✨效果图
☀️ 需求
3d场景中插入div
🌰 举个栗子 (vue3)
import { onMounted } from "vue";
import * as THREE from "three";
import {
CSS2DRenderer,
CSS2DObject
} from "three/examples/jsm/renderers/CSS2DRenderer.js";
import { OrbitControls } from "three/examples/jsm/controls/OrbitControls";
onMounted(() => {
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
camera.position.z = 5;
const renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.getElementById('testContainer').appendChild( renderer.domElement );
const geometry = new THREE.BoxGeometry( 1, 1, 1 );
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
const cube = new THREE.Mesh( geometry, material );
scene.add( cube );
const controls = new OrbitControls( camera, renderer.domElement );
let labelRenderer = new CSS2DRenderer();
labelRenderer.setSize(window.innerWidth, window.innerHeight);
labelRenderer.domElement.style.position = "absolute";
labelRenderer.domElement.style.top = "0px";
document.getElementById('testContainer').appendChild(labelRenderer.domElement);
let labelDiv = document.createElement("div");
labelDiv.className = "buildLabel";
labelDiv.textContent = 'label title'
const label = new CSS2DObject(labelDiv);
label.position.set(0, 0, 0);
scene.add(label);
function animate() {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
labelRenderer.render( scene, camera );
};
animate();
})