可以直接显示图片拖动也可以点击之后再显示图片拖动
效果
template
<el-form-item v-if="!yanz">
<div id="imgVer" style="display:inline-block;position:relative;"></div>
</el-form-item>
在mounted中执行方法其中 需要注意的是 采用了 jquery以及相关功能需要安装插件
const imgYan =()=> {
var _self = context ;
var config = {
el:'$("#imgVer")',
pl:_self,
width:'360',
height:'144',
img:['在这配自己图片'],
success:function () {
setTimeout(function(){
state.yanz = true ;
},1100)
},
error:function () {
state.yanz = false ;
}
}
// 此方法在下面
imgVer(config)
}
import $ from 'jquery';
export const imgVer = (Config) => {
// 缓存最后一次的pageX
let localPageX = ''
// fix兼容性
function getScroll() {
var scrollLeft = document.body.scrollLeft || document.documentElement.scrollLeft;
var scrollTop = document.body.scrollTop || document.documentElement.scrollTop;
return {
scrollLeft: scrollLeft,
scrollTop: scrollTop
}
}
function getPageX(e) {
let pageX = ''
if(inMobile){
if(e.targetTouches[0]){
pageX = e.targetTouches[0].pageX
localPageX = pageX
}else {
// touchend的时候取缓存值
pageX = localPageX
}
} else {
pageX = e.pageX || e.clientX + getScroll().scrollLeft;
}
return pageX
}
const sUserAgent = navigator.userAgent.toLowerCase();
const inMobile = sUserAgent.includes('mobile')
var el = eval(Config.el);
var w = Config.width;
var h = Config.height;
var imgLibrary = Config.img;
var PL_Size = 48;
var padding = 20;
var MinN_X = padding + PL_Size;
var MaxN_X = w - padding - PL_Size - PL_Size / 6;
var MaxN_Y = padding;
var MinN_Y = h - padding - PL_Size - PL_Size / 6;
function RandomNum(Min, Max) {
var Range = Max - Min;
var Rand = Math.random();
if (Math.round(Rand * Range) == 0) {
return Min + 1;
} else if (Math.round(Rand * Max) == Max) {
return Max - 1;
} else {
var num = Min + Math.round(Rand * Range) - 1;
return num;
}
}
var imgRandom = RandomNum(1, imgLibrary.length);
var imgSrc = imgLibrary[imgRandom-1];
var X = RandomNum(MinN_X, MaxN_X);
var Y = RandomNum(MinN_Y, MaxN_Y);
var left_Num = -X + 10;
var html = '<div id="showTipTopMess" style="position:absolute; bottom:0px;border:1px solid #ddd;background:#f2ece1;opacity:0;display:none; transition:all .3s linear">';
html += '<div style="position:relative;overflow:hidden;width:' + w + 'px;">';
html += '<div style="position:relative;width:' + w + 'px;height:' + h + 'px;">';
html += '<img id="scream" src="' + imgSrc + '" style="width:' + w + 'px;height:' + h + 'px;">';
html += '<canvas id="puzzleBox" width="' + w + '" height="' + h + '" style="position:absolute;left:0;top:0;z-index:22222;"></canvas>';
html += '</div>';
html += '<div class="puzzle-lost-box" style="position:absolute;width:' + w + 'px;height:' + h + 'px;top:0;left:' + left_Num + 'px;z-index:111111;">';
html += '<canvas id="puzzleShadow" width="' + w + '" height="' + h + '" style="position:absolute;left:0;top:0;z-index:22222;"></canvas>';
html += '<canvas id="puzzleLost" width="' + w + '" height="' + h + '" style="position:absolute;left:0;top:0;z-index:333333;"></canvas>';
html += '</div>';
html += '<p class="ver-tips"></p>';
html += '</div>';
html += '<div class="re-btn"><a></a></div>';
html += '</div>';
// html += '<br>';
html += '<div id="showTipMess" style="position:relative;width:' + w + 'px;margin:auto; margin-top:10px;">';
html += '<div style="border:1px solid #c3c3c3;border-radius:24px;background:#ece4dd;box-shadow:0 1px 1px rgba(12,10,10,0.2) inset;">';
html += '<p id="hasReady"style="font-size:12px;color: #486c80;line-height:28px;margin:0;text-align:center;padding-right:22px;">按住左边滑块,拖动完成上方拼图</p>';
html += '</div>';
html += '<div class="slider-btn"></div>';
html += '</div>';
el.html(html);
function addImg(){
var d = PL_Size / 3;
var c = document.getElementById("puzzleBox");
var ctx = c.getContext("2d");
ctx.clearRect(0,0,c.width,c.height);
ctx.globalCompositeOperation = "xor";
ctx.shadowBlur = 10;
ctx.shadowColor = "#fff";
ctx.shadowOffsetX = 3;
ctx.shadowOffsetY = 3;
ctx.fillStyle = "rgba(0,0,0,0.7)";
ctx.beginPath();
ctx.lineWidth = "1";
ctx.strokeStyle = "rgba(0,0,0,0)";
ctx.moveTo(X, Y);
ctx.lineTo(X + d, Y);
ctx.bezierCurveTo(X + d, Y - d, X + 2 * d, Y - d, X + 2 * d, Y);
ctx.lineTo(X + 3 * d, Y);
ctx.lineTo(X + 3 * d, Y + d);
ctx.bezierCurveTo(X + 2 * d, Y + d, X + 2 * d, Y + 2 * d, X + 3 * d, Y + 2 * d);
ctx.lineTo(X + 3 * d, Y + 3 * d);
ctx.lineTo(X, Y + 3 * d);
ctx.closePath();
ctx.stroke();
ctx.fill();
var c_l = document.getElementById("puzzleLost");
var c_s = document.getElementById("puzzleShadow");
var ctx_l = c_l.getContext("2d");
var ctx_s = c_s.getContext("2d");
ctx_l.clearRect(0,0,c_l.width,c_l.height);
ctx_s.clearRect(0,0,c_s.width,c_s.height);
var img = new Image();
img.src = imgSrc;
img.onload = function() {
ctx_l.drawImage(img, 0, 0, w, h);
}
ctx_l.beginPath();
ctx_l.strokeStyle = "rgba(0,0,0,0)";
ctx_l.moveTo(X, Y);
ctx_l.lineTo(X + d, Y);
ctx_l.bezierCurveTo(X + d, Y - d, X + 2 * d, Y - d, X + 2 * d, Y);
ctx_l.lineTo(X + 3 * d, Y);
ctx_l.lineTo(X + 3 * d, Y + d);
ctx_l.bezierCurveTo(X + 2 * d, Y + d, X + 2 * d, Y + 2 * d, X + 3 * d, Y + 2 * d);
ctx_l.lineTo(X + 3 * d, Y + 3 * d);
ctx_l.lineTo(X, Y + 3 * d);
ctx_l.closePath();
ctx_l.stroke();
ctx_l.shadowBlur = 10;
ctx_l.shadowColor = "black";
ctx_l.clip();
ctx_s.beginPath();
ctx_s.lineWidth = "1";
ctx_s.strokeStyle = "rgba(0,0,0,0)";
ctx_s.moveTo(X, Y);
ctx_s.lineTo(X + d, Y);
ctx_s.bezierCurveTo(X + d, Y - d, X + 2 * d, Y - d, X + 2 * d, Y);
ctx_s.lineTo(X + 3 * d, Y);
ctx_s.lineTo(X + 3 * d, Y + d);
ctx_s.bezierCurveTo(X + 2 * d, Y + d, X + 2 * d, Y + 2 * d, X + 3 * d, Y + 2 * d);
ctx_s.lineTo(X + 3 * d, Y + 3 * d);
ctx_s.lineTo(X, Y + 3 * d);
ctx_s.closePath();
ctx_s.stroke();
ctx_s.shadowBlur = 20;
ctx_s.shadowColor = "black";
ctx_s.fill();
}
addImg();
var moveStart = '';
var timer ;
function showContainer(){
timer = setTimeout(function(){
$("#showTipTopMess").show().css({"bottom":"40px","opacity":"1"});
},300)
}
// 直接显示 图片不是移入显示
// showContainer()
function hideContainer(time){
$("#showTipTopMess").css({"bottom":"0","opacity":"0"});
clearTimeout(timer)
setTimeout(function(){
$("#showTipTopMess").hide()
},time)
}
if(inMobile){
const dom_imgVer = document.getElementById('imgVer')
dom_imgVer.addEventListener('touchstart',function() {
showContainer()
})
dom_imgVer.addEventListener('touchend',function() {
hideContainer(3000)
})
}else {
$("#imgVer").hover(function(){
/** 如果希望在鼠标移入的时候 显示图片 在这里执行方法 */
showContainer()
},function(){
// 这里是关闭图片 移入再移出
hideContainer(300)
});
}
function isShow(){
setTimeout(function() {
$(".slider-btn").css({
"left": '0',
"transition": "left 0.5s"
});
$("#puzzleLost").css({
"left": '0',
"transition": "left 0.5s"
});
$("#puzzleShadow").css({
"left": '0',
"transition": "left 0.5s"
});
}, 1000);
$(".slider-btn").removeClass("on")
}
function verifyStart(e, _this){
e = e || window.event;
$(_this).addClass("on");
moveStart = getPageX(e);
}
function verifyEnd(e){
e = e || window.event;
// var moveEnd_X = e.pageX - moveStart;
var moveEnd_X = getPageX(e) - moveStart;
var ver_Num = X - 10;
var deviation = 4;
var Min_left = ver_Num - deviation;
var Max_left = ver_Num + deviation;
if (moveStart == '') {} else {
if (Max_left > moveEnd_X && moveEnd_X > Min_left) {
$(".ver-tips").html('<i style="background-position:-4px -1207px;"></i><span style="color:#42ca6b;">验证通过</span><span></span>');
$(".ver-tips").addClass("slider-tips");
$(".puzzle-lost-box").addClass("hidden");
$("#puzzleBox").addClass("hidden");
setTimeout(function() {
$(".ver-tips").removeClass("slider-tips");
}, 2000);
isShow();
Config.success();
} else {
$(".ver-tips").html('<i style="background-position:-4px -1229px;"></i><span style="color:red;">验证失败:</span><span style="margin-left:4px;">拖动滑块将悬浮图像正确拼合</span>');
$(".ver-tips").addClass("slider-tips");
setTimeout(function() {
setTimeout(function(){
var p = RandomNum(1, imgLibrary.length);
imgSrc = imgLibrary[p-1];
$("#scream").attr({"src":imgSrc});
addImg();
},300)
}, 500);
setTimeout(function(){
$(".ver-tips").removeClass("slider-tips");
},2000)
isShow();
Config.error();
}
}
moveStart = '';
$(".re-btn a").on("click", function() {
Config.pl.imgVer(Config);
$("#showTipTopMess").show().css({"bottom":"40px","opacity":"1"})
})
}
if(inMobile){
const dom_slider = document.getElementsByClassName('slider-btn')[0],
dom_puzzleLost = document.getElementById('puzzleLost'),
dom_puzzleShadow = document.getElementById('puzzleShadow');
dom_slider.addEventListener('touchstart',function(e) {
verifyStart(e, this)
})
ontouchmove = function(e) {
e = e || window.event;
// var moveX = e.pageX;
var moveX = getPageX(e);
var d = moveX - moveStart;
if (moveStart == '') {} else {
if (d < 0 || d > (w - padding - PL_Size)) {} else {
dom_slider.style.left = d + 'px'
dom_slider.style.transition ="inherit"
dom_puzzleLost.style.left = d + 'px'
dom_puzzleLost.style.transition ="inherit"
dom_puzzleShadow.style.left = d + 'px'
dom_puzzleShadow.style.transition ="inherit";
}
}
};
ontouchend = function(e) {
verifyEnd(e)
}
}else{
// PC端
$(".slider-btn").mousedown(function(e) {
verifyStart(e, this)
});
onmousemove = function(e) {
e = e || window.event;
// var moveX = e.pageX;
var moveX = getPageX(e)
var d = moveX - moveStart;
if (moveStart == '') {} else {
if (d < 0 || d > (w - padding - PL_Size)) {
} else {
$(".slider-btn").css({
"left": d + 'px',
"transition": "inherit"
});
$("#puzzleLost").css({
"left": d + 'px',
"transition": "inherit"
});
$("#puzzleShadow").css({
"left": d + 'px',
"transition": "inherit"
});
}
}
};
onmouseup = function(e) {
verifyEnd(e)
}
}
}