netty开发websocket服务

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netty开发websocket服务,demo如下

MyServer

public class MyServer {

    public static void main(String[] args) throws Exception{
        EventLoopGroup bossGroup = new NioEventLoopGroup(1);
        EventLoopGroup workerGroup = new NioEventLoopGroup();
        try {

            ServerBootstrap serverBootstrap = new ServerBootstrap();
            serverBootstrap.group(bossGroup, workerGroup)
                .channel(NioServerSocketChannel.class)
                .handler(new LoggingHandler(LogLevel.INFO))
                .childHandler(new ChannelInitializer<SocketChannel>() {

                @Override
                protected void initChannel(SocketChannel ch) throws Exception {
                    ChannelPipeline pipeline = ch.pipeline();
                    pipeline.addLast(new HttpServerCodec());
                    pipeline.addLast(new ChunkedWriteHandler());
                    pipeline.addLast(new HttpObjectAggregator(8192));
                    pipeline.addLast(new WebSocketServerProtocolHandler("/hello2"));
                    //自定义的handler ,处理业务逻辑
                    pipeline.addLast(new MyTextWebSocketFrameHandler());
                }
            });

            //启动服务器
            ChannelFuture channelFuture = serverBootstrap.bind(7000).sync();
            channelFuture.channel().closeFuture().sync();

        }finally {
            bossGroup.shutdownGracefully();
            workerGroup.shutdownGracefully();
        }
    }
}

MyTextWebSocketFrameHandler

/**
 * 这里 TextWebSocketFrame 类型,表示一个文本帧(frame)
 */
public class MyTextWebSocketFrameHandler extends SimpleChannelInboundHandler<TextWebSocketFrame>{
    @Override
    protected void channelRead0(ChannelHandlerContext ctx, TextWebSocketFrame msg) throws Exception {
        System.out.println("服务器收到消息 " + msg.text());
        //回复消息
        ctx.channel().writeAndFlush(new TextWebSocketFrame("服务器时间" + LocalDateTime.now() + " " + msg.text()));
    }

    /**
     * 当web客户端连接后, 触发方法
     */
    @Override
    public void handlerAdded(ChannelHandlerContext ctx) throws Exception {
        //id 表示唯一的值,LongText 是唯一的 ShortText 不是唯一
        System.out.println("handlerAdded 被调用" + ctx.channel().id().asLongText());
        System.out.println("handlerAdded 被调用" + ctx.channel().id().asShortText());
    }


    /**
     * 浏览器关闭,连接关闭,该方法就被调用
     */
    @Override
    public void handlerRemoved(ChannelHandlerContext ctx) throws Exception {
        System.out.println("handlerRemoved 被调用" + ctx.channel().id().asLongText());
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        System.out.println("异常发生 " + cause.getMessage());
        ctx.close();
    }
}

前端

<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <title>Title</title>
</head>
<body>
<script>
    var socket;
    //判断当前浏览器是否支持websocket
    if(window.WebSocket) {
        socket = new WebSocket("ws://localhost:7000/hello2");
        //相当于channelRead0, ev 收到服务器端回送的消息
        socket.onmessage = function (ev) {
            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + ev.data;
        }

        //相当于连接开启(感知到连接开启)
        socket.onopen = function (ev) {
            console.log("open:" ,ev)
            var rt = document.getElementById("responseText");
            rt.value = "连接开启了.."
        }

        //相当于连接关闭(感知到连接关闭)
        socket.onclose = function (ev) {

            var rt = document.getElementById("responseText");
            rt.value = rt.value + "\n" + "连接关闭了.."
        }
    } else {
        alert("当前浏览器不支持websocket")
    }

    //发送消息到服务器
    function send(message) {
        if(!window.socket) { //先判断socket是否创建好
            return;
        }
        if(socket.readyState == WebSocket.OPEN) {
            //通过socket 发送消息
            socket.send(message)
        } else {
            alert("连接没有开启");
        }
    }
</script>
    <form onsubmit="return false">
        <textarea name="message" style="height: 300px; width: 300px"></textarea>
        <input type="button" value="发生消息" onclick="send(this.form.message.value)">
        <textarea id="responseText" style="height: 300px; width: 300px"></textarea>
        <input type="button" value="清空内容" onclick="document.getElementById('responseText').value=''">
    </form>
</body>
</html>

注意点

    1. 对应websocket ,它的数据是以 帧(frame) 形式传递
    2. 可以看到WebSocketFrame 下面有六个子类
    3. 浏览器请求时 ws://localhost:7000/hello 表示请求的uri
    4. WebSocketServerProtocolHandler 核心功能是将 http协议升级为 ws协议 , 保持长连接
    5. 是通过一个状态码101
    6. 因为基于http协议,使用http的编码和解码器,我们在写http服务开发的时候,也是用的这个编解码器HttpServerCodec
    7.是以块方式写,添加ChunkedWriteHandler处理器ChunkedWriteHandler
    8. http数据在传输过程中是分段, HttpObjectAggregator ,就是可以将多个段聚合,这就就是为什么,当浏览器发送大量数据时,就会发出多次http请求