private void ChineseDisplay(byte[] dataBuffer,ref int i)
{
byte newData = dataBuffer[i];
byte[] logArr;
switch (encodingType)
{
case RtkEncodingType.UTF8:
int count = AGGlogCollect.Count;
for (int index = 0; index < count; index++)
{
if ((AGGlogCollect[index] >= 0xf0) && ((AGGlogCollect.Count - 1 - index) < 4))
{
for (int m = 0; m < 4 + 1 + index - AGGlogCollect.Count; m++)
{
AGGlogCollect.Add(dataBuffer[i + 3 + m]);
}
}
if ((AGGlogCollect[index] >= 0xe0) && ((AGGlogCollect.Count - 1 - index) < 3))
{
for (int m = 0; m < 3 + 1 + index - AGGlogCollect.Count; m++)
{
AGGlogCollect.Add(dataBuffer[i + 3 + m]);
}
}
if ((AGGlogCollect[index] >= 0xc0) && ((AGGlogCollect.Count - 1 - index) < 2))
{
for (int m = 0; m < 2 + 1 + index - AGGlogCollect.Count; m++)
{
AGGlogCollect.Add(dataBuffer[i + 3 + m]);
}
}
}
logArr = AGGlogCollect.ToArray();
str = System.Text.Encoding.UTF8.GetString(logArr);
break;
default:
logArr = AGGlogCollect.ToArray();
str = System.Text.Encoding.ASCII.GetString(logArr);
break;
}
}