Binder死亡通知是用于Service死亡后通知Client,这篇算是一个研究记录。
linkToDeath、unlinkToDeath出自BinderProxy类,其逻辑主要交由native层实现
class BinderProxy{
private long mObject; //long类型实际记录native的void*,可以相互转换
private long mOrgue;
private WeakReference mSelf;
public native void linkToDeath(DeathRecipient recipient, int flags) throws RemoteException;
public native boolean unlinkToDeath(DeathRecipient recipient, int flags);
}
在JNI对应binderproxy_offsets_t结构
static struct binderproxy_offsets_t
{
// Class state.
jclass mClass;
jmethodID mConstructor;
jmethodID mSendDeathNotice;
// Object state.
jfieldID mObject;
jfieldID mSelf;
jfieldID mOrgue;
} gBinderProxyOffsets;
看下gBinderProxyOffsets与一个BinderProxy对象的映射
static int int_register_android_os_BinderProxy(JNIEnv* env)
{
jclass clazz = FindClassOrDie(env, "java/lang/Error");
gErrorOffsets.mClass = MakeGlobalRefOrDie(env, clazz);
clazz = FindClassOrDie(env, kBinderProxyPathName);
gBinderProxyOffsets.mClass = MakeGlobalRefOrDie(env, clazz);
gBinderProxyOffsets.mConstructor = GetMethodIDOrDie(env, clazz, "<init>", "()V");
gBinderProxyOffsets.mSendDeathNotice = GetStaticMethodIDOrDie(env, clazz, "sendDeathNotice",
"(Landroid/os/IBinder$DeathRecipient;)V");
gBinderProxyOffsets.mObject = GetFieldIDOrDie(env, clazz, "mObject", "J");
gBinderProxyOffsets.mSelf = GetFieldIDOrDie(env, clazz, "mSelf",
"Ljava/lang/ref/WeakReference;");
gBinderProxyOffsets.mOrgue = GetFieldIDOrDie(env, clazz, "mOrgue", "J");
clazz = FindClassOrDie(env, "java/lang/Class");
gClassOffsets.mGetName = GetMethodIDOrDie(env, clazz, "getName", "()Ljava/lang/String;");
return RegisterMethodsOrDie(
env, kBinderProxyPathName,
gBinderProxyMethods, NELEM(gBinderProxyMethods));
}
一、 注册死亡通知
1.1 BinderProxy#linkToDeath
static void android_os_BinderProxy_linkToDeath(JNIEnv* env, jobject obj,
jobject recipient, jint flags) // throws RemoteException
{
if (recipient == NULL) {
jniThrowNullPointerException(env, NULL);
return;
}
IBinder* target = (IBinder*) // target类型为BpBinder*
env->GetLongField(obj, gBinderProxyOffsets.mObject);
if (target == NULL) {
ALOGW("Binder has been finalized when calling linkToDeath() with recip=%p)\n", recipient);
assert(false);
}
if (!target->localBinder()) {// BpBinder进入if块
DeathRecipientList* list = (DeathRecipientList*)
env->GetLongField(obj, gBinderProxyOffsets.mOrgue);
sp<JavaDeathRecipient> jdr = new JavaDeathRecipient(env, recipient, list);
status_t err = target->linkToDeath(jdr, NULL, flags);//调用BpBinder的linkToDeath
if (err != NO_ERROR) {
jdr->clearReference();
signalExceptionForError(env, obj, err, true /*canThrowRemoteException*/);
}
}
}
简单看一下linkToDeath中的 gBinderProxyOffsets.mObject被赋值的过程
static jobject android_os_BinderInternal_getContextObject(JNIEnv* env, jobject clazz)
{
sp<IBinder> b = ProcessState::self()->getContextObject(NULL); // 返回指向BpBinder的指针
return javaObjectForIBinder(env, b);
}
sp<IBinder> ProcessState::getContextObject(const sp<IBinder>& /*caller*/)
{
return getStrongProxyForHandle(0);
}
sp<IBinder> ProcessState::getStrongProxyForHandle(int32_t handle)
{
sp<IBinder> result;
AutoMutex _l(mLock);
handle_entry* e = lookupHandleLocked(handle);
if (e != NULL) {
IBinder* b = e->binder;
if (b == NULL || !e->refs->attemptIncWeak(this)) {
if (handle == 0) {
// Special case for context manager... handle == 0是service manager的引用
...
}
b = new BpBinder(handle); // 新建Bpbinder
e->binder = b;
if (b) e->refs = b->getWeakRefs();
result = b;
} else {
...
}
}
return result;
}
ProcessState::getContextObject(NULL)返回了BpBinder*
jobject javaObjectForIBinder(JNIEnv* env, const sp<IBinder>& val) //val类型为 const Binder* &
{
...
object = env->NewObject(gBinderProxyOffsets.mClass, gBinderProxyOffsets.mConstructor);
if (object != NULL) {
...
//这里做了赋值
env->SetLongField(object, gBinderProxyOffsets.mObject, (jlong)val.get());
...
}
1.2 BpBinder#linkToDeath
status_t BpBinder::linkToDeath(
const sp<DeathRecipient>& recipient, void* cookie, uint32_t flags)
{
Obituary ob;
ob.recipient = recipient; //recipient保存在ob中
ob.cookie = cookie; //cookie为NULL
ob.flags = flags;
{
AutoMutex _l(mLock);
if (!mObitsSent) { // mObitsSent初始值是0
if (!mObituaries) { // 若mObituaries为空,创建新的集合
mObituaries = new Vector<Obituary>;
if (!mObituaries) {
return NO_MEMORY;
}
getWeakRefs()->incWeak(this);
IPCThreadState* self = IPCThreadState::self();
self->requestDeathNotification(mHandle, this); // 在parcel中添加要发送的数据
self->flushCommands(); // 数据包发送到binder driver
}
ssize_t res = mObituaries->add(ob); // ob对象添加到mObituaries集合中
return res >= (ssize_t)NO_ERROR ? (status_t)NO_ERROR : res;
}
}
return DEAD_OBJECT;
}
1.3 IPCThreadState#requestDeathNotification
status_t IPCThreadState::requestDeathNotification(int32_t handle, BpBinder* proxy)
{
mOut.writeInt32(BC_REQUEST_DEATH_NOTIFICATION);
mOut.writeInt32((int32_t)handle);
mOut.writePointer((uintptr_t)proxy);
return NO_ERROR;
}
可以看到requestDeathNotification在打包注册死亡通知所需要的数据。其中包括,
- BC_REQUEST_DEATH_NOTIFICATION指定binder协议要进行的操作
- handle为Service在Client端的引用
- proxy为要接收通知的Client指针
以上都写入parcel(mOut)包中
1.4 IPCThreadState#flushCommands
void IPCThreadState::flushCommands()
{
if (mProcess->mDriverFD <= 0)
return;
talkWithDriver(false);
}
1.5 IPCThreadState#talkWithDriver
talkWithDriver函数表示Client发送数据后,是否需要需要等待接收Server的回复(reply)。 binder_write_read结构兼具读写,主要搭配ioctl系统调用使用。也就是一次ioctl就可以完成读、写两个动作,所以能看到下面对读、写相关的设置。
status_t IPCThreadState::talkWithDriver(bool doReceive)
{
if (mProcess->mDriverFD <= 0) {
return -EBADF;
}
binder_write_read bwr;
// Is the read buffer empty?
const bool needRead = mIn.dataPosition() >= mIn.dataSize();
//doReceive为false, 所以 outAvail = mOut.dataSize()
const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
bwr.write_size = outAvail; // 需要写的数据大小
bwr.write_buffer = (uintptr_t)mOut.data();
// This is what we'll read.
if (doReceive && needRead) {
bwr.read_size = mIn.dataCapacity();
bwr.read_buffer = (uintptr_t)mIn.data();
} else {
bwr.read_size = 0; // doReceive为false,进入else
bwr.read_buffer = 0;
}
// Return immediately if there is nothing to do.
if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;
bwr.write_consumed = 0;
bwr.read_consumed = 0;
status_t err;
do {
#if defined(HAVE_ANDROID_OS)
if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0) //调用ioctl系统调用
err = NO_ERROR;
else
err = -errno;
#else
err = INVALID_OPERATION;
#endif
if (mProcess->mDriverFD <= 0) {
err = -EBADF;
}
IF_LOG_COMMANDS() {
alog << "Finished read/write, write size = " << mOut.dataSize() << endl;
}
} while (err == -EINTR);
if (err >= NO_ERROR) { // bwr.write_consumed表示已写的数据大小
if (bwr.write_consumed > 0) {
if (bwr.write_consumed < mOut.dataSize())
mOut.remove(0, bwr.write_consumed);
else
mOut.setDataSize(0);
}
if (bwr.read_consumed > 0) { // bwr.read_consumed表示已读的数据大小
mIn.setDataSize(bwr.read_consumed);
mIn.setDataPosition(0);
}
return NO_ERROR;
}
return err;
}
1.6 ioctl
ioctl为struct file_operations中的一个函数指针,在binder初始化时,ioctl初始化为指向binder_ioctl函数
static const struct file_operations binder_fops = {
.owner = THIS_MODULE,
.poll = binder_poll,
.unlocked_ioctl = binder_ioctl,
.compat_ioctl = binder_ioctl,
.mmap = binder_mmap,
.open = binder_open,
.flush = binder_flush,
.release = binder_release,
};
看下binder_ioctl截取的一部分,
1.7 binder_ioctl
switch (cmd) {
case BINDER_WRITE_READ: //进行binder的读写操作
ret = binder_ioctl_write_read(filp, cmd, arg, thread);
if (ret)
goto err;
break;
case BINDER_SET_MAX_THREADS: //设置binder最大支持的线程数
...
case BINDER_SET_CONTEXT_MGR: //设置servicemanager
...
case BINDER_THREAD_EXIT: //释放binder线程
...
case BINDER_VERSION: { //获取binder协议版本号
...
}
其中binder ioctl命令主要有几种,
| iotcl命令 | 用途 |
|---|---|
| BINDER_WRITE_READ | 用于进程间收发数据。binder通信常用的一个命令 |
| BINDER_SET_MAX_THREADS | 用于设置Service binder线程数的最大数。主要考虑到Service可能并发处理多个Client的请求,所以Service中有binder线程池。 |
| BINDER_SET_CONTEXT_MGR | 用来设置service manager(特殊的Service, handle为0) |
| BINDER_THREAD_EXIT | Service退出时,需要对线程进行释放删除操作 |
| BINDER_VERSION Binder | 提供协议版本号 |
为Client注册死亡通知同样属于Client和Server之间的一次普通通信,命令用BINDER_WRITE_READ。所以,重点看下binder_ioctl_write_read函数
1.8 binder_ioctl_write_read
static int binder_ioctl_write_read(struct file *filp,
unsigned int cmd, unsigned long arg,
struct binder_thread *thread)
{
int ret = 0;
struct binder_proc *proc = filp->private_data;
unsigned int size = _IOC_SIZE(cmd);
void __user *ubuf = (void __user *)arg;
struct binder_write_read bwr;
if (copy_from_user(&bwr, ubuf, sizeof(bwr))) { //把数据ubuf拷贝到bwr (用户空间到内核空间的拷贝)
ret = -EFAULT;
goto out;
}
if (bwr.write_size > 0) {// 2.3中 bwr.write_size == mOut.dataSize(),进入if block
//当写缓存中有数据,则执行binder写操作
ret = binder_thread_write(proc, thread,
bwr.write_buffer, bwr.write_size, &bwr.write_consumed);
trace_binder_write_done(ret);
if (ret < 0) { //当写失败,再将bwr数据写回用户空间,并返回
bwr.read_consumed = 0;
if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
ret = -EFAULT;
goto out;
}
}
//note 先写后读
//bwr.read_size = 0;
//bwr.read_buffer = 0;
if (bwr.read_size > 0) {// 2.3中bwr.read_size设置为0,所以不会进入该if block
//当读缓存中有数据,则执行binder读操作
ret = binder_thread_read(proc, thread,
bwr.read_buffer, bwr.read_size, &bwr.read_consumed,
filp->f_flags & O_NONBLOCK);
trace_binder_read_done(ret);
if (!list_empty(&proc->todo))
wake_up_interruptible(&proc->wait); //唤醒等待状态的线程
if (ret < 0) { //当读失败,再将bwr数据写回用户空间,并返回
if (copy_to_user(ubuf, &bwr, sizeof(bwr)))
ret = -EFAULT;
goto out;
}
}
if (copy_to_user(ubuf, &bwr, sizeof(bwr))) { //将内核数据bwr拷贝到用户空间ubuf
ret = -EFAULT;
goto out;
}
out:
return ret;
}
1.5节中提到bwr.write_size赋值为mOut.dataSize(),bwr.read_size设置为0。所以,调用binder_thread_write 函数
1.9 binder_thread_write
static int binder_thread_write(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed)
{
uint32_t cmd;
//proc, thread都是指当前发起端进程的信息
struct binder_context *context = proc->context;
void __user *buffer = (void __user *)(uintptr_t)binder_buffer; // binder_buffer中保存着传入的数据
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
while (ptr < end && thread->return_error == BR_OK) {
get_user(cmd, (uint32_t __user *)ptr); //获取BC_REQUEST_DEATH_NOTIFICATION cmd
ptr += sizeof(uint32_t);
switch (cmd) {
case BC_REQUEST_DEATH_NOTIFICATION:{ //注册死亡通知
uint32_t target;
void __user *cookie;
struct binder_ref *ref;
struct binder_ref_death *death;
get_user(target, (uint32_t __user *)ptr); //获取target(2.1小节传入的handler)
ptr += sizeof(uint32_t);
get_user(cookie, (void __user * __user *)ptr); //获取BpBinder指针(2.1小节传入的BinderProxy*)
ptr += sizeof(void *);
ref = binder_get_ref(proc, target); //拿到目标服务的binder_ref
if (cmd == BC_REQUEST_DEATH_NOTIFICATION) {
//只允许注册一个死亡通知
if (ref->death) {
break;
}
death = kzalloc(sizeof(*death), GFP_KERNEL); //分配一个binder_ref_death对象
INIT_LIST_HEAD(&death->work.entry);
death->cookie = cookie; //BpBinder指针保存到death中
ref->death = death; //death再保存到binder_ref中
//当目标binder服务所在进程已死,则直接发送死亡通知。
if (ref->node->proc == NULL) {
ref->death->work.type = BINDER_WORK_DEAD_BINDER;
//当前线程为binder线程,则直接添加到当前线程的todo队列.
if (thread->looper & (BINDER_LOOPER_STATE_REGISTERED | BINDER_LOOPER_STATE_ENTERED)) {
list_add_tail(&ref->death->work.entry, &thread->todo);
} else {
list_add_tail(&ref->death->work.entry, &proc->todo);
wake_up_interruptible(&proc->wait);
}
}
} else {
...
}
} break;
case ...;
}
*consumed = ptr - buffer;
}
}
1.10 小结
死亡消息注册只发生在Client身上,用于在Server(无论正常与否)停掉,通知Client做相应的逻辑操作。所以整个linkToDeath的过程,其实就是Java侧的Decipient对象通过binder机制被记录的过程。所以linkToDeath整个流程,我们重点关注Decipient对象的传递及存储即可。这里对上面流程做个简单的小结。
- 整个流程涉及Java、JNI、native;
- BinderProxy#linkToDeath本身就是一个native方法。方法参数包括Java侧的Decipient对象JavaDecipient;
- 进入JNI。基于JavaDecipient构建JavaDeathRecipient对象并返回指向自身指针jdr。JNI层的BinderProxy保存有BpBinder指针,调用BpBinder#linkToDeath(jdr作为参数传入);
- 进入native。BpBinder#linkToDeath中创建一个Obituary对象ob,传入的jdr保存到ob的recipient字段中。随后ob存入BpBinder对象的mBituaries集合中。这里建立了BpBinder与Decipient的联系,后续传递BpBinder即可。随后,打包相应的数据(操作命令BC_REQUEST_DEATH_NOTIFICATION+handle+BpBinder指针),发送到binder driver中;
- binder driver中BpBinder指针保存到binder_ref_death中, binder_ref_death再存入binder_ref(基于Service的引用handle获取到binder_ref)。
以上Java侧Decipient对象经过层层传递,最后保存在BpBinder中,BpBinder经进程用户空间传递到内核空间,再经过binder_ref_death,又保存在binder_ref中。最终完成死亡通知的注册。这个也好理解,binder_ref代表了Service在Client中的引用,Service死亡通知要通知到Client,自然和binder_ref有关。
二、 死亡通知Client
从注册死亡通知可以了解到,通知对象注册到内核,所以通知也是从内核触发。
binder driver是一种虚拟字符设备,在进程间通信过程中需要调binder_open打开。当Service所在进程关闭或者主动关闭driver时调用驱动release函数,此处相应的binder_release().
2.1 binder_release
static const struct file_operations binder_fops = {
.owner = THIS_MODULE,
.poll = binder_poll,
.unlocked_ioctl = binder_ioctl,
.compat_ioctl = binder_ioctl,
.mmap = binder_mmap,
.open = binder_open,
.flush = binder_flush,
.release = binder_release,
};
经binder_deferred_func -> binder_deferred_release -> binder_node_release这中间的代码不去细究,这里只记录下调用链即可。
2.2 binder_node_release
static int binder_node_release(struct binder_node *node, int refs)
{
struct binder_ref *ref;
int death = 0;
list_del_init(&node->work.entry);
binder_release_work(&node->async_todo);
if (hlist_empty(&node->refs)) {// Service没有被引用,直接释放Service的node
kfree(node);
binder_stats_deleted(BINDER_STAT_NODE);
return refs;
}
node->proc = NULL;
node->local_strong_refs = 0;
node->local_weak_refs = 0;
hlist_add_head(&node->dead_node, &binder_dead_nodes);
hlist_for_each_entry(ref, &node->refs, node_entry) {// 开始遍历node->refs
refs++;
if (!ref->death)// Client没有注册死亡通知,跳过即可
continue;
death++;
if (list_empty(&ref->death->work.entry)) {
//添加BINDER_WORK_DEAD_BINDER事务到todo队列
ref->death->work.type = BINDER_WORK_DEAD_BINDER;
list_add_tail(&ref->death->work.entry, &ref->proc->todo);
wake_up_interruptible(&ref->proc->wait);
}
}
return refs;
}
所有Service经driver时,都会创建binder_node结构,Service被其他进程引用时则会创建binder_ref结构。所以,真实场景中node与ref为一对多的关系,当然node也会做记录这种关系。binder_node_release遍历node中refs,依次看ref是否注册死亡通知。如果注册过,添加一个work到ref所在进程的todo队列中,并唤醒该进程。
2.3 binder_thread_read
static int binder_thread_read(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed, int non_block){
...
//唤醒等待中的binder线程
wait_event_freezable_exclusive(proc->wait, binder_has_proc_work(proc, thread));
...
while (1) {
uint32_t cmd;
struct binder_transaction_data tr;
struct binder_work *w;
struct binder_transaction *t = NULL;
//从todo队列拿出前面放入的binder_work, 此时type为BINDER_WORK_DEAD_BINDER
if (!list_empty(&thread->todo)) {
w = list_first_entry(&thread->todo, struct binder_work, entry);
} else if (!list_empty(&proc->todo) && wait_for_proc_work) {
w = list_first_entry(&proc->todo, struct binder_work, entry);
}
switch (w->type) {
case BINDER_WORK_DEAD_BINDER: {
struct binder_ref_death *death;
uint32_t cmd;
death = container_of(w, struct binder_ref_death, work);
if (w->type == BINDER_WORK_CLEAR_DEATH_NOTIFICATION)
...
else
cmd = BR_DEAD_BINDER; //进入此分支
put_user(cmd, (uint32_t __user *)ptr);//BR_DEAD_BINDER cmd拷贝到用户空间
ptr += sizeof(uint32_t);
//此处的cookie是前面传递的BpBinder指针
put_user(death->cookie, (binder_uintptr_t __user *)ptr);
ptr += sizeof(binder_uintptr_t);
if (w->type == BINDER_WORK_CLEAR_DEATH_NOTIFICATION) {
...
} else
//把该work加入到delivered_death队列
list_move(&w->entry, &proc->delivered_death);
if (cmd == BR_DEAD_BINDER)
goto done;
} break;
}
}
}
Bp进程被唤醒后,开始处理todo队列,将BR_DEAD_BINDER和BpBinder指针拷贝到Bp进程用户空间。
2.4 IPCThreadState::getAndExecuteCommand
status_t IPCThreadState::getAndExecuteCommand()
{
status_t result;
int32_t cmd;
result = talkWithDriver();
if (result >= NO_ERROR) {
size_t IN = mIn.dataAvail();
if (IN < sizeof(int32_t)) return result;
cmd = mIn.readInt32();
...
result = executeCommand(cmd);//获取到BR_DEAD_BINDER
...
status_t IPCThreadState::executeCommand(int32_t cmd)
{
BBinder* obj;
RefBase::weakref_type* refs;
status_t result = NO_ERROR;
switch ((uint32_t)cmd) {
case BR_DEAD_BINDER:
{
BpBinder *proxy = (BpBinder*)mIn.readPointer();
proxy->sendObituary();
...
} break;
...
executeCommand找到BR_DEAD_BINDER分支,获取到指向BpBinder的指针,然后调用BpBinder的sendObituary,
2.5 BpBinder::sendObituary
void BpBinder::sendObituary()
{
mAlive = 0;
if (mObitsSent) return;
mLock.lock();
//还记得注册时,obituary加到了mObituaries的逻辑吗
Vector<Obituary>* obits = mObituaries;
if(obits != NULL) {
IPCThreadState* self = IPCThreadState::self();
//已经在处理死亡通知了,所以就可以把这条死亡通知清理掉
self->clearDeathNotification(mHandle, this);
self->flushCommands();
mObituaries = NULL;
}
mObitsSent = 1;
mLock.unlock();
if (obits != NULL) {//遍历obituary集合,挨个通知
const size_t N = obits->size();
for (size_t i=0; i<N; i++) {
reportOneDeath(obits->itemAt(i));
}
delete obits;
}
}
2.6 BpBinder::reportOneDeath
void BpBinder::reportOneDeath(const Obituary& obit)
{
sp<DeathRecipient> recipient = obit.recipient.promote(); //找到obituary中的recipient
if (recipient == NULL) return;
recipient->binderDied(this);//回调成功
}
如果是bindService中死亡通知,会找到LoadedApk#DeathMonitor,看下DeathMonitor的具体实现。
private final class DeathMonitor implements IBinder.DeathRecipient
{
DeathMonitor(ComponentName name, IBinder service) {
mName = name;
mService = service;
}
public void binderDied() {
death(mName, mService);
}
final ComponentName mName;
final IBinder mService;
}
2.7 小结
(Service进程正常/意外)死亡通知Client的过程:
- binder driver关闭的过程会释放Service相应的binder_node及node关联的binder_ref集合。当然binder_ref也一定持有相关的结构,这其中就可能包括死亡通知binder_ref_death结构。如果有这个结构,将death结构、BINDER_WORK_DEAD_BINDER添加到ref进程的todo队列,随后唤醒该进程;
- ref进程从todo队列中取出待处理的binder_work,继而拿到binder_ref_death结构,也就拿到了BpBinder指针,将BpBinder指针、BR_DEAD_BINDER(cmd进行了变换)从ref进程内核进程拷贝到ref进程用户空间;
- 调用BpBinder的sendObituary方法。obituary对象都保存在BpBinder的mObituaries集合中,遍历集合,调用reportOneDeath。同时要记得将Bp进程的死亡通知都做清除;
- reportOneDeath函数从obituray获取到DeathRecipient对象,再调recipient的binderDied函数。再经JNI通知到Java层。
以上完成通知。
三、清除死亡通知
3.1 BinderProxy#unlinkToDeath
public native boolean unlinkToDeath(DeathRecipient recipient, int flags);
static jboolean android_os_BinderProxy_unlinkToDeath(JNIEnv* env, jobject obj,
jobject recipient, jint flags)
{
jboolean res = JNI_FALSE;
if (recipient == NULL) {
jniThrowNullPointerException(env, NULL);
return res;
}
IBinder* target = (IBinder*)
env->GetLongField(obj, gBinderProxyOffsets.mObject); // 同样获取指向BpBinder对象的指针
...
if (!target->localBinder()) {// 进入if块
status_t err = NAME_NOT_FOUND;
// If we find the matching recipient, proceed to unlink using that
DeathRecipientList* list = (DeathRecipientList*)
env->GetLongField(obj, gBinderProxyOffsets.mOrgue);// 获取指向DeathRecipientList指针
sp<JavaDeathRecipient> origJDR = list->find(recipient); //linkToDeath的时候将recipient添加到了list中。所以这里先从list找到recipient
LOGDEATH(" unlink found list %p and JDR %p", list, origJDR.get());
if (origJDR != NULL) {
wp<IBinder::DeathRecipient> dr;
err = target->unlinkToDeath(origJDR, NULL, flags, &dr);// 调用BpBinder#unlinkToDeath
if (err == NO_ERROR && dr != NULL) {
sp<IBinder::DeathRecipient> sdr = dr.promote();
JavaDeathRecipient* jdr = static_cast<JavaDeathRecipient*>(sdr.get());
if (jdr != NULL) {
jdr->clearReference();
}
}
}
if (err == NO_ERROR || err == DEAD_OBJECT) {
res = JNI_TRUE;
} else {
jniThrowException(env, "java/util/NoSuchElementException",
"Death link does not exist");
}
}
return res;
}
3.2 BpBinder#unlinkToDeath
status_t BpBinder::unlinkToDeath(
const wp<DeathRecipient>& recipient, void* cookie, uint32_t flags,
wp<DeathRecipient>* outRecipient)
{
AutoMutex _l(mLock);
if (mObitsSent) {
return DEAD_OBJECT;
}
const size_t N = mObituaries ? mObituaries->size() : 0;
for (size_t i=0; i<N; i++) {
const Obituary& obit = mObituaries->itemAt(i);
if ((obit.recipient == recipient
|| (recipient == NULL && obit.cookie == cookie))
&& obit.flags == flags) {
if (outRecipient != NULL) {
*outRecipient = mObituaries->itemAt(i).recipient;
}
mObituaries->removeAt(i); //首先从集合中移除死亡通知对象
if (mObituaries->size() == 0) {
ALOGV("Clearing death notification: %p handle %d\n", this, mHandle);
IPCThreadState* self = IPCThreadState::self();
self->clearDeathNotification(mHandle, this); //打包注销死亡通知数据
self->flushCommands(); //向binder driver发送数据包
delete mObituaries;
mObituaries = NULL;
}
return NO_ERROR;
}
}
return NAME_NOT_FOUND;
}
注册死亡通知的过程可知,死亡通知Decipient一方面存到了BpBinder的mObituaries集合中,一方面传递到内核空间中。BpBinder首先将死亡通知从mbituaries集合中移除,然后发送清除死亡通知到binder drvier中。 看下clearDeathNotification函数
3.3 IPCThreadState::clearDeathNotification
status_t IPCThreadState::clearDeathNotification(int32_t handle, BpBinder* proxy)
{
mOut.writeInt32(BC_CLEAR_DEATH_NOTIFICATION); // binder协议命令
mOut.writeInt32((int32_t)handle); // Service引用
mOut.writePointer((uintptr_t)proxy); // BpBinder指针
return NO_ERROR;
}
IPCThreadState::flushCommand见1.4, 经IPCThreadState#talkWithDriver -> binder_ioctl -> binder_ioctl_write_read -> binder_thread_write,过程前面已做阐述。直接看下binder_thread_write
3.4 binder_thread_write
static int binder_thread_write(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed)
{
uint32_t cmd;
//proc, thread都是指当前发起端进程的信息
struct binder_context *context = proc->context;
void __user *buffer = (void __user *)(uintptr_t)binder_buffer;
void __user *ptr = buffer + *consumed;
void __user *end = buffer + size;
while (ptr < end && thread->return_error == BR_OK) {
get_user(cmd, (uint32_t __user *)ptr); //获取BC_CLEAR_DEATH_NOTIFICATION
ptr += sizeof(uint32_t);
switch (cmd) {
case BC_CLEAR_DEATH_NOTIFICATION: { //清除死亡通知
uint32_t target;
void __user *cookie;
struct binder_ref *ref;
struct binder_ref_death *death;
get_user(target, (uint32_t __user *)ptr); //获取target
ptr += sizeof(uint32_t);
get_user(cookie, (void __user * __user *)ptr); //获取BpBinder指针
ptr += sizeof(void *);
ref = binder_get_ref(proc, target); //获取目标服务的binder_ref
if (cmd == BC_REQUEST_DEATH_NOTIFICATION) {
...
} else {// cmd == BC_CLEAR_DEATH_NOTIFICATION
if (ref->death == NULL) {
break;
}
death = ref->death; // 获取binder_ref中存储的binder_ref_death
if (death->cookie != cookie) {//比较是当前的BpBinder
break;
}
ref->death = NULL; //重置死亡通知为NULL
if (list_empty(&death->work.entry)) {
//添加BINDER_WORK_CLEAR_DEATH_NOTIFICATION事务
death->work.type = BINDER_WORK_CLEAR_DEATH_NOTIFICATION;
if (thread->looper & (BINDER_LOOPER_STATE_REGISTERED | BINDER_LOOPER_STATE_ENTERED)) {
list_add_tail(&death->work.entry, &thread->todo);
} else {
list_add_tail(&death->work.entry, &proc->todo);
wake_up_interruptible(&proc->wait);
}
} else {
death->work.type = BINDER_WORK_DEAD_BINDER_AND_CLEAR;
}
}
} break;
case ...;
}
}
}
binder driver收到清除死亡通知的数据包后,找到相应的BpBinder,将binder_ref记录的binder_ref_death置为NULL。最后将binder_ref_death对象worktype设置为BINDER_WORK_CLEAR_DEATH_NOTIFICATION,添加到对应进程/线程的todo队列中进行后续处理。
3.5 binder_thread_read
static int binder_thread_read(struct binder_proc *proc,
struct binder_thread *thread,
binder_uintptr_t binder_buffer, size_t size,
binder_size_t *consumed, int non_block)
...
//唤醒等待中的binder线程
wait_event_freezable_exclusive(proc->wait, binder_has_proc_work(proc, thread));
...
while (1) {
uint32_t cmd;
struct binder_transaction_data tr;
struct binder_work *w;
struct binder_transaction *t = NULL;
//从todo队列拿出前面放入的binder_work, 此时type为BINDER_WORK_CLEAR_DEATH_NOTIFICATION
if (!list_empty(&thread->todo)) {
w = list_first_entry(&thread->todo, struct binder_work,
entry);
} else if (!list_empty(&proc->todo) && wait_for_proc_work) {
w = list_first_entry(&proc->todo, struct binder_work,
entry);
}
switch (w->type) {
case BINDER_WORK_CLEAR_DEATH_NOTIFICATION: {
struct binder_ref_death *death;
uint32_t cmd;
death = container_of(w, struct binder_ref_death, work);
if (w->type == BINDER_WORK_CLEAR_DEATH_NOTIFICATION)
cmd = BR_CLEAR_DEATH_NOTIFICATION_DONE; //清除完成
...
if (w->type == BINDER_WORK_CLEAR_DEATH_NOTIFICATION) {
list_del(&w->entry); //将清除死亡通知的binder_work从队列中移除
kfree(death); //释放binder_ref_death
binder_stats_deleted(BINDER_STAT_DEATH);
}
...
if (cmd == BR_DEAD_BINDER)
goto done;
} break;
}
}
...
return 0;
}
worktype为BINDER_WORK_CLEAR_DEATH_NOTIFICATION的binder_ref_death对象后续处理工作主要是将binder_work从todo队列中移除,同时释放binder_ref_death占用空间,重置指针。
3.6 小结
清除死亡通知和注册死亡通知的函数调用流程大体一致,只是操作刚好相反。对比注册死亡通知的流程,清除死亡通知也很好理解:
- 先从BpBinder对象的mBituaries集合中移除decipient对象;
- 随后,打包相应的数据(操作命令BC_CLEAR_DEATH_NOTIFICATION+handle+BpBinder指针),发送到binder driver中;
- binder driver将binder_ref的death字段置NULL,随后将binder_ref_death回收。
完成清除动作.