【用前端技术写出的开门小兔烟花特效】

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我正在参加「兔了个兔」创意投稿大赛 又到了一年一度的春节时期啦!昨天呢是北方的小年,今天是南方的小年,看到大家可以愉快的放烟花,过大年很是羡慕呀!辞旧岁,贺新春,今年我呀要放烟花,过春节!🧨。

这个特效简单的使用了前端三件套即可完成,html,js,css,canvas整体效果如下GIF图所示(码内隐藏特殊变量,找到有惊喜!)

image.png

背景音乐是《China-E》个人感觉很有新年的感觉,整个China系列的歌曲都很nice,该特效的寓意就是开门大吉,辞旧迎新,2023年的大门向你敞开,新的一年想你招手,小兔子抱着锦鲤,也预示着吉祥,山鱼在这里祝大家前兔无量,大展宏兔!

就是开心,就是玩,就是兔个吉利!,话不多说上代码!

<body>
    <!-- 依旧是简洁的html代码 -->
    <canvas id="mycanvas"></canvas>

    <div id="box">
        <button type="button" id="unmuteButton">开启新年音乐</button>
        <button type="button" id="unmuteButton2">关闭新年音乐</button>
        <video id="video" muted autoplay src="./audio/新年音乐.mp3" loop></video>
    </div>
</body>

比较多的css代码,所以单独放在了一个文件下,如果用的时候出现图片丢失的问题,可以看看路径写对了没

/* 如果单独放记得去掉style标签哦 */

<style>

* {

margin: 0;

padding: 0;

}

body {

overflow: hidden;

margin: 0;

cursor: pointer;

font-size: 30px;

background: url("../img/辞旧岁贺新春兔年.png");

background-size: 100% 100%;

}

#unmuteButton {

position: absolute;

z-index: -1;

top: 0;

left: 0;

font-size: 10px;

font-family: "STHupo";

width: 80px;

height: 30px;

border: 1px solid red;

background-color: rgb(255, 115, 0);

border-radius: 10%;

}

#unmuteButton2 {

position: absolute;

z-index: -1;

top: 0px;

left: 120px;

font-size: 10px;

font-family: "STHupo";

width: 80px;

height: 30px;

border: 1px solid red;

background-color: rgb(255, 115, 0);

border-radius: 10%;

}

#video {

position: absolute;

top: -100000;

left: -100000;

}

#box {

position: absolute;

z-index: 1;

width: 100%;

height: 100%;

top: 0;

left: 0;

}

#box::before,

#box::after {

content: '';

z-index: 99;

margin-top: -37px;

float: left;

width: 50%;

height: 1000px;

background: url("../img/兔子2023.png") no-repeat;

transition: .4s;

}

#box::before {

float: left;

background-position: -220px 37px;

}

#box::after {

float: right;

background-position: -210px;

}

#box:hover::before {

transform: translateX(-100%)

}

#box:hover::after {

transform: translateX(100%)

}

/* 去除滚动条 */

body::-webkit-scrollbar {

width: 0 !important

}

</style>

比比比比较多的js代码,注意同上

// 烟花生成

window.requestAnimationFrame = (function () {

return window.requestAnimationFrame ||

window.webkitRequestAnimationFrame ||

window.mozRequestAnimationFrame ||

function (callback) {

window.setTimeout(callback, 1000)

}

})();

// 获取画布

var area = document.getElementById("mycanvas");

area.width = document.documentElement.clientWidth;

area.height = document.documentElement.clientHeight;

var ctx = area.getContext("2d");

hue = 120;

timerTick = 0;

timerTotal = 5;

fireworks = [];

particles = [];

function random(min, max) {

return Math.random() * (max - min) + min;

}

function distans(sx, sy, tx, ty) {

var xdistan = sx - tx;

var ydistan = sy - ty;

return Math.sqrt((Math.pow(xdistan, 2) + Math.pow(ydistan, 2)));

}

function Firework(sx, sy, tx, ty) {

this.x = sx;

this.y = sy;

this.sx = sx;

this.sy = sy;

this.tx = tx;

this.ty = ty;

this.targetDistances = distans(sx, sy, tx, ty);

this.distancesc = 0;

this.shanyu = [];

this.shanyucount = 3;

while (this.shanyucount--) {

this.shanyu.push([this.x, this.y]);

}

this.angle = Math.atan2(ty - sy, tx - sx);

this.speed = 2;

this.jiasudu = 1.05;

this.brightness = random(50, 70);

this.targetRad = 5;

}

Firework.prototype.update = function (index) {

this.shanyu.pop();

this.shanyu.push([this.x, this.y]);

if (this.targetRad < 8) {

this.targetRad += 0.3;

} else {

this.targetRad = 1;

}

this.speed *= this.jiasudu;

var vx = Math.cos(this.angle) * this.speed;

var vy = Math.sin(this.angle) * this.speed;

this.distancesc = distans(this.sx, this.sy, this.x + vx, this.y + vy);

if (this.distancesc >= this.targetDistances) {

createparticals(this.tx, this.ty);

fireworks.splice(index, 1)

} else {

this.x += vx;

this.y += vy;

}

}

Firework.prototype.draw = function () {

ctx.beginPath();

ctx.moveTo(this.shanyu[this.shanyu.length - 1][0], this.shanyu[this.shanyu.length - 1][1]);

ctx.lineTo(this.x, this.y);

ctx.strokeStyle = 'hsl(' + hue + ',100%,' + this.brightness + '%)';

ctx.stroke();

ctx.beginPath();

ctx.arc(this.tx, this.ty, this.targetRad, 0, Math.PI * 2);

ctx.stroke();

}

function Particle(x, y) {

this.x = x;

this.y = y;

this.shanyu = [];

this.shanyucount = 10;

while (this.shanyucount--) {

this.shanyu.push([this.x, this.y]);

}

this.angle = random(0, 2 * Math.PI);

this.speed = random(1, 10);

this.mocal = 0.95;

this.gravity = 0.98;

this.hue = random(hue - 20, hue + 20);

this.brightness = random(50, 80);

this.alpha = 1;

this.decay = random(0.015, 0.03);

}

Particle.prototype.update = function (index) {

this.shanyu.pop();

this.shanyu.unshift([this.x, this.y]);

this.speed *= this.mocal;

this.x += Math.cos(this.angle) * this.speed;

this.y += Math.sin(this.angle) * this.speed + this.gravity;

this.alpha -= this.decay;

if (this.alpha <= this.decay) {

particles.splice(index, 1)

}

}

Particle.prototype.draw = function () {

ctx.beginPath();

ctx.moveTo(this.shanyu[this.shanyu.length - 1][0], this.shanyu[this.shanyu.length - 1][1]);

ctx.lineTo(this.x, this.y);

ctx.strokeStyle = 'hsl(' + hue + ',100%,' + this.brightness + '%)';

ctx.stroke();

}

function createparticals(x, y) {

var particalcount = 500;

while (particalcount--) {

particles.push(new Particle(x, y))

}

}

var clientw = document.documentElement.clientWidth;

var clienth = document.documentElement.clientHeight;

function loop() {

requestAnimationFrame(loop);

hue += 0.5;

ctx.globalCompositeOperation = 'destination-out';

ctx.fillRect(0, 0, clientw, clienth);

ctx.fillStyle = 'rgb(0,0,0,0.5)';

ctx.globalCompositeOperation = 'lighter';

var i = fireworks.length;

while (i--) {

fireworks[i].draw();

fireworks[i].update(i);

}

var i = particles.length;

while (i--) {

particles[i].draw();

particles[i].update(i);

}

if (timerTick >= timerTotal) {

fireworks.push(new Firework(clientw / 2, clienth, random(0, clientw), random(0, clienth)));

timerTick = 0;

} else {

timerTick++;

}

}

window.οnlοad = loop();

window.onload = function starttime() {

ptimer = setTimeout(starttime, 1000);

}

// 音乐控制

unmuteButton.addEventListener('click', function () {

video.muted = false;

});

unmuteButton2.addEventListener('click', function () {

video.muted = true;

结束喽,下一篇新春特效就是下一年喽!
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