###官方Volley工作流程图
###从头看起,从获取一个RequestQueue对象开始
- 使用
Volley的第一步, 首先要调用Volley.newRequestQueue(context)方法 来获取一个RequestQueue对象,Ctrl点击newRequestQueue()查看源码:
/**
* Creates a default instance of the worker pool and calls {@link RequestQueue#start()} on it.
*
* @param context A {@link Context} to use for creating the cache dir.
* @return A started {@link RequestQueue} instance.
*/
public static RequestQueue newRequestQueue(Context context) {
return newRequestQueue(context, null);
}
- 这个方法仅仅只有一行代码,
只是调用了
newRequestQueue()的方法重载, 并给第二个参数传入null, 下面是带有两个参数的newRequestQueue()方法源码:
/**
* Creates a default instance of the worker pool and calls {@link RequestQueue#start()} on it.
*
* @param context A {@link Context} to use for creating the cache dir.
* @param stack An {@link HttpStack} to use for the network, or null for default.
* @return A started {@link RequestQueue} instance.
*/
public static RequestQueue newRequestQueue(Context context, HttpStack stack)
{
return newRequestQueue(context, stack, -1);
}
- 这个方法亦仅有一行代码,
亦只调用了
newRequestQueue()的方法重载, 并给第三个参数传入-1, 下面是带有三个参数的newRequestQueue()方法源码:
/**
* Creates a default instance of the worker pool and calls {@link RequestQueue#start()} on it.
* You may set a maximum size of the disk cache in bytes.
*
* @param context A {@link Context} to use for creating the cache dir.
* @param stack An {@link HttpStack} to use for the network, or null for default.
* @param maxDiskCacheBytes the maximum size of the disk cache, in bytes. Use -1 for default size.
* @return A started {@link RequestQueue} instance.
*/
public static RequestQueue newRequestQueue(Context context, HttpStack stack, int maxDiskCacheBytes) {
File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR);
String userAgent = "volley/0";
try {
String packageName = context.getPackageName();
PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0);
userAgent = packageName + "/" + info.versionCode;
} catch (NameNotFoundException e) {
}
if (stack == null) {
if (Build.VERSION.SDK_INT >= 9) {
stack = new HurlStack();
} else {
// Prior to Gingerbread, HttpUrlConnection was unreliable.
// See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html
stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent));
}
}
Network network = new BasicNetwork(stack);
RequestQueue queue;
if (maxDiskCacheBytes <= -1)
{
// No maximum size specified
queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
}
else
{
// Disk cache size specified
queue = new RequestQueue(new DiskBasedCache(cacheDir, maxDiskCacheBytes), network);
}
queue.start();
return queue;
}
-
可以看到, 这里第一个
if判断, 如果stack是null, 则去创建一个HttpStack对象, 这里会判断如果手机系统版本号大于9 则创建一个HurlStack的实例, 否则就创建一个HttpClientStack的实例。 实际上HurlStack的内部就是使用HttpURLConnection进行网络通讯的,而HttpClientStack的内部则是使用HttpClient进行网络通讯的, 关于HttpURLConnection还是HttpClient的选择, 可以参考文章使用HttpURLConnection还是HttpClient? -
查看源码,可知
HurlStack和HttpClientStack都是HttpStack的子类(都implements HttpStack了) -
创建好
HttpStack之后, 创建了一个Network对象, 它是用于根据传入的HttpStack对象来处理网络请求的, 接着new出一个RequestQueue对象, 并调用它的start()方法进行启动, 最后将RequestQueue返回, 这样newRequestQueue()的方法就执行结束了。 (即, 创建HttpStack,拿去 --- 创建Network,拿去 ---new RequestQueue,最后 --- 调用RequestQueue.start())
##RequestQueue中的start()方法
源码如下:
/**
* Starts the dispatchers in this queue.
*/
public void start() {
stop(); // Make sure any currently running dispatchers are stopped.
// Create the cache dispatcher and start it.
mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
mCacheDispatcher.start();
// Create network dispatchers (and corresponding threads) up to the pool size.
for (int i = 0; i < mDispatchers.length; i++) {
NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,
mCache, mDelivery);
mDispatchers[i] = networkDispatcher;
networkDispatcher.start();
}
}
/**
* Stops the cache and network dispatchers.
*/
public void stop() {
if (mCacheDispatcher != null) {
mCacheDispatcher.quit();
}
for (int i = 0; i < mDispatchers.length; i++) {
if (mDispatchers[i] != null) {
mDispatchers[i].quit();
}
}
}
- 这里先是创建一个
CacheDispatcher的实例, 然后调用了它的start()方法, 接着在一个for循环里去创建NetworkDispatcher的实例, 并分别调用它们的start()方法。 这里的CacheDispatcher和NetworkDispatcher都是继承自Thread的, 而默认情况下for循环会执行四次, 也就是调用Volley.newRequestQueue(context)之后, 就会有五个线程一直在后台运行, 不断等待网络请求的到来, 其中CacheDispatcher是缓存线程,NetworkDispatcher是网络请求线程。