背景
车载平板与车上服务之间需要用 ZeroMQ 通信,使用 Flutter 开发APP时,需要模拟连接 Linux 上的服务进行 zmq 通信。使用平板真机调试,并在电脑本地使用 WSL 运行一个 zmq 服务,接收消息并返回信息
相关链接
流程
- Flutter 项目使用 dartzmq 官方 demo,连接 Windows 主机
tcp://192.168.xx.xx:5556, 端口号自定义 - Windows 主机使用 WSL 运行 ZeroMQ官方 demo,绑定
tcp://*:5555端口,端口号自定义 - WSL 配置
networkingMode=mirrored这样 WSL 的网络与 Windows 主机共享同一 IP 地址空间,可以直接进行本地回环访问。但来自局域网其他主机的访问不能直接访问到 WSL 网络,因此需要端口转发 - Windows 主机配置端口转发,将
0.0.0.0:5556转发至127.0.0.1:5555端口
Flutter 使用 dartzmq 库发送信息
import 'dart:async';
import 'dart:developer';
import 'package:dartzmq/dartzmq.dart';
import 'package:flutter/material.dart';
void main() {
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: const MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
const MyHomePage({Key? key}) : super(key: key);
@override
State<MyHomePage> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
final ZContext _context = ZContext();
late final MonitoredZSocket _socket;
String _receivedData = '';
late StreamSubscription _subscription;
int _presses = 0;
@override
void initState() {
_socket = _context.createMonitoredSocket(SocketType.dealer);
// Windows 主机IP端口,自定义
_socket.connect("tcp://192.168.xxx.xxx:5556");
// host ip address in android simulator is 10.0.2.2
// _socket.connect("tcp://10.0.2.2:5566");
// _socket.connect("tcp://192.168.2.34:5566");
// listen for messages
_subscription = _socket.messages.listen((message) {
setState(() {
_receivedData = message.toString();
});
});
// listen for frames
// _subscription = _socket.frames.listen((frame) {
// setState(() {
// _receivedData = frame.toString();
// });
// });
// listen for payloads
// _subscription = _socket.payloads.listen((payload) {
// setState(() {
// _receivedData = payload.toString();
// });
// });
super.initState();
}
@override
void dispose() {
_socket.close();
_context.stop();
_subscription.cancel();
super.dispose();
}
void _sendMessage() {
++_presses;
// NOTE: if you're using dealer/rep, an empty message for identification is required.
_socket.send([], flags: ZMQ_DONTWAIT | ZMQ_SNDMORE);
_socket.sendString("Hello");
// _socket.send([_presses], flags: ZMQ_DONTWAIT);
//
// or you can use ZFrame to build an message:
//
// var newMessage = ZMessage();
// newMessage.add(ZFrame(Uint8List(0)));
// newMessage.add(ZFrame(Uint8List.fromList([_presses])));
// _socket.sendMessage(newMessage, flags: ZMQ_DONTWAIT);
}
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text("dartzmq demo"),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
const Text('Press to send a message'),
MaterialButton(
onPressed: _sendMessage,
color: Colors.blue,
child: const Text('Send'),
),
StreamBuilder<SocketEvent>(
stream: _socket.events,
builder: (context, snapshot) {
if (snapshot.hasData) {
final event = snapshot.data!;
log('Socket event: ${event.event}, value: ${event.value}');
return Text('Event: ${event.event}, value: ${event.value}');
}
return const LinearProgressIndicator();
},
),
const Text('Received'),
Text(_receivedData),
],
),
),
);
}
}
ZeroMQ 使用 cpp 和 zmqpp 的 demo
// Hello World server
#include <zmqpp/zmqpp.hpp>
#include <string>
#include <iostream>
#include <chrono>
#include <thread>
using namespace std;
int main(int argc, char *argv[]) {
// 自定义绑定的端口号
const string endpoint = "tcp://*:5555";
// initialize the 0MQ context
zmqpp::context context;
// generate a pull socket
zmqpp::socket_type type = zmqpp::socket_type::reply;
zmqpp::socket socket (context, type);
// bind to the socket
socket.bind(endpoint);
cout << "socket.bind tcp://*:5555" << endl;
while (1) {
// receive the message
zmqpp::message message;
// decompose the message
socket.receive(message);
string text;
message >> text;
//Do some 'work'
std::this_thread::sleep_for(std::chrono::seconds(1));
cout << "Received " << text << endl;
socket.send("World");
}
}
设置 Windows 主机端口映射
PowerShell 管理员模式执行端口映射,将5556端口转发至127.0.0.1:5555
$ netsh interface portproxy add v4tov4 listenport=5556 listenaddress=0.0.0.0 connectport=5555 connectaddress=127.0.0.1
将 Windows 主机转发的端口添加到 Windows 防火墙许可名单
$ New-NetFirewallRule -DisplayName "Allow Port 5556 Inbound" -Direction Inbound -Protocol TCP -LocalPort 5556 -Action Allow
OVER
现在平板和 Windows 主机处于同一个局域网内时,APP 可以通过 ZeroMQ 与 WSL 服务收发消息了