ThreadLocal是JDK的一个非常重要的类,它可以理解为线程的的本地变量(副本),只有线程自己可以访问,保证各个线程之间的变量互不干扰。
在学习Thread的源码的时候,了解到ThreadLocal类提供了get/set方法。
ThreadLocal方法
set
public void set(T value) {
//获取当前线程
Thread t = Thread.currentThread();
//获取当前线程的ThreadLocalMap
ThreadLocalMap map = getMap(t);
if (map != null)
//如果存在,直接存储value
map.set(this, value);
else
//如果不存在,先创建map,再存储value
createMap(t, value);
}
get
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
//把当前ThreadLocal作为key,获取map中的entry
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
//返回entry的value
return result;
}
}
//map为空,则返回null
return setInitialValue();
}
ThreadLocalMap
ThreadLocalMap和HashMap的结构类似,HashMap是由数组+链表实现的,但是ThreadLocalMap没有链表结构。
还有Entry,它的key是继承自WeekReference,属于弱引用类型,在GC的时候,key很有可能被回收掉。
为么ThreadLocal不直接使用HashMap呢?
| HashMap | ThreadLocalMap | |
|---|---|---|
| 数据结构 | 数组+链表+红黑树 | 数组 |
| 引用类型 | 强引用 | Key是弱引用 |
| Hash冲突 | 链表+红黑树解决 | 开放式寻址解决 |
| 性能表现 | 大数据量,表现优越 | 小数据量性能更好 |
一般情况下,ThreadLocal存储的数据量不会很大,被remove后,被回收器回收,数据的存储接口,节省时间和提高效率。
ThreadLocalMap底层是个动态数组,所以源码很简单
static class ThreadLocalMap {
/**
* 存放键值对,Key是ThreadLocal,Entry的key是对ThreadLocal的弱引用。
*/
static class Entry extends WeakReference<ThreadLocal<?>> {
Object value;
Entry(ThreadLocal<?> k, Object v) {
super(k);
value = v;
}
}
// 下面的参数和HashMap很相似
/**
* 数组初始容量
*/
private static final int INITIAL_CAPACITY = 16;
/**
* Entry数组,用于存储 <ThreadLocal<?> k, Object v>键值对
*/
private Entry[] table;
/**
* Entry元素数量
*/
private int size = 0;
/**
* 类似于 HashMap 扩容因子机制
*/
private int threshold; // Default to 0
private void setThreshold(int len) {
threshold = len * 2 / 3;
}
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
private static int prevIndex(int i, int len) {
return ((i - 1 >= 0) ? i - 1 : len - 1);
}
/**
* 构造方法
*/
ThreadLocalMap(ThreadLocal<?> firstKey, Object firstValue) {
table = new Entry[INITIAL_CAPACITY];
int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
table[i] = new Entry(firstKey, firstValue);
size = 1;
setThreshold(INITIAL_CAPACITY);
}
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = new Entry[len];
for (int j = 0; j < len; j++) {
Entry e = parentTable[j];
if (e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if (key != null) {
Object value = key.childValue(e.value);
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while (table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
/**
* 根据 ThreadLocal对象,获取Entry实例
*/
private Entry getEntry(ThreadLocal<?> key) {
//计算entry table索引
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
/**
* set()方法,key为ThreadLocal类型
*/
private void set(ThreadLocal<?> key, Object value) {
Entry[] tab = table;
int len = tab.length;
// 计算数组下标
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
// 如果key相等(==判断内存地址相等),覆盖原来的value
if (k == key) {
e.value = value;
return;
}
// 如果key为null,用新key、value覆盖,同时清理历史key=null的陈旧数据
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
//没有找到ThreadLocal,也不存在过期的key(key == null),则直接在索引下标位置设置entry
tab[i] = new Entry(key, value);
int sz = ++size;
// 超过数组阈值,进行扩容
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
/**
* Remove the entry for key.
*/
private void remove(ThreadLocal<?> key) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
if (e.get() == key) {
e.clear();
expungeStaleEntry(i);
return;
}
}
}
/**
* 扩容操作
*/
private void rehash() {
// 扫描整个容器,删除过时的数据
expungeStaleEntries();
// 进行扩容操作
if (size >= threshold - threshold / 4)
resize();
}
//扫描整个Entry,删除过期数据
private void expungeStaleEntries() {
Entry[] tab = table;
int len = tab.length;
for (int j = 0; j < len; j++) {
Entry e = tab[j];
if (e != null && e.get() == null)
expungeStaleEntry(j);
}
}
/**
* 扩容为原容量的两倍,重新调整数组
*/
private void resize() {
Entry[] oldTab = table;
int oldLen = oldTab.length;
int newLen = oldLen * 2;
Entry[] newTab = new Entry[newLen];
int count = 0;
// 遍历Entry
for (int j = 0; j < oldLen; ++j) {
Entry e = oldTab[j];
if (e != null) {
ThreadLocal<?> k = e.get();
// 如果key=null,把value也置null,有利于GC回收对象
if (k == null) {
e.value = null; // Help the GC
} else {
//计算新的hash
int h = k.threadLocalHashCode & (newLen - 1);
//如果新的下标存在元素,那就继续往后寻找下一个为null的下标
while (newTab[h] != null)
h = nextIndex(h, newLen);
newTab[h] = e;
count++;
}
}
}
// 设置新的阈值为以前两倍
setThreshold(newLen);
size = count;
table = newTab;
}
}
ThreadLocal使用
public class ThreadLocalTest {
public static ThreadLocal<String> local = new ThreadLocal<>();
public static void main(String[] args) {
Thread threadA = new Thread(new Runnable() {
@Override
public void run() {
local.set("thread-a set local value");
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(local.get());
}
});
Thread threadB = new Thread(new Runnable() {
@Override
public void run() {
local.set("thread-b set local value");
System.out.println(local.get());
local.remove();
System.out.println("thread-b remove local value");
}
});
threadA. start();
threadB. start();
}
}
日志输出
thread-b set local value
thread-b remove local value
thread-a set local value
ThreadLocal会存在内存泄漏?
会存在,在源码中看到,key是弱引用,但是value是强引用,不会被GC回收。ThreadLocalMap清理数据是在set()、get()、remove()方法中触发,长时间不主动触发清理数据的话,会存在内存泄漏的问题。