文字回合制格斗游戏
实体类:Role
import java.util.Random;
public class Role {
private String name;
private int blood;
private char gender;
private String face;
String[] boyfaces ={"气宇轩昂","相貌堂堂","五官端正","玉树临风"};
String[] girlfaces ={"沉鱼落雁","闭月羞花","亭亭玉立","美奂绝伦"};
String[] attacks_desc ={
"%s使出了一招【裂地劈山爪】,转到对方身后,一掌向%s背心的灵台穴拍去。",
"%s使出了一招【八极崩】,飞起身心自半空中变掌向%s打去。",
"%s大喝一声,身形下浮,一招【移形换影】,打向%s。",
"%s运气与掌,一瞬间掌心变得血红,一招【佛怒红莲】,推向%s",
"%s阴手翻起阳手跟进,一招【阴阳逆行】,结结实实打向%s",
"%s上步抢身,招中套招,一击【天马流行拳】,连续攻打%s"
};
String[] injureds_desc={
"结果%s退后了半步,毫发无损",
"结果给%s造成了一处瘀伤",
"结果一击命中,%s痛得弯下了腰",
"结果%s痛苦地闷哼了一声,显然受到了内伤",
"结果%s摇摇晃晃,一跤摔倒在地",
"结果%s脸色一下变得惨白,连退了好几步",
"结果【轰】的一声,%s口中鲜血狂喷而出",
"结果%s一声惨叫,像软泥般倒下了"
};
public Role() {
}
public Role(String name, int blood,char gender) {
this.name = name;
this.blood = blood;
this.gender = gender;
setFace(gender);
}
public char getGender() {
return gender;
}
public void setGender(char gender) {
this.gender = gender;
}
public String getFace() {
return face;
}
public void setFace(char face) {
Random random = new Random();
if(gender=='男'){
int index =random.nextInt(boyfaces.length);
this.face=boyfaces[index];
}else if(gender=='女'){
int index =random.nextInt(girlfaces.length);
this.face=girlfaces[index];
}else {
this.face="阴阳人";
}
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getBlood() {
return blood;
}
public void setBlood(int blood) {
this.blood = blood;
}
public void attack(Role role){
Random random = new Random();
int index = random.nextInt(attacks_desc.length);
String KungFu = attacks_desc[index];
System.out.printf(KungFu,this.getName(),role.getName());
System.out.println();
int hurt = random.nextInt(20)+1;
int remainBlood = role.getBlood()-hurt;
remainBlood = remainBlood<0?0:remainBlood;
role.setBlood(remainBlood);
if(remainBlood>90){
System.out.printf(injureds_desc[0],role.getName());
}else if(remainBlood>80&&remainBlood<=90){
System.out.printf(injureds_desc[1],role.getName());
}else if(remainBlood>70&&remainBlood<=80){
System.out.printf(injureds_desc[2],role.getName());
}else if(remainBlood>60&&remainBlood<=70){
System.out.printf(injureds_desc[3],role.getName());
}else if(remainBlood>40&&remainBlood<=60){
System.out.printf(injureds_desc[4],role.getName());
}else if(remainBlood>20&&remainBlood<=40){
System.out.printf(injureds_desc[5],role.getName());
}else if(remainBlood>10&&remainBlood<=20){
System.out.printf(injureds_desc[6],role.getName());
}else{
System.out.printf(injureds_desc[7],role.getName());
}
System.out.println();
}
public void showRoleInfo(){
System.out.println("姓名为:"+getName());
System.out.println("血量为:"+getBlood());
System.out.println("性别为:"+getGender());
System.out.println("相貌为:"+getFace());
}
}
测试类:RoleTest
public class RoleTest {
public static void main(String[] args) {
Role role1 = new Role("熊大", 100, '男');
Role role2 = new Role("熊二", 100, '男');
role1.showRoleInfo();
role2.showRoleInfo();
while (true) {
role1.attack(role2);
if (role2.getBlood() == 0) {
System.out.println(role1.getName() + "K.O了" + role2.getName());
return;
}
role2.attack(role1);
if (role1.getBlood() == 0) {
System.out.println(role2.getName() + "K.O了" + role1.getName());
return;
}
}
}
}