不管全世界所有人怎么说,我都认为自己的感受才是正确的。无论别人怎么看,我绝不打乱自己的节奏。喜欢的事自然可以坚持,不喜欢的怎么也长久不了。
LeetCode:原题地址
题目要求
给你一个 m x n 的矩阵 board ,由若干字符 'X' 和 'O' ,找到所有被 'X' 围绕的区域,并将这些区域里所有的 'O' 用 'X' 填充。
示例 1:
输入:board = [["X","X","X","X"],["X","O","O","X"],["X","X","O","X"],["X","O","X","X"]]
输出:[["X","X","X","X"],["X","X","X","X"],["X","X","X","X"],["X","O","X","X"]]
解释:被围绕的区间不会存在于边界上,换句话说,任何边界上的 'O' 都不会被填充为 'X'。 任何不在边界上,或不与边界上的 'O' 相连的 'O' 最终都会被填充为 'X'。如果两个元素在水平或垂直方向相邻,则称它们是“相连”的。
示例 2:
输入: board = [["X"]]
输出: [["X"]]
思路
并查集
- 先把四个边上的连在一起,中间的连在一起,然后根据不属于此联通的就是需要更改的位置。
/**
* @param {character[][]} board
* @return {void} Do not return anything, modify board in-place instead.
*/
var solve = function (board) {
class unionFind {
constructor(n) {
this.count = n;
this.parent = new Array(n);
for (let i = 0; i < n; i++) {
this.parent[i] = i;
}
}
find(p) {
let root = p;
while (this.parent[root] !== root) {
root = this.parent[root];
}
// 压缩路径
while (this.parent[p] !== p) {
let x = p;
p = this.parent[p];
this.parent[x] = root;
}
return root;
}
union(p, q) {
let rootP = this.find(p);
let rootQ = this.find(q);
if (rootP === rootQ) return;
this.parent[rootP] = rootQ;
this.count--;
}
isConnected(x, y) {
return this.find(x) === this.find(y)
}
}
let row = board.length;
if (row == 0) return;
let col = board[0].length;
let dummy = row * col;
let uf = new unionFind(dummy);
let arr = [[1, 0], [0, 1], [-1, 0], [0, -1]];
for (let i = 0; i < row; i++) {
for (let j = 0; j < col; j++) {
if (board[i][j] == 'O') {
if (i == 0 || j == 0 || i == row - 1 || j == col - 1) {
uf.union(i * col + j, dummy)
} else {
//考察四个方向
for (let k = 0; k < 4; k++) {
let x = i + arr[k][0];
let y = j + arr[k][1];
if (board[x][y] == 'O') uf.union(x * col + y, i * col + j);
}
}
}
}
}
for (let i = 1; i < row - 1; i++) {
for (let j = 1; j < col - 1; j++) {
if (!uf.isConnected(i * col + j, dummy)) board[i][j] = 'X';
}
}
};