JUC.CountDownLatch
运行一下
public class CountDownLatchDemo {
private static int N = 10;
private static volatile Integer current = 0;
public static void main(String[] args){
CountDownLatch doneSignal = new CountDownLatch(N);
Executor e = Executors.newFixedThreadPool(N / 2);
for (int i = 0; i < N; ++i) {
// create and start threads
e.execute(() -> {
current++;
doneSignal.countDown();
});
}
try {
doneSignal.await();
} catch (InterruptedException ex) {
throw new RuntimeException(ex);
}
System.out.println("current: " + current);
// wait for all to finish
}
}
核心部分
1.初始化计数
CountDownLatch doneSignal = new CountDownLatch(N);
2.线程内部进行计数扣减
doneSignal.countDown();
3.等待计数器完成
doneSignal.await();
实现原理
1.通过state维护计数
2.共享锁,所有线程都可以进行更改state
3.为0则计数完成
计数初始化
public CountDownLatch(int count) {
if (count < 0) throw new IllegalArgumentException("count < 0");
this.sync = new Sync(count);
}
计数减
public void countDown() {
sync.releaseShared(1);
}
执行释放锁
public final boolean releaseShared(int arg) {
if (tryReleaseShared(arg)) {
doReleaseShared();
return true;
}
return false;
}
尝试释放锁
protected boolean tryReleaseShared(int releases) {
// Decrement count; signal when transition to zero
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1;
if (compareAndSetState(c, nextc))
return nextc == 0;
}
}
释放锁
private void doReleaseShared() {
for (;;) {
Node h = head;
if (h != null && h != tail) {
int ws = h.waitStatus;
if (ws == Node.SIGNAL) {
if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
continue; // loop to recheck cases
unparkSuccessor(h);
}
else if (ws == 0 &&
!compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
continue; // loop on failed CAS
}
if (h == head) // loop if head changed
break;
}
}
唤醒头节点
private void unparkSuccessor(Node node) {
int ws = node.waitStatus;
// 可运行状态
if (ws < 0)
compareAndSetWaitStatus(node, ws, 0);
// 取消状态
Node s = node.next;
if (s == null || s.waitStatus > 0) {
s = null;
for (Node t = tail; t != null && t != node; t = t.prev)
if (t.waitStatus <= 0)
s = t;
}
if (s != null)
LockSupport.unpark(s.thread);
}
等待计数完成
public void await() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
获取共享锁或中断
public final void acquireSharedInterruptibly(int arg)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
if (tryAcquireShared(arg) < 0)
doAcquireSharedInterruptibly(arg);
}
尝试是否确认计数完成
protected int tryAcquireShared(int acquires) {
// 为0则计数完成返回,小于0则需要阻塞等待线程完成
return (getState() == 0) ? 1 : -1;
}
尝试获取共享锁
private void doAcquireSharedInterruptibly(int arg)
throws InterruptedException {
// 当前线程以共享线程追加队列
final Node node = addWaiter(Node.SHARED);
boolean failed = true;
try {
for (;;) {
// 前节点
final Node p = node.predecessor();
// 前节点是头节点
if (p == head) {
// 获取锁
int r = tryAcquireShared(arg);
// 锁计数为0,则全部线程已完成
if (r >= 0) {
setHeadAndPropagate(node, r);
p.next = null; // help GC
failed = false;
return;
}
}
// 获取锁失败
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
throw new InterruptedException();
}
} finally {
if (failed)
cancelAcquire(node);
}
}
检查是否完成
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
设置等待线程为头节点和传播特性
private void setHeadAndPropagate(Node node, int propagate) {
Node h = head; // Record old head for check below
setHead(node);
if (propagate > 0 || h == null || h.waitStatus < 0 ||
(h = head) == null || h.waitStatus < 0) {
Node s = node.next;
if (s == null || s.isShared())
doReleaseShared();
}
}
恢复头节点运行状态
private void doReleaseShared() {
for (;;) {
Node h = head;
// 头节点非空并且不是尾节点
if (h != null && h != tail) {
int ws = h.waitStatus;
// 头节点等待unpark
if (ws == Node.SIGNAL) {
if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
continue; // loop to recheck cases
unparkSuccessor(h);
}
// 就绪态更改为传播
else if (ws == 0 &&
!compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
continue; // loop on failed CAS
}
// 链表只剩一个节点
if (h == head) // loop if head changed
break;
}
}
唤醒节点
private void unparkSuccessor(Node node) {
int ws = node.waitStatus;
// 节点等待条件,则更改状态为就绪
if (ws < 0)
compareAndSetWaitStatus(node, ws, 0);
Node s = node.next;
// 后排队节点不存在,或者被取消
if (s == null || s.waitStatus > 0) {
s = null;
// 尾部往前寻找,找到最前面的等待运行节点
for (Node t = tail; t != null && t != node; t = t.prev)
if (t.waitStatus <= 0)
s = t;
}
// 唤醒后置节点
if (s != null)
LockSupport.unpark(s.thread);
}