设计模式

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工厂模式

将对象集中在一个工厂类里进行管理

装饰模式

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首先定义接口

public abstract class InputStream {
    public abstract int read();
    public abstract int read(byte[] buffer);
}

其次定义原始类

public class FileInputStream extends InputStream{
    @Override
    public int read() {
        System.out.println("低性能的方式读取了一个字节a");
        return 97;
    }

    @Override
    public int read(byte[] buffer) {
        buffer[0] = 97;
        buffer[1] = 98;
        buffer[2] = 99;
        System.out.println("低性能的方式读取了一个字节数组:" + Arrays.toString(buffer));
        return 3;
    }
}

接着定义装饰类,就是把原始类作为成员变量..

public class BufferedInputStream extends InputStream{
    private InputStream is;
    public BufferedInputStream(InputStream is){
        this.is = is;
    }
    @Override
    public int read() {
        System.out.println("提供8KB的缓冲区,提高读数据性能~~~~");
        return is.read();
    }

    @Override
    public int read(byte[] buffer) {
        System.out.println("提供8KB的缓冲区,提高读数据性能~~~~");
        return is.read(buffer);
    }
}

调用的时候,原始类作为参数

public class DecoratorPattern {
    public static void main(String[] args) {
        InputStream is = new BufferedInputStream(new FileInputStream());
        System.out.println(is.read());
        System.out.println(is.read(new byte[3]));
    }
}