想要彻底弄清楚Lifecycle
实现对Activity
或者Fragment
的生命周期方法感知的基本原理,我们可以从以下两个方面去思考:
1、Lifecycle
是如何感知到Activity
或者Fragment
的生命周期方法的?
2、Lifecycle
是如何调用我们自定义类中对应的生命周期方法的?
为了讲清楚Lifecycle的原理,我需要从基本使用开始讲起,作为我分析原理的入口,这里我选择两种基本使用方式
一、基本使用
引入依赖
implementation "androidx.lifecycle:lifecycle-common-java8:2.5.1"
方式一
1、自定义ILifecycleObserver接口,实现LifecycleObserver接口
/**
* 自定义生命周期观察者接口,实现LifecycleObserver
*/
interface ILifecycleObserver:LifecycleObserver {
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
fun onCreate(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_START)
fun onStart(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
fun onResume(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
fun onPause(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
fun onStop(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
fun onDestroy(owner:LifecycleOwner)
@OnLifecycleEvent(Lifecycle.Event.ON_ANY)
fun onStateChange(owner: LifecycleOwner, event: Lifecycle.Event)
}
2、定义实现类LifeCycleObserverImpl,实现ILifecycleObserver接口
/**
* ILifecycleObserver接口实现类
*/
class LifeCycleObserverImpl:ILifecycleObserver {
private val TAG = "LifeCycleObserverImpl"
override fun onCreate(owner: LifecycleOwner) {
"onCreate".log(TAG)
}
override fun onStart(owner:LifecycleOwner) {
"onStart".log(TAG)
}
override fun onResume(owner:LifecycleOwner) {
"onResume".log(TAG)
}
override fun onPause(owner:LifecycleOwner) {
"onPause".log(TAG)
}
override fun onStop(owner:LifecycleOwner) {
"onStop".log(TAG)
}
override fun onDestroy(owner:LifecycleOwner) {
"onDestroy".log(TAG)
}
override fun onStateChange(owner: LifecycleOwner, event: Lifecycle.Event) {
"onStateChange,event :${event.name}".log(TAG)
}
}
3、通过getLifecycle()方法把我们自定义的生命周期观察者与当前Activity关联起来
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// 通过getLifecycle()方法把我们自定义的生命周期观察者与当前Activity关联起来
lifecycle.addObserver(LifeCycleObserverImpl())
}
}
4、接下来,启动APP,可以看到有如下的输出日志
2023-06-17 20:07:28.310 6243-6243 LifeCycleObserverImpl I onCreate
2023-06-17 20:07:28.311 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_CREATE
2023-06-17 20:07:28.316 6243-6243 LifeCycleObserverImpl I onStart
2023-06-17 20:07:28.316 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_START
2023-06-17 20:07:28.319 6243-6243 LifeCycleObserverImpl I onResume
2023-06-17 20:07:28.319 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_RESUME
5、点击手机返回按钮,同样可以看到如下日志
2023-06-17 20:16:10.615 6243-6243 LifeCycleObserverImpl I onPause
2023-06-17 20:16:10.615 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_PAUSE
2023-06-17 20:16:10.749 6243-6243 LifeCycleObserverImpl I onStop
2023-06-17 20:16:10.749 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_STOP
2023-06-17 20:16:10.753 6243-6243 LifeCycleObserverImpl I onDestroy
2023-06-17 20:16:10.753 6243-6243 LifeCycleObserverImpl I onStateChange,event :ON_DESTROY
通过日志可以看到,我们自定义的观察者类感知到了MainActivity的生命周期方法,接下来,我们换一种方式来看一下。
方式二
1、自定义MyDefaultLifecycleObserver,实现DefaultLifecycleObserver
/**
* 实现DefaultLifecycleObserver
*/
class MyDefaultLifecycleObserver:DefaultLifecycleObserver {
private val TAG = "MyDefaultLifecycleObserver"
override fun onCreate(owner: LifecycleOwner) {
"onCreate".log(TAG)
}
override fun onStart(owner: LifecycleOwner) {
"onStart".log(TAG)
}
override fun onResume(owner: LifecycleOwner) {
"onResume".log(TAG)
}
override fun onPause(owner: LifecycleOwner) {
"onPause".log(TAG)
}
override fun onStop(owner: LifecycleOwner) {
"onStop".log(TAG)
}
override fun onDestroy(owner: LifecycleOwner) {
"onDestroy".log(TAG)
}
}
2、在MainActivity中通过getLifecycle()方法把我们自定义的观察者与当前Activity关联起来
class MainActivity : AppCompatActivity() {
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
// 通过getLifecycle()方法把我们自定义的观察者与当前Activity关联起来
lifecycle.addObserver(MyDefaultLifecycleObserver())
}
}
3、启动APP,可以看到如下日志
2023-06-17 20:28:55.170 9218-9218 DefaultLif...leObserver I onCreate
2023-06-17 20:28:55.173 9218-9218 DefaultLif...leObserver I onStart
2023-06-17 20:28:55.174 9218-9218 DefaultLif...leObserver I onResume
4、按手机返回键,可以看到如下日志
2023-06-17 20:30:34.493 9218-9218 DefaultLif...leObserver I onPause
2023-06-17 20:30:34.686 9218-9218 DefaultLif...leObserver I onStop
2023-06-17 20:30:34.690 9218-9218 DefaultLif...leObserver I onDestroy
通过以上两种方式,实现了同样的生命周期感知能力,方式二对比方式一,实现更简单,也是官方建议的实现方式
二、原理分析
分析原理之前,先对几个类有个感性的认识
1、Lifecycle
Lifecycle是一个抽象类,我们在Activity中通过getLifecycle()方法得到的实例对象就是一个Lifecycle对象,用于关联生命周期观察者和被观察者,并负责生命周期事件的分发和生命周期状态的处理,它持有生命组件的事件和状态,它们的关系可以用下面这张图来表示:
public abstract class Lifecycle {
@MainThread
public abstract void addObserver(@NonNull LifecycleObserver observer);
@MainThread
public abstract void removeObserver(@NonNull LifecycleObserver observer);
public enum Event {
ON_CREATE,
ON_START,
ON_RESUME,
ON_PAUSE,
ON_STOP,
ON_DESTROY,
ON_ANY;
}
public enum State {
DESTROYED,
INITIALIZED,
CREATED,
STARTED,
RESUMED;
}
}
2、LifecycleOwner
LifecycleOwner提供了获取Lifecycle的抽象方法getLifecycle(),是生命周期组件的持有者,在AndroidX中的Activity和Fragment默认实现了这个接口
public interface LifecycleOwner {
/**
* Returns the Lifecycle of the provider.
*
* @return The lifecycle of the provider.
*/
@NonNull
Lifecycle getLifecycle();
}
3、LifecycleObserver
生命周期观察者,是个空接口,没有任何方法,只是用于标识实现该接口的类具有生命周期感知能力
public interface LifecycleObserver {
}
先分析第一种方式
问题一:Lifecycle
是如何感知到Activity
或者Fragment
的生命周期方法的?
1、回到MainActivity类,定位到这里:
lifecycle.addObserver(LifeCycleObserverImpl())
2、先看Lifecycle是如何获取的,进入到getLifecycle()方法,由ComponentActivity实现
@NonNull
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
3、我们看mLifecycleRegistry在哪里赋值的,在ComponentActivity中,是ComponentActivity的私有成员
private final LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
4、LifecycleRegstry实现了Lifecycle接口,看到这里,我们先不去看LifecycleRegstry内部具体的具体实现
public class LifecycleRegistry extends Lifecycle {
5、我们看ComponentActivity的onCreate()方法中有这么一行代码
ReportFragment.injectIfNeededIn(this);
6、进入到方法中看下具体实现,实际上就是在当前Activity中加入了一个透明的Fragment
public static void injectIfNeededIn(Activity activity) {
if (Build.VERSION.SDK_INT >= 29){
LifecycleCallbacks.registerIn(activity);
}
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
// Hopefully, we are the first to make a transaction.
manager.executePendingTransactions();
}
}
7、来看下ReportFragment类
public class ReportFragment extends android.app.Fragment {
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatch(Lifecycle.Event.ON_CREATE);
}
@Override
public void onStart() {
super.onStart();
dispatch(Lifecycle.Event.ON_START);
}
@Override
public void onResume() {
super.onResume();
dispatch(Lifecycle.Event.ON_RESUME);
}
@Override
public void onPause() {
super.onPause();
dispatch(Lifecycle.Event.ON_PAUSE);
}
@Override
public void onStop() {
super.onStop();
dispatch(Lifecycle.Event.ON_STOP);
}
@Override
public void onDestroy() {
super.onDestroy();
dispatch(Lifecycle.Event.ON_DESTROY);
}
}
8、我们可以看到在ReportFragment的生命周期方法中都调用了dispatch方法并传递了对应的生命周期事件,来看下dispatch方法
private void dispatch(@NonNull Lifecycle.Event event) {
if (Build.VERSION.SDK_INT < 29) {
// Only dispatch events from ReportFragment on API levels prior
// to API 29. On API 29+, this is handled by the ActivityLifecycleCallbacks
// added in ReportFragment.injectIfNeededIn
dispatch(getActivity(), event);
}
}
9、dispatch又调用了有两个参数的dispatch方法
@SuppressWarnings("deprecation")
static void dispatch(@NonNull Activity activity, @NonNull Lifecycle.Event event) {
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
}
if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
}
}
}
10、参数activity就是ComponentActivity,由于ComponentActivity实现了LifecycleOwner,因此我们直接看这行代码
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
流程走到了这里,我们应该清楚了第一个问题的答案了吧
问题一:Lifecycle
是如何感知到Activity
或者Fragment
的生命周期方法的?
1、在ComponentActivity添加一个透明的ReportFragment
2、在ReportFragment
的生命周期方法中分别调用dispatch
方法并传入对应的生命周期事件
3、调用Lifecycle实现类LifecycleRegistry
类中的handleLifecycleEvent
方法将生命周期事件分发给LifecycleObserver中对应的方法
问题二:Lifecycle
是如何调用我们自定义类中对应的生命周期方法的?
1、接着上面的流程,我们看LifecycleRegistry类中的handleLifecycleEvent方法
public void handleLifecycleEvent(@NonNull Lifecycle.Event event) {
...
moveToState(event.getTargetState());
}
2、先看event.getTargetState()做了什么,逻辑很简单,就是根据当前的生命周期事件获取相应的状态
@NonNull
public State getTargetState() {
switch (this) {
case ON_CREATE:
case ON_STOP:
return State.CREATED;
case ON_START:
case ON_PAUSE:
return State.STARTED;
case ON_RESUME:
return State.RESUMED;
case ON_DESTROY:
return State.DESTROYED;
case ON_ANY:
break;
}
}
对照这张图来看会更加直观:
3、我们在回过头来看moveToState
private void moveToState(State next) {
if (mState == next) {
return;
}
// 记录当前生命周期状态
mState = next;
// 事件还未处理完或者观察者还在加入中
if (mHandlingEvent || mAddingObserverCounter != 0) {
mNewEventOccurred = true;
// we will figure out what to do on upper level.
return;
}
mHandlingEvent = true;
sync();
mHandlingEvent = false;
}
4、继续看sync方法,mState会比较mObserverMap的eldest和newest的状态,看是往前还是往后,比如从STAETED到RESUMED就是往前,反之往后
private void sync() {
LifecycleOwner lifecycleOwner = mLifecycleOwner.get();
if (lifecycleOwner == null) {
throw new IllegalStateException("LifecycleOwner of this LifecycleRegistry is already"
+ "garbage collected. It is too late to change lifecycle state.");
}
while (!isSynced()) {
mNewEventOccurred = false;
if (mState.compareTo(mObserverMap.eldest().getValue().mState) < 0) {
backwardPass(lifecycleOwner);
}
Map.Entry<LifecycleObserver, ObserverWithState> newest = mObserverMap.newest();
if (!mNewEventOccurred && newest != null
&& mState.compareTo(newest.getValue().mState) > 0) {
forwardPass(lifecycleOwner);
}
}
mNewEventOccurred = false;
}
5、看下forwardPass(lifecycleOwner)的执行逻辑,看注释1和2,在1处有个ObserverWithState,我们需要重点关注下这个类,也是生命周期事件分发和我们自定义类中方法被调用的核心,所以我们来看下ObserverWithState是在哪里创建并保存到mObserverMap里面的?
private void forwardPass(LifecycleOwner lifecycleOwner) {
// 1、ObserverWithState是在哪里创建并保存的?
Iterator<Map.Entry<LifecycleObserver, ObserverWithState>> ascendingIterator =
mObserverMap.iteratorWithAdditions();
while (ascendingIterator.hasNext() && !mNewEventOccurred) {
Map.Entry<LifecycleObserver, ObserverWithState> entry = ascendingIterator.next();
ObserverWithState observer = entry.getValue();
while ((observer.mState.compareTo(mState) < 0 && !mNewEventOccurred
&& mObserverMap.contains(entry.getKey()))) {
pushParentState(observer.mState);
final Event event = Event.upFrom(observer.mState);
if (event == null) {
throw new IllegalStateException("no event up from " + observer.mState);
}
// 2、执行分发生命周期事件方法
observer.dispatchEvent(lifecycleOwner, event);
popParentState();
}
}
}
6、回到MainActivity中的这行代码
lifecycle.addObserver(LifeCycleObserverImpl())
7、看下addObserver的实现,直接看注释
public void addObserver(@NonNull LifecycleObserver observer) {
State initialState = mState == DESTROYED ? DESTROYED : INITIALIZED;
// 把我们自定义的LifecycleObserver包装成了ObserverWithState
ObserverWithState statefulObserver = new ObserverWithState(observer, initialState);
// 保存到mObserverMap
ObserverWithState previous = mObserverMap.putIfAbsent(observer, statefulObserver);
...
}
8、看下ObserverWithState是什么,看类名就很好理解,用于包装当前状态和观察者
static class ObserverWithState {
State mState;
LifecycleEventObserver mLifecycleObserver;
ObserverWithState(LifecycleObserver observer, State initialState) {
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
}
9、看构造方法中的Lifecycling.lifecycleEventObserver(observer);这行代码,实际返回的是ReflectiveGenericLifecycleObserver
static LifecycleEventObserver lifecycleEventObserver(Object object) {
...
return new ReflectiveGenericLifecycleObserver(object);
}
10、接下来看ReflectiveGenericLifecycleObserver的实现
@Deprecated
class ReflectiveGenericLifecycleObserver implements LifecycleEventObserver {
private final Object mWrapped;
private final androidx.lifecycle.ClassesInfoCache.CallbackInfo mInfo;
@SuppressWarnings("deprecation")
ReflectiveGenericLifecycleObserver(Object wrapped) {
mWrapped = wrapped;// 1
mInfo = ClassesInfoCache.sInstance.getInfo(mWrapped.getClass());// 2
}
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
mInfo.invokeCallbacks(source, event, mWrapped);// 3
}
}
- 注释1:wrapped就是我们自己定义的LifecycleObserver,赋值给了成员变量mWrapped,也就代表ReflectiveGenericLifecycleObserver持有了我们自己定义的LifecycleObserver对象
- 注释2:看下CallbackInfo的获取过程
- 注释3:最终会执行到我们自定义的LifecycleObserver中的方法,后面再看
11、看下CallbackInfo的获取过程
CallbackInfo getInfo(Class<?> klass) {
// 先从缓存中获取
CallbackInfo existing = mCallbackMap.get(klass);// 1
if (existing != null) {
return existing;
}
// 没有缓存
existing = createInfo(klass, null);// 2
return existing;
}
- 注释1:从缓存中获取CallbackInfo
- 注释2:创建CallbackInfo,klass是我们自定义的LifecycleObserver的字节码对象
12、继续跟踪下去
private CallbackInfo createInfo(Class<?> klass, @Nullable Method[] declaredMethods) {
Map<MethodReference, Lifecycle.Event> handlerToEvent = new HashMap<>();
...
// 1
Method[] methods = declaredMethods != null ? declaredMethods : getDeclaredMethods(klass);
boolean hasLifecycleMethods = false;
for (Method method : methods) {
// 2
OnLifecycleEvent annotation = method.getAnnotation(OnLifecycleEvent.class);
if (annotation == null) {
continue;
}
hasLifecycleMethods = true;
Class<?>[] params = method.getParameterTypes();
// 3
int callType = CALL_TYPE_NO_ARG;
if (params.length > 0) {// 如果方法有参数
callType = CALL_TYPE_PROVIDER;
// 判断第一个参数的类型是不是LifecycleOwner
if (!params[0].isAssignableFrom(LifecycleOwner.class)) {
throw new IllegalArgumentException(
"invalid parameter type. Must be one and instanceof LifecycleOwner");
}
}
// 4
Lifecycle.Event event = annotation.value();
if (params.length > 1) {// 如果参数有多个
callType = CALL_TYPE_PROVIDER_WITH_EVENT;
// 判断第二个参数类型是不是Lifecycle.Event
if (!params[1].isAssignableFrom(Lifecycle.Event.class)) {
throw new IllegalArgumentException(
"invalid parameter type. second arg must be an event");
}
// 如果方法中参数有多个,那么生命周期事件必须是Lifecycle.Event.ON_ANY
if (event != Lifecycle.Event.ON_ANY) {
throw new IllegalArgumentException(
"Second arg is supported only for ON_ANY value");
}
}
if (params.length > 2) {
throw new IllegalArgumentException("cannot have more than 2 params");
}
// 5
MethodReference methodReference = new MethodReference(callType, method);
// 将包装好的methodReference对象存储到handlerToEvent
verifyAndPutHandler(handlerToEvent, methodReference, event, klass);
}
// 6
CallbackInfo info = new CallbackInfo(handlerToEvent);
...
return info;
}
- 注释1:通过反射获取我们自定义LifecycleObserver中所有的方法
- 注释2:获取方法上OnLifecycleEvent类型的注解
- 注释3:用于标识方法的类型,定义了三种,无参方法、有一个参数的方法和两个参数的方法
- 注释4:获取注解中传入的值,是个枚举类型,也就是Lifecycle中定义的Event类
- 注释5:将方法类型和method包装成MethodReference,后面在回调我们定义的方式时会用到callType
- 注释6:就是我们要获取的CallbackInfo对象,待会会看它的构造方法
13:、看CallbackInfo的构造方法
CallbackInfo(Map<MethodReference, Lifecycle.Event> handlerToEvent) {
...
mEventToHandlers = new HashMap<>();
for (Map.Entry<MethodReference, Lifecycle.Event> entry : handlerToEvent.entrySet()) {
Lifecycle.Event event = entry.getValue();
List<MethodReference> methodReferences = mEventToHandlers.get(event);
if (methodReferences == null) {
methodReferences = new ArrayList<>();
// 1
mEventToHandlers.put(event, methodReferences);
}
// 2
methodReferences.add(entry.getKey());
}
}
- 注释1:mEventToHandlers是个map,存储键值对,注意看key,使用的key正是我们在注解当中传入的生命周期事件,后续能够回调到我们自定义的对应生命周期方法,这个key是关键,再看map中的value存储的是一个List集合,这说明我们可以用同一个生命周期事件event定义多个不同的方法,在执行到对于的生命周期时,被同一个生命周期事件定义的方法都会被调用到
- 注释2:methodReferences存储的正是包装好的MethodReference对象
到这里ObserverWithState的构造流程就走完了,我们来总结下:
- 1、在addObserver方法中创建出ObserverWithState
- 2、把我们自定义的LifecycleObserver对象传给ObserverWithState
- 3、通过对Lifecycling.lifecycleEventObserver(observer)的层层调用,通过反射的方式把我们自定义LifecycleObserver中的方法解析成一个MethodReference并保存存到一个map中,key就是对应的生命周期事件,后面在调用方法时,会根据这个key拿到对应的MethodReference对象,并反射执行这个对象中的method方法,这个后面会讲到
14、知道了ObserverWithState是什么以及知道了它的构造流程以后,再回过头看下forwardPass中的注释2处
// 2、执行分发生命周期事件方法
observer.dispatchEvent(lifecycleOwner, event);
15、看dispatchEvent方法
void dispatchEvent(LifecycleOwner owner, Event event) {
// 1
State newState = event.getTargetState();
mState = min(mState, newState);
// 2
mLifecycleObserver.onStateChanged(owner, event);
mState = newState;
}
- 注释1:计算mState
- 注释2:这行代码是调用我们自定义观察者类中方法的核心代码,onStateChanged是个抽象方法,所以会执行到ReflectiveGenericLifecycleObserver类中的onStateChanged方法
16、看onStateChanged方法,内部调用了CallbackInfo的invokeCallbacks
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Event event) {
mInfo.invokeCallbacks(source, event, mWrapped);
}
17、我们来看CallbackInfo的invokeCallbacks
void invokeCallbacks(LifecycleOwner source, Lifecycle.Event event, Object target) {
// 1
invokeMethodsForEvent(mEventToHandlers.get(event), source, event, target);
// 2
invokeMethodsForEvent(mEventToHandlers.get(Lifecycle.Event.ON_ANY), source, event,
target);
}
private static void invokeMethodsForEvent(List<MethodReference> handlers,
LifecycleOwner source, Lifecycle.Event event, Object mWrapped) {
if (handlers != null) {
for (int i = handlers.size() - 1; i >= 0; i--) {
// 3
handlers.get(i).invokeCallback(source, event, mWrapped);
}
}
}
- 注释1:就是上面提到过的,会通过生命周期事件event作为key去拿到对应的List,然后调用invokeMethodsForEvent遍历同一个生命周期事件event下定义的所有的方法
- 注释2:这个是专门处理被生命周期事件Lifecycle.Event.ON_ANY标注的方法,每一个生命周期它都会执行到
- 注释3:遍历List,执行MethodReference中的invokeCallback方,接下来看这个方法的实现
18、MethodReference中invokeCallback方法,这里就是上面提到过的根据不同的callType执行不同的方法,target就是我们自定义的LifecycleObserver,通过反射的方式执行对应的方法
void invokeCallback(LifecycleOwner source, Lifecycle.Event event, Object target) {
try {
// 这里就是上面提到过的根据不同的callType执行不同的方法,target就是我们自定义的LifecycleObserver,通过反射的方式执行对应的方法
switch (mCallType) {
case CALL_TYPE_NO_ARG:
mMethod.invoke(target);
break;
case CALL_TYPE_PROVIDER:
mMethod.invoke(target, source);
break;
case CALL_TYPE_PROVIDER_WITH_EVENT:
mMethod.invoke(target, source, event);
break;
}
} catch (InvocationTargetException e) {
throw new RuntimeException("Failed to call observer method", e.getCause());
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
}
到此为止,我们应该知道了我们的第二个问题的答案了吧
问题二:Lifecycle
是如何调用我们自定义类中对应的生命周期方法的?
1、通过反射解析我们自定义的LifecycleObserver
中的方法,并将其包装成一个个MethodReference
,并保存到一个map
中,方法上的注解中的生命周期事件就是map
的key
,MethodReference
就是value
2、通过调用dispatchEvent
方法,最终调用到MethodReference
中的invokeCallback
方法,通过callType
来区分应该执行的方法,最终通过反射的方式执行到我们自定义的方法
分析第二种方式
执行流程跟上面的基本一致,只有略微的区别,所以我们有了上面的分析基础,就不用讲得那么详细了,我只讲有区别的地方,其他流程可看参照上面的来,这里只要看三个地方就行了 1、看ObserverWithState的构造方法
ObserverWithState(LifecycleObserver observer, State initialState) {
// 1
mLifecycleObserver = Lifecycling.lifecycleEventObserver(observer);
mState = initialState;
}
- 注释1:lifecycleEventObserver方法中的参数是我们自定义的MyDefaultLifecycleObserver,实现了FullLifecycleObserver接口
2、接下来看lifecycleEventObserver方法
static LifecycleEventObserver lifecycleEventObserver(Object object) {
boolean isLifecycleEventObserver = object instanceof LifecycleEventObserver;
// 1
boolean isFullLifecycleObserver = object instanceof FullLifecycleObserver;
if (isLifecycleEventObserver && isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object,
(LifecycleEventObserver) object);
}
// 2
if (isFullLifecycleObserver) {
return new FullLifecycleObserverAdapter((FullLifecycleObserver) object, null);
}
if (isLifecycleEventObserver) {
return (LifecycleEventObserver) object;
}
...
}
- 注释1:我们的实现类是FullLifecycleObserver,因此isFullLifecycleObserver是true,会执行到2处
- 注释2:最终我们实现的方法就是这个类中被调用执行
3、看下FullLifecycleObserverAdapter的实现
class FullLifecycleObserverAdapter implements LifecycleEventObserver {
private final FullLifecycleObserver mFullLifecycleObserver;
private final LifecycleEventObserver mLifecycleEventObserver;
FullLifecycleObserverAdapter(FullLifecycleObserver fullLifecycleObserver,
LifecycleEventObserver lifecycleEventObserver) {
mFullLifecycleObserver = fullLifecycleObserver;
mLifecycleEventObserver = lifecycleEventObserver;
}
@Override
public void onStateChanged(@NonNull LifecycleOwner source, @NonNull Lifecycle.Event event) {
// 我们实现的方法就是在这里被调用执行
switch (event) {
case ON_CREATE:
mFullLifecycleObserver.onCreate(source);
break;
case ON_START:
mFullLifecycleObserver.onStart(source);
break;
case ON_RESUME:
mFullLifecycleObserver.onResume(source);
break;
case ON_PAUSE:
mFullLifecycleObserver.onPause(source);
break;
case ON_STOP:
mFullLifecycleObserver.onStop(source);
break;
case ON_DESTROY:
mFullLifecycleObserver.onDestroy(source);
break;
case ON_ANY:
throw new IllegalArgumentException("ON_ANY must not been send by anybody");
}
if (mLifecycleEventObserver != null) {
mLifecycleEventObserver.onStateChanged(source, event);
}
}
}
相比于第一种方式,这种方式的实现更直接,不需要用到反射,因此在执行效率上来说,会更优于第一种方式,所以我猜测这可能就是为什么google
建议我们用这种方式来实现的原因吧
总结一下
问题一:Lifecycle
是如何感知到Activity
或者Fragment
的生命周期方法的?
1、在ComponentActivity添加一个透明的ReportFragment
2、在ReportFragment
的生命周期方法中分别调用dispatch
方法并传入对应的生命周期事件
3、调用Lifecycle实现类LifecycleRegistry
类中的handleLifecycleEvent
方法将生命周期事件分发给LifecycleObserver中对应的方法
问题二:Lifecycle
是如何调用我们自定义类中对应的生命周期方法的?
1、通过反射解析我们自定义的LifecycleObserver
中的方法,并将其包装成一个个MethodReference
,并保存到一个map
中,方法上的注解中的生命周期事件就是map
的key
,MethodReference
就是value
2、通过调用dispatchEvent
方法,最终调用到MethodReference
中的invokeCallback
方法,通过callType
来区分应该执行的方法,最终通过反射的方式执行到我们自定义的方法