基本HTML来快速开发
<!DOCTYPE html>
<html>
<head>
<title>3D世界之使用BabylonJs生产第一台车</title>
<script src="https://cdn.babylonjs.com/babylon.js"></script>
<script src="https://cdn.babylonjs.com/loaders/babylonjs.loaders.min.js"></script>
<style>
canvas {
width: 100%;
height: 100%;
}
</style>
</head>
<body>
<canvas id="renderCanvas"></canvas>
<script>
</script>
</body>
</html>
设置Babylon.js场景
var canvas = document.getElementById("renderCanvas");
var engine = new BABYLON.Engine(canvas, true);
var createScene = function () {
var scene = new BABYLON.Scene(engine);
return scene;
};
var scene = createScene();
engine.runRenderLoop(function () {
scene.render();
});
window.addEventListener("resize", function () {
engine.resize();
});
添加相机(参考之前的文章3D世界的窗口和导航者——探索Babylon.js相机)
var camera = new BABYLON.ArcRotateCamera("camera", 1, 0.8, 10, new BABYLON.Vector3(0, 1, 0), scene);
camera.attachControl(canvas, true);
导入和加载车模型
BABYLON.SceneLoader.ImportMesh("", "", "car.babylon", scene, function (newMeshes) { var car = newMeshes[0]; car.position = new BABYLON.Vector3(0, 0, 0); car.scaling = new BABYLON.Vector3(0.1, 0.1, 0.1); });
添加光源
var light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(0, 1, 0), scene);
到此第一台车已经渲染好,学会了吗?动手run起来,犒劳自己一台3d车。