**camerakit自定义相机拍照**
# 一、申请相关的权限{
"name" : "ohos.permission.xxxxxx", // 需要使用的权限名称
"reason": "$string:reason", // 申请权限的原因(当申请的权限为user——grant时必填!!)=> 必须去resources/base/element/string.json中声明(注意国际化)
"usedScene": { // 权限使用的场景
"abilities": [ //选填
"EntryAbility" // 使用权限的UIAbility或者ExtensionAbility组件的名称
],
"when":"inuse" // 调用时机:inuse-使用时, always-始终
}
},
// reason字段内容在实际向用户弹窗申请授权时显示
- (必选)申请相机权限:ohos.permission.CAMERA
- (可选)申请麦克风权限(录制音频):ohos.permission.MICROPHONE
- (可选)申请地理位置信息权限:ohos.permission.MEDIA_LOCATION
二、校验当前是否已经授权-checkAccessToken()
注意:这一步是在权限申请之前,需要先检查当前应用程序是否被授予权限
async function checkPermissionGrant(permission: Permissions): Promise<abilityAccessCtrl.GrantStatus> {
let atManager: abilityAccessCtrl.AtManager = abilityAccessCtrl.createAtManager();
let grantStatus: abilityAccessCtrl.GrantStatus = abilityAccessCtrl.GrantStatus.PERMISSION_DENIED;
// 获取应用程序的accessTokenID
let tokenId: number = 0;
try {
let bundleInfo: bundleManager.BundleInfo =
await bundleManager.getBundleInfoForSelf(bundleManager.BundleFlag.GET_BUNDLE_INFO_WITH_APPLICATION);
let appInfo: bundleManager.ApplicationInfo = bundleInfo.appInfo;
tokenId = appInfo.accessTokenId;
} catch (error) {
const err: BusinessError = error as BusinessError;
console.error(`Failed to get bundle info for self. Code is ${err.code}, message is ${err.message}`);
}
// 校验应用是否被授予权限
try {
grantStatus = await atManager.checkAccessToken(tokenId, permission);
} catch (error) {
const err: BusinessError = error as BusinessError;
console.error(`Failed to check access token. Code is ${err.code}, message is ${err.message}`);
}
return grantStatus;
}
async function checkPermissions(): Promise<void> {
let grantStatus1: boolean = await checkPermissionGrant('ohos.permission.MEDIA_LOCATION') ===
abilityAccessCtrl.GrantStatus.PERMISSION_GRANTED; // 获取定位权限状态
let grantStatus2: boolean = await checkPermissionGrant('ohos.permission.ohos.permission.CAMERA') ===
abilityAccessCtrl.GrantStatus.PERMISSION_GRANTED; // 获取相机权限状态
if (grantStatus2 && grantStatus1) {
// 已经授权,可以继续访问目标操作
}
}
三、动态向用户申请授权-requestPermissionsFromUser()
两种方式:
- 在UIAbility的onWindowStageCreate()的loadContent()/setUIContent()回调中申请授权
const permissions: Array<Permissions> = ['ohos.permission.MEDIA_LOCATION', 'ohos.permission.ohos.permission.CAMERA'];
function reqPermissionsFromUser(permissions: Array<Permissions>, context: common.UIAbilityContext): void {
let atManager: abilityAccessCtrl.AtManager = abilityAccessCtrl.createAtManager();
// requestPermissionsFromUser会判断权限的授权状态来决定是否唤起弹窗
atManager.requestPermissionsFromUser(context, permissions).then((data) => {
let grantStatus: Array<number> = data.authResults;
let length: number = grantStatus.length;
for (let i = 0; i < length; i++) {
if (grantStatus[i] === 0) {
// 用户授权,可以继续访问目标操作
} else {
// 用户拒绝授权,提示用户必须授权才能访问当前页面的功能,并引导用户到系统设置中打开相应的权限
return;
}
}
// 授权成功
}).catch((err: BusinessError) => {
console.error(`Failed to request permissions from user. Code is ${err.code}, message is ${err.message}`);
})
}
export default class EntryAbility extends UIAbility {
onWindowStageCreate(windowStage: window.WindowStage): void {
// ...
windowStage.loadContent('pages/Index', (err, data) => {
reqPermissionsFromUser(permissions, this.context);
// ...
});
}
// ...
}
- 在UIExtensionAbility的onWindowStageCreate()回调中调用(同上,仅需将common.UIAbilityContext 替换为common.UIExtensionContext)
四、处理授权结果
注意:如果用户拒绝授权,应用不会再次拉起弹框,应将用户引导至系统应用“设置”界面-requestPermissionOnSeting()
let atManager: abilityAccessCtrl.AtManager = abilityAccessCtrl.createAtManager();
let context: Context = getContext(this) as common.UIAbilityContext;
atManager.requestPermissionOnSetting(context, ['ohos.permission.ohos.permission.CAMERA','ohos.permission.MEDIA_LOCATION']).then((data: Array<abilityAccessCtrl.GrantStatus>) => {
console.info('data:' + JSON.stringify(data));
}).catch((err: BusinessError) => {
console.error('data:' + JSON.stringify(err));
});
五、创建一个相机设备
// 创建CameraManager对象
let cameraManager: camera.CameraManager = camera.getCameraManager(baseContext);
if (!cameraManager) {
console.error("camera.getCameraManager error");
return;
}
// 获取当前设备支持的相机列表,列表中存储了设备支持的所有相机ID
let cameraArray: Array<camera.CameraDevice> = cameraManager.getSupportedCameras();
if (cameraArray.length <= 0) {
console.error("cameraManager.getSupportedCameras error");
return;
}
// 创建相机输入流
let cameraInput: camera.CameraInput | undefined = undefined;
try {
cameraInput = cameraManager.createCameraInput(cameraArray[0]);
} catch (error) {
let err = error as BusinessError;
console.error('Failed to createCameraInput errorCode = ' + err.code);
}
if (cameraInput === undefined) {
return;
}
// 监听cameraInput错误信息
let cameraDevice: camera.CameraDevice = cameraArray[0];
cameraInput.on('error', cameraDevice, (error: BusinessError) => {
console.error(`Camera input error code: ${error.code}`);
})
// 打开相机
await cameraInput.open();
// 获取相机设备支持的输出流能力
let cameraOutputCap: camera.CameraOutputCapability =
cameraManager.getSupportedOutputCapability(cameraArray[0], camera.SceneMode.NORMAL_PHOTO);
if (!cameraOutputCap) {
console.error("cameraManager.getSupportedOutputCapability error");
return;
}
console.info("outputCapability: " + JSON.stringify(cameraOutputCap));
// 【会话的切换:控制输入流的方式->切换相机模式(拍照或者录像)】
// 创建会话
let photoSession: camera.PhotoSession | undefined = undefined;
try {
photoSession = cameraManager.createSession(camera.SceneMode.NORMAL_PHOTO) as camera.PhotoSession;
} catch (error) {
let err = error as BusinessError;
console.error('Failed to create the session instance. errorCode = ' + err.code);
}
if (photoSession === undefined) {
return;
}
// 监听session错误信息
photoSession.on('error', (error: BusinessError) => {
console.error(`Capture session error code: ${error.code}`);
});
// 获取profile对象
let previewProfilesArray: Array<camera.Profile> = cameraOutputCap.previewProfiles;
if (!previewProfilesArray) {
console.error("createOutput previewProfilesArray == null || undefined");
}
let photoProfilesArray: Array<camera.Profile> = cameraOutputCap.photoProfiles;
if (!photoProfilesArray) {
console.error("createOutput photoProfilesArray == null || undefined");
}
// 创建预览输出流,
let previewOutput: camera.PreviewOutput | undefined = undefined;
try {
previewOutput = cameraManager.createPreviewOutput(previewProfilesArray[0], XComponentSurfaceId);
} catch (error) {
let err = error as BusinessError;
console.error(`Failed to create the PreviewOutput instance. error code: ${err.code}`);
}
if (previewOutput === undefined) {
return;
}
// 监听预览输出错误信息
previewOutput.on('error', (error: BusinessError) => {
console.error(`Preview output error code: ${error.code}`);
});
// 创建拍照输出流
let photoOutput: camera.PhotoOutput | undefined = undefined;
try {
photoOutput = cameraManager.createPhotoOutput(photoProfilesArray[0]);
} catch (error) {
let err = error as BusinessError;
console.error('Failed to createPhotoOutput errorCode = ' + err.code);
}
if (photoOutput === undefined) {
return;
}
// 开始配置会话
try {
photoSession.beginConfig();
} catch (error) {
let err = error as BusinessError;
console.error('Failed to beginConfig. errorCode = ' + err.code);
}
// 向会话中添加相机输入流(添加设备输入)
try {
photoSession.addInput(cameraInput);
} catch (error) {
let err = error as BusinessError;
console.error('Failed to addInput. errorCode = ' + err.code);
}
// 向会话中添加预览输出流(数据以什么形式输出,图片还是录像)
try {
photoSession.addOutput(previewOutput);
} catch (error) {
let err = error as BusinessError;
console.error('Failed to addOutput(previewOutput). errorCode = ' + err.code);
}
// 向会话中添加拍照输出流
try {
photoSession.addOutput(photoOutput);
} catch (error) {
let err = error as BusinessError;
console.error('Failed to addOutput(photoOutput). errorCode = ' + err.code);
}
// 提交会话配置
await photoSession.commitConfig();
// 启动会话
await photoSession.start().then(() => {
console.info('Promise returned to indicate the session start success.');
});
六、实现拍照功能
// 创建XComponent
XComponent({
id: '',
type: 'surface',
libraryname: '',
controller: this.mXComponentController
})
.onLoad(async () => {
// 设置Surface宽高(1920*1080),预览尺寸设置参考前面 previewProfilesArray 获取的当前设备所支持的预览分辨率大小去设置
// 预览流与录像输出流的分辨率的宽高比要保持一致
this.mXComponentController.setXComponentSurfaceSize({ surfaceWidth: cameraWidth, surfaceHeight: cameraHeight });
// 获取Surface ID
this.surfaceId = this.mXComponentController.getXComponentSurfaceId();
})
// 接收图片数据
function setPhotoOutputCb(photoOutput: camera.PhotoOutput): void {
//设置回调之后,调用photoOutput的capture方法,就会将拍照的buffer回传到回调中
photoOutput.on('photoAvailable', (errCode: BusinessError, photo: camera.Photo): void => {
console.info('getPhoto start');
console.info(`err: ${JSON.stringify(errCode)}`);
if (errCode || photo === undefined) {
console.error('getPhoto failed');
return;
}
let imageObj = photo.main;
imageObj.getComponent(image.ComponentType.JPEG, (errCode: BusinessError, component: image.Component): void => {
console.info('getComponent start');
if (errCode || component === undefined) {
console.error('getComponent failed');
return;
}
let buffer: ArrayBuffer;
if (component.byteBuffer) {
buffer = component.byteBuffer;
} else {
console.error('byteBuffer is null');
return;
}
// buffer处理结束后需要释放该资源,如果未正确释放资源会导致后续拍照获取不到buffer
imageObj.release();
});
});
}
// 触发拍照
let photoCaptureSetting: camera.PhotoCaptureSetting = {
quality: camera.QualityLevel.QUALITY_LEVEL_HIGH, // 设置图片质量高
rotation: camera.ImageRotation.ROTATION_0 // 设置图片旋转角度0
}
// 使用当前拍照设置进行拍照
photoOutput.capture(photoCaptureSetting, (err: BusinessError) => {
if (err) {
console.error(`Failed to capture the photo ${err.message}`);
return;
}
console.info('Callback invoked to indicate the photo capture request success.');
});