var money:Double = 0.0
var pointAfter = false //判断是否要开始输入小数
var pointAfterFirstEnter = true //小数点后第一位确定
val onclick: (String) -> Unit = { it -> //该lambda绑定在数字键和点键上
var integer = ""
var float = ""
money.toString().split(".").run {
integer = this[0]
float = this[1]
}
when (it) {
"1", "2", "3", "4", "5", "6", "7", "8", "9", "0" -> {
if (pointAfter) {
if (float == "0" && pointAfterFirstEnter) {
float = it
pointAfterFirstEnter = false
} else {
if (float.length < 2) {
float += it
}
}
} else {
if (integer == "0") {
integer = it
} else {
integer += it
}
}
}
"." -> {
pointAfter = true
}
}
money = "$integer.$float".toDouble()
}
val delete: () -> Unit = { //该lambda绑定在删除键上
var integer = 0
var float = 0
money.toString().split(".").run {
integer = this[0].toInt()
float = this[1].toInt()
}
if (pointAfter) {
float /= 10
if (float == 0) {
pointAfter = false
pointAfterFirstEnter = true
}
}else {
integer /= 10
}
money = "$integer.$float".toDouble()
}
