在做electron的桌面端应用,有些部分需要使用c代码。 就准备研究下js调用c的部分。
第一步,使用VSCODE配置c开发环境,成功了。此篇记录配置的过程,备忘。
参考文章
VS Code C语言开发环境配置附图版保姆教程_blog.csdn.net/incredibleeimpact/article/details/10-CSDN博客
VS Code配置C语言开发环境的超详细教程 - 知乎 (zhihu.com)
代码结构
.vscode\c_cpp_propertise.json
{
"configurations": [
{
"name": "Win32",
"includePath": [
"${workspaceRoot}",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/include/**",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/../../../../x86_64-w64-mingw32/include"
],
"defines": [
"_DEBUG",
"UNICODE",
"__GNUC__=6",
"__cdecl=__attribute__((__cdecl__))"
],
"intelliSenseMode": "msvc-x64",
"browse": {
"limitSymbolsToIncludedHeaders": true,
"databaseFilename": "",
"path": [
"${workspaceRoot}",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/include/**",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/x86_64-w64-mingw32",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include/c++/backward",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/include-fixed",
"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/8.1.0/../../../../x86_64-w64-mingw32/include"
]
}
}
],
"version": 4
}
.vscode\launch.json
{
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch", // 配置名称,将会在启动配置的下拉菜单中显示
"type":"cppdbg", // 配置类型,这里只能为cppdbg
"request": "launch", //请求配置类型,可以为launch(启动)或attach(附加)
"program":"${workspaceFolder}/${fileBasenameNoExtension}.exe", // 将要进行调试的程序的路径
"args": [], // 程序调试时传递给程序的命令行参数,一般设为空即可
"stopAtEntry":false, // 设为true时程序将暂停在程序入口处,一般设置为false
"cwd":"${workspaceFolder}", // 调试程序时的工作目录,一般为${workspaceRoot}即代码所在目录workspaceRoot已被弃用,现改为workspaceFolder
"environment": [],
"externalConsole": true, // 调试时是否显示控制台窗口,一般设置为true显示控制台
"MIMode": "gdb",
"miDebuggerPath":"D:/SunnyPrivate/software_forwork/vscode_need/mingw64/bin/gdb.exe", // miDebugger的路径,注意这里要与MinGw的路径对应
"preLaunchTask": "gcc", // 调试会话开始前执行的任务,一般为编译程序,c++为g++, c为gcc
"setupCommands": [
{
"description": "Enable pretty-printing for gdb",
"text": "-enable-pretty-printing",
"ignoreFailures": false
}
]
}
]
}
.vscode\tasks.json
{
"version": "2.0.0",
"command": "gcc", // 注意对应
"args":["-g","${file}","-o","${fileBasenameNoExtension}.exe"], // 编译命令参数
"problemMatcher": {
"owner": "cpp",
"fileLocation":["relative","${workspaceFolder}"],
"pattern": {
"regexp": "^(.*):(\\d+):(\\d+):\\s+(warning|error):\\s+(.*)$",
"file": 1,
"line": 2,
"column": 3,
"severity": 4,
"message": 5
}
}
}
main.c
#include<stdio.h>
#include<stdlib.h>
int main(){
printf("hello world! I\' m VSCode\n");
int a, b, sum;
printf("input two int nums\n");
scanf("%d,%d",&a,&b);
sum = a + b;
printf("%d+%d=%d\n", a, b, sum);
system("pause");
return 0;
}
运行步骤
- 回到“hello.c”文件,单击鼠标右键选择“Run Code”即可运行代码。
- 设置断点后想要调试代码的话呢,点击“Run”菜单下的“Start Debugging”子菜单。在随后出现的弹出框中选择“C++(GDB/LLDB)”,再选择”gcc.exe“。
或者单击这个小三角。