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PHP 命令模式讲解和代码示例
命令是一种行为设计模式, 它可将请求或简单操作转换为一个对象。
此类转换让你能够延迟进行或远程执行请求, 还可将其放入队列中。
复杂度:******
流行度:******
使用示例: 命令模式在 Java 代码中很常见。 它被用于对任务进行排序、 记录任务执行历史以及执行 “撤销” 操作。
识别方法: 命令模式可以通过抽象或接口类型 (发送者) 中的行为方法来识别, 该类型调用另一个不同的抽象或接口类型 (接收者) 实现中的方法, 该实现则是在创建时由命令模式的实现封装。 命令类通常仅限于一些特殊行为。
概念示例
本例说明了命令设计模式的结构并重点回答了下面的问题:
- 它由哪些类组成?
- 这些类扮演了哪些角色?
- 模式中的各个元素会以何种方式相互关联?
了解该模式的结构后, 你可以更容易地理解下面基于真实世界的 PHP 应用案例。
** index.php: 概念示例
<?php
namespace RefactoringGuru\Command\Conceptual;
/**
* The Command interface declares a method for executing a command.
*/
interface Command
{
public function execute(): void;
}
/**
* Some commands can implement simple operations on their own.
*/
class SimpleCommand implements Command
{
private $payload;
public function __construct(string $payload)
{
$this->payload = $payload;
}
public function execute(): void
{
echo "SimpleCommand: See, I can do simple things like printing (" . $this->payload . ")\n";
}
}
/**
* However, some commands can delegate more complex operations to other objects,
* called "receivers."
*/
class ComplexCommand implements Command
{
/**
* @var Receiver
*/
private $receiver;
/**
* Context data, required for launching the receiver's methods.
*/
private $a;
private $b;
/**
* Complex commands can accept one or several receiver objects along with
* any context data via the constructor.
*/
public function __construct(Receiver $receiver, string $a, string $b)
{
$this->receiver = $receiver;
$this->a = $a;
$this->b = $b;
}
/**
* Commands can delegate to any methods of a receiver.
*/
public function execute(): void
{
echo "ComplexCommand: Complex stuff should be done by a receiver object.\n";
$this->receiver->doSomething($this->a);
$this->receiver->doSomethingElse($this->b);
}
}
/**
* The Receiver classes contain some important business logic. They know how to
* perform all kinds of operations, associated with carrying out a request. In
* fact, any class may serve as a Receiver.
*/
class Receiver
{
public function doSomething(string $a): void
{
echo "Receiver: Working on (" . $a . ".)\n";
}
public function doSomethingElse(string $b): void
{
echo "Receiver: Also working on (" . $b . ".)\n";
}
}
/**
* The Invoker is associated with one or several commands. It sends a request to
* the command.
*/
class Invoker
{
/**
* @var Command
*/
private $onStart;
/**
* @var Command
*/
private $onFinish;
/**
* Initialize commands.
*/
public function setOnStart(Command $command): void
{
$this->onStart = $command;
}
public function setOnFinish(Command $command): void
{
$this->onFinish = $command;
}
/**
* The Invoker does not depend on concrete command or receiver classes. The
* Invoker passes a request to a receiver indirectly, by executing a
* command.
*/
public function doSomethingImportant(): void
{
echo "Invoker: Does anybody want something done before I begin?\n";
if ($this->onStart instanceof Command) {
$this->onStart->execute();
}
echo "Invoker: ...doing something really important...\n";
echo "Invoker: Does anybody want something done after I finish?\n";
if ($this->onFinish instanceof Command) {
$this->onFinish->execute();
}
}
}
/**
* The client code can parameterize an invoker with any commands.
*/
$invoker = new Invoker();
$invoker->setOnStart(new SimpleCommand("Say Hi!"));
$receiver = new Receiver();
$invoker->setOnFinish(new ComplexCommand($receiver, "Send email", "Save report"));
$invoker->doSomethingImportant();
** Output.txt: 执行结果
Invoker: Does anybody want something done before I begin?
SimpleCommand: See, I can do simple things like printing (Say Hi!)
Invoker: ...doing something really important...
Invoker: Does anybody want something done after I finish?
ComplexCommand: Complex stuff should be done by a receiver object.
Receiver: Working on (Send email.)
Receiver: Also working on (Save report.)