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C++网络编程实例之多个客户端交互(多线程)
效果
服务端源码
TIPS:服务端的功能为分发客户端消息。
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <iostream>
#include <thread>//C++11线程库
#include <list>
//Windows网络库
#include <WinSock2.h>
//引入socket动态库,win下可以,但不能跨平台
#pragma comment (lib,"ws2_32.lib")
using std::cout;
using std::endl;
using std::cin;
int main()
{
system("chcp 65001");//防止乱码
WSADATA wsaData;
//在window下面需要额外的加载socket库
if (SOCKET_ERROR == WSAStartup(MAKEWORD(2, 2), &wsaData))
{
cout << "WSAStartup 启动失败 " << GetLastError() << endl;
return 0;
}
SOCKET serverSock = socket(AF_INET, SOCK_STREAM, 0);
if (INVALID_SOCKET == serverSock)
{
cout << "创建socket失败 " << GetLastError() << endl;
return 0;
}
SOCKADDR_IN ServerAddr;
ServerAddr.sin_family = AF_INET;
ServerAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
ServerAddr.sin_port = htons(7890);
if (SOCKET_ERROR == bind(serverSock, (sockaddr *)&ServerAddr, sizeof(SOCKADDR_IN)))
{
cout << "bind 失败 " << GetLastError() << endl;
return 0;
}
if (INVALID_SOCKET == listen(serverSock, 5))
{
cout << "监听失败 " << GetLastError() << endl;
return 0;
}
std::list<SOCKET> listSock;
while (true)
{
cout << "等待用户连接 " << endl;
SOCKADDR_IN clientAddr;
int clientAddrLen = sizeof(SOCKADDR_IN);
SOCKET clientSock = accept(serverSock, (sockaddr *)&clientAddr, &clientAddrLen);
cout << "连接成功: SOCKET: " << clientSock << " ip:" << inet_ntoa(clientAddr.sin_addr) << " port:" << ntohs(clientAddr.sin_port) << endl;
if (INVALID_SOCKET == clientSock)
break;
else
listSock.push_back(clientSock);
//多线程 面向多个客户端
//TIPS:如果将accept模块部分载入多线程,意味着将开启无限多个线程等待客户端的进入,那是没有意义的。
std::thread t([&listSock]()
{
SOCKET clientSock = listSock.back();
//向连接的客户端收发数据
while (true)
{
auto begin = listSock.begin();
auto end = listSock.end();
//收发数据
char buffer[1024]{ 0 };
int nRecv = recv(clientSock, buffer, 1024, 0);
if (nRecv <= 0)
break;
cout << "收到的数据长度: " << nRecv << " 收到的数据为:" << buffer << endl;
for (; begin != end; begin++)
int nSend = send(*begin, buffer, nRecv, 0);
}
closesocket(clientSock);
listSock.remove(clientSock);//移除可参数匹配的元素
cout << "关闭客户端" << endl;
});
t.detach();
}
closesocket(serverSock);
//卸载Windows动态网络库
WSACleanup();
system("pause");
return 0;
}
客户端源码
TIPS:客户端功能有接收数据和发送数据。
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <iostream>
#include <winsock2.h>
#pragma comment(lib,"ws2_32.lib") //引入socket动态库,win下可以,但不能跨平台
#include <thread>
using std::cout;
using std::endl;
using std::cin;
int main()
{
system("chcp 65001");
WSADATA wsaData;
int nRet = WSAStartup(MAKEWORD(2, 2), &wsaData);
if (SOCKET_ERROR == nRet)
{
cout << "WASStartUp 启动失败" << GetLastError() << endl;
return 0;
}
SOCKET clientSock = socket(AF_INET, SOCK_STREAM, 0);
if (INVALID_SOCKET == clientSock)
{
cout << "创建socket失败 " << GetLastError() << endl;
return 0;
}
SOCKADDR_IN serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
serverAddr.sin_port = htons(7890);
//connect内部自动给客户端绑定了一个随机端口
if (INVALID_SOCKET == connect(clientSock, (sockaddr *)&serverAddr, sizeof(SOCKADDR_IN)))
{
cout << "连接服务端失败 " << GetLastError() << endl;
return 0;
}
std::thread t([&clientSock]() {
while (true)
{
char buff[1024]{ 0 };
int nRecvLen = recv(clientSock, buff, 1024, 0);
if (nRecvLen <= 0)
break;
cout << "收到的长度 " << nRecvLen << " 数据:" << buff << endl;
}
});
t.detach();
while (true)
{
char buffer[1024]{ 0 };
cin >> buffer;
if (buffer[0] == 'q')break;
int nSendLen = send(clientSock, buffer, strlen(buffer), 0);
}
closesocket(clientSock);
WSACleanup();//卸载动态网络库
system("pause");
return 0;
}
版权声明:本文为CSDN博主「ufgnix0802」的原创文章:
原文链接:(blog.csdn.net/qq135595696…)