题目
请用栈实现一个队列,支持如下四种操作:
- push(x) – 将元素x插到队尾;
- pop() – 将队首的元素弹出,并返回该元素;
- peek() – 返回队首元素;
- empty() – 返回队列是否为空;
注意:
- 你只能使用栈的标准操作:
push to top,peek/pop from top,size和is empty; - 如果你选择的编程语言没有栈的标准库,你可以使用list或者deque等模拟栈的操作;
- 输入数据保证合法,例如,在队列为空时,不会进行
pop或者peek等操作;
数据范围
每组数据操作命令数量 [0,100][0,100]。
样例
MyQueue queue = new MyQueue();
queue.push(1);
queue.push(2);
queue.peek(); // returns 1
queue.pop(); // returns 1
queue.empty(); // returns false
解析
push(): 向stk1添加元素即可;
pop(): 如果stk2非空,将stk2栈顶元素弹出并返回即可;若stk2为空,就将stk1所有元素加到stk2;
peek():如果stk2非空,将stk2栈顶元素返回即可;若stk2为空,就将stk1所有元素加到stk2;
empty(): 若stk1和stk2都为空,返回true;否则返回false。
代码
C++
class MyQueue {
public:
/** Initialize your data structure here. */
stack<int> stk1;
stack<int> stk2;
MyQueue() {
}
/** Push element x to the back of queue. */
void push(int x) {
stk1.push(x);
}
/** Removes the element from in front of queue and returns that element. */
int pop() {
if (stk2.empty()) {
while (!stk1.empty()) {
stk2.push(stk1.top());
stk1.pop();
}
}
auto t = stk2.top();
stk2.pop();
return t;
}
/** Get the front element. */
int peek() {
if (stk2.empty()) {
while (!stk1.empty()) {
stk2.push(stk1.top());
stk1.pop();
}
}
return stk2.top();
}
/** Returns whether the queue is empty. */
bool empty() {
return stk1.empty() && stk2.empty();
}
};
/**
* Your MyQueue object will be instantiated and called as such:
* MyQueue obj = MyQueue();
* obj.push(x);
* int param_2 = obj.pop();
* int param_3 = obj.peek();
* bool param_4 = obj.empty();
*/
Python
class MyQueue(object):
def __init__(self):
"""
Initialize your data structure here.
"""
self.stk1 = []
self.stk2 = []
def push(self, x):
"""
Push element x to the back of queue.
:type x: int
:rtype: void
"""
self.stk1.append(x)
def pop(self):
"""
Removes the element from in front of queue and returns that element.
:rtype: int
"""
if not self.stk2:
while self.stk1:
self.stk2.append(self.stk1.pop())
return self.stk2.pop()
def peek(self):
"""
Get the front element.
:rtype: int
"""
if not self.stk2:
while self.stk1:
self.stk2.append(self.stk1.pop())
return self.stk2[-1]
def empty(self):
"""
Returns whether the queue is empty.
:rtype: bool
"""
return not self.stk1 and not self.stk2
# Your MyQueue object will be instantiated and called as such:
# obj = MyQueue()
# obj.push(x)
# param_2 = obj.pop()
# param_3 = obj.peek()
# param_4 = obj.empty()
GO
type MyQueue struct {
s1 []int
s2 []int
}
/** Initialize your data structure here. */
func Constructor() MyQueue {
return MyQueue{}
}
/** Push element x to the back of queue. */
func (this *MyQueue) Push(x int) {
this.s1 = append(this.s1, x)
}
/** Removes the element from in front of queue and returns that element. */
func (this *MyQueue) Pop() int {
if len(this.s2) == 0 {
for len(this.s1) > 0{
this.s2 = append(this.s2, this.s1[len(this.s1) - 1])
this.s1 = this.s1[:len(this.s1) - 1]
}
}
ans := this.s2[len(this.s2) - 1]
this.s2 = this.s2[:len(this.s2) - 1]
return ans
}
/** Get the front element. */
func (this *MyQueue) Peek() int {
if len(this.s2) == 0 {
for len(this.s1) > 0{
this.s2 = append(this.s2, this.s1[len(this.s1) - 1])
this.s1 = this.s1[:len(this.s1) - 1]
}
}
ans := this.s2[len(this.s2) - 1]
return ans
}
/** Returns whether the queue is empty. */
func (this *MyQueue) Empty() bool {
return len(this.s1) == 0 && len(this.s2) == 0
}
/**
* Your MyQueue object will be instantiated and called as such:
* obj := Constructor();
* obj.Push(x);
* param_2 := obj.Pop();
* param_3 := obj.Peek();
* param_4 := obj.Empty();
*/