- 原文:Jetpack Compose Load Data (Flow.collectAsState) Common Mistakes (Compose Infinite Loop)
- 原文地址:code.luasoftware.com/tutorials/a…
- 原文发表日期:2021.11.04
- 原文作者:Desmond Lua
- 翻译者:tommwq
- 翻译日期:2023.11.10
下面的数据类用于从firestore数据库加载数据。如果使用flow加载数据,必须确保获取数据的动作仅仅执行一次。
class CardViewModel : ViewModel() {
val itemsFlow = flow {
val items = MutableList((1..100).random()) { index ->
index
}
emit(items)
}
}
添加时间戳来检查数据加载次数。
fun CardScreen(viewModel: CardViewModel = viewModel()) {
val items by viewModel.itemsFlow.collectAsState(initial = emptyList())
Text("Items: ${items.size}, Time: ${LocalTime.now()}")
}
如果使用了函数,compose将进入死循环(时间戳将不断持续更新)。
class CardViewModel : ViewModel() {
private val db = Firebase.firestore
fun getItems() = flow {
val items = MutableList((1..100).random()) { index ->
index
}
emit(items)
}
}
fun CardScreen(viewModel: CardViewModel = viewModel()) {
val items by viewModel.getItems().collectAsState(initial = emptyList())
Text("Items: ${items.size}, Time: ${LocalTime.now()}")
}
如果需要使用函数,必须在LaunchedEffect中调用函数。
fun CardScreen(viewModel: CardViewModel = viewModel()) {
var items by remember { mutableStateOf<List<Int>>( emptyList()) }
LaunchedEffect(true) { // only launch once
viewModel.getItems().collect {
items = it
}
}
Text("Items: ${items.size}, Time: ${LocalTime.now()}")
}
如果需要加载初始数据,并在每次点击按钮时加载数据:
fun CardScreen(viewModel: CardViewModel = viewModel()) {
var refreshCount by remember { mutableStateOf(0) }
var items by remember { mutableStateOf<List<Int>>( emptyList()) }
LaunchedEffect(refreshCount) { // run if refreshCount is updated
// you can choose to generate items based on refreshCount
viewModel.getItems().collect {
items = it
}
}
// button click will
Button(onClick = { refreshCount += 1 }) {
Text("Refresh")
}
Text("Items: ${items.size}, Time: ${LocalTime.now()}")
}