以下是阴影隐式动画和显式动画的两种实现方式
1.隐式动画
import 'package:flutter/material.dart';
class ShadowAnimation extends StatefulWidget {
@override
_ShadowAnimationState createState() => _ShadowAnimationState();
}
class _ShadowAnimationState extends State<ShadowAnimation> {
bool _isShadowed = false;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () {
setState(() {
_isShadowed = !_isShadowed;
});
},
child: Center(
child: AnimatedContainer(
duration: Duration(milliseconds: 500),
height: 200.0,
width: 200.0,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(100.0),
boxShadow: _isShadowed
? [
BoxShadow(
color: Colors.grey.withOpacity(0.5),
spreadRadius: 4,
blurRadius: 7,
offset: Offset(0, 3),
)
]
: [],
),
child: Center(
child: Text(
'Click Me!',
style: TextStyle(fontSize: 20.0),
),
),
),
),
);
}
}
2.显式动画
import 'package:flutter/material.dart';
class ShadowAnimationExplicit extends StatefulWidget {
const ShadowAnimationExplicit({super.key});
@override
_ShadowAnimationExplicitState createState() =>
_ShadowAnimationExplicitState();
}
class _ShadowAnimationExplicitState extends State<ShadowAnimationExplicit>
with SingleTickerProviderStateMixin {
late AnimationController _controller;
bool _isShadowed = false;
@override
void initState() {
_controller =
AnimationController(vsync: this, duration: Duration(milliseconds: 500));
super.initState();
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
void _toggleShadow() {
if (_isShadowed) {
_controller.reverse();
} else {
_controller.forward();
}
setState(() {
_isShadowed = !_isShadowed;
});
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: _toggleShadow,
child: TweenAnimationBuilder(
tween: Tween(begin: 0.0, end: _isShadowed ? 1.0 : 0.0),
duration: Duration(milliseconds: 500),
builder: (_, double value, __) {
return Center(
child: Container(
height: 200.0,
width: 200.0,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(100.0),
boxShadow: [
BoxShadow(
color: Colors.grey.withOpacity(0.5),
spreadRadius: 4 * value,
blurRadius: 7 * value,
offset: Offset(0, 3 * value),
)
],
),
child: Center(
child: Text(
'Click Me!',
style: TextStyle(fontSize: 20.0),
),
),
),
);
},
),
);
}
}
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