boost::asio提供了几种同步写的api 异步用的比较少的是send和receive
同步写
write_some
write_some可以每次向指定的空间写入固定的字节数,如果写缓冲区满了,就只写一部分,返回写入的字节数。
sock.write_some(buf,25),每次写buf中的25个子到sock,满了则返回写入的字节数
void write_to_socket(asio::ip::tcp::socket& sock) {
std::string buf = "HELLO,WORLD";
//已近写入的字数
//size_t近似无符号的整型
std::size_t total_bytes_written = 0;
//循环发送
//write_some返回每次写入的字数
while (total_bytes_written != buf.length()) {
//从buf首字母开始通过buffer()
// 但不是每次都从首字母
//没发完的话就要从原先首字母位置-已经发出去的字数,的位置开始
//write_some( , )后一个参数传每次写入的字数
total_bytes_written += sock.write_some(asio::buffer(buf.c_str() + total_bytes_written
, buf.length() - total_bytes_written));
}
}
//客户端发送数据伪代码
int send_data_by_send() {
std::string raw_ip_address = "192.168.3.11";
unsigned short port_num = 3333;
try {
asio::ip::tcp::endpoint
ep(asio::ip::address::from_string(raw_ip_address),
port_num);
asio::io_context ios;
//创建sock,连接到对端上
asio::ip::tcp::socket sock(ios, ep.protocol());
sock.connect(ep);
//连接好之后开始传数据
write_to_socket(sock);
//这是同步的方式,但我们没有必要轮询每次发一点,
// 是在异步才需要更多的
}
catch (system::system_error& e) {
std::cout << "Error occured! Error code = " << e.code()
<< ". Message: " << e.what();
return e.code().value();
}
return 0;
}
TCP内核态与用户态不匹配的原因: 我只能发7个,剩下五个发不了,write_some()返回7 用户要发的数量与tcp能发的数量不匹配,
send
从上述代码可以看出要发完的话,很麻烦。
send函数会一次性将buffer中的内容发送给对端,如果有部分字节因为发送缓冲区满无法发送,则阻塞等待,直到发送缓冲区可用,则继续发送完成。
sock.connect(ep);
std::string buf = "HELLo";
//我就让你发这么多,发不完也别告诉我
//发完再告诉我
int send_length=sock.send(asio::buffer(buf.c_str(), buf.length()));
//send_length<0
//说明sock系统级的错误
//==0说明对端关闭
//>0这个buf的长度
if (send_length <= 0) {
return 0;
}
}
write
与send类似,不过是asio里面的一个全局函数
sock.connect(ep);
std::string buf = "HELLo";
int send_length =
asio::write(sock, asio::buffer(buf.c_str(), buf.length()));
if (send_length <= 0) {
return 0;
}
同步读
read_some
std::string read_from_socket(asio::ip::tcp::socket& sock) {
//消息的长度
const unsigned char MESSAGE_SIZE = 7;
char buf[MESSAGE_SIZE];
//每次读后我们读到的字节数
std::size_t total_bytes_read = 0;
//不为7一直读,直到读满buf数组
while (total_bytes_read != MESSAGE_SIZE) {
total_bytes_read += sock.read_some(asio::buffer(buf + total_bytes_read,
MESSAGE_SIZE - total_bytes_read));
}
return std::string(buf, total_bytes_read);
}
客户端去读的伪代码
//伪代码
int read_data_by_read_some() {
std::string raw_ip_address = "127.0.0.1";
unsigned short port_num = 3333;
try {
asio::ip::tcp::endpoint
ep(asio::ip::address::from_string(raw_ip_address),
port_num);
asio::io_context ios;
asio::ip::tcp::socket sock(ios, ep.protocol());
sock.connect(ep);
read_from_socket(sock);
}
catch (system::system_error& e) {
std::cout << "Error occured! Error code = " << e.code()
<< ". Message: " << e.what();
return e.code().value();
}
return 0;
}
还是要循环读,太麻烦,此时可用receive
receive
sock.connect(ep);
const unsigned char BUFF_SIZE = 7;
char buffer_receive[BUFF_SIZE];
//调这个函数返回读满的数
int receive_length = sock.receive(asio::buffer(buffer_receive,BUFF_SIZE));
if (receive_length <= 0) {
std::cout << "receive failed" << std::endl;
}
类似的还有read,是一个asio里面的全局函数
read
sock.connect(ep);
const unsigned char BUFF_SIZE = 7;
char buffer_receive[BUFF_SIZE];
//调这个函数返回读满的数
int receive_length = asio::read(sock,asio::buffer(buffer_receive,BUFF_SIZE));
if (receive_length <= 0) {
std::cout << "receive failed" << std::endl;
}
拓展
读取到指定字符 我们可以一直读取,直到读取指定字符结束
std::string read_data_by_until(asio::ip::tcp::socket& sock) {
asio::streambuf buf;
// Synchronously read data from the socket until
// '\n' symbol is encountered.
asio::read_until(sock, buf, '\n');
std::string message;
// Because buffer 'buf' may contain some other data
// after '\n' symbol, we have to parse the buffer and
// extract only symbols before the delimiter.
std::istream input_stream(&buf);
std::getline(input_stream, message);
return message;
}