一.初始化分析
1.初始化主要是构造了一个StandardGSYVideoPlayer
2.设置全屏布局的容器
代码如下:
listVideoUtil = new ListVideoUtil(this);
listVideoUtil.setFullViewContainer(videoFullContainer);
public ListVideoUtil(Context context) {
gsyVideoPlayer = new StandardGSYVideoPlayer(context);
this.context = context;
}
StandardGSYVideoPlayer的初始化化主要是加载R.layout.video_layout_standard这个布局,并且实例化一些组件,为组件设置监听事件;
初始化组件包括:播放/暂停按钮,播放时长,总时长,播放进度条,返回按钮,全屏按钮和视频标题,
初始化组件不包括:用于显示视频的TextureView,这个TextureView是动态添加的,放在下片文章中讲述;
初始化内容比较简单;
思考以下几个问题:
1.视频窗口的大小和位置是如何匹配ListView的item大小和位置的?
2.视频播放画面是如何显示出来的?
3.视频播放的声音如何显示出来的?
通过代码分析;
@Override
public View getView(final int position, View convertView, ViewGroup parent) {
....
....
listVideoUtil.addVideoPlayer(position, holder.imageView, TAG, holder.videoContainer, holder.playerBtn);
holder.playerBtn.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
notifyDataSetChanged();
//listVideoUtil.setLoop(true);
listVideoUtil.setPlayPositionAndTag(position, TAG);
// final String url = "https://tv.miguvideo.com/?from=singlemessage&isappinstalled=0#video/live/761358370/room201706301600304971_R1";
//listVideoUtil.setCachePath(new File(FileUtils.getPath()));
final String url = "http://baobab.wdjcdn.com/14564977406580.mp4";
listVideoUtil.startPlay(url);
}
});
• ........
.......
}
listview的adapter的getview方法每次都会走一次listVideoUtil.addVideoPlayer(position, holder.imageView, TAG, holder.videoContainer, holder.playerBtn);
/**
* 动态添加视频播放
*
* @param position 位置
* @param imgView 封面
* @param tag TAG类型
* @param container player的容器
* @param playBtn 播放按键
*/
public void addVideoPlayer(final int position, View imgView, String tag,
ViewGroup container, View playBtn) {
container.removeAllViews();
if (isCurrentViewPlaying(position, tag)) {
if (!isFull) {
ViewGroup viewGroup = (ViewGroup) gsyVideoPlayer.getParent();
if (viewGroup != null)
viewGroup.removeAllViews();
container.addView(gsyVideoPlayer);
playBtn.setVisibility(View.INVISIBLE);
}
} else {
playBtn.setVisibility(View.VISIBLE);
container.removeAllViews(); //增加封面
container.addView(imgView);
}
}
代码可以看出addVideoPlayer方法的意思是,如果当前的position等于listVideoUtil中获取到的position,videoContainer中就显示gsyVideoPlayer,否则显示视频封面;
点击播放按钮的作用:
1.向listVideoUtil中设置position,并通过notifyDataSetChanged方法使重新走getview(),重新走getview方法时,会重新进入addVideoPlayer方法判断;
至此第一个疑问已经解决:视频显示在哪个item就是这个position决定的;视频窗口的大小由videoContainer的大小决定;
2.执行代码listVideoUtil.startPlay(url);
下面开始分析startPlay(url)中做了哪些操作?
/**
* 开始播放
*
* @param url 播放的URL
*/
public void startPlay(String url) {
• if (isSmall()) {
• smallVideoToNormal();//如果是小窗口,就转为正常窗口播放,这个问题后面再说
• }
• this.url = url;
• gsyVideoPlayer.release();
• gsyVideoPlayer.setLooping(isLoop);//视频是否循环播放
• gsyVideoPlayer.setSpeed(speed);//视频播放速度
• gsyVideoPlayer.setNeedShowWifiTip(needShowWifiTip);//非wifi环境下,显示流量提醒
• gsyVideoPlayer.setNeedLockFull(needLockFull);//是否需要全屏锁屏
• gsyVideoPlayer.setUp(url, true, cachePath, mapHeadData, objects);//设置边缓存边播放
• //增加title
• gsyVideoPlayer.getTitleTextView().setVisibility(View.GONE);
• //设置返回键
• gsyVideoPlayer.getBackButton().setVisibility(View.GONE);
• //设置全屏按键功能
• gsyVideoPlayer.getFullscreenButton().setOnClickListener(new View.OnClickListener() {
• @Override
• public void onClick(View v) {
• resolveFullBtn();
• }
• });
• gsyVideoPlayer.startPlayLogic();
}
就是一些简单设置项,其中gsyVideoPlayer.setUp(url, true, cachePath, mapHeadData, objects);会把url改为全局的mUrl;
@Override
public void startPlayLogic() {
if (mStandardVideoAllCallBack != null) {
Debuger.printfLog("onClickStartThumb");
mStandardVideoAllCallBack.onClickStartThumb(mUrl, mObjects);
}
prepareVideo();
startDismissControlViewTimer();
}
/**
* 开始状态视频播放
*/
protected void prepareVideo() {
if (GSYVideoManager.instance().listener() != null) {
GSYVideoManager.instance().listener().onCompletion();
}
GSYVideoManager.instance().setListener(this);
GSYVideoManager.instance().setPlayTag(mPlayTag);
GSYVideoManager.instance().setPlayPosition(mPlayPosition);
addTextureView();//动态添加TextureView
mAudioManager.requestAudioFocus(onAudioFocusChangeListener, AudioManager.STREAM_MUSIC, AudioManager.AUDIOFOCUS_GAIN_TRANSIENT);//暂时获取音频焦点
((Activity) getContext()).getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);//保持屏幕常亮不灭屏
GSYVideoManager.instance().prepare(mUrl, mMapHeadData, mLooping, mSpeed);
setStateAndUi(CURRENT_STATE_PREPAREING);
}
科普1,音频焦点分类:
AudioManager.AUDIOFOCUS_REQUEST_GRANTED------------永久获取音频焦点
AudioManager.AUDIOFOCUS_GAIN_TRANSIENT-------------暂时获取音频焦点,比如音乐后台播放,当前视频播放会抢夺音频焦点,视频播放完成,音乐自动播放;
AudioManager.AUDIOFOCUS_GAIN_TRANSIENT_MAY_DUCK--------提示类型获取音频焦点,比如听音乐的时候来短信,音乐声音降低
/**
* 添加播放的view
*/
protected void addTextureView() {
if (mTextureViewContainer.getChildCount() > 0) {
mTextureViewContainer.removeAllViews();
}
mTextureView = null;
mTextureView = new GSYTextureView(getContext());
mTextureView.setSurfaceTextureListener(this);
mTextureView.setRotation(mRotate);
• RelativeLayout.LayoutParams layoutParams = new RelativeLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT);
• layoutParams.addRule(RelativeLayout.CENTER_IN_PARENT);
• mTextureViewContainer.addView(mTextureView, layoutParams);
}
构造了一个TextureView,并添加到gsyVideoPlayer布局中。
TextureView设置了SurfaceTextureListener;
科普2:SurfaceTextureListener回调方法:
1.onSurfaceTextureAvailable(SurfaceTexture arg0, int arg1, int arg2)-------------TextureView可用时调用
2.onSurfaceTextureSizeChanged(SurfaceTexture surface, int width, int height)
3.onSurfaceTextureDestroyed(SurfaceTexture surface)------------TextureView销毁时调用
4.onSurfaceTextureUpdated(SurfaceTexture surface)
回到代码:
@Override
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
mSurface = new Surface(surface);
GSYVideoManager.instance().setDisplay(mSurface);
//显示暂停切换显示的图片
showPauseCover();
}
意思是:在TextureView可以使用时,将surface交给GSYVideoManager,用于显示视频的画面,至此第二个问题已经解决,当然此时还没有开始播放视频, 真正播放视频是在
GSYVideoManager.instance().prepare(mUrl, mMapHeadData, mLooping, mSpeed)中,此处的mUrl就是上面保存的url;
public void prepare(final String url, final Map<String, String> mapHeadData, boolean loop, float speed) {
if (TextUtils.isEmpty(url)) return;
Message msg = new Message();
msg.what = HANDLER_PREPARE;
GSYModel fb = new GSYModel(url, mapHeadData, loop, speed);
msg.obj = fb;
mMediaHandler.sendMessage(msg);
}
public class MediaHandler extends Handler {
public MediaHandler(Looper looper) {
super(looper);
}
@Override
public void handleMessage(Message msg) {
super.handleMessage(msg);
switch (msg.what) {
case HANDLER_PREPARE:
initVideo(msg);
break;
private void initVideo(Message msg) {
try {
currentVideoWidth = 0;
currentVideoHeight = 0;
mediaPlayer.release();
if (videoType == GSYVideoType.IJKPLAYER) {
initIJKPlayer(msg);
} else if (videoType == GSYVideoType.IJKEXOPLAYER) {
initEXOPlayer(msg);
}
setNeedMute(needMute);
mediaPlayer.setOnCompletionListener(GSYVideoManager.this);
mediaPlayer.setOnBufferingUpdateListener(GSYVideoManager.this);
mediaPlayer.setScreenOnWhilePlaying(true);
mediaPlayer.setOnPreparedListener(GSYVideoManager.this);
mediaPlayer.setOnSeekCompleteListener(GSYVideoManager.this);
mediaPlayer.setOnErrorListener(GSYVideoManager.this);
mediaPlayer.setOnInfoListener(GSYVideoManager.this);
mediaPlayer.setOnVideoSizeChangedListener(GSYVideoManager.this);
mediaPlayer.prepareAsync();
} catch (Exception e) {
e.printStackTrace();
}
}
根据videoType的类型,创建不同的播放器,initIJKPlayer(msg)或者initEXOPlayer(msg);
不管哪种播放器,msg中有视频播放的url,用于播放器播放视频使用;
最后调用mediaPlayer.prepareAsync()播放视频;
首先思考以下几个问题:
1.点击全屏按钮,视频是怎么填充整个屏幕的?(以及视频放大时的动画效果实现)
2.视频填充屏幕后,又是如何实现横屏的?
3.视频是如何做到,列表中的视频和放大后的视频,无缝衔接的?
依旧通过代码分析:
//设置全屏按键功能
gsyVideoPlayer.getFullscreenButton().setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
resolveFullBtn();
}
});
全屏按钮由一个点击事件触发
public void resolveFullBtn() {
if (fullViewContainer == null) {
return;
}
if (!isFull) {
resolveToFull();
} else {
resolveMaterialToNormal(gsyVideoPlayer);
}
}
fullViewContain是在ListVideoUtil初始化的时候设置的,具体分析可以查看blog.csdn.net/qq_15631341…
代码的意思是:
如果当前不是全屏,走resolveToFull;
如果当前是全屏,走resolveMaterialToNormal;
我们先分析展示全屏的过程,
/**
* 处理全屏逻辑
*/
private void resolveToFull() {
systemUiVisibility = ((Activity) context).getWindow().getDecorView().getSystemUiVisibility();
CommonUtil.hideSupportActionBar(context, hideActionBar, hideStatusBar);//根据需求隐藏actionbar和statusbar
if (hideKey) {
hideNavKey(context);
}
isFull = true;
//将gsyVideoplayer从原来的容器中剥离,即gsyVideoPlayer不在显示在ListView的摸一个item上了
ViewGroup viewGroup = (ViewGroup) gsyVideoPlayer.getParent();
//此处需要注意,gsyvideo还没有从listview的item上移除时,保存了当前的布局信息,用于后面动画的展示
listParams = gsyVideoPlayer.getLayoutParams(); if (viewGroup != null) { listParent = viewGroup; viewGroup.removeView(gsyVideoPlayer); }
gsyVideoPlayer.setIfCurrentIsFullscreen(true); gsyVideoPlayer.getFullscreenButton().setImageResource(gsyVideoPlayer.getShrinkImageRes());//替换全屏按钮的图片为退出全屏的图片 gsyVideoPlayer.getBackButton().setVisibility(View.*VISIBLE*); //初始化旋转工具 orientationUtils = new OrientationUtils((Activity) context, gsyVideoPlayer); orientationUtils.setEnable(isAutoRotation()); gsyVideoPlayer.getBackButton().setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { resolveMaterialToNormal(gsyVideoPlayer);//设置退出全屏监听 } }); if (showFullAnimation) { if (fullViewContainer instanceof FrameLayout) {//目前只做了frameLoayout的判断 resolveMaterialAnimation(); } else { resolveFullAdd(); } } else { resolveFullAdd(); }} 如果设置的需要显示动画且当前的容器是FrameLayout就执行resolveMaterialAnimation();
否则执行resolveFullAdd()方法;即这两种方法的区别是一个是有动画效果的,一个是无动画效果的;
先来看一下没有动画效果的是如何实现的?
/**
* 添加到全屏父布局里
*/
private void resolveFullAdd() {
fullViewContainer.setBackgroundColor(Color.BLACK);
fullViewContainer.addView(gsyVideoPlayer);
resolveChangeFirstLogic(50);
}
就是把一开始设置的fullViewContain的背景改为黑色,再把gsyVideoPlayer的布局添加进来,最后执行resolveChangeFirstLogic(50)方法;
再来看一下有动画效果的是 如何实现的?
/**
* 如果是5.0的动画开始位置
*/
private void resolveMaterialAnimation() {
listItemRect = new int[2];
listItemSize = new int[2];
saveLocationStatus(context, hideStatusBar, hideActionBar);//保存gsyvideoplayer在listview的item中的位置和大小
FrameLayout.LayoutParams lpParent = new FrameLayout.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT);
FrameLayout frameLayout = new FrameLayout(context);
frameLayout.setBackgroundColor(Color.BLACK);
FrameLayout.LayoutParams lp = new FrameLayout.LayoutParams(listItemSize[0], listItemSize[1]);
lp.setMargins(listItemRect[0], listItemRect[1], 0, 0);
frameLayout.addView(gsyVideoPlayer, lp);
fullViewContainer.addView(frameLayout, lpParent);
handler.postDelayed(new Runnable() {
@Override
public void run() {
//开始动画
TransitionManager.beginDelayedTransition(fullViewContainer);
resolveMaterialFullVideoShow(gsyVideoPlayer);
resolveChangeFirstLogic(600);
}
}, 300);
}
/**
* 保存大小和状态
*/
private void saveLocationStatus(Context context, boolean statusBar, boolean actionBar) {
listParent.getLocationOnScreen(listItemRect);//获取listView中的gsyvideoplayer相对于屏幕的左边距和上边距并存入listItemRect中
int statusBarH = getStatusBarHeight(context);
int actionBerH = getActionBarHeight((Activity) context);
if (statusBar) {
listItemRect[1] = listItemRect[1] - statusBarH;
}
if (actionBar) {
listItemRect[1] = listItemRect[1] - actionBerH;
}
listItemSize[0] = listParent.getWidth();
listItemSize[1] = listParent.getHeight();
}
listParent是在resolveToFull中保存的gsyvideoplayer在listView的item中的布局参数;
上面的全屏动画在handler的post方法之前,先构造了左边这个布局,listItemRect标注反了,需要互换一下,不好意思,不会画图,将就一下,并把它加入到fullViewContain中;只不过因为demo中的左右边距都为0,所以listItemRect[0]就是0,listItemRect[1]就是上边距再加上statusbar和actionbar的高度
/**
* 如果是5.0的,要从原位置过度到全屏位置
*/
private void resolveMaterialFullVideoShow(GSYBaseVideoPlayer gsyVideoPlayer) {
FrameLayout.LayoutParams lp = (FrameLayout.LayoutParams) gsyVideoPlayer.getLayoutParams();
lp.setMargins(0, 0, 0, 0);
lp.height = ViewGroup.LayoutParams.MATCH_PARENT;
lp.width = ViewGroup.LayoutParams.MATCH_PARENT;
lp.gravity = Gravity.CENTER;
gsyVideoPlayer.setLayoutParams(lp);
gsyVideoPlayer.setIfCurrentIsFullscreen(true);
}
在resolveMaterialFullVideoShow方法执行后,变为右边那张图;
至于中间的动画效果:只要 TransitionManager.beginDelayedTransition(fullViewContainer);
科普1:
要改变某个控件的位置,可以用修改布局参数后setLayoutParams,如果想给这个过程加上动画效果,则可以在父节点上调用TransitionManager.beginDelayedTransition
无论是resolveToFull还是resolveMaterialToNormal至此已经完成了全屏变化;两个方法最后都调用了resolveChangeFirstLogic
/**
* 是否全屏一开始马上自动横屏
*/
private void resolveChangeFirstLogic(int time) {
if (isFullLandFrist()) {
handler.postDelayed(new Runnable() {
@Override
public void run() {
if (orientationUtils.getIsLand() != 1) {
orientationUtils.resolveByClick();
}
}
}, time);
}
gsyVideoPlayer.setIfCurrentIsFullscreen(true);
if (videoAllCallBack != null) {
Debuger.printfLog("onEnterFullscreen");
videoAllCallBack.onEnterFullscreen(this.url);
}
}
该方法是用来实现全屏后的屏幕旋转;
/**
* 点击切换的逻辑,比如竖屏的时候点击了就是切换到横屏不会受屏幕的影响
*/
public void resolveByClick() {
mClick = true;
if (mIsLand == 0) {
screenType = ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE;
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_LANDSCAPE);
gsyVideoPlayer.getFullscreenButton().setImageResource(gsyVideoPlayer.getShrinkImageRes());
mIsLand = 1;
mClickLand = false;
} else {
screenType = ActivityInfo.SCREEN_ORIENTATION_PORTRAIT;
activity.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_PORTRAIT);
if (gsyVideoPlayer.isIfCurrentIsFullscreen()) {
gsyVideoPlayer.getFullscreenButton().setImageResource(gsyVideoPlayer.getShrinkImageRes());
} else {
gsyVideoPlayer.getFullscreenButton().setImageResource(gsyVideoPlayer.getEnlargeImageRes());
}
mIsLand = 0;
mClickPort = false;
}
}
这一块代码病史很难,就是横屏设置Activity为竖屏,竖屏就设置Activity为横屏;以上就是音视频中抖音GsyVideoPlayer视频播放的分析学习了,关于更多的音视频开发学习可以参考传送直达↓↓↓ :link.juejin.cn/?target=htt…要知道关于音视频的开发需要积累许多底层知识,需要一系列的学习途径才能成为一个音视频开发高手。这个文档里面记录了几千个音视频开发小知识。需要可以前往查看。
文末
最后解释一下,从列表视频到全屏视频的过程中,无缝衔接了,原因就是,只是GsyVideoPlayer这个布局换了一个父控件,GsyVideoManager中的medieplayer并没有停止播放,所以视频无缝衔接了。