new Vue的Vue都经历了什么

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Vue2单实例挂载应用都是new Vue({ ... }).$mount('domEle'),此篇就来剖析一下new Vue都做了什么事情

以下涉及到的代码作者做了精简,已能看懂为主,次要代码做了去除。 一、从package.json文件入手

"scripts": {
    "dev": "rollup -w -c scripts/config.js --environment TARGET:web-full-dev",
    "dev:cjs": "rollup -w -c scripts/config.js --environment TARGET:web-runtime-cjs-dev",
    "dev:esm": "rollup -w -c scripts/config.js --environment TARGET:web-runtime-esm",
    ....
  },

由此可以看出打包文件配置入口位于scripts/config.js中,

// alias.js中信息
module.exports = {
  vue: resolve('src/platforms/web/entry-runtime-with-compiler'),
  compiler: resolve('src/compiler'),
  core: resolve('src/core'),
  shared: resolve('src/shared'),
  web: resolve('src/platforms/web'),
  weex: resolve('src/platforms/weex'),
  server: resolve('src/server'),
  sfc: resolve('src/sfc')
}
// config.js中信息
const aliases = require('./alias')
const resolve = p => {
  const base = p.split('/')[0]
  if (aliases[base]) {
    return path.resolve(aliases[base], p.slice(base.length + 1))
  } else {
    return path.resolve(__dirname, '../', p)
  }
}

const builds = {
  // Runtime+compiler CommonJS build (CommonJS)
  'web-full-cjs-dev': {
    entry: resolve('web/entry-runtime-with-compiler.js'),
    dest: resolve('dist/vue.common.dev.js'),
    format: 'cjs',
    env: 'development',
    alias: { he: './entity-decoder' },
    banner
  },
}

由此可以看出web/entry-runtime-with-compiler.js文件入口位于src/platforms/web/entry-runtime-with-compiler.js中。

Vue涉及到的文件: src/platforms/web/entry-runtime-with-compiler.js =>src/platforms/web/runtime/index.js => src/core/index.js => src/core/instance/index.js

src/core/instance/index.js

import { initMixin } from './init'
import { stateMixin } from './state'
import { renderMixin } from './render'
import { eventsMixin } from './events'
import { lifecycleMixin } from './lifecycle'
import { warn } from '../util/index'


function Vue (options) {
  if (process.env.NODE_ENV !== 'production' &&
    !(this instanceof Vue)
  ) {
    // 如果不是new Vue()这种形式调用,就出报当前警告信息
    warn('Vue is a constructor and should be called with the `new` keyword')
  }
  this._init(options)
}

initMixin(Vue)
stateMixin(Vue)
eventsMixin(Vue)
lifecycleMixin(Vue)
renderMixin(Vue)

export default Vue

/core/instance/init.js

  Vue.prototype._init = function (options?: Object) {
    vm._isVue = true
    // expose real self
    vm._self = vm
    initLifecycle(vm)
    initEvents(vm)
    initRender(vm)
    // beforeCreate 中获取不到 数据信息,包括data,props,inject等数据信息
    callHook(vm, 'beforeCreate')
    initInjections(vm) // resolve injections before data/props
    initState(vm)
    initProvide(vm) // resolve provide after data/props
    // created 钩子里才能获取到 data,props,inject等数据信息
    callHook(vm, 'created')
    // 挂载
    if (vm.$options.el) {
      vm.$mount(vm.$options.el)
    }
  }

src/platforms/web/runtime/index.js

Vue.prototype.$mount = function (
  el?: string | Element,
  hydrating?: boolean
): Component {
  el = el && inBrowser ? query(el) : undefined
  return mountComponent(this, el, hydrating)
}

src/core/instance/lifecycle.js

export function mountComponent (
  vm: Component,
  el: ?Element,
  hydrating?: boolean
): Component {
  vm.$el = el
  if (!vm.$options.render) {
    vm.$options.render = createEmptyVNode
  }
  callHook(vm, 'beforeMount')

  let updateComponent
  updateComponent = () => {
    vm._update(vm._render(), hydrating)
  }

  // we set this to vm._watcher inside the watcher's constructor
  // since the watcher's initial patch may call $forceUpdate (e.g. inside child
  // component's mounted hook), which relies on vm._watcher being already defined
  new Watcher(vm, updateComponent, noop, {
    before () {
      if (vm._isMounted && !vm._isDestroyed) {
        callHook(vm, 'beforeUpdate')
      }
    }
  }, true /* isRenderWatcher */)
  hydrating = false

  // manually mounted instance, call mounted on self
  // mounted is called for render-created child components in its inserted hook
  if (vm.$vnode == null) {
    vm._isMounted = true
    callHook(vm, 'mounted')
  }
  return vm
}

至此,vue挂载前的生命周期钩子已全部挂载。同时引入new Watcher,下面看下new Watcher是什么作用。

src/core/instance/observe/watcher.js

  constructor (
    vm: Component,
    expOrFn: string | Function,
    cb: Function,
    options?: ?Object,
    isRenderWatcher?: boolean
  ) {
    this.vm = vm
    if (isRenderWatcher) {
      vm._watcher = this
    }
    vm._watchers.push(this)
    // options
    if (options) {
      this.deep = !!options.deep
      this.user = !!options.user
      this.lazy = !!options.lazy
      this.sync = !!options.sync
      this.before = options.before
    } else {
      this.deep = this.user = this.lazy = this.sync = false
    }
    this.cb = cb
    this.id = ++uid // uid for batching
    this.active = true
    this.dirty = this.lazy // for lazy watchers
    this.deps = []
    this.newDeps = []
    this.depIds = new Set()
    this.newDepIds = new Set()
    this.expression = process.env.NODE_ENV !== 'production'
      ? expOrFn.toString()
      : ''
    // parse expression for getter
    if (typeof expOrFn === 'function') {
      this.getter = expOrFn
    } else {
      this.getter = parsePath(expOrFn)
      if (!this.getter) {
        this.getter = noop
      }
    }
    this.value = this.lazy
      ? undefined
      : this.get()
  }
  
  get () {
    pushTarget(this)
    let value
    const vm = this.vm
    try {
      value = this.getter.call(vm, vm)
    } catch (e) {
    } finally {
      // "touch" every property so they are all tracked as
      // dependencies for deep watching
      if (this.deep) {
        traverse(value)
      }
      popTarget()
      this.cleanupDeps()
    }
    return value
  }

由此可见是增加一个render观察者,当组件内的响应式数据有变化并在组件中被使用时,会执行updateComponent更新视图。