TypeScript 抽象工厂模式讲解和代码示例

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TypeScript 抽象工厂模式讲解和代码示例

抽象工厂是一种创建型设计模式, 它能创建一系列相关的对象, 而无需指定其具体类。

抽象工厂定义了用于创建不同产品的接口, 但将实际的创建工作留给了具体工厂类。 每个工厂类型都对应一个特定的产品变体。

在创建产品时, 客户端代码调用的是工厂对象的构建方法, 而不是直接调用构造函数 ( new操作符)。 由于一个工厂对应一种产品变体, 因此它创建的所有产品都可相互兼容。

客户端代码仅通过其抽象接口与工厂和产品进行交互。 该接口允许同一客户端代码与不同产品进行交互。 你只需创建一个具体工厂类并将其传递给客户端代码即可。

如果你不清楚工厂、 工厂方法抽象工厂模式之间的区别, 请参阅工厂模式比较

** 进一步了解抽象工厂模式 **

复杂度:******

流行度:******

使用示例: 抽象工厂模式在 TypeScript 代码中很常见。 许多框架和程序库会将它作为扩展和自定义其标准组件的一种方式。

识别方法: 我们可以通过方法来识别该模式——其会返回一个工厂对象。 接下来, 工厂将被用于创建特定的子组件。

概念示例

本例说明了抽象工厂设计模式的结构并重点回答了下面的问题:

  • 它由哪些类组成?
  • 这些类扮演了哪些角色?
  • 模式中的各元素会以何种方式相互关联?

** index.ts:  概念示例

/**
 * The Abstract Factory interface declares a set of methods that return
 * different abstract products. These products are called a family and are
 * related by a high-level theme or concept. Products of one family are usually
 * able to collaborate among themselves. A family of products may have several
 * variants, but the products of one variant are incompatible with products of
 * another.
 */
interface AbstractFactory {
    createProductA(): AbstractProductA;

    createProductB(): AbstractProductB;
}

/**
 * Concrete Factories produce a family of products that belong to a single
 * variant. The factory guarantees that resulting products are compatible. Note
 * that signatures of the Concrete Factory's methods return an abstract product,
 * while inside the method a concrete product is instantiated.
 */
class ConcreteFactory1 implements AbstractFactory {
    public createProductA(): AbstractProductA {
        return new ConcreteProductA1();
    }

    public createProductB(): AbstractProductB {
        return new ConcreteProductB1();
    }
}

/**
 * Each Concrete Factory has a corresponding product variant.
 */
class ConcreteFactory2 implements AbstractFactory {
    public createProductA(): AbstractProductA {
        return new ConcreteProductA2();
    }

    public createProductB(): AbstractProductB {
        return new ConcreteProductB2();
    }
}

/**
 * Each distinct product of a product family should have a base interface. All
 * variants of the product must implement this interface.
 */
interface AbstractProductA {
    usefulFunctionA(): string;
}

/**
 * These Concrete Products are created by corresponding Concrete Factories.
 */
class ConcreteProductA1 implements AbstractProductA {
    public usefulFunctionA(): string {
        return 'The result of the product A1.';
    }
}

class ConcreteProductA2 implements AbstractProductA {
    public usefulFunctionA(): string {
        return 'The result of the product A2.';
    }
}

/**
 * Here's the the base interface of another product. All products can interact
 * with each other, but proper interaction is possible only between products of
 * the same concrete variant.
 */
interface AbstractProductB {
    /**
     * Product B is able to do its own thing...
     */
    usefulFunctionB(): string;

    /**
     * ...but it also can collaborate with the ProductA.
     *
     * The Abstract Factory makes sure that all products it creates are of the
     * same variant and thus, compatible.
     */
    anotherUsefulFunctionB(collaborator: AbstractProductA): string;
}

/**
 * These Concrete Products are created by corresponding Concrete Factories.
 */
class ConcreteProductB1 implements AbstractProductB {

    public usefulFunctionB(): string {
        return 'The result of the product B1.';
    }

    /**
     * The variant, Product B1, is only able to work correctly with the variant,
     * Product A1. Nevertheless, it accepts any instance of AbstractProductA as
     * an argument.
     */
    public anotherUsefulFunctionB(collaborator: AbstractProductA): string {
        const result = collaborator.usefulFunctionA();
        return `The result of the B1 collaborating with the (${result})`;
    }
}

class ConcreteProductB2 implements AbstractProductB {

    public usefulFunctionB(): string {
        return 'The result of the product B2.';
    }

    /**
     * The variant, Product B2, is only able to work correctly with the variant,
     * Product A2. Nevertheless, it accepts any instance of AbstractProductA as
     * an argument.
     */
    public anotherUsefulFunctionB(collaborator: AbstractProductA): string {
        const result = collaborator.usefulFunctionA();
        return `The result of the B2 collaborating with the (${result})`;
    }
}

/**
 * The client code works with factories and products only through abstract
 * types: AbstractFactory and AbstractProduct. This lets you pass any factory or
 * product subclass to the client code without breaking it.
 */
function clientCode(factory: AbstractFactory) {
    const productA = factory.createProductA();
    const productB = factory.createProductB();

    console.log(productB.usefulFunctionB());
    console.log(productB.anotherUsefulFunctionB(productA));
}

/**
 * The client code can work with any concrete factory class.
 */
console.log('Client: Testing client code with the first factory type...');
clientCode(new ConcreteFactory1());

console.log('');

console.log('Client: Testing the same client code with the second factory type...');
clientCode(new ConcreteFactory2());

** Output.txt:  执行结果

Client: Testing client code with the first factory type...
The result of the product B1.
The result of the B1 collaborating with the (The result of the product A1.)

Client: Testing the same client code with the second factory type...
The result of the product B2.
The result of the B2 collaborating with the (The result of the product A2.)