要创建一个漂亮的雪景效果,可以结合 HTML 和 CSS,以及少量的 JavaScript 来实现动态雪花飘落的效果。下面是一个简单的示例:
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>雪景</title>
<style>
body {
margin: 0;
height: 100vh;
overflow: hidden;
background-color: #1e1e1e;
position: relative;
}
.snowflake {
position: absolute;
top: -10px;
background: white;
border-radius: 50%;
opacity: 0.8;
pointer-events: none;
animation: fall linear infinite;
}
@keyframes fall {
0% {
transform: translateY(0);
}
100% {
transform: translateY(100vh);
}
}
</style>
</head>
<body>
<script>
const createSnowflake = () => {
const snowflake = document.createElement('div');
snowflake.classList.add('snowflake');
const size = Math.random() * 10 + 5; // 随机大小
snowflake.style.width = `${size}px`;
snowflake.style.height = `${size}px`;
snowflake.style.left = `${Math.random() * 100}vw`; // 随机位置
snowflake.style.animationDuration = `${Math.random() * 3 + 2}s`; // 随机下落速度
document.body.appendChild(snowflake);
// 雪花下落后移除
snowflake.addEventListener('animationend', () => {
snowflake.remove();
});
}
// 每隔一定时间生成雪花
setInterval(createSnowflake, 150);
</script>
</body>
</html>
这样越来越多时候有点卡顿,可以使用canvas优化一下
<!DOCTYPE html>
<html lang="zh-CN">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>雪景</title>
<style>
body {
margin: 0;
height: 100vh;
overflow: hidden;
background-color: #1e1e1e;
position: relative;
}
.snowflake {
position: absolute;
top: -10px;
background: white;
border-radius: 50%;
opacity: 0.8;
pointer-events: none;
animation: fall linear infinite;
}
@keyframes fall {
0% {
transform: translateY(0);
}
100% {
transform: translateY(100vh);
}
}
</style>
</head>
<body>
<canvas id="snowCanvas"></canvas>
<script>
const canvas = document.getElementById('snowCanvas');
const ctx = canvas.getContext('2d');
const snowflakes = [];
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
class Snowflake {
constructor() {
this.x = Math.random() * canvas.width;
this.y = Math.random() * canvas.height;
this.size = Math.random() * 5 + 2;
this.speed = Math.random() * 3 + 1;
}
update() {
this.y += this.speed;
if (this.y > canvas.height) {
this.y = 0;
this.x = Math.random() * canvas.width;
}
}
draw() {
ctx.fillStyle = 'white';
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.fill();
}
}
for (let i = 0; i < 100; i++) {
snowflakes.push(new Snowflake());
}
function animate() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
snowflakes.forEach(snowflake => {
snowflake.update();
snowflake.draw();
});
requestAnimationFrame(animate);
}
animate();
</script>
</body>
</html>