let isMount = true;
let workInProgressHook = null;
const fiber = {
stateNode: App,
memoizedState: null,
};
function schedule() {
workInProgressHook = fiber.memoizedState;
const app = fiber.stateNode();
isMount = false;
return app;
}
function useState(initialState = null) {
let hook;
if (isMount) {
hook = {
memoizedState: initialState,
next: null,
queue: {
pending: null,
},
};
if (!fiber.memoizedState) {
fiber.memoizedState = hook;
workInProgressHook = hook;
} else {
workInProgressHook.next = hook;
}
} else {
hook = workInProgressHook;
workInProgressHook = workInProgressHook.next;
}
let baseState = hook.memoizedState;
if (hook.queue.pending) {
let firstUpdate = hook.queue.pending.next;
do {
const action = firstUpdate.action;
baseState = action(baseState);
firstUpdate = firstUpdate.next;
} while (firstUpdate != hook.queue.pending.next);
hook.queue.pending = null;
}
hook.memoizedState = baseState;
return [baseState, dispatchAction.bind(null, hook.queue)];
}
function dispatchAction(queue, action) {
const update = {
action,
next: null,
};
if (queue.pending === null) {
update.next = update;
} else {
update.next = queue.pending.next;
queue.pending.next = update;
}
queue.pending = update;
schedule();
}
function App() {
const [num, updateNum] = useState(0);
const [num1, updateNum1] = useState(10);
console.log(isMount);
console.log(num);
console.log(num1);
return {
onClick() {
updateNum((num) => num + 1);
updateNum1((num) => num + 1);
},
};
}
let app = schedule();
setTimeout(app.onClick, 1000);