function toPrecision(num, precision = 2) {
// 精度倍数
const precisionPercent = Math.pow(10, precision)
// 四舍五入取整
const integerVal = Math.round(num * precisionPercent)
const value = parseFloat(integerVal / precisionPercent)
return value.toFixed(precision);
}
0.1+0.2 // 0.30000000000000004
toPrecision(0.1 + 0.2) // '0.30'