,
testPhysicsStress
} from './xr-tests';
async function runXRBenchmark() {
// 1. 基础加载测试
const model = await measureLoadTime('models/scene.glb');
// 2. 渲染性能测试
const fpsMetrics = testLODSwitching(model);
// 3. 物理压力测试
const physicsTest = testPhysicsStress(100);
XR.wait(5000); // 运行5秒
const physicsResult = physicsTest.stop();
return generateXRReport({
loadTimes: [model.metrics],
renderFPS: fpsMetrics,
memoryUsage: [physicsResult]
});
}
7.2 CI集成命令
# 运行XR性能测试
ohos xr-benchmark \
--model ./assets/models \
--output ./xr-report \
--format html
8. 关键性能指标
| 指标 | 达标要求 | 测量工具 |
|---|---|---|
| 模型加载时间 | <1s (1万顶点) | measureLoadTime |
| 渲染帧率 | ≥60 FPS (V90设备) | FPSCounter |
| 交互延迟 | <50ms | measureGestureLatency |
| 内存增长 | <50MB/模型 | Memory.getUsed() |
9. 优化建议生成
9.1 自动优化建议
// optimizer.ets
export function generateSuggestions(report: XRTestReport) {
const suggestions = [];
if (report.summary.avgLoadTime > 1000) {
suggestions.push({
type: 'model',
suggestion: '启用Draco压缩减少模型大小',
urgency: 'high'
});
}
if (report.summary.minFPS < 45) {
suggestions.push({
type: 'render',
suggestion: '使用实例化渲染减少draw call',
urgency: 'critical'
});
}
return suggestions;
}
9.2 资源优化方案
// resource-optimizer.ets
export async function optimizeModel(model: XRModel) {
const steps = [
{ name: '顶点优化', action: () => model.optimizeVertices() },
{ name: '纹理压缩', action: () => model.compressTextures('ASTC') },
{ name: 'LOD生成', action: () => model.generateLODs([10, 20, 50]) }
];
return Promise.all(steps.map(async step => {
const before = model.memoryUsage;
await step.action();
return {
step: step.name,
memReduction: before - model.memoryUsage
};
}));
}
10. 完整示例项目结构
xr-performance/
├── assets/
│ └── models/ # 测试用3D模型
├── src/
│ ├── benchmarks/ # 性能测试套件
│ ├── reports/ # 报告生成器
│ └── optimizers/ # 优化建议
└── test/
├── __mocks__/ # XR环境模拟
└── integration/ # 集成测试
通过本方案可实现:
- 毫秒级 加载耗时测量
- 实时 帧率监控
- 自动化 性能优化建议
- 三维可视化 测试报告