Netty源码—编解码原理(二)

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5.Netty里常见的开箱即用的解码器

(3)基于分隔符解码器

可以向基于分隔符解码器DelimiterBasedFrameDecoder传递一个分隔符列表,这样该解码器就会按照分隔符列表对数据包进行拆分。基于分隔符解码器的decode()方法和基于行分隔符解码器的decode()方法基本类似。

//A decoder that splits the received ByteBufs by one or more delimiters.  
public class DelimiterBasedFrameDecoder extends ByteToMessageDecoder {
    private final ByteBuf[] delimiters;
    private final int maxFrameLength;
    private final boolean stripDelimiter;
    private final boolean failFast;
    private boolean discardingTooLongFrame;
    private int tooLongFrameLength;
    private final LineBasedFrameDecoder lineBasedDecoder;
    ...
    //Creates a new instance.
    //@param maxFrameLength,the maximum length of the decoded frame.
    //A TooLongFrameException is thrown if the length of the frame exceeds this value.
    //@param stripDelimiter,whether the decoded frame should strip out the delimiter or not
    //@param failFast,If true, a TooLongFrameException is thrown as soon as the decoder 
    //notices the length of the frame will exceed maxFrameLength regardless of 
    //whether the entire frame has been read.
    //If false, a TooLongFrameException is thrown after the entire frame that exceeds maxFrameLength has been read.
    //@param delimiters  the delimiters
    public DelimiterBasedFrameDecoder(int maxFrameLength, boolean stripDelimiter, boolean failFast, ByteBuf... delimiters) {
        validateMaxFrameLength(maxFrameLength);
        if (delimiters == null) {
            throw new NullPointerException("delimiters");
        }
        if (delimiters.length == 0) {
            throw new IllegalArgumentException("empty delimiters");
        }

        if (isLineBased(delimiters) && !isSubclass()) {
            lineBasedDecoder = new LineBasedFrameDecoder(maxFrameLength, stripDelimiter, failFast);
            this.delimiters = null;
        } else {
            this.delimiters = new ByteBuf[delimiters.length];
            for (int i = 0; i < delimiters.length; i ++) {
                ByteBuf d = delimiters[i];
                validateDelimiter(d);
                this.delimiters[i] = d.slice(d.readerIndex(), d.readableBytes());
            }
            lineBasedDecoder = null;
        }
        this.maxFrameLength = maxFrameLength;
        this.stripDelimiter = stripDelimiter;
        this.failFast = failFast;
    }
    
    //Returns true if the delimiters are "\n" and "\r\n".
    private static boolean isLineBased(final ByteBuf[] delimiters) {
        if (delimiters.length != 2) {
            return false;
        }
        ByteBuf a = delimiters[0];
        ByteBuf b = delimiters[1];
        if (a.capacity() < b.capacity()) {
            a = delimiters[1];
            b = delimiters[0];
        }
        return a.capacity() == 2 && b.capacity() == 1
            && a.getByte(0) == '\r' && a.getByte(1) == '\n'
            && b.getByte(0) == '\n';
    }

    //Return true if the current instance is a subclass of DelimiterBasedFrameDecoder
    private boolean isSubclass() {
        return getClass() != DelimiterBasedFrameDecoder.class;
    }

    @Override
    protected final void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
        Object decoded = decode(ctx, in);
        if (decoded != null) {
            out.add(decoded);
        }
    }

    //Create a frame out of the {@link ByteBuf} and return it.
    //@param   ctx,the ChannelHandlerContext which this ByteToMessageDecoder belongs to
    //@param   buffer,the ByteBuf from which to read data
    //@return  frame,the ByteBuf which represent the frame or null if no frame could be created.
    protected Object decode(ChannelHandlerContext ctx, ByteBuf buffer) throws Exception {
        if (lineBasedDecoder != null) {
            return lineBasedDecoder.decode(ctx, buffer);
        }
        //Try all delimiters and choose the delimiter which yields the shortest frame.
        int minFrameLength = Integer.MAX_VALUE;
        ByteBuf minDelim = null;
        for (ByteBuf delim: delimiters) {
            int frameLength = indexOf(buffer, delim);
            if (frameLength >= 0 && frameLength < minFrameLength) {
                minFrameLength = frameLength;
                minDelim = delim;
            }
        }

        if (minDelim != null) {
            int minDelimLength = minDelim.capacity();
            ByteBuf frame;

            if (discardingTooLongFrame) {
                //We've just finished discarding a very large frame.
                //Go back to the initial state.
                discardingTooLongFrame = false;
                buffer.skipBytes(minFrameLength + minDelimLength);

                int tooLongFrameLength = this.tooLongFrameLength;
                this.tooLongFrameLength = 0;
                if (!failFast) {
                    fail(tooLongFrameLength);
                }
                return null;
            }

            if (minFrameLength > maxFrameLength) {
                //Discard read frame.
                buffer.skipBytes(minFrameLength + minDelimLength);
                fail(minFrameLength);
                return null;
            }

            if (stripDelimiter) {
                frame = buffer.readRetainedSlice(minFrameLength);
                buffer.skipBytes(minDelimLength);
            } else {
                frame = buffer.readRetainedSlice(minFrameLength + minDelimLength);
            }
            return frame;
        } else {
            if (!discardingTooLongFrame) {
                if (buffer.readableBytes() > maxFrameLength) {
                    //Discard the content of the buffer until a delimiter is found.
                    tooLongFrameLength = buffer.readableBytes();
                    buffer.skipBytes(buffer.readableBytes());
                    discardingTooLongFrame = true;
                    if (failFast) {
                        fail(tooLongFrameLength);
                    }
                }
            } else {
                //Still discarding the buffer since a delimiter is not found.
                tooLongFrameLength += buffer.readableBytes();
                buffer.skipBytes(buffer.readableBytes());
            }
            return null;
        }
    }
    
    private void fail(long frameLength) {
        if (frameLength > 0) {
            throw new TooLongFrameException("frame length exceeds " + maxFrameLength + ": " + frameLength + " - discarded");
        } else {
            throw new TooLongFrameException("frame length exceeds " + maxFrameLength + " - discarding");
        }
    }

    //Returns the number of bytes between the readerIndex of the haystack and the first needle found in the haystack.  
    //-1 is returned if no needle is found in the haystack.
    private static int indexOf(ByteBuf haystack, ByteBuf needle) {
        for (int i = haystack.readerIndex(); i < haystack.writerIndex(); i ++) {
            int haystackIndex = i;
            int needleIndex;
            for (needleIndex = 0; needleIndex < needle.capacity(); needleIndex ++) {
                if (haystack.getByte(haystackIndex) != needle.getByte(needleIndex)) {
                    break;
                } else {
                    haystackIndex ++;
                    if (haystackIndex == haystack.writerIndex() && needleIndex != needle.capacity() - 1) {
                        return -1;
                    }
                }
            }

            if (needleIndex == needle.capacity()) {
                //Found the needle from the haystack!
                return i - haystack.readerIndex();
            }
        }
        return -1;
    }

    private static void validateDelimiter(ByteBuf delimiter) {
        if (delimiter == null) {
            throw new NullPointerException("delimiter");
        }
        if (!delimiter.isReadable()) {
            throw new IllegalArgumentException("empty delimiter");
        }
    }

    private static void validateMaxFrameLength(int maxFrameLength) {
        if (maxFrameLength <= 0) {
            throw new IllegalArgumentException("maxFrameLength must be a positive integer: " + maxFrameLength);
        }
    }
    ...
}
(4)基于长度域解码器

主要的逻辑步骤如下:

一.丢弃模式的处理

二.获取待拆数据包的大小

三.对数据包进行长度校验

四.跳过指定字节长度

五.抽取数据包

public class LengthFieldBasedFrameDecoder extends ByteToMessageDecoder {
    private final ByteOrder byteOrder;//表示字节流表示的数据是大端还是小端,用于长度域的读取
    private final int maxFrameLength;//表示数据包的最大长度
    private final int lengthFieldOffset;//表示长度域的偏移量
    private final int lengthFieldLength;//表示长度域的长度
    private final int lengthFieldEndOffset;//表示紧跟长度域字段后面的第一字节在整个数据包中的偏移量
    private final int lengthAdjustment;//表示数据包体长度调整大小,长度域只表示数据包体的长度
    private final int initialBytesToStrip;//表示拿到完整的数据包之后,向业务解码器传递之前,应该跳过多少字节
    private final boolean failFast;//默认为true,否则可能会OOM
    private boolean discardingTooLongFrame;
    private long tooLongFrameLength;
    private long bytesToDiscard;
    ...
    //Creates a new instance.
    //@param byteOrder,the ByteOrder of the length field
    //@param maxFrameLength,the maximum length of the frame.  
    //If the length of the frame is greater than this value, TooLongFrameException will be thrown.
    //@param lengthFieldOffset,the offset of the length field
    //@param lengthFieldLength,the length of the length field
    //@param lengthAdjustment,the compensation value to add to the value of the length field
    //@param initialBytesToStrip,the number of first bytes to strip out from the decoded frame
    //@param failFast,If true, a TooLongFrameException is thrown as soon as the decoder notices the length of the frame 
    //will exceed maxFrameLength regardless of whether the entire frame has been read.
    //If false, a TooLongFrameException is thrown after the entire frame that exceeds maxFrameLength has been read.
    public LengthFieldBasedFrameDecoder(ByteOrder byteOrder, int maxFrameLength, int lengthFieldOffset, int lengthFieldLength, int lengthAdjustment, int initialBytesToStrip, boolean failFast) { 
        ...
        this.byteOrder = byteOrder;
        this.maxFrameLength = maxFrameLength;
        this.lengthFieldOffset = lengthFieldOffset;
        this.lengthFieldLength = lengthFieldLength;
        this.lengthAdjustment = lengthAdjustment;
        lengthFieldEndOffset = lengthFieldOffset + lengthFieldLength;
        this.initialBytesToStrip = initialBytesToStrip;
        this.failFast = failFast;
    }
    
    @Override
    protected final void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
        Object decoded = decode(ctx, in);
        if (decoded != null) {
            out.add(decoded);
        }
    }

    //Create a frame out of the {@link ByteBuf} and return it.
    //@param   ctx,the ChannelHandlerContext which this ByteToMessageDecoder belongs to
    //@param   in,the ByteBuf from which to read data
    //@return  frame,the ByteBuf which represent the frame or null if no frame could be created.
    protected Object decode(ChannelHandlerContext ctx, ByteBuf in) throws Exception {
        //步骤一开始:丢弃模式的处理
        if (discardingTooLongFrame) {
            //如果当前处于丢弃模式,则先计算需要丢弃多少字节,取当前还需可丢弃字节和可读字节的最小值
            long bytesToDiscard = this.bytesToDiscard;
            int localBytesToDiscard = (int) Math.min(bytesToDiscard, in.readableBytes());
            in.skipBytes(localBytesToDiscard);//进行丢弃
            bytesToDiscard -= localBytesToDiscard;
            this.bytesToDiscard = bytesToDiscard;
            failIfNecessary(false);
        }
        //步骤一结束
       
        //步骤二开始:获取待拆数据包的大小
        //如果当前可读字节还没达到长度域的偏移,说明肯定是读不到长度域的,则直接不读
        if (in.readableBytes() < lengthFieldEndOffset) {
            return null;
        }
        //计算长度域的实际字节偏移
        int actualLengthFieldOffset = in.readerIndex() + lengthFieldOffset;
        //拿到实际的未调整过的数据包长度
        long frameLength = getUnadjustedFrameLength(in, actualLengthFieldOffset, lengthFieldLength, byteOrder);
        //如果拿到的长度为负数,则直接跳过长度域并抛出异常
        if (frameLength < 0) {
            in.skipBytes(lengthFieldEndOffset);
            throw new CorruptedFrameException("negative pre-adjustment length field: " + frameLength);
        }
        //调整数据包的长度,后面统一做拆分
        frameLength += lengthAdjustment + lengthFieldEndOffset;
        //步骤二结束
      
        //步骤三开始:对数据包进行长度校验
        //整个数据包的长度还没有长度域长,则直接抛出异常
        if (frameLength < lengthFieldEndOffset) {
            in.skipBytes(lengthFieldEndOffset);
            throw new CorruptedFrameException("Adjusted frame length (" + frameLength + ") is less " + "than lengthFieldEndOffset: " + lengthFieldEndOffset);
        }
        //数据包长度超出最大数据包长度,进入丢弃模式
        if (frameLength > maxFrameLength) {
            long discard = frameLength - in.readableBytes();
            tooLongFrameLength = frameLength;
            if (discard < 0) {
                //当前可读字节已达到frameLength,直接跳过frameLength字节
                //丢弃之后,后面又可能就是一个合法的数据包了
                in.skipBytes((int) frameLength);
            } else {
                //当前可读字节未达到frameLength,说明后面未读到的字节也需要丢弃,进入丢弃模式,先把当前累积的字节全部丢弃
                discardingTooLongFrame = true;
                //bytesToDiscard表示还需要丢弃多少字节
                bytesToDiscard = discard;
                in.skipBytes(in.readableBytes());
            }
            //调用failIfNecessary判断是否需要抛出异常
            failIfNecessary(true);
            return null;
        }
        //步骤三结束
      
        //步骤四开始:跳过指定字节长度
        //never overflows because it's less than maxFrameLength
        int frameLengthInt = (int) frameLength;
        if (in.readableBytes() < frameLengthInt) {
            //如果可读字节还是小于数据包的长度,则返回,下次继续读取
            return null;
        }

        if (initialBytesToStrip > frameLengthInt) {
            //如果跳过的字节大于数据包的长度,则抛异常
            in.skipBytes(frameLengthInt);
            throw new CorruptedFrameException("Adjusted frame length (" + frameLength + ") is less " + "than initialBytesToStrip: " + initialBytesToStrip);
        }
        in.skipBytes(initialBytesToStrip);
        //步骤四结束
      
        //步骤五开始:抽取数据包
        //拿到当前累积数据的读指针
        int readerIndex = in.readerIndex();
        //拿到待抽取数据包的实际长度进行抽取
        int actualFrameLength = frameLengthInt - initialBytesToStrip;
        //进行抽取数据
        ByteBuf frame = extractFrame(ctx, in, readerIndex, actualFrameLength);
        //移动读指针
        in.readerIndex(readerIndex + actualFrameLength);
        return frame;
    }
    
    protected ByteBuf extractFrame(ChannelHandlerContext ctx, ByteBuf buffer, int index, int length) {
        return buffer.retainedSlice(index, length);
    }
    
    //拿到实际的未调整过的数据包长度
    //如果长度域代表的值表达的含义不是正常的int、short等类型,则可以重写这个方法
    //比如有的长度域虽然是4字节,比如0x1234,但是它的含义是十进制的,即长度就是十进制的1234
    protected long getUnadjustedFrameLength(ByteBuf buf, int offset, int length, ByteOrder order) {
        buf = buf.order(order);
        long frameLength;
        switch (length) {
        case 1:
            frameLength = buf.getUnsignedByte(offset);
            break;
        case 2:
            frameLength = buf.getUnsignedShort(offset);
            break;
        case 3:
            frameLength = buf.getUnsignedMedium(offset);
            break;
        case 4:
            frameLength = buf.getUnsignedInt(offset);
            break;
        case 8:
            frameLength = buf.getLong(offset);
            break;
        default:
            throw new DecoderException("unsupported lengthFieldLength: " + lengthFieldLength + " (expected: 1, 2, 3, 4, or 8)");
        }
        return frameLength;
    }

    private void failIfNecessary(boolean firstDetectionOfTooLongFrame) {
        //不需要再丢弃后面的未读字节,就开始重置丢弃状态
        if (bytesToDiscard == 0) {
            //Reset to the initial state and tell the handlers that the frame was too large.
            long tooLongFrameLength = this.tooLongFrameLength;
            this.tooLongFrameLength = 0;
            discardingTooLongFrame = false;
            //如果没有设置快速失败,或者设置了快速失败并且是第一次检测到大包错误,则抛出异常,让Handler处理
            if (!failFast || failFast && firstDetectionOfTooLongFrame) {
                fail(tooLongFrameLength);
            }
        } else {
            //如果设置了快速失败,并且是第一次检测到打包错误,则抛出异常,让Handler处理
            if (failFast && firstDetectionOfTooLongFrame) {
                fail(tooLongFrameLength);
            }
        }
    }

    protected ByteBuf extractFrame(ChannelHandlerContext ctx, ByteBuf buffer, int index, int length) {
        return buffer.retainedSlice(index, length);
    }

    private void fail(long frameLength) {
        if (frameLength > 0) {
            throw new TooLongFrameException("Adjusted frame length exceeds " + maxFrameLength + ": " + frameLength + " - discarded");
        } else {
            throw new TooLongFrameException("Adjusted frame length exceeds " + maxFrameLength + " - discarding");
        }
    }
    ...
}

6.writeAndFlush()方法的大体步骤

(1)writeAndFlush()方法的调用入口

入口通常是:ctx.channel().writeAndFlush()。

public class NettyServerHandler extends ChannelInboundHandlerAdapter {
    //网络连接tcp三次握手后,就会建立和封装一个Channel(网络连接的通信管道)
    //此时这个Channel就可以实现一个激活
    @Override
    public void channelActive(ChannelHandlerContext ctx) throws Exception {
        System.out.println("Channel Active......");
        ctx.channel().writeAndFlush("test5");
    }

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        System.out.println("Channel Read: " + (String)msg);
        String response = "Hello World......";
        ByteBuf responseByteBuf = Unpooled.buffer();
        responseByteBuf.writeBytes(response.getBytes());

        ctx.channel().writeAndFlush(responseByteBuf);
        System.out.println("Channel Write: " + response);
    }

    @Override
    public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
        System.out.println("Channel Read Complete......");
        ctx.flush();
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}
(2)writeAndFlush()方法的执行流程

首先从tail结点开始往前传播。然后逐个调用ChannelHandler的write()方法,直到某个ChannelHandler不再往前传播write事件。接着逐个调用ChannelHandler的flush()方法,直到某个ChannelHandler不再往前传播flush事件。

 

一般而言,只要每个ChannelHandler都往下传播write事件和flush事件,那么最后都会传播到HeadContext结点的write()方法和flush()方法,然后分别执行unsafe.write()和unsafe.flush()将数据通过底层的unsafe写到JDK底层的Channel。

public abstract class AbstractChannel extends DefaultAttributeMap implements Channel {
    private final DefaultChannelPipeline pipeline;
    ...
    @Override
    public ChannelFuture writeAndFlush(Object msg) {
        return pipeline.writeAndFlush(msg);
    }
    ...
}

public class DefaultChannelPipeline implements ChannelPipeline {
    final AbstractChannelHandlerContext head;
    final AbstractChannelHandlerContext tail;
    private final Channel channel;
    
    protected DefaultChannelPipeline(Channel channel) {
        this.channel = ObjectUtil.checkNotNull(channel, "channel");
        tail = new TailContext(this);
        head = new HeadContext(this);
        head.next = tail;
        tail.prev = head;
    }
    
    @Override
    public final ChannelFuture writeAndFlush(Object msg) {
        //从TailContext开始传播
        //但TailContext没有重写writeAndFlush()方法
        //所以会调用AbstractChannelHandlerContext的writeAndFlush()方法
        return tail.writeAndFlush(msg);
    }
    ...
}

abstract class AbstractChannelHandlerContext extends DefaultAttributeMap implements ChannelHandlerContext, ResourceLeakHint {
    volatile AbstractChannelHandlerContext next;
    volatile AbstractChannelHandlerContext prev;
    ...
    @Override
    public ChannelFuture writeAndFlush(Object msg) {
        return writeAndFlush(msg, newPromise());
    }
    
    @Override
    public ChannelFuture writeAndFlush(Object msg, ChannelPromise promise) {
        if (msg == null) throw new NullPointerException("msg");
        if (!validatePromise(promise, true)) {
            ReferenceCountUtil.release(msg);
            return promise;
        }
        write(msg, true, promise);
        return promise;
    }
    
    private void write(Object msg, boolean flush, ChannelPromise promise) {
        //反向遍历链表进行查找
        AbstractChannelHandlerContext next = findContextOutbound();
        final Object m = pipeline.touch(msg, next);
        EventExecutor executor = next.executor();
        //最终都会由Reactor线程处理Channel的数据读写
        if (executor.inEventLoop()) {
            if (flush) {
                //调用结点的invokeWriteAndFlush()方法
                next.invokeWriteAndFlush(m, promise);
            } else {
                next.invokeWrite(m, promise);
            }
        } else {
            AbstractWriteTask task;
            if (flush) {
                task = WriteAndFlushTask.newInstance(next, m, promise);
            }  else {
                task = WriteTask.newInstance(next, m, promise);
            }
            safeExecute(executor, task, promise, m);
        }
    }
    
    private void invokeWriteAndFlush(Object msg, ChannelPromise promise) {
        if (invokeHandler()) {
            //逐个调用ChannelHandler结点的write()方法,但前提是当前ChannelHandler可以往下传
            //即write()方法在最后也像ChannelOutboundHandlerAdapter那样,调用了ctx.write()往下传播
            invokeWrite0(msg, promise);
            //逐个调用ChannelHandler结点的flush()方法,但前提是当前ChannelHandler可以往下传
            //即flush()方法在最后也像ChannelOutboundHandlerAdapter那样,调用了ctx.flush()往下传播
            invokeFlush0();
        } else {
            writeAndFlush(msg, promise);
        }
    }
    
    private void invokeWrite0(Object msg, ChannelPromise promise) {
        try {
            //逐个调用,最终回到HeadContext的write()方法
            ((ChannelOutboundHandler) handler()).write(this, msg, promise);
        } catch (Throwable t) {
            notifyOutboundHandlerException(t, promise);
        }
    }
    
    private void invokeFlush0() {
        try {
            //逐个调用,最终回到HeadContext的flush()方法
            ((ChannelOutboundHandler) handler()).flush(this);
        } catch (Throwable t) {
            notifyHandlerException(t);
        }
    }
    ...
}

public class DefaultChannelPipeline implements ChannelPipeline {
    ...
    final class HeadContext extends AbstractChannelHandlerContext implements ChannelOutboundHandler, ChannelInboundHandler {
        private final Unsafe unsafe;
        HeadContext(DefaultChannelPipeline pipeline) {
            super(pipeline, null, HEAD_NAME, false, true);
            unsafe = pipeline.channel().unsafe();
            setAddComplete();
        }
        ...
        @Override
        public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
            unsafe.write(msg, promise);
        }

        @Override
        public void flush(ChannelHandlerContext ctx) throws Exception {
            unsafe.flush();
        }
    }
    ...
}

//Skeleton implementation of a ChannelOutboundHandler. This implementation just forwards each method call via the ChannelHandlerContext.
public class ChannelOutboundHandlerAdapter extends ChannelHandlerAdapter implements ChannelOutboundHandler {
    //Calls ChannelHandlerContext#bind(SocketAddress, ChannelPromise) to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void bind(ChannelHandlerContext ctx, SocketAddress localAddress, ChannelPromise promise) throws Exception {
        ctx.bind(localAddress, promise);
    }

    //Calls ChannelHandlerContext#connect(SocketAddress, SocketAddress, ChannelPromise) to forward to the next ChannelOutboundHandler in the ChannelPipeline. 
    @Override
    public void connect(ChannelHandlerContext ctx, SocketAddress remoteAddress, SocketAddress localAddress, ChannelPromise promise) throws Exception {
        ctx.connect(remoteAddress, localAddress, promise);
    }

    //Calls ChannelHandlerContext#disconnect(ChannelPromise) to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void disconnect(ChannelHandlerContext ctx, ChannelPromise promise) throws Exception {
        ctx.disconnect(promise);
    }

    //Calls ChannelHandlerContext#close(ChannelPromise) to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void close(ChannelHandlerContext ctx, ChannelPromise promise) throws Exception {
        ctx.close(promise);
    }

    //Calls ChannelHandlerContext#deregister(ChannelPromise) to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void deregister(ChannelHandlerContext ctx, ChannelPromise promise) throws Exception {
        ctx.deregister(promise);
    }

    //Calls ChannelHandlerContext#read() to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void read(ChannelHandlerContext ctx) throws Exception {
        ctx.read();
    }

    //Calls ChannelHandlerContext#write(Object, ChannelPromise)} to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
        ctx.write(msg, promise);
    }

    //Calls ChannelHandlerContext#flush() to forward to the next ChannelOutboundHandler in the ChannelPipeline.
    @Override
    public void flush(ChannelHandlerContext ctx) throws Exception {
        ctx.flush();
    }
}

7.MessageToByteEncoder的编码步骤

(1)编码的具体步骤

步骤一:判断对象

判断当前ChannelHandler结点能否处理写入传入的Java对象。如果能处理,则往下执行,否则直接传递给下一个ChannelHandler结点进行处理。

 

步骤二:分配内存

给新创建的ByteBuf对象分配一块内存空间,这块内存空间将会存放由Java对象转换来的字节数据。

 

步骤三:调用encode

子类会实现MessageToByteEncoder的抽象方法encode()来定义自己的编码协议,子类的encode()方法会将Java对象转换来的字节数据写入ByteBuf。

 

步骤四:释放对象

由于传入的Java对象已经转换成ByteBuf字节流了,所以传入的Java对象已不再使用可进行释放。

 

步骤五:传播数据

当子类的encode()方法将数据写入了ByteBuf对象以及释放完对象之后,则会往前一个ChannelHandler结点传播该ByteBuf对象,否则往前一个ChannelHandler结点传播空对象。

 

步骤六:释放内存

如果出现异常或者ByteBuf没有写入数据或者ByteBuf在pipeline中已处理完,则释放分配给ByteBuf对象的内存。

//ChannelOutboundHandlerAdapter which encodes message in a stream-like fashion from one message to an ByteBuf.
//Example implementation which encodes Integers to a ByteBuf.
//public class IntegerEncoder extends MessageToByteEncoder<Integer> {
//    @code @Override
//    public void encode(ChannelHandlerContext ctx, Integer msg, ByteBuf out) throws Exception {
//        out.writeInt(msg);
//    }
//}
public abstract class MessageToByteEncoder<I> extends ChannelOutboundHandlerAdapter {
    private final TypeParameterMatcher matcher;
    private final boolean preferDirect;

    protected MessageToByteEncoder() {
        this(true);
    }
    
    protected MessageToByteEncoder(Class<? extends I> outboundMessageType) {
        this(outboundMessageType, true);
    }

    //Create a new instance which will try to detect the types to match out of the type parameter of the class.
    //@param preferDirect,true if a direct ByteBuf should be tried to be used as target for the encoded messages. 
    //If false is used it will allocate a heap ByteBuf, which is backed by an byte array.
    protected MessageToByteEncoder(boolean preferDirect) {
        matcher = TypeParameterMatcher.find(this, MessageToByteEncoder.class, "I");
        this.preferDirect = preferDirect;
    }

    //Create a new instance
    //@param outboundMessageType,The tpye of messages to match
    //@param preferDirect,true if a direct ByteBuf should be tried to be used as target for the encoded messages. 
    //If false is used it will allocate a heap ByteBuf, which is backed by an byte array.
    protected MessageToByteEncoder(Class<? extends I> outboundMessageType, boolean preferDirect) {
        matcher = TypeParameterMatcher.get(outboundMessageType);
        this.preferDirect = preferDirect;
    }

    //Returns true if the given message should be handled. 
    //If false it will be passed to the next ChannelOutboundHandler in the ChannelPipeline.
    public boolean acceptOutboundMessage(Object msg) throws Exception {
        return matcher.match(msg);
    }

    @Override
    public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
        ByteBuf buf = null;
        try {
            //步骤一:判断当前ChannelHandler能否处理写入的消息
            if (acceptOutboundMessage(msg)) {
                @SuppressWarnings("unchecked")
                I cast = (I) msg;//强制转换
                //步骤二:给ByteBuf对象分配内存
                buf = allocateBuffer(ctx, cast, preferDirect);
                try {
                    //步骤三:调用子类实现的encode()方法
                    encode(ctx, cast, buf);
                } finally {
                    //步骤四:释放对象
                    //既然自定义的Java对象msg已经转换为ByteBuf对象了,那么该对象已经没有用,需要释放掉了
                    //注意:当传入的msg的类型是ByteBuf类型时,则不需要释放
                    ReferenceCountUtil.release(cast);
                }
                //步骤五:如果buf中写入了数据,就把buf传到下一个ChannelHandler结点
                if (buf.isReadable()) {
                    ctx.write(buf, promise);
                } else {
                    //步骤六:如果buf中没有写入数据,则释放buf,并将一个空数据传到下一个ChannelHandler结点
                    buf.release();
                    ctx.write(Unpooled.EMPTY_BUFFER, promise);
                }
                buf = null;
            } else {
                ctx.write(msg, promise);
            }
        } catch (EncoderException e) {
            throw e;
        } catch (Throwable e) {
            throw new EncoderException(e);
        } finally {
            if (buf != null) {
                buf.release();//当buf在pipeline中处理完了,需要进行释放
            }
        }
    }

    //Allocate a ByteBuf which will be used as argument of #encode(ChannelHandlerContext, I, ByteBuf).
    //Sub-classes may override this method to returna ByteBuf with a perfect matching initialCapacity.
    protected ByteBuf allocateBuffer(ChannelHandlerContext ctx, @SuppressWarnings("unused") I msg, boolean preferDirect) throws Exception { 
        if (preferDirect) {
            return ctx.alloc().ioBuffer();
        } else {
            return ctx.alloc().heapBuffer();
        }
    }

    //Encode a message into a ByteBuf. 
    //This method will be called for each written message that can be handled by this encoder.
    //@param ctx,the ChannelHandlerContext which this MessageToByteEncoder belongs to
    //@param msg,the message to encode
    //@param out,the ByteBuf into which the encoded message will be written
    //@throws Exception,is thrown if an error accour
    protected abstract void encode(ChannelHandlerContext ctx, I msg, ByteBuf out) throws Exception;
}
(2)编码步骤的总结

在MessageToByteEncoder的编码过程中,首先会判断当前ChannelHandler能否处理传入的Java对象,如果能处理就对新创建的ByteBuf对象分配一块内存空间。然后由子类的encode()方法实现具体的编码协议,并且把编码后的数据存放到分配给ByteBuf对象的内存空间中。最后把ByteBuf对象往前一个ChannelHandler结点进行传播。

 

如果在编码的过程中出现异常,那么就把已申请出来的、分配给ByteBuf对象的内存空间进行释放。

 

如果传入的Java对象就是一个ByteBuf对象,那么Netty在自定义编码结束后,会自动帮忙释放该对象,不需要在子类中对该对象进行释放。

 

(3)子类实现编码的例子

下面的Encoder便实现了将自定义的Response对象转换为字节流并写到Socket底层的效果。

public class Encoder extends MessageToByteEncoder<Response> {
    protected void encode(ChannelHandlerContext ctx, Response response, ByteBuf out) throws Exception {
        out.writeByte(response.getVersion());
        out.writeInt(4+ response.getData().length);
        out.writeBytes(response.getData());    
    }
}

8.unsafe.write()将数据添加到写缓冲区

(1)unsafe.write()的入口

不管是ctx.channel().write()还是ctx.write(),最终都会来到pipeline中的head结点。

public class DefaultChannelPipeline implements ChannelPipeline {
    ...
    final class HeadContext extends AbstractChannelHandlerContext implements ChannelOutboundHandler, ChannelInboundHandler {
        private final Unsafe unsafe;
        HeadContext(DefaultChannelPipeline pipeline) {
            super(pipeline, null, HEAD_NAME, false, true);
            unsafe = pipeline.channel().unsafe();
            setAddComplete();
        }
        ...
        @Override
        public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
            unsafe.write(msg, promise);
        }

        @Override
        public void flush(ChannelHandlerContext ctx) throws Exception {
            unsafe.flush();
        }
    }
    ...
}
(2)unsafe.write()的主要逻辑

unsafe.write()方法将数据添加到写缓冲区(写队列)的主要逻辑如下。

 

一.Direct化ByteBuf对象

如果传进来的ByteBuf对象不是堆外内存,那么就直接转换成堆外内存,并且估算出其大小。

 

二.添加到写缓冲区

转换成堆外内存的ByteBuf对象首先会被封装成一个Entry对象,然后再将该Entry对象添加到写缓冲区,其中会通过几个指针来标识写缓冲区的状态。

 

三.设置写状态

如果内存不足,那么是不可以一直往写缓冲区里添加ByteBuf对象的。如果写缓冲区已经大于默认的64KB的大小,则会通过自旋 + CAS设置当前Channel为不可写状态。

public abstract class AbstractChannel extends DefaultAttributeMap implements Channel {
    private final DefaultChannelPipeline pipeline;
    ...
    protected abstract class AbstractUnsafe implements Unsafe {
        //写缓冲区(写队列)
        private volatile ChannelOutboundBuffer outboundBuffer = new ChannelOutboundBuffer(AbstractChannel.this);
        ...
        @Override
        public final void write(Object msg, ChannelPromise promise) {
            //确保该方法的调用是在Reactor线程中
            assertEventLoop();
            //写缓冲区
            ChannelOutboundBuffer outboundBuffer = this.outboundBuffer;
            ...
            int size;
            try {
                //转换成堆外内存
                msg = filterOutboundMessage(msg);
                //估算出需要写入的ByteBuf的size
                size = pipeline.estimatorHandle().size(msg);
                if (size < 0) {
                    size = 0;
                }
            } catch (Throwable t) {
                safeSetFailure(promise, t);
                ReferenceCountUtil.release(msg);
                return;
            }
            //将转换成堆外内存的msg添加到写缓冲区outboundBuffer
            outboundBuffer.addMessage(msg, size, promise);
        }
        ...
    }    
    ...
}

public abstract class AbstractNioByteChannel extends AbstractNioChannel {
    ...
    @Override
    protected final Object filterOutboundMessage(Object msg) {
        if (msg instanceof ByteBuf) {
            ByteBuf buf = (ByteBuf) msg;
            if (buf.isDirect()) {
                return msg;
            }
            return newDirectBuffer(buf);
        }
        if (msg instanceof FileRegion) {
            return msg;
        }
        throw new UnsupportedOperationException("unsupported message type: " + StringUtil.simpleClassName(msg) + EXPECTED_TYPES); 
    }
    ...
}
(3)写缓冲区(写队列)的数据结构

ChannelOutboundBuffer里的数据结构是一个单向链表,单向链表的每个结点都是一个Entry对象。在一个Entry对象中会包含着待写出的ByteBuf对象及消息回调promise。flushedEntry指针表示第一个被写入Socket缓冲区的结点,unflushedEntry指针表示第一个未被写入Socket缓冲区的结点,tailEntry指针表示ChannelOutboundBuffer缓冲区的最后一个结点。

 

初次调用ChannelOutboundBuffer的addMessage()方法后,flushedEntry指针指向NULL,unflushedEntry指针和tailEntry指针都指向新添加的结点。调用多次ChannelOutboundBuffer的addMessage()方法后,如果flushedEntry指针一直指向NULL,则表示现在还没有结点的ByteBuf对象写出到Socket缓冲区。如果unflushedEntry指针之后有n个结点,则表示当前还有n个结点的ByteBuf对象还没写出到Socket缓冲区。

public final class ChannelOutboundBuffer {
    private final Channel channel;
    
    //Entry(flushedEntry) --> ... Entry(unflushedEntry) --> ... Entry(tailEntry)
    //The Entry that is the first in the linked-list structure that was flushed
    private Entry flushedEntry;
    //The Entry which is the first unflushed in the linked-list structure
    private Entry unflushedEntry;
    //The Entry which represents the tail of the buffer
    private Entry tailEntry;
    ...
    
    ChannelOutboundBuffer(AbstractChannel channel) {
        this.channel = channel;
    }

    //Add given message to this ChannelOutboundBuffer. 
    //The given {@link ChannelPromise} will be notified once the message was written.
    public void addMessage(Object msg, int size, ChannelPromise promise) {
        Entry entry = Entry.newInstance(msg, size, total(msg), promise);
        if (tailEntry == null) {
            flushedEntry = null;
            tailEntry = entry;
        } else {
            Entry tail = tailEntry;
            tail.next = entry;
            tailEntry = entry;
        }
        if (unflushedEntry == null) {
            unflushedEntry = entry;
        }

        //increment pending bytes after adding message to the unflushed arrays.
        incrementPendingOutboundBytes(size, false);
    }
    
    static final class Entry {
        private static final Recycler<Entry> RECYCLER = new Recycler<Entry>() {
            @Override
            protected Entry newObject(Handle handle) {
                return new Entry(handle);
            }
        };
        private final Handle<Entry> handle;
        Entry next;
        Object msg;
        ByteBuffer[] bufs;
        ByteBuffer buf;
        ChannelPromise promise;
        long progress;
        long total;
        int pendingSize;
        int count = -1;
        boolean cancelled;
  
        private Entry(Handle<Entry> handle) {
            this.handle = handle;
        }

        static Entry newInstance(Object msg, int size, long total, ChannelPromise promise) {
            Entry entry = RECYCLER.get();
            entry.msg = msg;
            entry.pendingSize = size;
            entry.total = total;
            entry.promise = promise;
            return entry;
        }
        ...
    }
}

9.unsafe.flush()刷新写缓冲区的数据

(1)unsafe.flush()的入口

不管是ctx.channel().flush()还是ctx.flush(),最终都会来到pipeline中的head结点。

public class DefaultChannelPipeline implements ChannelPipeline {
    ...
    final class HeadContext extends AbstractChannelHandlerContext implements ChannelOutboundHandler, ChannelInboundHandler {
        private final Unsafe unsafe;
        HeadContext(DefaultChannelPipeline pipeline) {
            super(pipeline, null, HEAD_NAME, false, true);
            unsafe = pipeline.channel().unsafe();
            setAddComplete();
        }
        ...
        @Override
        public void write(ChannelHandlerContext ctx, Object msg, ChannelPromise promise) throws Exception {
            unsafe.write(msg, promise);
        }

        @Override
        public void flush(ChannelHandlerContext ctx) throws Exception {
            unsafe.flush();
        }
    }
    ...
}
(2)unsafe.flush()的主要逻辑

步骤一: 设置flushedEntry指针指向unflushedEntry指针所指向的Entry结点,并统计需要刷新的Entry结点的数量。

 

步骤二: 遍历写缓冲区的Entry结点把对应的ByteBuf对象写到Socket,然后移除Entry结点。如果写缓冲区大小已经小于32KB,则通过自旋 + CAS设置Channel为可写状态。

public abstract class AbstractChannel extends DefaultAttributeMap implements Channel {
    private final DefaultChannelPipeline pipeline;
    ...
    protected abstract class AbstractUnsafe implements Unsafe {
        private volatile ChannelOutboundBuffer outboundBuffer = new ChannelOutboundBuffer(AbstractChannel.this); 
        ...
        @Override
        public final void flush() {
            assertEventLoop();
            ChannelOutboundBuffer outboundBuffer = this.outboundBuffer;
            if (outboundBuffer == null) {
                return;
            }
            //步骤一
            outboundBuffer.addFlush();
            //步骤二
            flush0();
        }
        protected void flush0() {
            final ChannelOutboundBuffer outboundBuffer = this.outboundBuffer;
            ...
            doWrite(outboundBuffer);
            ...
        }
    }
    
    //Flush the content of the given buffer to the remote peer.
    protected abstract void doWrite(ChannelOutboundBuffer in) throws Exception;
}

public abstract class AbstractNioByteChannel extends AbstractNioChannel {
    ...
    @Override
    protected void doWrite(ChannelOutboundBuffer in) throws Exception {
        //默认自旋16次,以提高内存使用率和写的吞吐量
        int writeSpinCount = config().getWriteSpinCount();
        do {
            Object msg = in.current();
            if (msg == null) {
                //重新注册,不关注OP_WRITE事件
                clearOpWrite();
                return;
            }
            writeSpinCount -= doWriteInternal(in, msg);
        } while(writeSpinCount > 0);
        incompleteWrite(setOpWrite);
    }
    
    private int doWriteInternal(ChannelOutboundBuffer in, Object msg) {
        ...
        ByteBuf buf = (ByteBuf) msg;
        if (!buf.isReadable()) {
            //从写缓冲区(写队列)中移除结点
            in.remove();
            return 0;
        }
        //把ByteBuf对象写到Socket里
        final int localFlushedAmount = doWriteBytes(buf);
        if (localFlushedAmount > 0) {
            in.progress(localFlushedAmount);
            if (!buf.isReadable()) {
                //从写缓冲区(写队列)中移除结点
                in.remove();
            }
            return 1;
        }
        ...
    }
    
    protected final void clearOpWrite() {
        final SelectionKey key = selectionKey();
        //Check first if the key is still valid as it may be canceled as part of the deregistration from the EventLoop. 
        if (!key.isValid()) {
            return;
        }
        final int interestOps = key.interestOps();
        if ((interestOps & SelectionKey.OP_WRITE) != 0) {
            key.interestOps(interestOps & ~SelectionKey.OP_WRITE);
        }
    }
    
    @Override
    protected int doWriteBytes(ByteBuf buf) throws Exception {
        final int expectedWrittenBytes = buf.readableBytes();
        return buf.readBytes(javaChannel(), expectedWrittenBytes);
    }
    ...
}

public final class ChannelOutboundBuffer {
    private final Channel channel;
    
    //Entry(flushedEntry) --> ... Entry(unflushedEntry) --> ... Entry(tailEntry)
    //The Entry that is the first in the linked-list structure that was flushed
    private Entry flushedEntry;
    //The Entry which is the first unflushed in the linked-list structure
    private Entry unflushedEntry;
    //The Entry which represents the tail of the buffer
    private Entry tailEntry;
    
    private static final AtomicIntegerFieldUpdater<ChannelOutboundBuffer> UNWRITABLE_UPDATER;
    @SuppressWarnings("UnusedDeclaration")
    private volatile int unwritable;
    
    //The number of flushed entries that are not written yet
    private int flushed;
    ...
    
    //设置flushedEntry指针指向unflushedEntry指针所指向的Entry结点,
    //并统计需要刷新的Entry结点的数量
    public void addFlush() {
        Entry entry = unflushedEntry;
        if (entry != null) {
            if (flushedEntry == null) {
                flushedEntry = entry;
            }
            do {
                flushed ++;//所要flush的结点数
                entry = entry.next;
            } while (entry != null);
            unflushedEntry = null;
        }
    }
    
    public boolean remove() {
        //获取当前正在被flush的结点
        Entry e = flushedEntry;
        Object msg = e.msg;
        //获取该结点的回调对象
        ChannelPromise promise = e.promise;
        int size = e.pendingSize;
        //从写缓冲队列中移除结点
        removeEntry(e);
        if (!e.cancelled) {
            ReferenceCountUtil.safeRelease(msg);
            safeSuccess(promise);
            //如果写缓冲区大小小于32KB,就通过自旋+CAS设置Channel状态为可写
            decrementPendingOutboundBytes(size, false, true);
        }
        //回收实体
        e.recycle();
        return true;
    }
    
    private void removeEntry(Entry e) {
        if (-- flushed == 0) {
            flushedEntry = null;
            if (e == tailEntry) {
                tailEntry = null;
                unflushedEntry = null;
            }
        } else {
            flushedEntry = e.next;
        }
    }

    //Return the current message to write or null if nothing was flushed before and so is ready to be written.
    public Object current() {
        Entry entry = flushedEntry;
        if (entry == null) {
            return null;
        }
        return entry.msg;
    }

    //Notify the ChannelPromise of the current message about writing progress.
    public void progress(long amount) {
        Entry e = flushedEntry;
        assert e != null;
        ChannelPromise p = e.promise;
        if (p instanceof ChannelProgressivePromise) {
            long progress = e.progress + amount;
            e.progress = progress;
            ((ChannelProgressivePromise) p).tryProgress(progress, e.total);
        }
    }
    
    private void decrementPendingOutboundBytes(long size, boolean invokeLater, boolean notifyWritability) {
        if (size == 0) {
            return;
        }
        long newWriteBufferSize = TOTAL_PENDING_SIZE_UPDATER.addAndGet(this, -size);
        if (notifyWritability && newWriteBufferSize < channel.config().getWriteBufferLowWaterMark()) {
            setWritable(invokeLater);
        }
    }
    
    private void setWritable(boolean invokeLater) {
        for (;;) {
            final int oldValue = unwritable;
            final int newValue = oldValue & ~1;
            if (UNWRITABLE_UPDATER.compareAndSet(this, oldValue, newValue)) {
                if (oldValue != 0 && newValue == 0) {
                    fireChannelWritabilityChanged(invokeLater);
                }
                break;
            }
        }
    }
    ...
}

10.如何把对象变成字节流写到unsafe底层

当调用ctx.channel().writeAndFlush(user)将自定义的User对象沿着整个Pipeline进行传播时:

 

首先会调用tail结点的write()方法开始往前传播,传播到一个继承自MessageToByteEncoder的结点。该结点会实现MessageToByteEncoder的encode()方法来把自定义的User对象转换成一个ByteBuf对象。转换的过程首先会由MessageToByteEncoder分配一个ByteBuf对象,然后再调用其子类实现的抽象方法encode()将User对象填充到ByteBuf对象中。填充完之后继续调用write()方法把该ByteBuf对象往前进行传播,默认下最终会传播到head结点。

 

其中head结点的write()方法会通过底层的unsafe进行如下处理:把当前的ByteBuf对象添加到unsafe维护的一个写缓冲区里,同时计算写缓冲区大小是否超过64KB。如果写缓冲区大小超过了64KB,则设置当前Channel不可写。完成write()方法的传播后,head结点的unsafe对象维护的写缓冲区便对应着一个ByteBuf队列,它是一个单向链表。

 

然后会调用tail结点的flush()方法开始往前传播,默认下最终会传播到head结点。head结点在接收到flush事件时会通过底层的unsafe进行如下处理:首先进行指针调整,然后通过循环遍历从写缓冲区里把ByteBuf对象取出来。每拿出一个ByteBuf对象都会把它转化为JDK底层可以接受的ByteBuffer对象,最终通过JDK的Channel把该ByteBuffer对象写出去。每写完一个ByteBuffer对象都会把写缓冲区里的当前ByteBuf所在的Entry结点进行删除,并且判断如果当前写缓冲区里的大小已经小于32KB就通过自旋 + CAS重新设置Channel为可写。

文章转载自: 东阳马生架构

原文链接: www.cnblogs.com/mjunz/p/187…

体验地址: www.jnpfsoft.com/?from=001YH