Java文字格斗游戏

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文字回合制格斗游戏

实体类:Role

import java.util.Random;

public class Role {
    private String name;
    private int blood;
    private char gender;
    private String face;

    String[] boyfaces ={"气宇轩昂","相貌堂堂","五官端正","玉树临风"};
    String[] girlfaces ={"沉鱼落雁","闭月羞花","亭亭玉立","美奂绝伦"};

    //攻击招数
    String[] attacks_desc ={
            "%s使出了一招【裂地劈山爪】,转到对方身后,一掌向%s背心的灵台穴拍去。",
            "%s使出了一招【八极崩】,飞起身心自半空中变掌向%s打去。",
            "%s大喝一声,身形下浮,一招【移形换影】,打向%s。",
            "%s运气与掌,一瞬间掌心变得血红,一招【佛怒红莲】,推向%s",
            "%s阴手翻起阳手跟进,一招【阴阳逆行】,结结实实打向%s",
            "%s上步抢身,招中套招,一击【天马流行拳】,连续攻打%s"
    };
    //受伤描述
    String[] injureds_desc={
            "结果%s退后了半步,毫发无损",
            "结果给%s造成了一处瘀伤",
            "结果一击命中,%s痛得弯下了腰",
            "结果%s痛苦地闷哼了一声,显然受到了内伤",
            "结果%s摇摇晃晃,一跤摔倒在地",
            "结果%s脸色一下变得惨白,连退了好几步",
            "结果【轰】的一声,%s口中鲜血狂喷而出",
            "结果%s一声惨叫,像软泥般倒下了"
    };

    public Role() {
    }

    public Role(String name, int blood,char gender) {
        this.name = name;
        this.blood = blood;
        this.gender = gender;
        setFace(gender);
    }

    public char getGender() {
        return gender;
    }

    public void setGender(char gender) {
        this.gender = gender;
    }

    public String getFace() {
        return face;
    }

    public void setFace(char face) {
        Random random = new Random();
        if(gender=='男'){
            int index =random.nextInt(boyfaces.length);
            this.face=boyfaces[index];
        }else if(gender=='女'){
            int index =random.nextInt(girlfaces.length);
            this.face=girlfaces[index];
        }else {
            this.face="阴阳人";
        }

    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getBlood() {
        return blood;
    }

    public void setBlood(int blood) {
        this.blood = blood;
    }

    public void attack(Role role){
       Random random = new Random();
        //随机招数
        int index = random.nextInt(attacks_desc.length);
        String KungFu = attacks_desc[index];
        //生成一个攻击的效果
        System.out.printf(KungFu,this.getName(),role.getName());
        System.out.println();
        //造成伤害 1~20
        int hurt =  random.nextInt(20)+1;
       //剩余血量
       int remainBlood = role.getBlood()-hurt;
       remainBlood = remainBlood<0?0:remainBlood;
       role.setBlood(remainBlood);
       //受伤描述
        if(remainBlood>90){
            System.out.printf(injureds_desc[0],role.getName());
        }else if(remainBlood>80&&remainBlood<=90){
            System.out.printf(injureds_desc[1],role.getName());
        }else if(remainBlood>70&&remainBlood<=80){
            System.out.printf(injureds_desc[2],role.getName());
        }else if(remainBlood>60&&remainBlood<=70){
            System.out.printf(injureds_desc[3],role.getName());
        }else if(remainBlood>40&&remainBlood<=60){
            System.out.printf(injureds_desc[4],role.getName());
        }else if(remainBlood>20&&remainBlood<=40){
            System.out.printf(injureds_desc[5],role.getName());
        }else if(remainBlood>10&&remainBlood<=20){
            System.out.printf(injureds_desc[6],role.getName());
        }else{
            System.out.printf(injureds_desc[7],role.getName());
        }
        System.out.println();
   }
   public void showRoleInfo(){
       System.out.println("姓名为:"+getName());
       System.out.println("血量为:"+getBlood());
       System.out.println("性别为:"+getGender());
       System.out.println("相貌为:"+getFace());
   }

}

测试类:RoleTest

public class RoleTest {
    public static void main(String[] args) {
        Role role1 = new Role("熊大", 100, '男');
        Role role2 = new Role("熊二", 100, '男');
        role1.showRoleInfo();
        role2.showRoleInfo();
        while (true) {
            role1.attack(role2);
            if (role2.getBlood() == 0) {
                System.out.println(role1.getName() + "K.O了" + role2.getName());
                return;
            }
            role2.attack(role1);
            if (role1.getBlood() == 0) {
                System.out.println(role2.getName() + "K.O了" + role1.getName());
                return;
            }
        }
    }
}