js 实现指定音频长度的空白音频

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let len = 10 // 所需的音频长度
// 16000是采样率
generateSilentAudio(len, 16000);
// 获取audio的duration
audio.addEventListener("loadedmetadata", function () {
    console.log("generateSilentAudio-可以播放", audio.duration);
});
function generateSilentAudio(durationInSeconds = 10, sampleRate = 16000) {
  const numChannels = 2; // 立体声
  const byteRate = 4; // 每个样本的字节数(16位 * 2通道)
  const blockAlign = numChannels * 2; // 每个帧的块对齐
  const sampleSize = 2; // 每个样本的大小(16位)

  // 计算样本数量
  const numSamples = Math.floor(durationInSeconds * sampleRate * numChannels);

  // 计算所需的字节总数
  const byteLength = numSamples * byteRate;

  // 创建 ArrayBuffer
  const buffer = new ArrayBuffer(byteLength);
  const view = new DataView(buffer);
  // 将字符串写入 DataView 中
  function writeString(view, position, string) {
    for (let i = 0; i < string.length; i++) {
      view.setUint8(position + i, string.charCodeAt(i));
    }
  }
  // RIFF chunk
  writeString(view, 0, "RIFF");
  view.setUint32(4, byteLength + 36, true); // 总字节长度(包含 RIFF chunk 和 fmt sub-chunk)
  writeString(view, 8, "WAVE");

  // fmt sub-chunk
  writeString(view, 12, "fmt ");
  view.setUint32(16, 16, true); // 子chunk 大小(PCM 为 16)
  view.setUint16(20, 1, true); // 格式类型(PCM 为 1)
  view.setUint16(22, numChannels, true); // 通道数
  view.setUint32(24, sampleRate, true); // 采样率
  view.setUint32(28, sampleRate * blockAlign, true); // 数据传输速度
  view.setUint16(32, blockAlign, true); // 块对齐
  view.setUint16(34, sampleSize * 8, true); // 每个样本的位深度

  // data sub-chunk
  writeString(view, 36, "data");
  view.setUint32(40, numSamples * sampleSize, true); // 数据子chunk 大小

  // 写入数据 sub-chunk
  const data = new Int16Array(buffer, 44, numSamples);
  for (let i = 0; i < numSamples; i++) {
    data[i] = 0; // 填充静默数据(全零)
  }

  return URL.createObjectURL(new Blob([buffer], { type: "audio/wav" }));
}