test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void meun() {
	printf("****************************\n");
	printf("***********1.play***********\n");
	printf("***********0.exit***********\n");
	printf("****************************\n");
}
void game() {
	//存储数据 - 二维数组
	char board[ROW][COL];
	//初始化棋盘
	Initboard(board, ROW, COL);
	//打印棋盘 - 本质是打印数组的内容
	DisplayBoard(board, ROW, COL);
	//玩家走	//电脑走
	char ret = 0;  //接收状态
	while (1) {
		//玩家下棋
		PlayerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		//判断玩家是否赢得比赛
		ret = IsWin(board, ROW, COL);
		if (ret != 'C') {
			break;
		}
		//电脑下棋
		ComputerMove(board, ROW, COL);
		DisplayBoard(board, ROW, COL);
		ret = IsWin(board, ROW, COL);
		if (ret != 'C') {
			break;
		}
	}
	if (ret == '*') {
		printf("玩家赢了\n");
	}
	else if (ret == '#') {
		printf("电脑赢了\n");
	}
	else if (ret == 'Q') {
		printf("平局\n");
	}
	DisplayBoard(board, ROW, COL);
}
int main() {
	int input = 0;
	srand((unsigned int)time(NULL));
	do {
		meun();
		printf("请选择:>");
		scanf("%d", &input);
		switch (input)
		{
		case 0:
			printf("游戏退出\n");
			break;
		case 1:
			game();
			break;
		default:
			printf("输入错误,请重新输入\n");
			break;
		}
	} while (input);
	return 0;
}
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include "game.h"
void Initboard(char board[ROW][COL], int row, int col) {
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++) {
		for (j = 0; j < col; j++) {
			board[i][j] = ' ';
		}
	}
}
//void DisplayBoard(char board[ROW][COL], int row, int col) {
//	int i = 0;
//	for (i = 0; i < row; i++) {
//		printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]);
//		if (i < row - 1) {
//			printf("---|---|---\n");
//		}
//	}
//}
//优化
void DisplayBoard(char board[ROW][COL], int row, int col) {
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++) {
		for (j = 0; j < col; j++) {
			printf(" %c ", board[i][j]);
			if (j < row - 1) {
				printf("|");
			}
		}
		printf("\n");
		if (i < row - 1) {
			int j = 0;
			for (j = 0; j < col; j++) {
				printf("---");
				if (j < col - 1) {
					printf("|");
				}
			}
			printf("\n");
		}
	}
}
void PlayerMove(char board[ROW][COL], int row, int col) {
	int x = 0;
	int y = 0;
	printf("玩家走:>\n");
	while (1) {
		printf("请输入下棋的坐标:>");
		scanf("%d %d", &x, &y);
		//判断坐标的合法性
		if (x >= 1 && x <= row && y >= 1 && y <= col) {
			//下棋
			//坐标是否被占用
			if (board[x - 1][y - 1] == ' ') {
				board[x - 1][y - 1] = '*';
				break;
			}
			else {
				printf("坐标被占用,请重新输入\n");
			}
		}
		else {
			printf("坐标非法,请重新输入\n");
		}
	}
}
void ComputerMove(char board[ROW][COL], int row, int col) {
	printf("电脑走:>\n");
	while (1) {
		int x = rand() % row;
		int y = rand() % col;
		if (board[x][y] == ' ') {
			board[x][y] = '#';
			break;
		}
	}
}
int IsFull(char board[ROW][COL], int row, int col) {
	int i = 0;
	int j = 0;
	for (i = 0; i < row; i++) {
		for (j = 0; j < col; j++) {
			if (board[i][j] == ' ') {
				return 0;  //棋盘没满
			}
		}
	}
	return 1;
}
char IsWin(char board[ROW][COL], int row, int col) {
	int i = 0;
	//判断三行
	for (i = 0; i < row; i++) {
		if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') {
			return board[i][1];
		}
	}
	//判断三列
	for (i = 0; i < col; i++) {
		if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[1][i] != ' ') {
			return board[1][i];
		}
	}
	//判断对角线
	if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') {
		return board[1][1];
	}
	if(board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') {
		return board[1][1];
	}
	//判断平局
	//如果棋盘满了返回1,不满返回0
	int ret = IsFull(board, row, col);
	if (ret == 1) {
		return 'Q';
	}
	//继续
	return 'C';
}
game.h
#pragma once
//头文件的包含
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
//符号的定义
#define ROW 3
#define COL 3
//函数的声明
//初始化棋盘
void Initboard(char board[ROW][COL], int row, int col);
//打印棋盘的函数
void DisplayBoard(char board[ROW][COL], int row, int col);
//玩家下棋
void PlayerMove(char board[ROW][COL], int row, int col);
//电脑下棋
void ComputerMove(char board[ROW][COL], int row, int col);
//判断输赢
//1.玩家赢 = *
//2.电脑赢 = #
//3.平局 = Q
//4.游戏继续 = C
char IsWin(char board[ROW][COL], int row, int col);