用OCC+VS+Qt创建并显示一个几何

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用OCC+VS+Qt创建并显示一个几何

OCC+VS+QT相关配置详细见

OCC+ QT+VS、OCC+QtCreator 环境配置

创建视图并显示几何

OCC中显示过程如下:

  1. 获取OpenGl_GraphicDriverr图形驱动
  2. 基于图形驱动初始化一个V3d_Viewer
  3. 通过Viewer创建一个视图View,并设置显示窗口
  4. 通过Viewer初始化一个AIS_Context交互环境,并设置其显示方式(shaded或者wire)
  5. 将几何模型转换为拓扑类型
  6. 经拓扑模型转换为AIS类型(交互对象类型)
  7. 在context中显示交互对象

.h文件

#pragma once

#include <QtWidgets/QMainWindow>
#include <Standard_Handle.hxx>
#include <V3d_Viewer.hxx>
#include <OpenGl_GraphicDriver.hxx>
#include <WNT_Window.hxx>
#include <V3d_View.hxx>
#include <AIS_InteractiveContext.hxx>
#include <BRepPrimAPI_MakeBox.hxx>
#include <TopoDs_Shape.hxx>
#include <AIS_Shape.hxx>


class QtWidgetsApplication1 : public QMainWindow
{
    Q_OBJECT

public:
    QtWidgetsApplication1(QWidget *parent = nullptr);
    ~QtWidgetsApplication1();
protected:
	    //重写绘图事件
	  void paintEvent(QPaintEvent *event) override;
	  //返回窗口绘图引擎
	  QPaintEngine *paintEngine() const;

private:
    Ui::QtWidgetsApplication1Class ui;
    //定义查看器viewer 3D查看器
	  Handle(V3d_Viewer) viewer;
	  //视图
  	Handle(V3d_View) view;
  	//交互式上下文,管理一个或者多个viewer
  	Handle(AIS_InteractiveContext) context;
  	//window NT窗口
	  Handle(WNT_Window) window;

};

cpp文件

#include "QtWidgetsApplication1.h"

QtWidgetsApplication1::QtWidgetsApplication1(QWidget *parent)
    : QMainWindow(parent)
{
  //提供X server的连接,在window和Mac中不起作用
	Handle(Aspect_DisplayConnection) hAspect_DisplayConnect = new Aspect_DisplayConnection;
	//创建3D接口定义图形驱动
	Handle(OpenGl_GraphicDriver) driver = new OpenGl_GraphicDriver(hAspect_DisplayConnect);

	//该类的方法允许编辑、询问连接该类的其他参数(如视图、光)
	viewer = new V3d_Viewer(driver);
	view = viewer->CreateView();

	WId win_handle = winId();
	//在已有的窗口上创建窗口
	window = new WNT_Window((Aspect_Handle)win_handle);
	view->SetWindow(window);
	if (!window->IsMapped())
	{
		window->Map();//打开窗口
	}
	view->SetBackgroundColor(Quantity_NOC_BLACK);
	view->MustBeResized();
	viewer->SetDefaultLights();
	setAttribute(Qt::WA_PaintOnScreen);
  //交互式上下文
	context = new AIS_InteractiveContext(viewer);
	context->SetDisplayMode(AIS_Shaded, Standard_True);

	TopoDS_Shape box = BRepPrimAPI_MakeBox(10, 10, 10);
	Handle(AIS_Shape) abox = new AIS_Shape(box);
	context->Display(abox, Standard_True);
	view->FitAll();

}

QtWidgetsApplication1::~QtWidgetsApplication1()
{}

void QtWidgetsApplication1::paintEvent(QPaintEvent * event)
{
	view->Redraw();
}

QPaintEngine * QtWidgetsApplication1::paintEngine() const
{
	return 0;
}

在这里插入图片描述