如何在Android开发中利用Shape让你的Composable开发事半功倍

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虽然2023年4月Graphics-Shapes库就已经被发布^[1], 但是相关的资料仍寥寥无几, 近日浏览 Fun with shapes in Compose ^[2]这篇文章的时候, 才发觉已经可以用shape来实现很多的功能了.

Shape是什么?

简单来说, 借助Compose, 您可以创建由多边形组成的形状^[3]. 这么说可能不太直观, 那么我们可以下Shape都可以创建出什么样的内容:

虽然不能直接处理任意两个形状之间的变换问题,(当然, 这个问题是设计时的问题.) 但是对于多边形结构之间的变化来说, 却能帮助我们简化大量的操作.

Shape能做到什么?

正如前文中所说, Shape可以帮助我们完成多边形之间的变化.

我们先看一下, 首先展示的的6种预设的情况.

然后是作为clip裁剪显示图片的效果, 这里添加了缩放和选择的效果, 如果有需要的话可以根据实际情况添加需要的效果.

下面就是对开始和结束多边形的设置了. 需要注意的是, 部分预设的情况是可以自定义形状的.^[4]

下面我们依次显示不同预设效果都可以如何进行条件.

需要注意的是, 在实际使用的过程中, 如果直接在DrawScope中使用的话, radius, width, height需要设置为实际View的大小, 而如果将其构建出来提供给类似clip中使用的话, radius, width, height则需要设置为比例的情况.^[5]

RoundedPolygonType.Common

fun RoundedPolygon(
    @IntRange(from = 3) numVertices: Int,
    radius: Float = 1f,
    centerX: Float = 0f,
    centerY: Float = 0f,
    rounding: CornerRounding = CornerRounding.Unrounded,
    perVertexRounding: List<CornerRounding>? = null
) = RoundedPolygon(
    ...
)

RoundedPolygonType.CIRCLE

fun RoundedPolygon.Companion.circle(
    @IntRange(from = 3) numVertices: Int = 8,
    radius: Float = 1f,
    centerX: Float = 0f,
    centerY: Float = 0f
): RoundedPolygon {
    ...
}

RoundedPolygonType.PILL

fun RoundedPolygon.Companion.pill(
    width: Float = 2f,
    height: Float = 1f,
    smoothing: Float = 0f,
    centerX: Float = 0f,
    centerY: Float = 0f,
): RoundedPolygon {
    ...
}

RoundedPolygonType.PILL_STAR

fun RoundedPolygon.Companion.pillStar(
    width: Float = 2f,
    height: Float = 1f,
    numVerticesPerRadius: Int = 8,
    @FloatRange(
        from = 0.0, fromInclusive = false, to = 1.0, toInclusive = false
    ) innerRadiusRatio: Float = .5f,
    rounding: CornerRounding = CornerRounding.Unrounded,
    innerRounding: CornerRounding? = null,
    perVertexRounding: List<CornerRounding>? = null,
    @FloatRange(from = 0.0, to = 1.0) vertexSpacing: Float = 0.5f,
    centerX: Float = 0f,
    centerY: Float = 0f
): RoundedPolygon {
    ...
}

RoundedPolygonType.RECTANGLE

fun RoundedPolygon.Companion.rectangle(
    width: Float = 2f,
    height: Float = 2f,
    rounding: CornerRounding = CornerRounding.Unrounded,
    perVertexRounding: List<CornerRounding>? = null,
    centerX: Float = 0f,
    centerY: Float = 0f
): RoundedPolygon {
    ...
}

RoundedPolygonType.STAR

fun RoundedPolygon.Companion.star(
    numVerticesPerRadius: Int,
    radius: Float = 1f,
    innerRadius: Float = .5f,
    rounding: CornerRounding = CornerRounding.Unrounded,
    innerRounding: CornerRounding? = null,
    perVertexRounding: List<CornerRounding>? = null,
    centerX: Float = 0f,
    centerY: Float = 0f
): RoundedPolygon {
    ...
}

Final

Demo: https://github.com/clwater/AndroidComposeCanvas

[1]:developer.android.com/jetpack/and…

[2]:medium.com/androiddeve…

[3]:developer.android.com/jetpack/com…

[4]:developer.android.com/jetpack/com…

[5]: 当前使用的版本为1.0.0-alpha05, 不保证后续此特性继续保留.