Promise规范及应用

77 阅读2分钟

什么是异步

浏览器原理(五大线程)

GUI渲染线程
    1. 解析HTML|CSS 构建DOM树|CSSOM渲染树 => 布局 => 绘制
    1. 与js引擎是互斥的,执行js引擎时,GUI渲染线程挂起
JS引擎线程
    1. 处理js,解析执行脚本
    1. 分配、处理、执行待执行的脚本时,处理待执行事件以及维护事件队列
    1. 阻塞GUI渲染线程 => 为何会阻塞GUI => 本质需要
定时器的触发线程
    1. 异步定时器的处理和执行:setTimeout、setInterval
    1. 接收js引擎分配的定时器任务并执行
    1. 处理完成交由事件触发线程
事件触发线程
    1. 接收所有来源的事件
    1. 将回调的事件一次性添加到任务队列的队尾,交给js引擎执行
异步HTTP线程
    1. 执行异步请求类操作
    1. 接受js引擎异步请求
    1. 监听回调,交给事件触发线程处理

eventloop

执行栈
宏任务&微任务
宏任务(macro tast)类型
    1. script
    1. setTimeout
    1. setInterval
    1. I/O
微任务(micro tast)类型
    1. promise
    1. defineProperty
    1. Proxy

手写实现Promise

    1. promise状态 - pending | fulfilled | rejected
      exacutor: new Promise时立即执行,接收两个参数 resolve, reject
    1. promise默认状态?状态是如何流转的?- 默认:pending 状态流转:pending => fulfilled | pending => rejected
      内部维护成功变量value:undefined | thenable | promise
      内部维护失败变量reason
    1. promise返回值?- then方法,接收onFulfilled和onRejected
      如果then时,promise已经成功,执行onFulfilled,参数value
      如果then时,promise已经失败,执行onRejected,参数reason
      如果then中有异常, 执行onRejected
const PENDING = 'pending';
const FULFILLED = 'fulfilled';
const REJECTED = 'rejected'

class Promise {
    constructor(exacutor) {
        this.status = 'pending';
        this.value = undefined;
        this.reason = undefined;
        
        this.onRerovededCallbacks = [];
        this.onRejectdCallbacks = [];
        
        let resolve = (value) => {
            if(this.status === PENDING) {
                this.status = FULFILLED;
                this.value = value;
                this.onRerovededCallbacks.forEach(fn => fn());
            }
        }
        
        let resolve = (reason) => {
            if(this.status === PENDING) {
                this.status = REJECTED;
                this.reason = reason;
                this.onRejectdCallbacks.forEach(fn => fn());
            }
        }
        
        try {
            exacutor(resolve, reject);  
        } catch(err) {
            reject(err);
        }
    }
    
    then(onFulfilled, onRejected) {
        const promise2 = new Promise((resolve, reject) => {
            if(this.status === FULFILLED) {
                let x = onFulfilled(this.value);
                resolve(x);
            }
            if(this.status === REJECTED) {
                let x = onFulfilled(this.reason);
                reject(x);
            }
            if(this.status === PENDING) {
                this.onRerovededCallbacks.push(() => {
                    let x = onFulfilled(this.value);
                    resolve(x);
                })
                this.onRejectdCallbacks.push(() => {
                    let x = onRejected(this.reason);
                    reject(x);
                })
            }
        })
        return promise2;
    }
    
    static all = (promises) => {
        const result = [];
        let count = 0;
        return new Promise((resolve, reject) => {
            for(let i = 0; i < promises.length; i++) {
                promises[i].then(data => {
                   result[i] = data;
                   if(++count === promises.length) {
                       resolve(result);
                   }
                }, error => {
                    reject(error);
                })
            }
        })
    }
    
    static race = (promises) => {
        return new Promise((resolve, reject) => {
            for(let i = 0; i < promises.length; i++) {
                 promises[i].then(resolve, reject);
            }
        })
    }
}