通过getObjectByName方法获取要删除的对象
const val = 'M-Range-01'
var selectedObject = scene.getObjectByName(val);
使用remove方法删除对象及children,记得要dispose释放内存
// 删除AGV对象
const deleteAgv = () => {
const val = 'M-Range-01'
console.log('scene',scene.children)
var selectedObject = scene.getObjectByName(val);
if(selectedObject){
const children = selectedObject.children
if(children){
for (let i = children.length-1; i >= 0; i--) {
const item = children[i];
item.parent.remove(item)
}
}
selectedObject.geometry.dispose();
selectedObject.material.dispose();
scene.remove( selectedObject );
}
}