写一篇最好懂的Lifecycle的基本使用和原理分析

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想要彻底弄清楚Lifecycle实现对Activity或者Fragment的生命周期方法感知的基本原理,我们可以从以下两个方面去思考:

1、Lifecycle是如何感知到Activity或者Fragment的生命周期方法的?

2、Lifecycle是如何调用我们自定义类中对应的生命周期方法的?

为了讲清楚Lifecycle的原理,我需要从基本使用开始讲起,作为我分析原理的入口,这里我选择两种基本使用方式
一、基本使用
引入依赖
implementation "androidx.lifecycle:lifecycle-common-java8:2.5.1"
方式一

1、自定义ILifecycleObserver接口,实现LifecycleObserver接口

/**
 * 自定义生命周期观察者接口,实现LifecycleObserver
 */
interface ILifecycleObserver:LifecycleObserver {

    @OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
    fun onCreate(owner:LifecycleOwner)

    @OnLifecycleEvent(Lifecycle.Event.ON_START)
    fun onStart(owner:LifecycleOwner)

    @OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
    fun onResume(owner:LifecycleOwner)

    @OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
    fun onPause(owner:LifecycleOwner)

    @OnLifecycleEvent(Lifecycle.Event.ON_STOP)
    fun onStop(owner:LifecycleOwner)

    @OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
    fun onDestroy(owner:LifecycleOwner)
    
    @OnLifecycleEvent(Lifecycle.Event.ON_ANY)
    fun onStateChange(owner: LifecycleOwner, event: Lifecycle.Event)

}

2、定义实现类LifeCycleObserverImpl,实现ILifecycleObserver接口

/**
 * ILifecycleObserver接口实现类
 */
class LifeCycleObserverImpl:ILifecycleObserver {

    private val TAG = "LifeCycleObserverImpl"

    override fun onCreate(owner: LifecycleOwner) {
        "onCreate".log(TAG)
    }

    override fun onStart(owner:LifecycleOwner) {
        "onStart".log(TAG)
    }

    override fun onResume(owner:LifecycleOwner) {
        "onResume".log(TAG)
    }

    override fun onPause(owner:LifecycleOwner) {
        "onPause".log(TAG)
    }

    override fun onStop(owner:LifecycleOwner) {
        "onStop".log(TAG)
    }

    override fun onDestroy(owner:LifecycleOwner) {
        "onDestroy".log(TAG)
    }
  
    override fun onStateChange(owner: LifecycleOwner, event: Lifecycle.Event) {
        "onStateChange,event :${event.name}".log(TAG)
    }
}

3、通过getLifecycle()方法把我们自定义的生命周期观察者与当前Activity关联起来

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
        // 通过getLifecycle()方法把我们自定义的生命周期观察者与当前Activity关联起来
        lifecycle.addObserver(LifeCycleObserverImpl())
    }
} 

4、接下来,启动APP,可以看到有如下的输出日志

2023-06-17 20:07:28.310  6243-6243  LifeCycleObserverImpl   I  onCreate
2023-06-17 20:07:28.311  6243-6243  LifeCycleObserverImpl   I  onStateChange,event :ON_CREATE
2023-06-17 20:07:28.316  6243-6243  LifeCycleObserverImpl   I  onStart
2023-06-17 20:07:28.316  6243-6243  LifeCycleObserverImpl   I  onStateChange,event :ON_START
2023-06-17 20:07:28.319  6243-6243  LifeCycleObserverImpl   I  onResume
2023-06-17 20:07:28.319  6243-6243  LifeCycleObserverImpl   I  onStateChange,event :ON_RESUME

5、点击手机返回按钮,同样可以看到如下日志

2023-06-17 20:16:10.615  6243-6243  LifeCycleObserverImpl   I  onPause
2023-06-17 20:16:10.615  6243-6243  LifeCycleObserverImpl   I  onStateChange,event :ON_PAUSE
2023-06-17 20:16:10.749  6243-6243  LifeCycleObserverImpl   I  onStop
2023-06-17 20:16:10.749  6243-6243  LifeCycleObserverImpl   I  onStateChange,event :ON_STOP
2023-06-17 20:16:10.753  6243-6243  LifeCycleObserverImpl   I  onDestroy
2023-06-17 20:16:10.753  6243-6243  LifeCycleObserverImpl   I  onStateChange,event :ON_DESTROY

通过日志可以看到,我们自定义的观察者类感知到了MainActivity的生命周期方法,接下来,我们换一种方式来看一下。

方式二

1、自定义MyDefaultLifecycleObserver,实现DefaultLifecycleObserver

/**
 * 实现DefaultLifecycleObserver
 */
class MyDefaultLifecycleObserver:DefaultLifecycleObserver {

    private val TAG = "MyDefaultLifecycleObserver"

    override fun onCreate(owner: LifecycleOwner) {
        "onCreate".log(TAG)
    }

    override fun onStart(owner: LifecycleOwner) {
        "onStart".log(TAG)
    }

    override fun onResume(owner: LifecycleOwner) {
        "onResume".log(TAG)
    }

    override fun onPause(owner: LifecycleOwner) {
        "onPause".log(TAG)
    }

    override fun onStop(owner: LifecycleOwner) {
        "onStop".log(TAG)
    }

    override fun onDestroy(owner: LifecycleOwner) {
        "onDestroy".log(TAG)
    }
}

2、在MainActivity中通过getLifecycle()方法把我们自定义的观察者与当前Activity关联起来

class MainActivity : AppCompatActivity() {

    override fun onCreate(savedInstanceState: Bundle?) {
        super.onCreate(savedInstanceState)
        setContentView(R.layout.activity_main)
        // 通过getLifecycle()方法把我们自定义的观察者与当前Activity关联起来
        lifecycle.addObserver(MyDefaultLifecycleObserver())
    }
}

3、启动APP,可以看到如下日志

2023-06-17 20:28:55.170  9218-9218  DefaultLif...leObserver I  onCreate
2023-06-17 20:28:55.173  9218-9218  DefaultLif...leObserver I  onStart
2023-06-17 20:28:55.174  9218-9218  DefaultLif...leObserver I  onResume

4、按手机返回键,可以看到如下日志

2023-06-17 20:30:34.493  9218-9218  DefaultLif...leObserver I  onPause
2023-06-17 20:30:34.686  9218-9218  DefaultLif...leObserver I  onStop
2023-06-17 20:30:34.690  9218-9218  DefaultLif...leObserver I  onDestroy

通过以上两种方式,实现了同样的生命周期感知能力,方式二对比方式一,实现更简单,也是官方建议的实现方式

二、原理分析

分析原理之前,先对几个类有个感性的认识

1、Lifecycle

Lifecycle是一个抽象类,我们在Activity中通过getLifecycle()方法得到的实例对象就是一个Lifecycle对象,用于关联生命周期观察者和被观察者,并负责生命周期事件的分发和生命周期状态的处理,它持有生命组件的事件和状态,它们的关系可以用下面这张图来表示:

lifecycle-states.svg

public abstract class Lifecycle {

    @MainThread
    public abstract void addObserver(@NonNull LifecycleObserver observer);

    @MainThread
    public abstract void removeObserver(@NonNull LifecycleObserver observer);

    public enum Event {
        
        ON_CREATE,
        
        ON_START,
        
        ON_RESUME,
       
        ON_PAUSE,
       
        ON_STOP,
       
        ON_DESTROY,
        
        ON_ANY;
      }


    public enum State {
      
        DESTROYED,
      
        INITIALIZED,
       
        CREATED,
        
        STARTED,

        RESUMED;
     }
}

2、LifecycleOwner

LifecycleOwner提供了获取Lifecycle的抽象方法getLifecycle(),是生命周期组件的持有者,在AndroidX中的Activity和Fragment默认实现了这个接口

public interface LifecycleOwner {
    /**
     * Returns the Lifecycle of the provider.
     *
     * @return The lifecycle of the provider.
     */
    @NonNull
    Lifecycle getLifecycle();
}

3、LifecycleObserver

生命周期观察者,是个空接口,没有任何方法,只是用于标识实现该接口的类具有生命周期感知能力

public interface LifecycleObserver {

}

先分析第一种方式

问题一:Lifecycle是如何感知到Activity或者Fragment的生命周期方法的?

1、回到MainActivity类,定位到这里:

lifecycle.addObserver(LifeCycleObserverImpl())

2、先看Lifecycle是如何获取的,进入到getLifecycle()方法,由ComponentActivity实现

@NonNull
@Override
public Lifecycle getLifecycle() {
    return mLifecycleRegistry;
}

3、我们看mLifecycleRegistry在哪里赋值的,在ComponentActivity中,是ComponentActivity的私有成员

private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);

4、LifecycleRegstry实现了Lifecycle接口,看到这里,我们先不去看LifecycleRegstry内部具体的具体实现

public class LifecycleRegistry extends Lifecycle {

5、我们看ComponentActivity的onCreate()方法中有这么一行代码

ReportFragment.injectIfNeededIn(this);

6、进入到方法中看下具体实现,实际上就是在当前Activity中加入了一个透明的Fragment

public static void injectIfNeededIn(Activity activity) {
    if (Build.VERSION.SDK_INT >= 29){
        LifecycleCallbacks.registerIn(activity);
    }
    android.app.FragmentManager manager = activity.getFragmentManager();
    if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
        manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
        // Hopefully, we are the first to make a transaction.
        manager.executePendingTransactions();
    }
}

7、来看下ReportFragment类

public class ReportFragment extends android.app.Fragment {

    @Override
    public void onActivityCreated(Bundle savedInstanceState) {
        super.onActivityCreated(savedInstanceState);
        dispatch(Lifecycle.Event.ON_CREATE);
    }

    @Override
    public void onStart() {
        super.onStart();
        dispatch(Lifecycle.Event.ON_START);
    }

    @Override
    public void onResume() {
        super.onResume();
        dispatch(Lifecycle.Event.ON_RESUME);
    }

    @Override
    public void onPause() {
        super.onPause();
        dispatch(Lifecycle.Event.ON_PAUSE);
    }

    @Override
    public void onStop() {
        super.onStop();
        dispatch(Lifecycle.Event.ON_STOP);
    }

    @Override
    public void onDestroy() {
        super.onDestroy();
        dispatch(Lifecycle.Event.ON_DESTROY);
    }

}

8、我们可以看到在ReportFragment的生命周期方法中都调用了dispatch方法并传递了对应的生命周期事件,来看下dispatch方法

private void dispatch(@NonNull Lifecycle.Event event) {
        if (Build.VERSION.SDK_INT < 29) {
            // Only dispatch events from ReportFragment on API levels prior
            // to API 29. On API 29+, this is handled by the ActivityLifecycleCallbacks
            // added in ReportFragment.injectIfNeededIn
            dispatch(getActivity(), event);
        }
    }

9、dispatch又调用了有两个参数的dispatch方法

@SuppressWarnings("deprecation")
static void dispatch(@NonNull Activity activity, @NonNull Lifecycle.Event event) {
    if (activity instanceof LifecycleRegistryOwner) {
        ((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
        return;
    }

    if (activity instanceof LifecycleOwner) {
        Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
        if (lifecycle instanceof LifecycleRegistry) {
            ((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
        }
    }
}

10、参数activity就是ComponentActivity,由于ComponentActivity实现了LifecycleOwner,因此我们直接看这行代码

((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);

流程走到了这里,我们应该清楚了第一个问题的答案了吧

问题一:Lifecycle是如何感知到Activity或者Fragment的生命周期方法的?

1、在ComponentActivity添加一个透明的ReportFragment

2、在ReportFragment的生命周期方法中分别调用dispatch方法并传入对应的生命周期事件

3、调用Lifecycle实现类LifecycleRegistry类中的handleLifecycleEvent方法将生命周期事件分发给LifecycleObserver中对应的方法

问题二:Lifecycle是如何调用我们自定义类中对应的生命周期方法的?

1、接着上面的流程,我们看LifecycleRegistry类中的handleLifecycleEvent方法

public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
    ...
    moveToState(event.getTargetState());
}

2、先看event.getTargetState()做了什么,逻辑很简单,就是根据当前的生命周期事件获取相应的状态

@NonNull
public State getTargetState() {
    switch (this) {
        case ON_CREATE:
        case ON_STOP:
            return State.CREATED;
        case ON_START:
        case ON_PAUSE:
            return State.STARTED;
        case ON_RESUME:
            return State.RESUMED;
        case ON_DESTROY:
            return State.DESTROYED;
        case ON_ANY:
            break;
    }
}

对照这张图来看会更加直观:

lifecycle-states.svg 3、我们在回过头来看moveToState

private void moveToState(State next) {
    if (mState == next) {
        return;
    }
    // 记录当前生命周期状态
    mState = next;
    // 事件还未处理完或者观察者还在加入中
    if (mHandlingEvent || mAddingObserverCounter != 0) {
        mNewEventOccurred = true;
        // we will figure out what to do on upper level.
        return;
    }
    mHandlingEvent = true;
    sync();
    mHandlingEvent = false;
}

4、继续看sync方法,mState会比较mObserverMap的eldest和newest的状态,看是往前还是往后,比如从STAETED到RESUMED就是往前,反之往后

private void sync() {
    LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
    if (lifecycleOwner == null) {
        throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
                + "garbage collected. It is too late to change lifecycle state.");
    }
    while (!isSynced()) {
        mNewEventOccurred = false;
        if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
            backwardPass(lifecycleOwner);
        }
        Map.Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
        if (!mNewEventOccurred && newest != null
                && mState.compareTo(newest.getValue().mState) > 0) {
            forwardPass(lifecycleOwner);
        }
    }
    mNewEventOccurred = false;
}

5、看下forwardPass(lifecycleOwner)的执行逻辑,看注释1和2,在1处有个ObserverWithState,我们需要重点关注下这个类,也是生命周期事件分发和我们自定义类中方法被调用的核心,所以我们来看下ObserverWithState是在哪里创建并保存到mObserverMap里面的?

private void forwardPass(LifecycleOwner lifecycleOwner) {
    // 1、ObserverWithState是在哪里创建并保存的?
    Iterator<Map.Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
            mObserverMap.iteratorWithAdditions();
    while (ascendingIterator.hasNext() && !mNewEventOccurred) {
        Map.Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
        ObserverWithState observer = entry.getValue();
        while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
                && mObserverMap.contains(entry.getKey()))) {
            pushParentState(observer.mState);
            final Event event = Event.upFrom(observer.mState);
            if (event == null) {
                throw new IllegalStateException("no event up from " + observer.mState);
            }
            // 2、执行分发生命周期事件方法
            observer.dispatchEvent(lifecycleOwner, event);
            popParentState();
        }
    }
}

6、回到MainActivity中的这行代码

lifecycle.addObserver(LifeCycleObserverImpl())

7、看下addObserver的实现,直接看注释

public void addObserver(@NonNull LifecycleObserver observer) {
    State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
    // 把我们自定义的LifecycleObserver包装成了ObserverWithState
    ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
    // 保存到mObserverMap
    ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
    ...
}

8、看下ObserverWithState是什么,看类名就很好理解,用于包装当前状态和观察者

static class ObserverWithState {
    State mState;
    LifecycleEventObserver mLifecycleObserver;

    ObserverWithState(LifecycleObserver observer, State initialState) {
        mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
        mState = initialState;
    }
}

9、看构造方法中的Lifecycling.lifecycleEventObserver(observer);这行代码,实际返回的是ReflectiveGenericLifecycleObserver

static LifecycleEventObserver lifecycleEventObserver(Object object) {
    ...
    return new ReflectiveGenericLifecycleObserver(object);
}

10、接下来看ReflectiveGenericLifecycleObserver的实现

@Deprecated
class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver {
    private final Object mWrapped;
    private final androidx.lifecycle.ClassesInfoCache.CallbackInfo mInfo;

    @SuppressWarnings("deprecation")
    ReflectiveGenericLifecycleObserver(Object wrapped) {
        mWrapped = wrapped;// 1
        mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());// 2
    }

    @Override
    public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
        mInfo.invokeCallbacks(source, event, mWrapped);// 3
    }
}
  • 注释1:wrapped就是我们自己定义的LifecycleObserver,赋值给了成员变量mWrapped,也就代表ReflectiveGenericLifecycleObserver持有了我们自己定义的LifecycleObserver对象
  • 注释2:看下CallbackInfo的获取过程
  • 注释3:最终会执行到我们自定义的LifecycleObserver中的方法,后面再看

11、看下CallbackInfo的获取过程

CallbackInfo getInfo(Class<?> klass) {
    // 先从缓存中获取
    CallbackInfo existing = mCallbackMap.get(klass);// 1
    if (existing != null) {
        return existing;
    }
    // 没有缓存
    existing = createInfo(klass, null);// 2
    return existing;
}
  • 注释1:从缓存中获取CallbackInfo
  • 注释2:创建CallbackInfo,klass是我们自定义的LifecycleObserver的字节码对象

12、继续跟踪下去

private CallbackInfo createInfo(Class<?> klass, @Nullable Method[] declaredMethods) {
    Map<MethodReference, Lifecycle.Event> handlerToEvent = new HashMap<>();
...

    // 1
    Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);
    boolean hasLifecycleMethods = false;
    for (Method method : methods) {
        // 2
        OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);
        if (annotation == null) {
            continue;
        }
        hasLifecycleMethods = true;
        Class<?>[] params = method.getParameterTypes();
        // 3
        int callType = CALL_TYPE_NO_ARG;
        if (params.length > 0) {// 如果方法有参数
            callType = CALL_TYPE_PROVIDER;
            // 判断第一个参数的类型是不是LifecycleOwner
            if (!params[0].isAssignableFrom(LifecycleOwner.class)) {
                throw new IllegalArgumentException(
                        "invalid parameter type. Must be one and instanceof LifecycleOwner");
            }
        }
        // 4
        Lifecycle.Event event = annotation.value();

        if (params.length > 1) {// 如果参数有多个
            callType = CALL_TYPE_PROVIDER_WITH_EVENT;
            // 判断第二个参数类型是不是Lifecycle.Event
            if (!params[1].isAssignableFrom(Lifecycle.Event.class)) {
                throw new IllegalArgumentException(
                        "invalid parameter type. second arg must be an event");
            }
            // 如果方法中参数有多个,那么生命周期事件必须是Lifecycle.Event.ON_ANY
            if (event != Lifecycle.Event.ON_ANY) {
                throw new IllegalArgumentException(
                        "Second arg is supported only for ON_ANY value");
            }
        }
        if (params.length > 2) {
            throw new IllegalArgumentException("cannot have more than 2 params");
        }
        // 5
        MethodReference methodReference = new MethodReference(callType, method);
        // 将包装好的methodReference对象存储到handlerToEvent
        verifyAndPutHandler(handlerToEvent, methodReference, event, klass);

    }
    // 6
    CallbackInfo info = new CallbackInfo(handlerToEvent);
   ...
    return info;
}
  • 注释1:通过反射获取我们自定义LifecycleObserver中所有的方法
  • 注释2:获取方法上OnLifecycleEvent类型的注解
  • 注释3:用于标识方法的类型,定义了三种,无参方法、有一个参数的方法和两个参数的方法
  • 注释4:获取注解中传入的值,是个枚举类型,也就是Lifecycle中定义的Event类
  • 注释5:将方法类型和method包装成MethodReference,后面在回调我们定义的方式时会用到callType
  • 注释6:就是我们要获取的CallbackInfo对象,待会会看它的构造方法

13:、看CallbackInfo的构造方法

CallbackInfo(Map<MethodReference, Lifecycle.Event> handlerToEvent) {
    ...
    mEventToHandlers = new HashMap<>();
    for (Map.Entry<MethodReference, Lifecycle.Event> entry : handlerToEvent.entrySet()) {
        Lifecycle.Event event = entry.getValue();
        List<MethodReference> methodReferences = mEventToHandlers.get(event);
        if (methodReferences == null) {
            methodReferences = new ArrayList<>();
            // 1
            mEventToHandlers.put(event, methodReferences);
        }
        // 2
        methodReferences.add(entry.getKey());
    }
}
  • 注释1:mEventToHandlers是个map,存储键值对,注意看key,使用的key正是我们在注解当中传入的生命周期事件,后续能够回调到我们自定义的对应生命周期方法,这个key是关键,再看map中的value存储的是一个List集合,这说明我们可以用同一个生命周期事件event定义多个不同的方法,在执行到对于的生命周期时,被同一个生命周期事件定义的方法都会被调用到
  • 注释2:methodReferences存储的正是包装好的MethodReference对象

到这里ObserverWithState的构造流程就走完了,我们来总结下:

  • 1、在addObserver方法中创建出ObserverWithState
  • 2、把我们自定义的LifecycleObserver对象传给ObserverWithState
  • 3、通过对Lifecycling.lifecycleEventObserver(observer)的层层调用,通过反射的方式把我们自定义LifecycleObserver中的方法解析成一个MethodReference并保存存到一个map中,key就是对应的生命周期事件,后面在调用方法时,会根据这个key拿到对应的MethodReference对象,并反射执行这个对象中的method方法,这个后面会讲到

14、知道了ObserverWithState是什么以及知道了它的构造流程以后,再回过头看下forwardPass中的注释2处

// 2、执行分发生命周期事件方法
observer.dispatchEvent(lifecycleOwner, event);

15、看dispatchEvent方法

void dispatchEvent(LifecycleOwner owner, Event event) {
    // 1
    State newState = event.getTargetState();
    mState = min(mState, newState);
    // 2
    mLifecycleObserver.onStateChanged(owner, event);
    mState = newState;
}
  • 注释1:计算mState
  • 注释2:这行代码是调用我们自定义观察者类中方法的核心代码,onStateChanged是个抽象方法,所以会执行到ReflectiveGenericLifecycleObserver类中的onStateChanged方法

16、看onStateChanged方法,内部调用了CallbackInfo的invokeCallbacks

@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
    mInfo.invokeCallbacks(source, event, mWrapped);
}

17、我们来看CallbackInfo的invokeCallbacks

void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) {
    // 1
    invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);
    // 2
    invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,
            target);
}

private static void invokeMethodsForEvent(List<MethodReference> handlers,
        LifecycleOwner source, Lifecycle.Event event, Object mWrapped) {
    if (handlers != null) {
        for (int i = handlers.size() - 1; i >= 0; i--) {
            // 3
            handlers.get(i).invokeCallback(source, event, mWrapped);
        }
    }
}
  • 注释1:就是上面提到过的,会通过生命周期事件event作为key去拿到对应的List,然后调用invokeMethodsForEvent遍历同一个生命周期事件event下定义的所有的方法
  • 注释2:这个是专门处理被生命周期事件Lifecycle.Event.ON_ANY标注的方法,每一个生命周期它都会执行到
  • 注释3:遍历List,执行MethodReference中的invokeCallback方,接下来看这个方法的实现

18、MethodReference中invokeCallback方法,这里就是上面提到过的根据不同的callType执行不同的方法,target就是我们自定义的LifecycleObserver,通过反射的方式执行对应的方法

void invokeCallback(LifecycleOwner source, Lifecycle.Event event, Object target) {
    try {
        // 这里就是上面提到过的根据不同的callType执行不同的方法,target就是我们自定义的LifecycleObserver,通过反射的方式执行对应的方法
        switch (mCallType) {
            case CALL_TYPE_NO_ARG:
                mMethod.invoke(target);
                break;
            case CALL_TYPE_PROVIDER:
                mMethod.invoke(target, source);
                break;
            case CALL_TYPE_PROVIDER_WITH_EVENT:
                mMethod.invoke(target, source, event);
                break;
        }
    } catch (InvocationTargetException e) {
        throw new RuntimeException("Failed to call observer method", e.getCause());
    } catch (IllegalAccessException e) {
        throw new RuntimeException(e);
    }
}

到此为止,我们应该知道了我们的第二个问题的答案了吧

问题二:Lifecycle是如何调用我们自定义类中对应的生命周期方法的?

1、通过反射解析我们自定义的LifecycleObserver中的方法,并将其包装成一个个MethodReference,并保存到一个map中,方法上的注解中的生命周期事件就是mapkey,MethodReference就是value

2、通过调用dispatchEvent方法,最终调用到MethodReference中的invokeCallback方法,通过callType来区分应该执行的方法,最终通过反射的方式执行到我们自定义的方法

分析第二种方式

执行流程跟上面的基本一致,只有略微的区别,所以我们有了上面的分析基础,就不用讲得那么详细了,我只讲有区别的地方,其他流程可看参照上面的来,这里只要看三个地方就行了 1、看ObserverWithState的构造方法

ObserverWithState(LifecycleObserver observer, State initialState) {
    // 1
    mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
    mState = initialState;
}
  • 注释1:lifecycleEventObserver方法中的参数是我们自定义的MyDefaultLifecycleObserver,实现了FullLifecycleObserver接口

2、接下来看lifecycleEventObserver方法

static LifecycleEventObserver lifecycleEventObserver(Object object) {
    boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
    // 1
    boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
    if (isLifecycleEventObserver && isFullLifecycleObserver) {
        return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
                (LifecycleEventObserver) object);
    }
    // 2
    if (isFullLifecycleObserver) {
        return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
    }

    if (isLifecycleEventObserver) {
        return (LifecycleEventObserver) object;
    }

   ...
}
  • 注释1:我们的实现类是FullLifecycleObserver,因此isFullLifecycleObserver是true,会执行到2处
  • 注释2:最终我们实现的方法就是这个类中被调用执行

3、看下FullLifecycleObserverAdapter的实现

class FullLifecycleObserverAdapter implements LifecycleEventObserver {

    private final FullLifecycleObserver mFullLifecycleObserver;
    private final LifecycleEventObserver mLifecycleEventObserver;

    FullLifecycleObserverAdapter(FullLifecycleObserver fullLifecycleObserver,
            LifecycleEventObserver lifecycleEventObserver) {
        mFullLifecycleObserver = fullLifecycleObserver;
        mLifecycleEventObserver = lifecycleEventObserver;
    }

    @Override
    public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
        // 我们实现的方法就是在这里被调用执行
        switch (event) {
            case ON_CREATE:
                mFullLifecycleObserver.onCreate(source);
                break;
            case ON_START:
                mFullLifecycleObserver.onStart(source);
                break;
            case ON_RESUME:
                mFullLifecycleObserver.onResume(source);
                break;
            case ON_PAUSE:
                mFullLifecycleObserver.onPause(source);
                break;
            case ON_STOP:
                mFullLifecycleObserver.onStop(source);
                break;
            case ON_DESTROY:
                mFullLifecycleObserver.onDestroy(source);
                break;
            case ON_ANY:
                throw new IllegalArgumentException("ON_ANY must not been send by anybody");
        }
        if (mLifecycleEventObserver != null) {
            mLifecycleEventObserver.onStateChanged(source, event);
        }
    }
}

相比于第一种方式,这种方式的实现更直接,不需要用到反射,因此在执行效率上来说,会更优于第一种方式,所以我猜测这可能就是为什么google建议我们用这种方式来实现的原因吧


总结一下

问题一:Lifecycle是如何感知到Activity或者Fragment的生命周期方法的?

1、在ComponentActivity添加一个透明的ReportFragment

2、在ReportFragment的生命周期方法中分别调用dispatch方法并传入对应的生命周期事件

3、调用Lifecycle实现类LifecycleRegistry类中的handleLifecycleEvent方法将生命周期事件分发给LifecycleObserver中对应的方法

问题二:Lifecycle是如何调用我们自定义类中对应的生命周期方法的?

1、通过反射解析我们自定义的LifecycleObserver中的方法,并将其包装成一个个MethodReference,并保存到一个map中,方法上的注解中的生命周期事件就是mapkey,MethodReference就是value

2、通过调用dispatchEvent方法,最终调用到MethodReference中的invokeCallback方法,通过callType来区分应该执行的方法,最终通过反射的方式执行到我们自定义的方法