[TOC]
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数据结构
struct msg_queue { struct kern_ipc_perm q_perm; time64_t q_stime; /* last msgsnd time */ time64_t q_rtime; /* last msgrcv time */ time64_t q_ctime; /* last change time */ unsigned long q_cbytes; /* current number of bytes on queue */ unsigned long q_qnum; /* number of messages in queue */ unsigned long q_qbytes; /* max number of bytes on queue */ struct pid *q_lspid; /* pid of last msgsnd */ struct pid *q_lrpid; /* last receive pid */ struct list_head q_messages; struct list_head q_receivers; struct list_head q_senders; } __randomize_layout;常用的消息队列的封装格式如下。
struct msgbuf { long mtype; /* message type, must be > 0 */ char mtext[1]; /* message data */ }; -
创建
#include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> int msgget(key_t key, int msgflg); -
收发
#include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> int msgsnd(int msqid, const void *msgp, size_t msgsz, int msgflg); ssize_t msgrcv(int msqid, void *msgp, size_t msgsz, long msgtyp, int msgflg); -
控制
#include <sys/types.h> #include <sys/ipc.h> #include <sys/msg.h> int msgctl(int msqid, int cmd, struct msqid_ds *buf);