一、如何设置模块中默认的ability 在module.json5文件中,给对应的ability添加exported和skills标签
{
"name": "xxx模块",
"srcEntry": "./ets/playability/PlayAbility.ets",
"description": "$string:PlayAbility_desc",
"icon": "$media:layered_image",
"label": "$string:PlayAbility_label",
"startWindowIcon": "$media:startIcon",
"startWindowBackground": "$color:start_window_background",
///添加以下标签使ability成为该模块默认启动窗口
"exported": true,
"skills": [
{
"entities": [
"entity.system.home"
],
"actions": [
"action.system.home"
]
}
]
}
二、如何唤起其他ability(多窗口) 1、准备want作为ability的启动参数
let wantInfo: Want = {
deviceId:"",//目标设备,空代表本设备
bundleName:"com.xxx.myapplication",//包名
moduleName:"entry",//模块名
abilityName:"EntryAbility",//ability名
parameters:{} //传入参数
}
2、利用上下文context 调用startAbility传入want参数
//获取上下文对象
let context = getContext(this) as common.UIAbilityContext
//唤起ability
context.startAbility(wantInfo)