《Android TV开发系列》1 —— 按键焦点事件分发简单流程

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焦点分发、拦截过程

Android中KeyEvent事件很多,位于android.view下,KeyEvent主要有以下事件类型:

KeyEvent.KEYCODE_DPAD_UP; 上
KeyEvent.KEYCODE_DPAD_DOWN; 下
KeyEvent.KEYCODE_DPAD_LEFT;左
KeyEvent.KEYCODE_DPAD_RIGHT;右
KeyEvent.KEYCODE_DPAD_CENTER;确定键
KeyEvent.KEYCODE_DPAD_RIGHT; 右
KeyEvent.KEYCODE_XXX:数字键 (xx表示你按了数字几)
KeyEvent.KEYCODE_BACK; 返回键
KeyEvent.KEYCODE_HOME;房子键
KeyEvent.KEYCODE_A: A-Z,26个字母
KeyEvent.KEYCODE_MENU菜单键。

image.png

ViewRootImpl中的类部类
ViewPostImeInputStage.processKeyEvent(QueuedInputEvent q)
--->DecorView.dispatchKeyEvent(event)
--->Activity.dispatchKeyEvent(event)

Android焦点事件的分发是从ViewRootImpl的ViewPostImeInputStage.processKeyEvent(QueuedInputEvent q) 开始的,源码如下:

private int processKeyEvent(QueuedInputEvent q) {
    final KeyEvent event = (KeyEvent)q.mEvent;

    if (mUnhandledKeyManager.preViewDispatch(event)) {
        return FINISH_HANDLED;
    }

    // Deliver the key to the view hierarchy.
    if (mView.dispatchKeyEvent(event)) {
        return FINISH_HANDLED;
    }

    if (shouldDropInputEvent(q)) {
        return FINISH_NOT_HANDLED;
    }

    // This dispatch is for windows that don't have a Window.Callback. Otherwise,
    // the Window.Callback usually will have already called this (see
    // DecorView.superDispatchKeyEvent) leaving this call a no-op.
    if (mUnhandledKeyManager.dispatch(mView, event)) {
        return FINISH_HANDLED;
    }

    int groupNavigationDirection = 0;

    if (event.getAction() == KeyEvent.ACTION_DOWN
            && event.getKeyCode() == KeyEvent.KEYCODE_TAB) {
        if (KeyEvent.metaStateHasModifiers(event.getMetaState(), KeyEvent.META_META_ON)) {
            groupNavigationDirection = View.FOCUS_FORWARD;
        } else if (KeyEvent.metaStateHasModifiers(event.getMetaState(),
                KeyEvent.META_META_ON | KeyEvent.META_SHIFT_ON)) {
            groupNavigationDirection = View.FOCUS_BACKWARD;
        }
    }

    // If a modifier is held, try to interpret the key as a shortcut.
    // 分发按键事件到视图树,mView即是DecorView
    if (event.getAction() == KeyEvent.ACTION_DOWN
            && !KeyEvent.metaStateHasNoModifiers(event.getMetaState())
            && event.getRepeatCount() == 0
            && !KeyEvent.isModifierKey(event.getKeyCode())
            && groupNavigationDirection == 0) {
        if (mView.dispatchKeyShortcutEvent(event)) {
            return FINISH_HANDLED;
        }
        if (shouldDropInputEvent(q)) {
            return FINISH_NOT_HANDLED;
        }
    }

    // Apply the fallback event policy.
    if (mFallbackEventHandler.dispatchKeyEvent(event)) {
        return FINISH_HANDLED;
    }
    if (shouldDropInputEvent(q)) {
        return FINISH_NOT_HANDLED;
    }

    // Handle automatic focus changes.
    // 如果是按键按下事件,则处理焦点自动导航
    if (event.getAction() == KeyEvent.ACTION_DOWN) {
        if (groupNavigationDirection != 0) {
            if (performKeyboardGroupNavigation(groupNavigationDirection)) {
                return FINISH_HANDLED;
            }
        } else {
            if (performFocusNavigation(event)) { // direction值是后面来进行焦点查找的
                return FINISH_HANDLED;
            }
        }
    }
    return FORWARD;
}
  • 首先由dispatchKeyEvent进行焦点的分发,如果dispatchKeyEvent方法返回true(代表事件已消费),那么下面的焦点查找将被终止
if (mView.dispatchKeyEvent(event)) {
    return FINISH_HANDLED;
}

首先会执行mView的dispatchKeyEvent方法,这个mView是Activity的顶层容器DecorView,是一个FrameLayout。所以这里的dispatchKeyEvent方法应该执行的是ViewGroup的dispatchKeyEvent()方法,而不是View的dispatchKeyEvent方法。其中:

DecorView的dispatchKeyEvent方法源码:

@Override
public boolean dispatchKeyEvent(KeyEvent event) {
    final int keyCode = event.getKeyCode();
    final int action = event.getAction();
    final boolean isDown = action == KeyEvent.ACTION_DOWN;

    if (isDown && (event.getRepeatCount() == 0)) {
        // First handle chording of panel key: if a panel key is held
        // but not released, try to execute a shortcut in it.
        if ((mWindow.mPanelChordingKey > 0) && (mWindow.mPanelChordingKey != keyCode)) {
            boolean handled = dispatchKeyShortcutEvent(event);
            if (handled) {
                return true;
            }
        }

        // If a panel is open, perform a shortcut on it without the
        // chorded panel key
        if ((mWindow.mPreparedPanel != null) && mWindow.mPreparedPanel.isOpen) {
            if (mWindow.performPanelShortcut(mWindow.mPreparedPanel, keyCode, event, 0)) {
                return true;
            }
        }
    }

      if (!mWindow.isDestroyed()) {
            //DecorView中的mWindow唯一实现类就是PhoneWindow,而Activity则是Window.Callback是实现类。Activity中调用mWindow.setCallback(this)
            //故而,此处mWindow.getCallback()获取到的就是Activity实例,调用cb.dispatchKeyEvent(event)实际上就是调用到Activity.dispatchKeyEvent(event)
            //Activity会在其dispatchKeyEvent(event)方法中做一些按键事件分发处理。如onKeyDown、onKeyUp、onKeyLongPress、onKeyMultiple方法的回调
            //这些回调方法中,如果消费了事件,则返回true,结束事件继续分发;如果不消费事件,则返回false,继续调用父类super.dispatchKeyEvent(event)方法层层递归进行事件分发
            final Window.Callback cb = mWindow.getCallback();
            final boolean handled = cb != null && mFeatureId < 0 ? cb.dispatchKeyEvent(event)
                    : super.dispatchKeyEvent(event);
            if (handled) {
                return true;
            }
        }

    return isDown ? mWindow.onKeyDown(mFeatureId, event.getKeyCode(), event)
            : mWindow.onKeyUp(mFeatureId, event.getKeyCode(), event);
}

Activity的dispatchKeyEvent方法源码:


 /**
     * Called to process key events.  You can override this to intercept all
     * key events before they are dispatched to the window.  Be sure to call
     * this implementation for key events that should be handled normally.
     *
     * @param event The key event.
     *
     * @return boolean Return true if this event was consumed.
     */
    public boolean dispatchKeyEvent(KeyEvent event) {
        onUserInteraction();

        // Let action bars open menus in response to the menu key prioritized over
        // the window handling it
        final int keyCode = event.getKeyCode();
        if (keyCode == KeyEvent.KEYCODE_MENU &&
                mActionBar != null && mActionBar.onMenuKeyEvent(event)) {
            return true;
        }

        Window win = getWindow();
        if (win.superDispatchKeyEvent(event)) {
            return true;
        }
        View decor = mDecor;
        if (decor == null) decor = win.getDecorView();
        //调用KeyEvent event对象的dispatch(Callback receiver, DispatcherState state,Object target)方法
        //把事件接收的处理者作为reciver传入,进行事件的处理。例如,调用事件接收者的onKeyDown、onKeyUp、onKeyLongPress、onKeyMultiple方法的回调
        //事件处理的结果会向上层回传给DecorView.dispatchKeyEvent()-->mView.dispatchKeyEvent(event)
        // 如果返回true,则消费事件,直接将结果回传到ViewRootImpl中的mView.dispatchKeyEvent(event);
        // 如果返回false,则DecorView会调用super.dispatchKeyEvent(event)层层递归分发事件直到返回结果。
        //
        return event.dispatch(this, decor != null
                ? decor.getKeyDispatcherState() : null, this);
    }

ViewGroup的dispatchKeyEvent()方法的源码如下:

@Override
public boolean dispatchKeyEvent(KeyEvent event) {
    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onKeyEvent(event, 1);
    }

    if ((mPrivateFlags & (PFLAG_FOCUSED | PFLAG_HAS_BOUNDS))
            == (PFLAG_FOCUSED | PFLAG_HAS_BOUNDS)) {
        if (super.dispatchKeyEvent(event)) {
            return true;
        }
    } else if (mFocused != null && (mFocused.mPrivateFlags & PFLAG_HAS_BOUNDS)
            == PFLAG_HAS_BOUNDS) {
        if (mFocused.dispatchKeyEvent(event)) {
            return true;
        }
    }

    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(event, 1);
    }
    return false;
}

ViewGroup的dispatchKeyEvent执行过程

  • 首先ViewGroup会一层一层往上执行父类的dispatchKeyEvent方法,如果返回true那么父类的dispatchKeyEvent方法就会返回true,也就代表父类消费了该焦点事件,那么焦点事件自然就不会往下进行分发。

  • 然后ViewGroup会判断mFocused这个view是否为空,如果为空就会return false,焦点继续往下传递;如果不为空,那就会return mFocused的dispatchKeyEvent方法返回的结果。这个mFocused是什么呢?其实是ViewGroup中当前获取焦点的子View,这个可以从requestChildFocus方法中得到答案。requestChildFocus()的源码如下:

@Override
public void requestChildFocus(View child, View focused) {
    if (DBG) {
        System.out.println(this + " requestChildFocus()");
    }
    if (getDescendantFocusability() == FOCUS_BLOCK_DESCENDANTS) {
        return;
    }

    // Unfocus us, if necessary
    super.unFocus(focused);

    // We had a previous notion of who had focus. Clear it.
    if (mFocused != child) {
        if (mFocused != null) {
            mFocused.unFocus(focused);
        }

        mFocused = child;
    }
    if (mParent != null) {
        mParent.requestChildFocus(this, focused);
    }
}

View的dispatchKeyEvent方法的执行过程

public boolean dispatchKeyEvent(KeyEvent event) {
    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onKeyEvent(event, 0);
    }

    // Give any attached key listener a first crack at the event.
    //noinspection SimplifiableIfStatement
    ListenerInfo li = mListenerInfo;
    if (li != null && li.mOnKeyListener != null && (mViewFlags & ENABLED_MASK) == ENABLED
            && li.mOnKeyListener.onKey(this, event.getKeyCode(), event)) {
        return true;
    }

    if (event.dispatch(this, mAttachInfo != null
            ? mAttachInfo.mKeyDispatchState : null, this)) {
        return true;
    }

    if (mInputEventConsistencyVerifier != null) {
        mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
    }
    return false;
}

我们发现这里调用了onKeyListener中的onKey方法,如果onKey方法返回true,那么dispatchKeyEvent方法也会返回true。所以如果我们想要修改ViewGroup焦点事件的分发,可以重写view的dispatchKeyEvent方法;或者给某个子view设置onKeyListener监听。但在实际开发中,所有焦点问题都可以通过给dispatchKeyEvent方法来拦截来控制。

我们通过ViewRootImpl中可以看到,如果dispatchKeyEvent方法返回false后,先得到按键的方向direction值,这个值是一个int类型参数。这个direction值是后面来进行焦点查找的。

private boolean performFocusNavigation(KeyEvent event) {
    int direction = 0;
    switch (event.getKeyCode()) {
        case KeyEvent.KEYCODE_DPAD_LEFT:
            if (event.hasNoModifiers()) {
                direction = View.FOCUS_LEFT;
            }
            break;
        case KeyEvent.KEYCODE_DPAD_RIGHT:
            if (event.hasNoModifiers()) {
                direction = View.FOCUS_RIGHT;
            }
            break;
        case KeyEvent.KEYCODE_DPAD_UP:
            if (event.hasNoModifiers()) {
                direction = View.FOCUS_UP;
            }
            break;
        case KeyEvent.KEYCODE_DPAD_DOWN:
            if (event.hasNoModifiers()) {
                direction = View.FOCUS_DOWN;
            }
            break;
        case KeyEvent.KEYCODE_TAB:
            if (event.hasNoModifiers()) {
                direction = View.FOCUS_FORWARD;
            } else if (event.hasModifiers(KeyEvent.META_SHIFT_ON)) {
                direction = View.FOCUS_BACKWARD;
            }
            break;
    }
    // _______________________________根据按键方向查找焦点________________________________
    
        if (direction != 0) {
            //mView:即DecorView,DecorView是整个ViewTree的最顶层View,它是一个FrameLayout布局,代表了整个应用的界面.
            View focused = mView.findFocus();//从视图树的顶层,即DecorView一层一层的递归查找当前获得焦点的view
            if (focused != null) {
                //找到了当前获得焦点的focused,调用该焦点view的focusSearch(direction)方法查找direction方向上下一个将要获取焦点的view
                //focused.focusSearch(direction)实际上会调用mParent.focusSearch(this, direction)方法,层层递归,直到调用到DecorView的focusSearch(this, direction)方法。
                //而DecorView继承ViewGroup,实际上最终会调用到FocusFinder.getInstance().findNextFocus(this, focused, direction),this 就是DecorView对象
                View v = focused.focusSearch(direction);
                if (v != null && v != focused) {//找到下一个可获取焦点view,并且不是当前获取焦点的view
                    // do the math the get the interesting rect
                    // of previous focused into the coord system of
                    // newly focused view
                    focused.getFocusedRect(mTempRect);
                    if (mView instanceof ViewGroup) {
                        ((ViewGroup) mView).offsetDescendantRectToMyCoords(
                                focused, mTempRect);
                        ((ViewGroup) mView).offsetRectIntoDescendantCoords(
                                v, mTempRect);
                    }
                    //让找到的下一个可获取焦点的view获取焦点
                    //该v可能是view或者是ViewGroup。 ViewGroup获取焦点的最大区别就是重写了View.requestFocus(int direction, Rect previouslyFocusedRect)方法。
                    //ViewGroup会根据指定的焦点策略(FOCUS_BEFORE_DESCENDANTS、FOCUS_AFTER_DESCENDANTS、FOCUS_BLOCK_DESCENDANTS)来处理焦点在自己和子View之间的流转。
                    if (v.requestFocus(direction, mTempRect)) {//获取到焦点后,该焦点view会层层上报自己的parent,让parent做出相应的响应
                        //播放声音
                        playSoundEffect(SoundEffectConstants
                                .getContantForFocusDirection(direction));
                        //新的view已经获取到了焦点,返回true消费事件,事件不再往下继续执行。
                        return true;
                    }
                }

                // Give the focused view a last chance to handle the dpad key.
                //给当前获取焦点的focused view 最后一次处理事件的机会
                //即,focused.focusSearch(direction)查找的下个可获取焦点的view 为null时 获取前面的事件未被消费调,会获得执行机会
                if (mView.dispatchUnhandledMove(focused, direction)) {
                    //从DecorView开始,递归调用dispatchUnhandledMove(focused, direction),直到focused中的dispatchUnhandledMove(focused, direction)
                    return true;
                }
            } else {
                //递归调用,重置默认焦点(整个视图树上只能有唯一一个默认焦点view)
                if (mView.restoreDefaultFocus()) {
                    return true;
                }
            }
        }
    return false;
}

接着会调用DecorView的findFocus()方法一层一层往下查找已经获取焦点的子View。 ViewGroup的findFocus方法如下:

 @Override
    public View findFocus() {
        if (DBG) {
            System.out.println("Find focus in " + this + ": flags="
                    + isFocused() + ", child=" + mFocused);
        }

        if (isFocused()) { 
            return this; // 返回自身
        }

        if (mFocused != null) {
            return mFocused.findFocus(); // 直接返回焦点view
        }
        return null;
    }

View的findFocus方法如下:

 public View findFocus() {
        return (mPrivateFlags & PFLAG_FOCUSED) != 0 ? this : null;
    }

判断view是否获取焦点的isFocused()方法, (mPrivateFlags & PFLAG_FOCUSED) != 0 和view 的isFocused()方法是一致的。

  @ViewDebug.ExportedProperty(category = "focus")
    public boolean isFocused() {
        return (mPrivateFlags & PFLAG_FOCUSED) != 0;
    }

上面我们可以看出,isFocused()方法的作用是判断view是否已经获取焦点,如果viewGroup已经获取到了焦点,那么返回本身即可,否则通过mFocused的findFocus()方法来找焦点。mFocused其实就是ViewGroup中获取焦点的子view,如果mView不是ViewGourp的话,findFocus其实就是判断本身是否已经获取焦点,如果已经获取焦点了,返回本身。

再回到上面的processKeyEvent方法中,如果findFocus方法返回的mFocused不为空,说明找到了当前获取焦点的view(mFocused),接着focusSearch会把direction(遥控器按键按下的方向)作为参数,找到特定方向下一个将要获取焦点的view,最后如果该view不为空,那么就让该view获取焦点。如上面注释“根据按键方向查找焦点

在此方法里我们会看到focusSearch方法,来看看它的源码:

  @Override
    public View focusSearch(View focused, int direction) {
        if (isRootNamespace()) {
            // root namespace means we should consider ourselves the top of the
            // tree for focus searching; otherwise we could be focus searching
            // into other tabs.  see LocalActivityManager and TabHost for more info
            return FocusFinder.getInstance().findNextFocus(this, focused, direction);
        } else if (mParent != null) {
            return mParent.focusSearch(focused, direction);
        }
        return null;
    }

可以看出focusSearch其实是一层一层地网上调用父View的focusSearch方法,直到当前view是根布局(isRootNamespace()方法),通过注释可以知道focusSearch最终会调用DecorView的focusSearch方法。而DecorView的focusSearch方法找到的焦点view是通过FocusFinder来找到的。

  @Override
    public View focusSearch(View focused, int direction) {
        if (isRootNamespace()) {
            // root namespace means we should consider ourselves the top of the
            // tree for focus searching; otherwise we could be focus searching
            // into other tabs.  see LocalActivityManager and TabHost for more info
            return FocusFinder.getInstance().findNextFocus(this, focused, direction);
        } else if (mParent != null) {
            return mParent.focusSearch(focused, direction);
        }
        return null;
    }

FocusFinder是什么?

它其实是一个实现 根据给定的按键方向,通过当前的获取焦点的View,查找下一个获取焦点的view这样算法的类。焦点没有被拦截的情况下,Android框架焦点的查找最终都是通过FocusFinder类来实现的。

FocusFinder是如何通过findNextFocus方法寻找焦点的?

一层一层往下看,后面会执行findNextUserSpecifiedFocus()方法,这个方法会执行focused(即当前获取焦点的View)的findUserSetNextFocus方法,如果该方法返回的View不为空,且isFocusable = true && isInTouchMode() = true的话,FocusFinder找到的焦点就是findNextUserSpecifiedFocus()返回的View。

   private View findNextUserSpecifiedFocus(ViewGroup root, View focused, int direction) {
        // check for user specified next focus
        //优先查找用户指定的下一个可获取焦点的view
        //即用户在XML中或代码中指定的下一个获取焦点view的ID值来查找
        View userSetNextFocus = focused.findUserSetNextFocus(root, direction);
        if (userSetNextFocus != null && userSetNextFocus.isFocusable()
                && (!userSetNextFocus.isInTouchMode()
                        || userSetNextFocus.isFocusableInTouchMode())) {
            return userSetNextFocus;
        }
        return null;
    }

findNextFocus会优先根据XML里设置的下一个将获取焦点的View ID值来寻找将要获取焦点的View。 我们在xml里这么设置,来指定对应方向(上下左右)上的下一个焦点view:

<SeekBar
    android:id="@+id/seek"
    android:layout_width="match_parent"
    android:layout_height="10dp"
    android:focusable="true"
    android:nextFocusLeft="@+id/leftView"
    android:nextFocusRight="@+id/seek"
    android:nextFocusUp="@+id/iv_poster"
    android:nextFocusDown="@+id/tv_collect"/>

如果按下Left键,那么便会通过nextFocusLeft值里的View Id值去找下一个获取焦点的View。如上会找leftView。

 View findUserSetNextFocus(View root, @FocusDirection int direction) {
        switch (direction) {
            case FOCUS_LEFT:
                if (mNextFocusLeftId == View.NO_ID) return null;
                return findViewInsideOutShouldExist(root, mNextFocusLeftId);
            case FOCUS_RIGHT:
                if (mNextFocusRightId == View.NO_ID) return null;
                return findViewInsideOutShouldExist(root, mNextFocusRightId);
            case FOCUS_UP:
                if (mNextFocusUpId == View.NO_ID) return null;
                return findViewInsideOutShouldExist(root, mNextFocusUpId);
            case FOCUS_DOWN:
                if (mNextFocusDownId == View.NO_ID) return null;
                return findViewInsideOutShouldExist(root, mNextFocusDownId);
            case FOCUS_FORWARD:
                if (mNextFocusForwardId == View.NO_ID) return null;
                return findViewInsideOutShouldExist(root, mNextFocusForwardId);
            case FOCUS_BACKWARD: {
                if (mID == View.NO_ID) return null;
                final int id = mID;
                return root.findViewByPredicateInsideOut(this, new Predicate<View>() {
                    @Override
                    public boolean apply(View t) {
                        return t.mNextFocusForwardId == id;
                    }
                });
            }
        }
        return null;
    }

请求获取焦点

搜索到下一个获取焦点的view后,调用该view.requestFocus(direction, mTempRect)方法
注意:调用requestFocus(direction, mTempRect)需要区分调用者。 如果是ViewGroup,则会更加焦点获取策略,实现父View和子View之间获取焦点的优先级。 如下是ViewGroup.java 和View.java 中requestFocus方法是实现:

    /**
     * {@inheritDoc}
     *
     * ViewGroup请求焦点的方法
     *
     * ViewGroup重新了View的该方法,实现了获取焦点顺序的拦截。可根据不同的策略,实现父View和子View之间获取焦点的优先级。
     * <p>
     * 通过FOCUS_BEFORE_DESCENDANTS,父View优先获取焦点,配合重写addFocusables()方法,实现焦点记忆功能
     * <p>
     * Looks for a view to give focus to respecting the setting specified by
     * {@link #getDescendantFocusability()}.
     * <p>
     * Uses {@link #onRequestFocusInDescendants(int, android.graphics.Rect)} to
     * find focus within the children of this group when appropriate.
     *
     * @see #FOCUS_BEFORE_DESCENDANTS
     * @see #FOCUS_AFTER_DESCENDANTS
     * @see #FOCUS_BLOCK_DESCENDANTS
     * @see #onRequestFocusInDescendants(int, android.graphics.Rect)
     */
    @Override
    public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
        if (DBG) {
            System.out.println(this + " ViewGroup.requestFocus direction="
                    + direction);
        }
        int descendantFocusability = getDescendantFocusability();

        //以下代码如果是调用super.requestFocus(direction, previouslyFocusedRect),表示viewGroup自己处理焦点事件
        boolean result;
        switch (descendantFocusability) {
            //直接阻止后代获取焦点,自己处理请求焦点的逻辑
            case FOCUS_BLOCK_DESCENDANTS:
                result = super.requestFocus(direction, previouslyFocusedRect);
                break;
            //可优先于后代获取焦点,自己不处理时才交给后代处理
            case FOCUS_BEFORE_DESCENDANTS: {
                final boolean took = super.requestFocus(direction, previouslyFocusedRect);
                result = took ? took : onRequestFocusInDescendants(direction,
                        previouslyFocusedRect);
                break;
            }
            //将获取焦点的权利优先交给后代,后代都不消费时,自己在处理
            case FOCUS_AFTER_DESCENDANTS: {
                final boolean took = onRequestFocusInDescendants(direction, previouslyFocusedRect);
                result = took ? took : super.requestFocus(direction, previouslyFocusedRect);
                break;
            }
            default:
                throw new IllegalStateException(
                        "descendant focusability must be one of FOCUS_BEFORE_DESCENDANTS,"
                                + " FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS but is "
                                + descendantFocusability);
        }
        if (result && !isLayoutValid() && ((mPrivateFlags & PFLAG_WANTS_FOCUS) == 0)) {
            mPrivateFlags |= PFLAG_WANTS_FOCUS;
        }
        return result;
    }

View.java中的requestFocus:

    public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
        return requestFocusNoSearch(direction, previouslyFocusedRect);
    }

    //直接请求获取焦点,不再搜索
    private boolean requestFocusNoSearch(int direction, Rect previouslyFocusedRect) {
        //在该方法中会对控件的当前状态进行判断, 如果不符合获取焦点的前提则直接返回false告知调用方, 控件不会获取焦点
        //只要符合前提就会继续执行, 最终必定返回true, 不论当前控件的焦点状态是否有改变
        // need to be focusable
        if (!canTakeFocus()) {
            return false;
        }

        // need to be focusable in touch mode if in touch mode
        if (isInTouchMode() &&
            (FOCUSABLE_IN_TOUCH_MODE != (mViewFlags & FOCUSABLE_IN_TOUCH_MODE))) {
               return false;
        }

        // need to not have any parents blocking us
        //如果该View的父View阻止其获取焦点,则直接返回false
        if (hasAncestorThatBlocksDescendantFocus()) {
            return false;
        }

        if (!isLayoutValid()) {
            mPrivateFlags |= PFLAG_WANTS_FOCUS;
        } else {
            clearParentsWantFocus();
        }

        //framework内部处理获得焦点核心
        handleFocusGainInternal(direction, previouslyFocusedRect);
        return true;
    }



    /**
     *
     * framework处理获取焦点的内部核心逻辑
     * Give this view focus. This will cause
     * {@link #onFocusChanged(boolean, int, android.graphics.Rect)} to be called.
     *
     * Note: this does not check whether this {@link View} should get focus, it just
     * gives it focus no matter what.  It should only be called internally by framework
     * code that knows what it is doing, namely {@link #requestFocus(int, Rect)}.
     *
     * @param direction values are {@link View#FOCUS_UP}, {@link View#FOCUS_DOWN},
     *        {@link View#FOCUS_LEFT} or {@link View#FOCUS_RIGHT}. This is the direction which
     *        focus moved when requestFocus() is called. It may not always
     *        apply, in which case use the default View.FOCUS_DOWN.
     * @param previouslyFocusedRect The rectangle of the view that had focus
     *        prior in this View's coordinate system.
     */
    void handleFocusGainInternal(@FocusRealDirection int direction, Rect previouslyFocusedRect) {
        if (DBG) {
            System.out.println(this + " requestFocus()");
        }

        if ((mPrivateFlags & PFLAG_FOCUSED) == 0) {
            mPrivateFlags |= PFLAG_FOCUSED;

            //getRootView() 获取到的是DecorView,即在整个视图树中查找当前已经获取焦点的view
            View oldFocus = (mAttachInfo != null) ? getRootView().findFocus() : null;

            if (mParent != null) {
                //层层向上递归,通知父view 我获取了焦点
                mParent.requestChildFocus(this, this);
                updateFocusedInCluster(oldFocus, direction);
            }

            if (mAttachInfo != null) {
                //通知View树上焦点全局监听者
                mAttachInfo.mTreeObserver.dispatchOnGlobalFocusChange(oldFocus, this);
            }

            //通知view自己获得焦点,重写该方法,可监听view自己焦点状态变更
            onFocusChanged(true, direction, previouslyFocusedRect);
            //刷新view drawable状态
            refreshDrawableState();
        }
    }

焦点变更逐层递归向上级通知

View获取到焦点后,会调用mParent.requestChildFocus(this, focused)逐层递归向上级通知。
ViewGroup.java中代码如下:

    @Override
    public void requestChildFocus(View child, View focused) {
        //如果入参 child==focused 为true,即代表 this 是focused 的直接父view
        if (DBG) {
            System.out.println(this + " requestChildFocus()");
        }
        if (getDescendantFocusability() == FOCUS_BLOCK_DESCENDANTS) {
            return;
        }

        // Unfocus us, if necessary
        //如果有必要,清除焦点
        super.unFocus(focused);

        // We had a previous notion of who had focus. Clear it.
        if (mFocused != child) {
            if (mFocused != null) {
                //如果之前有view获取焦点,取消焦点
                mFocused.unFocus(focused);
            }

            //记录获得焦点的view或包含焦点的viewGroup
            mFocused = child;
        }
        if (mParent != null) {
            //层层向上递归,通知父view,我的子view获取了焦点
            //如果入参 child==focused 为true,即代表 this 是focused 的直接父view
            mParent.requestChildFocus(this, focused);
        }
    }

1.如果一个View在XML布局中设置了focusable = true && isInTouchMode = true,那么这个View会优先获取焦点。

2. 通过设置nextFocusLeft,nextFocusRight,nextFocusUp,nextFocusDown值可以控制View的下一个焦点。

3.FocusSearch 一层层上去,调用 FocusFinder.getInstance().findNextFocus… … 后,在addFocusables 下,将所有带焦点属性的 view 全部加到数组里面去,然后通用方向,位置等查找相近的view. 最后找到目标view