const eventHub = {
map: {
// click: [f1 , f2]
},
on: (name, fn) => {
eventHub.map[name] = eventHub.map[name] || []
eventHub.map[name].push(fn)
},
emit: (name, data) => {
const q = eventHub.map[name]
if (!q) return
q.map(f => f.call(null, data))
return undefined
},
off: (name, fn) => {
const q = eventHub.map[name]
if (!q) { return }
const index = q.indexOf(fn)
if (index < 0) { return }
q.splice(index, 1)
}
}
eventHub.on('click', console.log)
eventHub.on('click', console.error)
setTimeout(() => {
eventHub.emit('click', 'steven')
}, 3000)
用 class 实现
class EventHub {
map = {}
on(name, fn) {
this.map[name] = this.map[name] || []
this.map[name].push(fn)
}
emit(name, data) {
const fnList = this.map[name] || []
fnList.forEach(fn => fn.call(undefined, data))
}
off(name, fn) {
const fnList = this.map[name] || []
const index = fnList.indexOf(fn)
if (index < 0) return
fnList.splice(index, 1)
}
}
// 使用
const e = new EventHub()
e.on('click', (name) => {
console.log('hi ' + name)
})
e.on('click', (name) => {
console.log('hello ' + name)
})
setTimeout(() => {
e.emit('click', 'steven')
}, 3000)